Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 13:00:31 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by 6Y-ZDF(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (183) 183 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1328 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Makeshift Light Armor Plating > --- WEAPON ----------- EM Shotgun Makeshift Sword > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Protection Makeshift Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 2 | . 2 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 1 | . 1 . . . Parts Attached 8 | 2 4 2 . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 2 . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 2 | 1 . 1 . . Device 1 | 1 . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 4 | 1 2 1 . . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups . | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 74 | . 49 83 83 73 Flight 28 | . 9 33 33 32 Device 16 | . 21 15 16 16 Energy Gun 18 | . 18 20 16 15 Slashing Weapon 8 | . . 11 16 8 Peak Build Rating 12 | 4 9 12 11 11 Average Rating 8 | 1 5 10 11 9 On Entrance 6 | . 3 9 11 11 Avg Prop Armor Cover (%) 7 | . 6 9 . . Naked Turns . | . . . . . Heaviest Build 9 | 2 7 9 6 6 Greatest Support 18 | 3 13 18 18 18 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 Average Capacity . | . . 1 1 1 Most Carried 1 | . 1 1 1 1 Average Carried . | . . . 1 . Final Capacity 1 | . 1 1 1 1 Final Carried 1 | . . 1 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 315 | 177 103 35 . . Remotely . | . . . . . Salvage Created 213 | 126 72 15 . . Parts 25 | 8 13 . . 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 7 | . 5 1 . 1 Melee 2 | . . 1 . 1 Guns 5 | . 5 . . . Classes Destroyed 5 | 2 2 . . 1 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Swarmer 4 | . 3 1 . . Grunt 2 | . 2 . . . Scrapper 1 | . . . . 1 Best Kill Streak 3 | 2 3 1 . 1 Combat Bots Only 3 | . 3 1 . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 153 | . 31 105 . 17 Missed 74 | . 15 55 . 4 Hits 79 | . 16 50 . 13 Projectile 79 | . 16 50 . 13 Critical Strikes 1 | . . . . 1 Damage Taken 1043 | . 148 542 . 353 Core 922 | . 128 478 . 316 Absorbed by Shields . | . . . . . Redirected to Core 408 | . 65 205 . 138 Core Remaining (%) 100 | 100 . . . . Volleys Fired 25 | 20 5 . . . Largest 2 | 1 2 . . . Hottest 90 | 20 90 . . . Shots Fired 30 | 20 10 . . . Gun 30 | 20 10 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 20 | 20 . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 10 | . 10 . . . Robot Hit Streak 7 | 6 7 . . . Robot Miss Streak 2 | 2 2 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 22 | 11 7 1 . 3 Core Hits 13 | 4 7 1 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 28 | . . 18 . 10 Impact . | . . . . . Slashing 28 | . . 18 . 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 307 | 88 77 39 . 103 Guns 165 | 88 77 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 142 | . . 39 . 103 Ramming . | . . . . . Kinetic 88 | 88 . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 77 | . 77 . . . Impact . | . . . . . Slashing 142 | . . 39 . 103 Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 4 1 . Message Errors 3 | . . 2 1 . Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | . 54 . . 16 Average Temperature 21 | . 22 . . 11 Received Heat Transfer 184 | . 42 45 . 97 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 165 | 5 165 . 26 . Initial 26 | . . . 26 . Average 41 | . 66 . 21 . Influence Increases 300 | 10 195 95 . . Destroy 0b10 Robot/C 120 | . 100 20 . . Destroy 0b10 Robot/NC 10 | 10 . . . . Destroy Leader 20 | . 20 . . . Lose Combat Pursuer 150 | . 75 75 . . Influence Decreases 300 | 10 40 195 39 16 Entered New Map 120 | . . 75 29 16 Time Decay 180 | 10 40 120 10 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 10 22 . 2 Peak Tracking Total 10 | . 8 10 . 6 Tactical Retreats 8 | . 1 7 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 39 | . . . . 39 Highest-Rated Ally 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 787 | 10 120 312 33 312 Terrain 787 | 10 120 312 33 312 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 839 | 54 120 320 33 312 Spaces Moved 1425 | 28 155 739 90 413 Core 198 | 28 155 15 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1227 | . . 724 90 413 Fastest Speed 37 | 50 50 37 37 37 Average Speed 38 | 50 50 37 37 37 Slowest Speed 50 | 50 50 50 37 37 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 21 66 23 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 9 | . . 8 . 1 Terrain Destroyed 9 | . . 8 . 1 Melee 9 | . . 8 . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 1646 | 50 185 759 89 563 Wait 146 | . 15 . . 131 Move 1419 | 27 154 736 89 413 Hop 1 | . . 1 . . Pick Up 2 | . 1 1 . . Fast Attach 6 | 2 4 . . . Attach . | . . . . . Detach . | . . . . . Swap 3 | . . 3 . . Drop 4 | 1 1 . . 2 Fire 25 | 20 5 . . . Melee 28 | . . 18 . 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 12 | . 5 . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling -7/Scraptown History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 109 | -10/Materials | Upgraded with Weapon slot (x1) 143 | -10/Materials | Upgraded with Propulsion slot (x1) 146 | -10/Materials | Discovered new exit (range 16) 165 | -10/Materials | Discovered new exit (range 14) 175 | -10/Materials | Entered Subcaves 177 | -10/Subcaves | Reached level 2 188 | -10/Subcaves | Learned location of Zion (-6) 188 | -10/Subcaves | Met a Zionite searching for "candidates" 256 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 271 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 272 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 280 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 299 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 308 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 328 | -10/Subcaves | Discovered new exit (range 13) 333 | -10/Subcaves | Discovered new exit (range 11) 343 | -10/Subcaves | Build established: Mutant 391 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 428 | -10/Subcaves | Learned Materials garrison access intel 475 | -10/Subcaves | Core integrity fell below 50% 490 | -10/Subcaves | Discovered new exit (range 14) 495 | -10/Subcaves | Entered Recycling 520 | -7/Recycling | Scanned before Scraplab entrance 522 | -7/Recycling | Discovered new exit (range 16) 525 | -7/Recycling | Entered Scraplab 528 | -7/Recycling | Entered Scraptown 528 | -7/Scraptown | System corruption cleaned by C-Scrubber 530 | -7/Scraptown | Reached level 3 556 | -7/Scraptown | Visited UFD Registry 556 | -7/Scraptown | Registered with UFD as "Cryocase" 561 | -7/Scraptown | Visited The Evicted 565 | -7/Scraptown | Visited Junk Repository 575 | -7/Scraptown | Visited Bundlers 602 | -7/Scraptown | Visited Junk Repository 628 | -7/Scraptown | Visited Abandonware Association 641 | -7/Scraptown | Visited Science Testing Area 665 | -7/Scraptown | Visited Botcube Research 687 | -7/Scraptown | Attacked by Scraptown defenders 690 | -7/Scraptown | Core integrity fell below 20% 701 | -7/Scraptown | Botcube activated 711 | -7/Scraptown | Botcube completed mutation into legged form, armed with 1 melee weapon. 840 | -7/Scraptown | Destroyed by 6Y-ZDF(j) with Overtuned Pulse Rifle Last Messages --------------- 00641_ LOCAL NARROWCAST: Science Testing Area. NO EXPLOSIVES TESTING ALLOWED. 00665_ LOCAL NARROWCAST: Botcube Research. 00687_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 00688_ Critical hit (Burn: +50). 00689_ ZK-AU9(j): "It's scrappin' time!" 00690_ Machine disabled. 00696_ Lgt. Deuterium Engine melted. 00696_ ZK-AU9(j) destroyed. 00699_ Dropped Mak. Sword. 00700_ Dropped Mak. Light Armor Plating. 00701_ Botcube begins transforming into Mutated Botcube. [Achievement: Frankenstein] 00707_ Used Protomatter to restore core integrity (+156, depleted) 00711_ Botcube completes transformation. 00793_ ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! 00830_ Penetrated by Siege Slug. 00830_ EM Shotgun destroyed. 00830_ Flight Unit destroyed. 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" # #? ??????????? | | ?##??#???#######? # #??????????????? | | #??#?#?????????????? ########???##?????????????? | | ???????##??#????#???????####?#?####??????????????? | | ??????????????#????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 100 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 2 | . . 1 . 1 XP Earned 6350 | 3000 600 1100 1000 650 XP Spent 2960 | . 2900 60 . . Upgrades 13 | . 11 2 . . Propulsion Slot 1 | . 1 . . . Weapon Slot 1 | . 1 . . . Core Integrity 2 | . . 2 . . Energy Generation 1 | . 1 . . . Mass Support 2 | . 2 . . . Inventory Capacity 1 | . 1 . . . Terrain Scan Density 5 | . 5 . . . Protomatter Created 133 | . 81 . . 52 Integrity Restored 226 | . 70 . . 156 Core 220 | . 64 . . 156 Parts 6 | . 6 . . . Protomatter Decayed . | . . . . . Game ------ Seed WeightWeaponDeconstructor Manual? 0 Play Time 00:10:01 Cumulative 639.9 hours Start 2026.07.06 @ 12:52:13 End 2026.07.06 @ 13:00:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 255 Rogue 101 Adventurer 154 Explorer 0 Win Type - Total 21 Types 4/4/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2ee2dd0-5de1-4dda-8337-0f0a720987a7