Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 16:58:39 Player: g-man Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1303) 1303 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (888) 888 TOTAL SCORE: 5501 Bonus ------- High Alert Combat Kills 88 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 87/100 System Corruption 7% Temperature Cool (0) Movement Walking (128) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg (fused) Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Enhanced Optical Array Modified TNC Experimental Power Shielding Improved System Shield > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Improved Titanium Leg Large Battery (3) Large Matter Pod (150) Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Enhanced Optical Array Sensor Array Modified TNC > --- WEAPON ----------- Flak Cannon Slug Cannon > --- INVENTORY -------- Carbon-fiber Leg Large Battery Large Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Rocket Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Modified TNC Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 60 | 6 8 . 5 2 14 . 25 Power 5 | 1 1 . . . 2 . 1 Engine 4 | 1 1 . . . 2 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 2 . . . 5 . 16 Treads . | . . . . . . . . Leg 21 | 2 2 . . . 3 . 14 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 10 | 1 1 . 1 . 2 . 5 Device 3 | . 1 . . . 1 . 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . 1 . . . 2 Hackware 1 | . . . . . . . 1 Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 4 . 4 2 5 . 3 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 5 | 1 1 . 1 . 2 . . Ballistic Cannon 3 | . . . . 1 . . 2 Launcher 7 | . 2 . 1 1 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 3 . 1 Parts Lost 20 | . . . . . 3 . 17 Power 3 | . . . . . 1 . 2 Propulsion 9 | . . . . . 1 . 8 Utility 4 | . . . . . . . 4 Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 12 | . . . . . 2 . 12 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 96 | . 98 100 99 100 92 84 73 Engine 12 | . 14 14 14 14 9 7 3 Leg 27 | . 28 28 28 28 29 30 24 Device 6 | . 13 14 3 . 4 7 5 Storage 12 | . 14 14 14 14 9 7 6 Processor 7 | . . . 10 14 9 7 11 Protection 1 | . . . . . 7 7 . Energy Gun 2 | . 8 . . . 1 . . Ballistic Gun 11 | . 16 14 13 10 3 7 3 Ballistic Cannon 2 | . . . . 3 6 . 6 Launcher 8 | . 3 14 13 14 6 7 . Naked Turns . | . . . . . . . . Heaviest Build 31 | 11 16 16 16 21 31 31 31 Greatest Support 95 | 20 20 20 20 20 47 47 95 Greatest Overweight (x) 2 | 2 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 Average Carried 7 | 1 6 8 7 8 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 8 5 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Matter Collected 1502 | 238 272 53 182 70 571 . 116 Remotely . | . . . . . . . . Salvage Created 1430 | . 398 24 . 109 781 . 118 Parts 88 | . 30 4 . 11 37 . 6 Haulers Intercepted 5 | . 1 . . . 3 . 1 Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 37 | . 10 3 . 5 17 . 2 Guns 13 | . 6 . . 2 3 . 2 Cannons 4 | . . . . . 4 . . AOE 19 | . 3 3 . 3 10 . . Classes Destroyed 12 | . 6 . . . 5 . 1 Worker 2 | . . . . . 2 . . Builder 3 | . 2 . . 1 . . . Tunneler 1 | . . . . . 1 . . Hauler 5 | . 1 . . . 3 . 1 Recycler 3 | . 1 . . . 2 . . Watcher 3 | . 3 . . . . . . Swarmer 15 | . 6 3 . 3 3 . . Grunt 12 | . 4 . . 2 6 . . Brawler 2 | . . . . . 2 . . Sentry 5 | . . . . . 5 . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . 1 . . Best Kill Streak 6 | . 6 3 . 3 6 . 2 Combat Bots Only 4 | . 4 3 . 2 4 . 1 Max Kills in Single Turn 3 | . 3 3 . 3 2 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Damage Taken 4159 | . 433 38 . 120 691 . 2877 Core 834 | . 76 . . 7 48 . 703 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . . . 66 91 . . Volleys Fired 144 | . 62 1 . 15 47 . 19 Largest 2 | . 2 1 . 1 2 . 2 Hottest 103 | . 70 33 . 33 103 . 71 Shots Fired 240 | . 112 1 . 15 76 . 36 Gun 156 | . 104 . . 12 23 . 17 Cannon 53 | . . . . . 36 . 17 Launcher 31 | . 8 1 . 3 17 . 2 Special . | . . . . . . . . Kinetic 157 | . 57 . . 12 54 . 34 Thermal 52 | . 47 . . . 5 . . Explosive 31 | . 8 1 . 3 17 . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 16 . . 5 6 . 7 Robot Miss Streak 5 | . 4 . . 2 5 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 128 | . 67 . . 7 30 . 24 Core Hits 84 | . 24 3 . 12 38 . 7 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 7 | . 4 . . . 2 . 1 Burn 4 | . 4 . . . . . . Destroy 3 | . . . . . 2 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3874 | . 1262 150 . 306 1673 . 483 Guns 1054 | . 644 . . 52 163 . 195 Cannons 702 | . . . . . 440 . 262 Explosions 2118 | . 618 150 . 254 1070 . 26 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1390 | . 295 . . 52 586 . 457 Thermal 580 | . 563 . . . 17 . . Explosive 1904 | . 404 150 . 254 1070 . 26 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 2 2 2 2 . . 7 Average Corruption 2 | . 2 2 2 2 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . 1 . 9 10 . . 3 Message Errors 5 | . . . 1 4 . . . Matter Fused 6 | . . . 2 2 . . 2 Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 3 | . 1 . 1 1 . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . 4 2 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 119 | . 99 . . . 20 . . Projectiles . | . . . . . . . . Explosions 119 | . 99 . . . 20 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 258 | . 57 38 . 32 82 . 49 Shots 9 | . 1 1 . 1 4 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 278 | . 278 . 231 . 152 . . Average Temperature 59 | . 66 . 121 . 45 . . Received Heat Transfer 759 | . 156 . . 27 207 . 369 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 1519 | . 1482 . . . 37 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Peak Influence 695 | . 298 154 . 105 695 224 224 Initial 224 | . . 75 . . . 224 160 Average 150 | . 118 154 . 42 418 224 180 Maximum Alert Level 2 | . 1 . . . 2 1 1 Low Security (%) 76 | 100 85 100 . 100 18 . 56 Level 1 12 | . 14 . . . 16 100 43 Level 2 10 | . . . . . 64 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . 1 . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 21 . . 3 18 . 18 Peak Tracking Total 8 | . 6 . . 2 4 . 8 Tactical Retreats 6 | . 1 . . . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Machines Disabled 7 | . 2 . . 1 3 . 1 Max in Single Turn 2 | . 2 . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Machines Accessed 6 | . 3 . . . 2 1 . Terminals 6 | . 3 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 4 . . . 5 1 . Successful 3 | . 1 . . . 1 1 . Failed 7 | . 3 . . . 4 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 10 | . 4 . 1 . 5 . . Terminals 10 | . 4 . . . 5 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 3 . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Turns Passed 3340 | 58 870 174 635 854 439 9 301 Spaces Moved 2229 | 36 527 144 518 607 220 8 169 Core 4 | 4 . . . . . . . Treads . | . . . . . . . . Legs 2178 | 32 527 144 518 607 220 8 122 Wheels 47 | . . . . . . . 47 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 100 Average Speed 123 | 119 120 120 120 133 122 122 115 Slowest Speed 190 | 150 120 120 120 190 123 122 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 72 38 91 91 29 1 93 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 52 | . . 10 . 19 . . 23 Terrain Destroyed 294 | . 56 10 . 34 167 . 27 Melee . | . . . . . . . . Projectile 20 | . . . . . 16 . 4 AOE 274 | . 56 10 . 34 151 . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Total 2586 | 48 665 144 534 638 313 7 237 Wait 96 | 5 53 . . 13 22 . 3 Move 2222 | 35 526 143 517 606 219 7 169 Hop . | . . . . . . . . Pick Up 26 | 2 9 . 3 . 4 . 8 Fast Attach 38 | 6 2 . 5 1 8 . 16 Attach 7 | . . . . . 2 . 5 Detach 3 | . . . 1 . 1 . 1 Swap 15 | . 6 . . 1 4 . 4 Drop 35 | . 7 . 8 2 6 . 12 Fire 144 | . 62 1 . 15 47 . 19 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 3) 929 | -10/Materials | Entered Mines 1097 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1098 | -10/Mines | Discovered new exit (range 5) 1103 | -10/Mines | Entered Exiles 1123 | -10/Exiles | Discovered new exit (range 15) 1133 | -10/Exiles | Met 8R-AWN 1154 | -10/Exiles | Met EX-HEX 1185 | -10/Exiles | Met EX-BIN 1208 | -10/Exiles | Aligned with FarCom system 1209 | -10/Exiles | Given EX-Vault access code 1237 | -10/Exiles | Opened EX-Vault 1248 | -10/Exiles | Found Prototype Energy Cannon 1248 | -10/Exiles | Identified Gui. Plasma Cannon 1254 | -10/Exiles | Found Prototype Energy Cannon 1254 | -10/Exiles | Identified YOLO Cannon 1263 | -10/Exiles | Found Prototype Processor 1263 | -10/Exiles | Identified Modified TNC 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1338 | -10/Exiles | Met EX-DEC 1443 | -10/Exiles | Discovered new exit (range 10) 1529 | -10/Exiles | Visited The Gauntlet 1738 | -10/Exiles | Left Exiles lab with Modified TNC 1738 | -10/Exiles | Entered Mines 1741 | -9/Mines | Received a Mining Laser from a helpful Derelict 1809 | -9/Mines | Discovered new exit (range 8) 2007 | -9/Mines | Discovered new exit (range 12) 2011 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2358 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2593 | -8/Materials | Identified exit to Factory 2992 | -8/Materials | First assault squad dispatched 3031 | -8/Materials | Entered Factory 3031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3040 | -7/Factory | Identified exit to DSF 3040 | -7/Factory | Entered DSF 3082 | -7/DSF | Additional patrols routed to DSF 3152 | -7/DSF | Discovered new exit (range 12) 3265 | -7/DSF | Core integrity fell below 50% 3290 | -7/DSF | Core integrity fell below 20% 3296 | -7/DSF | Lost 12 parts (2p5n2u3w) 3341 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03314_ Acquired Lrg. Battery. 03315_ Slug penetrates Wall. 03316_ Penetrated by Slug. 03320_ Discarded Enh. Optical Array. 03320_ Acquired Prototype Protection. 03320_ Identified Exp. Power Shielding. 03323_ Penetrated by Slug. 03330_ Dropped Lrg. Battery. 03331_ Extracted 78 energy. 03331_ Acquired Lrg. Battery. 03332_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 03332_ C-30 ARC bursts open, deploying its payload. 03332_ G-50 Soldier unfolds itself. 03332_ G-47 Trooper unfolds itself. 03333_ Critical hit (Burn: +37). 03334_ Slug penetrates Wall. 03338_ Sml. Storage Unit destroyed. 03338_ Dropped Authchip [R/Combat]. 03339_ Extracted 53 energy. 03339_ Acquired Lrg. Battery. 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