Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 00:19:07 Player: KaiserChief Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1051) 1051 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1075) 1075 TOTAL SCORE: 3901 Bonus ------- Follower Combat Kills 562 Met Imprinter 300 Was Imprinted 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Weight Redist. System Improved Trap Scanner Improved Terrain Scanner Makeshift ECM Suite Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon EMP Blaster > --- INVENTORY -------- Weight Redist. System Improved Trap Scanner Improved Terrain Scanner Makeshift ECM Suite Hardened Light Armor Plating Improved Medium Armor Plating Heavy Particle Cannon [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Leg Titanium Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Backup Plating I Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 30 | 6 1 11 1 3 8 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 4 . . 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 7 | 2 1 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . 2 1 1 4 Device 5 | . . 1 1 . 3 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 8 | 2 . 3 . 2 1 Energy Gun 5 | 2 . 3 . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 17 | . 1 5 . . 11 Power 3 | . . 1 . . 2 Propulsion 6 | . 1 . . . 5 Utility 4 | . . 2 . . 2 Weapon 4 | . . 2 . . 2 Highest Loss Streak 9 | . 1 2 . . 9 To Critical Strikes . | . . . . . . Average Backups 7 | 1 5 5 7 7 7 Power 1 | . 1 1 2 1 . Propulsion . | . 1 1 1 . . Utility 3 | . . . 1 4 5 Weapon 1 | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 8 | . . . . 2 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 6 | . . . . 1 5 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 83 94 97 100 86 Engine 11 | . 14 10 11 11 10 Leg 1 | . . . . . 4 Wheel 27 | . 26 32 33 33 15 Device 11 | . . 8 19 14 10 Storage 11 | . 14 11 11 11 11 Hackware 6 | . . . . 7 11 Protection 1 | . . 9 . . . Energy Gun 15 | . 28 22 22 20 . Energy Cannon 4 | . . . . 1 14 Launcher 2 | . . . . . 7 Peak Build Rating 37 | 6 6 17 20 24 37 Average Rating 20 | 4 5 13 19 22 26 On Entrance 12 | . 6 6 16 20 24 Naked Turns . | . . . . . . Heaviest Build 33 | 12 12 22 21 23 33 Greatest Support 37 | 20 20 36 36 36 37 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 6 8 8 8 8 Average Carried 7 | 2 5 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 5 6 8 7 5 Class Distribution -------------------- 92% | Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 538 | 204 66 110 10 40 108 Remotely . | . . . . . . Salvage Created 1377 | 57 241 851 54 . 174 Parts 83 | 4 17 46 6 . 10 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 4 | . 1 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . . . 20 Prevented 17 | . . . . . 17 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 8 18 3 . 3 Guns 27 | . 8 16 3 . . Cannons 2 | . . . . . 2 AOE 2 | . . 1 . . 1 Classes Destroyed 8 | 1 2 5 . . . Builder 1 | . . 1 . . . Tunneler 3 | 2 . . 1 . . Hauler 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 10 | . 3 4 3 . . Grunt 14 | . 5 7 . . 2 Duelist 2 | . . 1 . . 1 Sentry 6 | . . 6 . . . Best Kill Streak 6 | 1 5 6 3 . 2 Combat Bots Only 6 | . 5 6 3 . 2 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 209 | . 37 79 16 . 77 Missed 61 | . 7 29 2 . 23 Hits 148 | . 30 50 14 . 54 Melee 1 | . . . . . 1 Projectile 147 | . 30 50 14 . 53 Part Disruptions 1 | . . . . . 1 Damage Taken 2316 | . 308 674 142 . 1192 Core 503 | . 93 92 33 . 285 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 47 | . . 47 . . . Core Remaining (%) 81 | 100 62 . . . . Volleys Fired 116 | 4 27 56 10 7 12 Largest 2 | 2 2 2 2 2 2 Hottest 165 | 80 80 112 112 112 165 Shots Fired 227 | 8 54 108 19 14 24 Gun 203 | 8 54 108 19 14 . Cannon 17 | . . . . . 17 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic . | . . . . . . Thermal 220 | 8 54 108 19 14 17 Explosive . | . . . . . . Electromagnetic 7 | . . . . . 7 Robot Hit Streak 15 | 7 10 15 6 . 8 Robot Miss Streak 4 | 1 2 4 2 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 138 | 7 36 73 14 . 8 Core Hits 65 | 2 15 34 4 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 6 . . . Burn 6 | . . 6 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2548 | 74 398 1295 235 . 546 Guns 1724 | 74 398 1017 235 . . Cannons 356 | . . . . . 356 Explosions 468 | . . 278 . . 190 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2080 | 74 398 1017 235 . 356 Explosive 121 | . . 121 . . . Electromagnetic 347 | . . 157 . . 190 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . 70 . . 46 Shots 5 | . . 1 . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 344 | 54 344 72 47 252 337 Average Temperature 81 | 25 143 19 13 126 137 Received Heat Transfer 594 | . 138 153 33 . 270 Effects 2 | . 1 . . . 1 Interference 1 | . . . . . 1 Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . . 10 . . . Heat Transferred 5109 | 175 900 2931 555 . 548 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 87 100 . . Level 1 7 | . . 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 249 | 5 150 249 121 . . Initial 91 | . 3 54 91 . . Average 91 | 1 50 121 70 . . Influence Increases 1605 | 10 210 667 120 . 598 Destroy 0b10 Robot/C 980 | . 160 360 60 . 400 Destroy 0b10 Robot/NC 35 | 10 . 20 5 . . Destroy Leader 196 | . 40 116 10 . 30 Allied During Kill 123 | . . . . . 123 Trap Triggered on 0b10 10 | . 10 . . . . Successful Hack 46 | . . 46 . . . Disable Machine 45 | . . 45 . . . Destroy Structure 35 | . . 35 . . . Lose Combat Pursuer 135 | . . 45 45 . 45 Influence Decreases 1545 | 5 85 562 244 111 538 Entered New Map 333 | . 2 76 144 111 . Time Decay 822 | 5 73 286 100 . 358 Lost Part 160 | . 10 50 . . 100 Lost Ally 80 | . . . . . 80 Purge Threat 150 | . . 150 . . . Squads Dispatched 7 | . 3 3 . . 1 Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 15 28 6 . 27 Peak Tracking Total 9 | . 5 6 3 . 9 Tactical Retreats 5 | . . 2 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Objects Rigged 5 | . . 5 . . . Exploded 2 | . . 2 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 2 7 . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 26 | . 6 20 . . . Successful 12 | . 2 10 . . . Failed 14 | . 4 10 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 8 | . . 7 . 1 . Terminals 19 | . 6 13 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 2 . . . Branch Access Points 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Detonate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 5 . . . Full Trace Events 4 | . 1 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . 1 . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 158 | . . . . 158 158 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 48 | . . . . . 48 Total Damage 1646 | . . . . . 1646 Kills 17 | . . . . . 17 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2062 | . . . 173 1242 647 Sensors 261 | . . . . . 261 Terrain 1801 | . . . 173 1242 386 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3402 | 75 208 630 202 1242 1045 Spaces Moved 2804 | 65 149 371 186 1256 777 Core 22 | 17 . . . . 5 Treads . | . . . . . . Legs 140 | . . . . . 140 Wheels 2642 | 48 149 371 186 1256 632 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 90 90 Average Speed 95 | 72 80 87 90 90 114 Slowest Speed 350 | 80 80 90 90 90 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 28 43 36 87 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 7 | . . . 1 3 3 Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . 39 . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 39 | . . 39 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3294 | 84 183 566 201 1353 907 Wait 288 | . 5 115 . 77 91 Move 2797 | 64 148 370 185 1253 777 Hop 1 | . . . . 1 . Pick Up 40 | 10 2 11 4 5 8 Fast Attach . | . . . . . . Attach 21 | 6 1 7 1 1 5 Detach . | . . . . . . Swap 15 | . . 5 . 3 7 Drop 14 | . . 2 1 6 5 Fire 116 | 4 27 56 10 7 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 345 | -9/Materials | Repaired Wheel 514 | -9/Materials | Repaired Lgt. Armor Plating 670 | -9/Materials | Identified exit to Mines 914 | -9/Materials | Entered Mines 946 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 952 | -9/Mines | Learned location of Zion (-7) 1018 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1024 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1027 | -9/Mines | Found Prototype Device 1116 | -9/Mines | Entered Zion 1436 | -7/Zion | Given the Hacking Drone Bay 1437 | -7/Zion | Found Prototype Device 1512 | -7/Zion | Learned location of Warlord (-5) 1540 | -7/Zion | Learned location of Extension (-5) 1636 | -7/Zion | Discovered new exit (range 16) 1700 | -7/Zion | Learned Factory emergency access door positions 1891 | -7/Zion | Given A8's code to call for help 1962 | -7/Zion | Met Imprinter 2011 | -7/Zion | Imprinted 2013 | -7/Zion | Declared Zion's savior 2358 | -7/Zion | Entered Proximity Caves 2358 | -6/Proximity Caves | Accompanied by 4 allies 2651 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2715 | -6/Proximity Caves | Spotted B-75 Beast 3112 | -6/Proximity Caves | Identified Exp. Sensor Array 3113 | -6/Proximity Caves | Identified Hacking Drone Bay 3275 | -6/Proximity Caves | Learned Factory trap positions 3360 | -6/Proximity Caves | Core integrity fell below 50% 3387 | -6/Proximity Caves | Core integrity fell below 20% 3403 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Searching scrap... Found Lrg. Storage Unit. Found Hvy. Armor Plating. Found Adv. Melee Analysis Suite. Found 61 Matter. Cld. Ion Engine destroyed. Arm. Wheel destroyed. Knocked back. Exp. Sensor Array destroyed. Flexi-carbon Leg destroyed. G-67 Veteran misfires. G-50 Soldier misfires. Angular Momentum Engine destroyed. Titanium Leg destroyed. Acquired 1 matter. EMP Blaster destroyed. Hvy. Plasma Cannon destroyed. M-28 Smith repairs G-67 Veteran. Sml. Storage Unit destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | #?? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ????? ##?????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???##??????????????????????????????????????????? | | #??# ??????????????????????????????????????????? | | ##??# ??????????????????????????????????????????? | | #??## #?????????????????????????????????????????? | | #### #?????????????#######?????????????????????? | | #?????????????# ## ##????????????????????? | | #?????????????# #????????????????????? | | ##????????????# ##?????? ???????????? | | ????????????# ##?? ???????????? | | ?????????????# # ????????????? | | ????????????## % #?????????????????? | | #??????????### ###??????????????????? | | ##???????###;% !@ #????????????????????? | | ###????## ;; #????????????????????? | | ####;; g;## ##????????????????????? | | % BB mg ### ##?????????????????????? | | ### BB #####??????????????????????? | | #?###### #?????????????????????????? | | #"" ##??????#### #????????????????????????? | | ##" ##??????????# ##????????????????????????? | | ###!!#??????????? ????????????????????????? | | #?#%!#?????????? ??????????????????????? | | #?# #?????????? ?????????????????????? | | #?# #?????????# ????????????????????? | | #?# #?????????### ?????????????????????? | | ### #???????????# # ###?????????????????????? | | #??????????? ####???????????????????????? | | #???????????? #??????????????????????????? | | ######???????????? ???????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Great Axe | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Wave Gun | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Wheel | 17% | -9/Materials Lgt. Armor Plating | 84% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed WardroneDeepProcessor Manual? 0 Play Time 00:39:45 Cumulative 10.6 hours Start 2025.05.28 @ 23:39:46 End 2025.05.29 @ 00:19:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6837eb98-435a-4a4e-884c-4812e0ea4320