Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 14:04:31 Player: Avari3l Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2655) 2655 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 6961 Bonus ------- Follower Combat Kills 86 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 38/100 System Corruption 10% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (10) --- Structural Scanner Machine Analyzer Machine Analyzer Tactical Coordination Suite Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Structural Scanner Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Beamcaster Heavy Plasma Cannon > --- INVENTORY -------- Improved Heat Sink Improved Targeting Computer Tactical Coordination Suite Medium Reactive Plating Hacking Drone Bay RU-N14's Throwing Claymores RU-N14's Throwing Claymores Dirty Bomb Trap [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 71 | 6 10 7 7 8 4 8 21 Power 11 | 1 3 3 . 1 1 . 2 Engine 10 | 1 3 2 . 1 1 . 2 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 1 2 4 . 3 3 Treads 11 | 2 2 1 1 2 . 2 1 Leg 3 | . . . . 2 . 1 . Wheel 2 | . . . 1 . . . 1 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 22 | 1 2 2 1 1 1 2 12 Device 15 | . 1 2 1 1 1 . 9 Storage 3 | 1 1 . . . . . 1 Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 21 | 2 3 1 4 2 2 3 4 Energy Gun 9 | 1 1 . 3 . 1 1 2 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 5 | 1 2 1 . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon 3 | . . . . . 1 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 41 | . 3 1 5 2 . 11 19 Power 5 | . 1 . 1 . . 1 2 Propulsion 13 | . . . 3 1 . 5 4 Utility 11 | . . . . . . 2 9 Weapon 12 | . 2 1 1 1 . 3 4 Highest Loss Streak 6 | . 1 1 2 1 . 5 6 To Critical Strikes . | . . . . . . . . Average Backups 11 | 1 6 14 10 14 14 13 6 Power 1 | . 2 3 1 1 . . . Propulsion . | . . 2 . 1 . . . Utility 5 | . 1 4 2 5 8 8 4 Weapon 4 | . 1 5 6 5 6 5 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 . 3 1 6 1 5 Power 1 | . . . 1 . . . . Propulsion 1 | . . . . . 1 . . Utility 9 | . . . 1 . 3 . 5 Weapon 6 | . 1 . 1 1 2 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 95 100 88 99 100 88 47 Engine 9 | . 13 13 7 11 11 9 1 Treads 23 | . 28 28 21 27 33 17 . Leg 1 | . . . . 4 . 6 1 Device 18 | . 10 14 21 22 22 15 18 Storage 10 | . 14 14 11 11 11 11 4 Protection 1 | . . . . . . 6 1 Energy Gun 10 | . 12 . 16 16 10 7 8 Energy Cannon 4 | . . . . 5 11 4 3 Ballistic Gun 6 | . 15 28 4 . . 8 . Peak Build Rating 41 | 6 8 13 15 20 27 35 41 Average Rating 20 | 4 7 10 12 18 25 27 28 On Entrance 13 | . 6 8 13 13 20 27 19 Avg Prop Armor Cover (%) 8 | . . . . 6 . 4 20 Naked Turns 4 | . . . . . . . 4 Heaviest Build 53 | 11 30 30 32 32 38 44 53 Greatest Support 71 | 40 40 40 60 71 71 71 22 Greatest Overweight (x) 14 | . . . 1 . . 14 14 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 12 Most Carried 15 | 3 14 15 14 15 15 15 13 Average Carried 12 | 1 6 14 10 14 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 15 10 Final Carried 15 | 2 14 15 10 15 15 12 5 Class Distribution -------------------- 84% | Mutant 6% | Derelict-Mutant 5% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1423 | 251 252 202 245 128 48 245 52 Remotely . | . . . . . . . . Salvage Created 2869 | 30 730 267 640 467 . 550 185 Parts 155 | . 43 14 37 22 . 19 20 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 3 | . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . . . . . 24 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 64 | . 15 8 10 13 . 11 7 Guns 42 | . 14 8 4 7 . 8 1 Cannons 5 | . . . . 3 . . 2 AOE 17 | . 1 . 6 3 . 3 4 Classes Destroyed 16 | 1 4 2 3 1 . 2 3 Worker 4 | . . . 4 . . . . Builder 2 | . . . . . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 3 | . 1 . 2 . . . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . . . 1 Watcher 5 | . 3 . 1 . . . 1 Swarmer 10 | . 3 . . 3 . . 4 Grunt 41 | . 12 6 7 9 . 7 . Duelist 2 | . . . . . . 2 . Sentry 4 | . . . 3 . . 1 . Demolisher 1 | . . 1 . . . . . Hunter 3 | . . . . . . 1 2 Programmer 1 | . . . . . . . 1 Assembled 2 | . . 1 . 1 . . . Best Kill Streak 6 | 1 5 2 6 6 . 4 4 Combat Bots Only 6 | . 4 2 6 5 . 4 4 Max Kills in Single Turn 4 | 1 1 1 4 2 . 2 3 Gunslinging . | . . . . . . . . Exploded 4 | . 1 . 4 2 . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 544 | . 69 38 44 35 . 121 237 Missed 155 | . 14 10 11 10 . 31 79 Hits 389 | . 55 28 33 25 . 90 158 Melee 4 | . . . . . . 4 . Projectile 385 | . 55 28 33 25 . 86 158 Critical Strikes 16 | . . 2 1 1 . 9 3 Damage Taken 6213 | . 666 369 586 294 . 1749 2549 Core 1381 | . 80 49 97 57 . 237 861 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 50 | 100 . 48 . . . 2 . Volleys Fired 234 | 6 57 22 45 24 . 47 33 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 246 | 60 60 40 105 133 . 109 246 Shots Fired 403 | 12 114 44 84 41 . 68 40 Gun 339 | 12 114 44 79 26 . 46 18 Cannon 43 | . . . . 13 . 11 19 Launcher 15 | . . . 5 2 . 8 . Special 6 | . . . . . . 3 3 Kinetic 165 | 6 65 44 26 . . 24 . Thermal 138 | . . . 39 32 . 33 34 Explosive 21 | . . . 5 2 . 11 3 Electromagnetic 79 | 6 49 . 14 7 . . 3 Robot Hit Streak 16 | 5 10 16 8 12 . 9 8 Robot Miss Streak 4 | 1 3 3 3 1 . 4 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 1 . 1 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . Shots Hit Robots 268 | 10 75 35 55 28 . 39 26 Core Hits 149 | 2 34 16 38 20 . 25 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 6 | . 1 . . 1 . 3 1 Burn 4 | . . . . 1 . 2 1 Destroy 1 | . . . . . . 1 . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6379 | 106 1097 440 925 798 . 1446 1567 Guns 3411 | 106 979 430 689 311 . 670 226 Cannons 742 | . . . . 174 . 82 486 Explosions 2081 | . 118 . 235 310 . 617 801 Melee . | . . . . . . . . Ramming 23 | . . 10 1 3 . . 9 Kinetic 1471 | 52 489 430 218 . . 282 . Thermal 1990 | . 118 . 273 427 . 470 702 Explosive 1923 | . . . 235 270 . 617 801 Electromagnetic 850 | 54 490 . 198 98 . . 10 Impact . | . . . . . . . . Slashing 122 | . . . . . . 77 45 Piercing . | . . . . . . . . Highest Corruption 10 | . 2 2 1 1 1 . 10 Average Corruption 1 | . 2 2 1 1 1 . 1 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 23 | . 3 9 4 4 . . 3 Message Errors 1 | . . . 1 . . . . Matter Fused 10 | . 2 3 1 2 . . 2 Heat Flow Errors 3 | . . 1 1 1 . . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 2 | . 1 . . . . . 1 Misfires 2 | . . 1 . 1 . . . Alerts 1 | . . 1 . . . . . Weapon Failures 2 | . . 1 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 114 | . . . . 2 . 15 97 Projectiles 4 | . . . . 2 . . 2 Explosions 110 | . . . . . . 15 95 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 79 | . . . 2 . . . 77 Shots 2 | . . . 1 . . . 1 Rammed 7 | . . 3 1 2 . . 1 Targets Rammed 7 | . . 3 1 2 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 325 | 40 76 250 221 325 . 325 36 Average Temperature 69 | 22 19 121 74 86 . 97 20 Received Heat Transfer 1660 | . 330 249 195 165 . 721 . Effects 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 1 3 . . 5 Heat Transferred 3880 | . 200 . 635 926 . 925 1194 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 190 | 5 103 82 190 130 . . 170 Initial 27 | . 3 27 12 1 . . 4 Average 40 | . 37 14 64 34 . . 54 Influence Increases 2103 | 5 422 200 364 305 . 303 504 Destroy 0b10 Robot/C 1280 | . 300 140 200 240 . 260 140 Destroy 0b10 Robot/NC 95 | 5 20 . 40 5 . 5 20 Destroy Leader 266 | . 78 30 66 30 . 30 32 Allied During Kill 8 | . . . . . . 8 . Successful Hack 39 | . 16 . 13 . . . 10 Disable Machine 150 | . . . . . . . 150 Destroy Structure 100 | . 8 . 30 15 . . 47 Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 150 | . . 15 15 15 . . 105 Influence Decreases 2004 | . 355 240 392 275 34 296 412 Entered New Map 107 | . 2 45 20 3 34 . 3 Time Decay 1528 | . 332 185 332 262 . 191 226 Lost Part 344 | . 21 10 40 10 . 80 183 Lost Ally 25 | . . . . . . 25 . Squads Dispatched 11 | . 3 . . 2 . . 6 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 3 . . 1 . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 21 9 15 14 . 17 29 Peak Tracking Total 16 | . 4 16 5 3 . 4 11 Tactical Retreats 6 | . . 2 1 1 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 6 | . 1 . 3 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 10 | . . . . . . . 10 Max in Single Turn 3 | . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 15 | . 6 . 4 1 1 1 2 Terminals 10 | . 4 . 4 . . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 36 | . 17 . 9 1 3 2 4 Successful 26 | . 9 . 7 1 3 2 4 Failed 10 | . 8 . 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 17 | . 12 . 4 . . . 1 Terminals 28 | . 14 . 9 . . 2 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 18 | . 5 . 5 1 3 2 2 Record 2 | . . . . . . 2 . Part Schematic 3 | . . . . . 3 . . Robot Analysis 4 | . 3 . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . . . 1 . . . Alert Level 2 | . . . 1 . . . 1 Locate Traps 2 | . . . 2 . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 5 | . 2 . 2 . . . 1 Terminals 5 | . 2 . 2 . . . 1 Botnet 5 | . 2 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . 4 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 2 . Highest-Rated Group 56 | . . . . . 56 56 . Highest-Rated Ally 31 | . . . . . 31 31 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . 23 . Total Damage 354 | . . . . . . 354 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 5403 | . . . 845 745 2391 992 430 Optics 101 | . . . . . . . 101 Structural 5302 | . . . 845 745 2391 992 329 Jamming 131 | . . . . . . . 131 Robot Analysis Total 4 | . 3 . 1 . . . . Derelict Logs Recovered 7 | . . 1 . 1 3 2 . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 7948 | 90 880 874 846 803 2391 992 1072 Spaces Moved 4085 | 40 407 472 326 427 1480 415 518 Core 222 | 1 . . . . . 4 217 Treads 3536 | 39 407 472 326 427 1480 367 18 Legs 163 | . . . . . . 44 119 Wheels 44 | . . . . . . . 44 Hover 120 | . . . . . . . 120 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 168 | 157 160 160 189 160 160 198 179 Slowest Speed 750 | 160 160 160 240 160 160 750 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 76 80 27 72 88 56 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 4 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 233 | . 8 . 45 27 . 83 70 Melee . | . . . . . . . . Projectile 3 | . . . . . . 1 2 AOE 230 | . 8 . 45 27 . 82 68 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4734 | 54 527 546 465 507 1505 512 618 Wait 238 | . 35 38 70 24 6 32 33 Move 4078 | 39 406 471 325 426 1479 414 518 Hop . | . . . . . . . . Pick Up 53 | 3 14 1 5 11 8 5 6 Fast Attach 24 | 5 . . 2 3 . 3 11 Attach 30 | 1 4 1 5 2 . 6 11 Detach 2 | . . . . 1 . . 1 Swap 33 | . 7 6 7 5 4 3 1 Drop 35 | . 4 4 5 9 8 2 3 Fire 234 | 6 57 22 45 24 . 47 33 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 6 | . . 3 1 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Ext) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 3) 582 | -10/Materials | Discovered new exit (range 10) 830 | -10/Materials | Discovered new exit (range 15) 971 | -10/Materials | Entered Mines 1065 | -10/Mines | Assembled infested the area 1070 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1081 | -10/Mines | Learned 4 Materials zone layouts 1256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1530 | -10/Mines | Learned location of Storage (-8) 1777 | -10/Mines | Core integrity fell below 50% 1828 | -10/Mines | Discovered new exit (range 12) 1845 | -10/Mines | Entered Materials 1845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1846 | -9/Materials | Identified exit to Mines 2113 | -9/Materials | Discovered exit to Mines (range 12) 2691 | -9/Materials | Entered Mines 2905 | -9/Mines | Met a Derelict shopkeep closing up shop 3056 | -9/Mines | Learned location of 1 exit from Materials 3102 | -9/Mines | Found DCF Scrap (10 items) 3195 | -9/Mines | Excavation squad dispatched 3195 | -9/Mines | A large section of the Mines collapsed 3262 | -9/Mines | Discovered new exit (range 8) 3476 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3494 | -9/Mines | Entered Zion 3550 | -7/Zion | System corruption cleaned by Quarantine Array 4016 | -7/Zion | Found Prototype Special Weapon 4017 | -7/Zion | Identified RU-N14's Throwing Claymores 4021 | -7/Zion | Found RU-N14's Throwing Claymores 4023 | -7/Zion | Found RU-N14's Throwing Claymores 4077 | -7/Zion | Learned Factory security intel 4172 | -7/Zion | Given the Hacking Drone Bay 4173 | -7/Zion | Found Prototype Device 4307 | -7/Zion | Build established: Derelict-Mutant 4608 | -7/Zion | Met Imprinter 4804 | -7/Zion | Build established: Mutant 5547 | -7/Zion | Gained Derelict followers 5659 | -7/Zion | Discovered new exit (range 14) 5885 | -7/Zion | Entered Proximity Caves 5885 | -6/Proximity Caves | Accompanied by 2 allies 6061 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6096 | -6/Proximity Caves | Core integrity fell below 50% 6260 | -6/Proximity Caves | Core integrity fell below 20% 6304 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 6375 | -6/Proximity Caves | Learned Factory terminal intel 6749 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 6819 | -6/Proximity Caves | Discovered new exit (range 12) 6877 | -6/Proximity Caves | Entered Factory 6877 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6878 | -6/Factory | Identified exit to Lower Caves 6878 | -6/Factory | Identified exit to Extension 6880 | -6/Factory | Loaded intel: 28 terminal locations 7236 | -6/Factory | Lost 4 parts (1p1n2u) 7506 | -6/Factory | Build established: Infiltrator-Gunner 7725 | -6/Factory | Lost 5 parts (1p1n3w) 7817 | -6/Factory | Lost 4 parts (4u) 7917 | -6/Factory | Core integrity fell below 50% 7938 | -6/Factory | Core integrity fell below 20% 7938 | -6/Factory | Identified Hacking Drone Bay 7947 | -6/Factory | System corruption reached 10% 7949 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07926_ Kinecellerator destroyed. 07926_ System corrupted by crushing effect (+4). 07927_ R-10 Processor collects VTOL Module. 07931_ Acquired Arc Projector. 07934_ Gravmag Array destroyed. 07936_ C-30 ARC bursts open, deploying its payload. 07936_ P-60 Hacker unfolds itself. 07936_ K-01 Serf collects debris. 07938_ Arc Projector destroyed. 07938_ Identified Hacking Drone Bay. 07940_ Hacking Drone released from Hacking Drone Bay. 07940_ K-01 Serf collects debris. 07942_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 07942_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 07943_ Acquired Arc Projector. 07947_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# #### | | ??????????????????????????# %############# #??? | | ??????????????????????????# #???????????# #### | | ??????????????????????????# #???????????# | | ??????????????????????????# #???????????###### | | ????????????????########### #????????????????? | | ???????????????? # #????????????????? | | ????????????????? # #????????????????? | | ?????????????# ? """ """ # #????????????????? | | ?????????????# """ """ # #????????????????? | | ?????????????# """ """ # #????????????????? | | ?????????????# + #????????????????? | | ?????????????# """ """ # #????????????????? | | ?????????????# """ """ # #????????????????? | | ?????????????# ? """ """ # #????????????????? | | ????????????????? ##### #????????????????? | | ???????????????? #???# #????????????????? | | ??????????????? #??##h##???????????????? | | ???????????????############### #???????????????? | | ??????????????????????# ssp " #???????????????? | | ??????????????????????# [! ss# #???????????????? | | ??????????????????????# !! s ## ##???????????????? | | ??????????????????????# !@ ## #????????????????? | | ??????????????????????# ## #????????????????? | | ??????????????????????# sp## #????????????????? | | ??????????????????????######/## #????????????????? | | ???????????????????????????# t ????????????????? | | ???????????????????????????# ????????????????? | | ????????>??????????????????#"% ????????????????? | | ???????????????????????????# """ ???????????????? | | ??????????????????????????? """ "??????????????? | | ??????????????????????????? """ ?????????????? | | ??????????????????????????? = "" ????????????? | | ??????????????????????????? "?? #??????????? | | ??????????????????????????? ??? #??????????? | | ??????????????????????????? ????? #??????????? | | ??????????????????????????? ##+?????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????T??????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????T????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed PersonalMiniSegregator Manual? 0 Play Time 01:24:43 Cumulative 125.1 hours Start 2026.09.09 @ 10:08:12 End 2026.09.09 @ 14:04:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27404169-973b-4040-ac39-357f64cc60e4