Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.11 @ 16:28:07 Player: Fonetikli Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (826) 826 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3276 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 80/100 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Hammer Hammer > --- INVENTORY (5) ---- Compact Matter Pod (75) Layered Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- ECM Suite Core Shielding Layered Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Enhanced Autogun > --- INVENTORY -------- Compact Matter Pod Layered Light Armor Plating Shield Generator [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility ECM Suite Device ECM Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Hammer Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 30 | 5 2 1 4 18 Power 6 | 1 . . 1 4 Engine 2 | 1 . . 1 . Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 7 | 2 . . . 5 Treads 3 | 2 . . . 1 Leg 3 | . . . . 3 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 4 | . 2 . 1 1 Device 2 | . 2 . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 13 | 2 . 1 2 8 Energy Gun 3 | 1 . . . 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 2 | . . 1 . 1 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . . 1 System Corruption 8 | . . . . 8 Parts Lost 18 | . . . . 18 Power 6 | . . . . 6 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 2 | . 1 1 1 3 Power . | . 1 1 . . Propulsion . | . . . . . Utility 1 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 85 100 85 68 Engine 11 | . 14 14 18 5 Core 2 | . . . . 5 Treads 19 | . 28 28 18 10 Leg 1 | . . . . 2 Device 16 | . 14 28 18 10 Protection 4 | . . . 4 7 Energy Gun 8 | . 14 14 6 4 Energy Cannon 2 | . . . 1 5 Ballistic Gun 11 | . 14 12 14 7 Launcher 1 | . . . . 3 Peak Build Rating 25 | 5 7 8 13 25 Average Rating 11 | 4 6 7 10 18 On Entrance 6 | . 5 7 8 13 Naked Turns . | . . . . . Heaviest Build 27 | 5 8 9 16 27 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 1 2 4 5 Average Carried 2 | . 1 1 1 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 1 2 4 3 Class Distribution -------------------- 58% | Mutant 35% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 761 | 247 29 23 108 354 Remotely . | . . . . . Salvage Created 688 | . 67 . 93 528 Parts 41 | . 4 . 10 27 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 21 | . 2 . 5 14 Melee 1 | . . . . 1 Guns 10 | . 2 . 5 3 Cannons 2 | . . . . 2 AOE 6 | . . . . 6 Classes Destroyed 6 | . 1 . 1 4 Builder 1 | . . . . 1 Swarmer 8 | . . . 5 3 Grunt 8 | . 2 . . 6 Sentry 3 | . . . . 3 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 2 . 3 5 Combat Bots Only 5 | . 2 . 3 5 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 307 | . 8 1 19 279 Missed 80 | . 3 1 2 74 Hits 227 | . 5 . 17 205 Projectile 227 | . 5 . 17 205 Critical Strikes 8 | . . . . 8 Damage Taken 2567 | . 41 13 101 2412 Core 724 | . 8 . 15 701 Absorbed by Shields . | . . . . . Redirected to Shielding 23 | . . . . 23 Ignored by Resistances 712 | . 13 4 34 661 Core Remaining (%) 97 | 100 . 96 97 . Volleys Fired 53 | . 6 13 5 29 Largest 4 | . 2 2 3 4 Hottest 195 | . 60 60 108 195 Shots Fired 134 | . 12 26 15 81 Gun 91 | . 12 26 10 43 Cannon 27 | . . . 2 25 Launcher 13 | . . . . 13 Special 3 | . . . 3 . Kinetic 55 | . 6 13 7 29 Thermal 53 | . 6 13 8 26 Explosive 13 | . . . . 13 Electromagnetic 13 | . . . . 13 Robot Hit Streak 32 | . 4 . 5 32 Robot Miss Streak 2 | . 1 . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 88 | . 8 . 8 72 Core Hits 37 | . 4 . 7 26 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 4 | . . . . 4 Burn 1 | . . . . 1 Corrupt 1 | . . . . 1 Smash 2 | . . . . 2 Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 1908 | . 73 . 98 1737 Guns 702 | . 73 . 69 560 Cannons 288 | . . . 21 267 Explosions 726 | . . . . 726 Melee 166 | . . . . 166 Ramming 18 | . . . . 18 Kinetic 399 | . 30 . 36 333 Thermal 536 | . 43 . 62 431 Explosive 726 | . . . . 726 Electromagnetic 63 | . . . . 63 Impact 166 | . . . . 166 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Matter Fused 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Parts Rejected 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 138 | . . . . 138 Projectiles 16 | . . . . 16 Explosions 73 | . . . . 73 Melee 49 | . . . . 49 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 200 | . . . . 200 Shots 7 | . . . . 7 Rammed 7 | . . . . 7 Targets Rammed 12 | . . . . 12 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 599 | . 58 . 111 599 Average Temperature 178 | . 37 . 48 213 Received Heat Transfer 495 | . 30 . . 465 Effects 15 | . . . . 15 Shutdowns 2 | . . . . 2 Energy Bleed 5 | . . . . 5 Interference 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . . 3 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 1162 | . 100 . 137 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 . 100 95 Level 1 2 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 212 | . 30 . 70 212 Initial 3 | . . . . 3 Average 40 | . 3 . 21 69 Influence Increases 642 | . 40 . 110 492 Destroy 0b10 Robot/C 420 | . 40 . 100 280 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 70 | . . . 10 60 Disable Machine 54 | . . . . 54 Destroy Structure 93 | . . . . 93 Influence Decreases 600 | . 30 10 100 460 Entered New Map 13 | . . 6 . 7 Time Decay 407 | . 30 4 100 273 Lost Part 180 | . . . . 180 Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 4 1 9 24 Peak Tracking Total 7 | . 3 1 5 7 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . . . 6 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 11 . 1 . Successful 6 | . 6 . . . Failed 6 | . 5 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 11 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Record 6 | . 6 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1492 | . 284 392 285 531 Seismic 1163 | . 25 392 285 461 ECM 1454 | . 284 392 285 493 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 1765 | 75 305 392 285 708 Spaces Moved 862 | 46 134 220 148 314 Core 37 | 5 . . . 32 Treads 792 | 41 134 220 148 249 Legs 31 | . . . . 31 Wheels . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 161 | 148 160 160 160 165 Slowest Speed 400 | 160 160 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 23 11 17 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 106 | . . . . 106 Melee . | . . . . . Projectile . | . . . . . AOE 106 | . . . . 106 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1103 | 51 213 237 185 417 Wait 118 | . 72 3 21 22 Move 858 | 45 133 219 147 314 Hop . | . . . . . Pick Up 7 | 1 . . 3 3 Fast Attach 27 | 5 2 1 3 16 Attach 5 | . . . 2 3 Detach 7 | . . 1 2 4 Swap . | . . . . . Drop 8 | . . . 1 7 Fire 53 | . 6 13 5 29 Melee 7 | . . . . 7 Ram 7 | . . . . 7 Kick 5 | . . . . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered Subcaves 382 | -10/Subcaves | Approached by a straggling Scientist 491 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 703 | -10/Subcaves | Discovered new exit (range 15) 773 | -10/Subcaves | Entered Materials 773 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1053 | -8/Materials | Discovered new exit (range 4) 1058 | -8/Materials | Entered Factory 1058 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1215 | -7/Factory | Build established: Tank 1555 | -7/Factory | Lost 3 parts (1u2w) 1703 | -7/Factory | Core integrity fell below 50% 1711 | -7/Factory | System corruption reached 10% 1741 | -7/Factory | Lost 9 parts (2p2n2u3w) 1752 | -7/Factory | Core integrity fell below 20% 1766 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- R-06 Scavenger destroyed. Acquired 41 matter. Destroyed Target Analyzer. P-60 Hacker system corrupted by crushing effect. Slug penetrates Recycling Unit. P-60 Hacker knocked back. Hammer follow-up attack on G-47 Trooper. G-47 Trooper suffers critical hit (Smash). Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper IFF system glitched. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Mic. Nuclear Core destroyed. Slug penetrates Recycling Unit. Acquired 48 matter. Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+8). Slug penetrates Recycling Unit. Map ----- +----------------------------------------------------+ | ?????????????????? ?????? #?????? ????# """ " | | ????????????????? ?????? #?#+####+###?## | | ??????????????? +????" #?# ## #?# """ " | | ??????????????? #????" ### ## ! ### """ " | | ??????????????? #???? # ! 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