Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 16:59:15 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (972) 972 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2837 Bonus ------- None Cogmind --------- Core Integrity 155/550 Matter 188/300 Energy 125/125 System Corruption 25% Temperature Cool (72) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Storage Unit Long-range Tractor Beam Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Wheel Medium Storage Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner Seismic Detector Medium Laser Assault Rifle Light Assault Rifle Shock Bomb Launcher Rocket Launcher Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 35 | . 10 7 18 Power 8 | . 2 3 3 Engine 8 | . 2 3 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 3 1 4 Treads 2 | . . 1 1 Leg 2 | . . . 2 Wheel 4 | . 3 . 1 Hover . | . . . . Flight . | . . . . Utility 8 | . 3 1 4 Device 2 | . . 1 1 Storage 2 | . 2 . . Processor 3 | . 1 . 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 11 | . 2 2 7 Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 4 | . 2 . 2 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 5 | . . 2 3 System Corruption 18 | . . 5 13 Parts Lost 24 | . 3 . 21 Power 4 | . 1 . 3 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 11 | . 2 . 9 Highest Loss Streak 14 | . 2 . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 94 98 84 Engine 11 | . 13 11 7 Treads 5 | . . 11 11 Leg 2 | . 3 . 2 Wheel 18 | . 24 22 9 Device 4 | . . 11 8 Storage 10 | . 14 11 6 Processor 12 | . 9 11 15 Energy Gun 8 | . 17 . . Energy Cannon 6 | . . 11 12 Ballistic Gun 6 | . 10 9 . Launcher 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 63 | 11 48 56 63 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 17 | . 18 20 16 Most Carried 19 | . 15 18 19 Average Carried 13 | . 12 14 13 Final Capacity 20 | 8 20 20 5 Final Carried 18 | 6 15 18 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 643 | 200 170 64 209 Remotely . | . . . . Salvage Created 1416 | . 544 156 716 Parts 88 | . 41 12 35 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 15 5 10 Guns 14 | . 14 . . Cannons 13 | . . 5 8 AOE 2 | . 1 . 1 Classes Destroyed 10 | . 5 1 4 Worker 3 | . 1 . 2 Tunneler 1 | . . . 1 Hauler 3 | . 1 1 1 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 12 | . 8 4 . Grunt 14 | . 7 . 7 Brawler 2 | . . . 2 Sentry 2 | . . 1 1 Best Kill Streak 7 | . 4 4 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2326 | . 506 139 1681 Core 536 | . 108 33 395 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 56 91 . Volleys Fired 102 | . 51 13 38 Largest 3 | . 2 2 3 Hottest 112 | . 80 112 112 Shots Fired 182 | . 92 26 64 Gun 112 | . 92 12 8 Cannon 61 | . . 14 47 Launcher 9 | . . . 9 Special . | . . . . Kinetic 67 | . 33 12 22 Thermal 38 | . 38 . . Explosive 3 | . . . 3 Electromagnetic 74 | . 21 14 39 Robot Hit Streak 22 | . 12 5 22 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 123 | . 55 17 51 Core Hits 62 | . 27 8 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2710 | . 757 270 1683 Guns 851 | . 712 95 44 Cannons 1086 | . . 175 911 Explosions 707 | . 45 . 662 Melee 66 | . . . 66 Ramming . | . . . . Kinetic 692 | . 272 95 325 Thermal 393 | . 303 . 90 Explosive 313 | . . . 313 Electromagnetic 1246 | . 182 175 889 Impact . | . . . . Slashing 66 | . . . 66 Piercing . | . . . . Highest Corruption 25 | . . 5 25 Average Corruption 17 | . . 4 18 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 1 | . . . 1 Matter Fused 3 | . . . 3 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 181 | . 35 . 146 Shots 7 | . 1 . 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 374 | . 229 168 374 Average Temperature 108 | . 69 65 154 Received Heat Transfer 624 | . 156 9 459 Effects 9 | . 2 . 7 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 5 | . 2 . 3 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . 1 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 825 | . 675 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 313 | . 296 222 313 Initial 93 | . . 80 93 Average 150 | . 141 114 175 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 70 | . 71 93 61 Level 1 29 | . 28 6 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 . 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 24 5 18 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 . 4 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 6 1 3 Terminals 10 | . 6 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 19 3 9 Successful 19 | . 14 1 4 Failed 11 | . 4 2 5 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 16 | . 11 . 5 Terminals 31 | . 19 3 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 13 1 4 Robot Analysis 8 | . 6 . 2 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 3 | . 3 . . Unreport Threat 1 | . 1 . . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 10 | . 6 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 8 | . 6 . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1430 | . 706 197 527 Spaces Moved 872 | 1 468 119 284 Core 9 | . . . 9 Treads 4 | . . . 4 Legs 63 | 1 56 . 6 Wheels 796 | . 412 119 265 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 105 115 80 Average Speed 117 | 120 113 115 125 Slowest Speed 160 | 120 120 115 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 2 95 19 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . 4 . 24 Melee . | . . . . Projectile 1 | . . . 1 AOE 27 | . 4 . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1088 | . 551 153 384 Wait 52 | . 11 11 30 Move 869 | . 467 118 284 Hop . | . . . . Pick Up 19 | . 9 2 8 Fast Attach 14 | . 3 2 9 Attach 14 | . 3 2 9 Detach 4 | . 2 2 . Swap 7 | . 4 3 . Drop 4 | . 1 . 3 Fire 102 | . 51 13 38 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 4) 155 | -10/Materials | Discovered new exit (range 4) 214 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 491 | -10/Materials | Identified exit to Materials 651 | -10/Materials | Discovered exit to Materials (range 14) 664 | -10/Materials | Identified exit to Mines 664 | -10/Materials | Central database locked down 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Discovered new exit (range 4) 876 | -9/Materials | Identified exit to Materials 904 | -9/Materials | Entered another Materials area 904 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 988 | -8/Materials | Garrison activated, responded to threat 1247 | -8/Materials | Garrison activated, responded to threat 1286 | -8/Materials | System corruption reached 10% 1322 | -8/Materials | Core integrity fell below 50% 1352 | -8/Materials | Lost 14 parts (3p3n2u6w) 1431 | -8/Materials | Self-destructed Last Messages --------------- 01378_ Acquired Lrn. Tractor Beam. 01381_ K-01 Serf collects debris. 01390_ System corrupted: Matter fused (-9). 01392_ Hadron Collector disabled. 01394_ System corrupted: Shock Bomb Launcher failed to launch. 01396_ Hadron Collector disabled. 01403_ Aluminum Leg destroyed. 01406_ System corrupted: Heat flow error (+278). 01408_ Overheating: System interference. 01408_ Imp. Heat Sink temporarily disabled. 01408_ Shock Bomb Launcher temporarily disabled. 01408_ Adv. Visual Processing Unit temporarily disabled. 01412_ Shock Bomb Launcher destroyed. 01414_ Integrated Corrupted Katana (+2). 01425_ System corrupted: Heat flow error (+201). 01426_ Katana destroyed. 01427_ U-05 Engineer lays Concrete. 01429_ Wheel destroyed. 01430_ U-05 Engineer lays Concrete. 01430_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????# """ ] # #??# #?????????? | | ????????????????# """ ! + #??# """ #?????????? | | ???? ??????# # #??#! 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