Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 21:50:33 Player: fartblaster Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (445) 445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1460 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Location -9/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (2) Light Treads Utility (3) High-capacity Storage Unit Core Shielding Power Shielding Weapon (3) Light Assault Rifle Inventory (12) Ion Engine Ion Engine Ion Engine Flight Unit Medium Battery (200) Large Matter Pod (150) Improved Sensor Array Weapon Shielding Peak State ------------ Power Light Nuclear Core Propulsion Light Treads Light Treads Utility High-capacity Storage Unit Structural Scanner Power Shielding Weapon Assault Rifle Light Assault Rifle Light Assault Rifle Inventory Ion Engine Ion Engine Ion Engine Large Matter Pod Sensor Array Core Shielding [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 31 | 6 6 19 Power 5 | 1 1 3 Engine 4 | 1 . 3 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 8 | 1 4 3 Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 1 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 89 | . 99 78 Engine 7 | . 10 4 Core 4 | . 3 5 Treads 21 | . 28 14 Device 9 | . 13 6 Storage 12 | . 14 11 Protection 6 | . . 13 Ballistic Gun 23 | . 28 17 Impact Weapon 2 | . . 4 Naked Turns . | . . . Heaviest Build 46 | 12 41 46 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 13 | . 1 13 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 5 8 12 Most Carried 10 | 1 8 10 Average Carried 5 | . 4 6 Final Capacity 12 | 6 12 12 Final Carried 8 | 1 8 8 Class Distribution -------------------- 70% | Mutant 17% | Scavenger-Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 871 | 135 439 297 Remotely . | . . . Salvage Created 674 | . 406 268 Parts 52 | . 32 20 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 9 10 Melee 3 | . . 3 Guns 14 | . 9 5 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 11 | . 5 6 Grunt 7 | . 4 3 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1980 | . 315 1665 Core 474 | . 72 402 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 85 | . 47 38 Largest 3 | . 2 3 Hottest 60 | . 40 60 Shots Fired 164 | . 94 70 Gun 164 | . 94 70 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 164 | . 94 70 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 6 8 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | . 39 43 Core Hits 39 | . 21 18 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 912 | . 428 484 Guns 764 | . 428 336 Cannons . | . . . Explosions . | . . . Melee 115 | . . 115 Ramming 33 | . . 33 Kinetic 764 | . 428 336 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 115 | . . 115 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions . | . . . Melee 13 | . . 13 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . . 8 Targets Rammed 8 | . . 8 Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 9 30 Average Temperature 9 | . 6 10 Received Heat Transfer 444 | . 63 381 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 205 | . 205 145 Average Influence 75 | . 91 65 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | . . . Level 1 3 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation . | . . . Extermination . | . . . Reinforcement 6 | . 2 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 16 30 Peak Tracking Total 7 | . 3 7 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . . 2 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . . 9 Successful 7 | . . 7 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . . 2 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Investigation Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . . 6 Scan Component 4 | . . 4 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1803 | 79 897 827 Spaces Moved 810 | 48 446 316 Core 13 | 6 . 7 Treads 792 | 42 446 304 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 5 | . . 5 Fastest Speed 50 | 50 160 160 Average Speed 178 | 146 167 199 Slowest Speed 760 | 160 180 760 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 51 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1007 | 54 512 441 Wait 35 | . 1 34 Move 808 | 47 445 316 Hop . | . . . Pick Up 20 | 1 10 9 Fast Attach 17 | 6 1 10 Attach 9 | . . 9 Detach 5 | . . 5 Swap 5 | . 5 . Drop 8 | . 3 5 Fire 85 | . 47 38 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush 8 | . . 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Discovered new exit (range 9) 977 | -10/Materials | Entered another Materials area 977 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 996 | -9/Materials | Repaired Lgt. Assault Rifle 1022 | -9/Materials | Repaired Lgt. Treads 1239 | -9/Materials | Discovered new exit (range 15) 1320 | -9/Materials | Lost 3 parts (3w) 1431 | -9/Materials | Core integrity fell below 50% 1468 | -9/Materials | Core integrity fell below 20% 1490 | -9/Materials | Lost 8 parts (2p4n1u1w) 1800 | -9/Materials | Build established: Scavenger-Mutant 1804 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01604_ Acquired Med. Battery. 01632_ Connecting with Terminal... >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. 01680_ Acquired Weapon Shielding. 01681_ Dropped Ion Engine. 01684_ Dropped Lgt. Ion Engine. 01688_ Acquired Ion Engine. 01752_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01753_ O-16 Technician uses terminal to summon reinforcements. 01753_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01753_ O-16 Technician locks terminal. 01766_ Acquired Imp. Sensor Array. 01769_ C-30 ARC bursts open, deploying its payload. 01769_ L-31 Rogue unfolds itself. 01769_ G-34 Mercenary unfolds itself. 01798_ Hvy. Hammer destroyed. 01802_ Lgt. Assault Rifle destroyed. 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"%" +?????????????????? | | ??????????##+#####??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Core Shielding 20 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Part-time Mechanic Challenges ------------ None Game ------ Seed FlakGuidanceCore Manual? 0 Play Time 00:22:30 Cumulative 5.4 hours Start 2019.10.31 @ 21:24:17 End 2019.10.31 @ 21:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79c7b1fa-8d13-438f-9745-52db8b8b53a7