Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 21:11:19 Player: SX_7 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (2524) 2524 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3322) 3322 TOTAL SCORE: 14066 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1551/1600 Matter 18/300 Energy 188/200 System Corruption 0% Temperature Cool (24) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- VTOL Module Improved Flight Unit Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (13) ----- Power Amplifier Advanced Heat Sink Structural Scanner Machine Analyzer Advanced Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Fission Core Improved Cesium-ion Thruster Graphene Brace Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Structural Scanner Machine Analyzer Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Mini Grenade Launcher Chainsword > --- INVENTORY -------- Light Fission Core Impulse Thruster Array Graphene Brace [Rating: 118] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 1 1 . 1 1 1 . Utility 11 | . . . . . 3 1 1 2 . 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 123 | 6 11 4 1 . 35 10 14 4 13 4 14 7 Power 12 | 1 3 . . . 3 . 2 . 1 . 2 . Engine 5 | 1 3 . . . 1 . . . . . . . Core 5 | . . . . . 2 . 2 . 1 . . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 36 | 2 4 2 . . 7 6 5 . 6 1 1 2 Treads 11 | 2 . 2 . . 7 . . . . . . . Leg 4 | . 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 21 | . . . . . . 6 5 . 6 1 1 2 Utility 53 | 1 2 1 . . 13 3 6 4 6 3 11 3 Device 24 | . . . . . 1 2 3 2 4 2 9 1 Storage 5 | 1 1 . . . 2 1 . . . . . . Processor 6 | . . . . . 3 . 2 . 1 . . . Hackware 6 | . . . . . 2 . 1 . . 1 1 1 Protection 12 | . 1 1 . . 5 . . 2 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 2 1 1 . 12 1 1 . . . . 2 Energy Gun 6 | 1 1 . 1 . 3 . . . . . . . Energy Cannon 2 | . . 1 . . 1 . . . . . . . Ballistic Gun 8 | 1 . . . . 7 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 . . 1 Parts Lost 17 | . 3 4 . 1 6 . . . . . . 3 Power . | . . . . . . . . . . . . . Propulsion 7 | . 1 2 . . 3 . . . . . . 1 Utility 5 | . . 1 . 1 1 . . . . . . 2 Weapon 5 | . 2 1 . . 2 . . . . . . . Highest Loss Streak 3 | . 1 3 . 1 1 . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 98 93 81 89 100 98 99 99 100 92 93 Engine 6 | . 14 14 14 14 6 . . . . . . . Core 2 | . . . . . 2 7 6 5 10 9 4 . Treads 17 | . 19 17 28 28 26 . . . . . . . Leg 1 | . 6 9 . . . . . . . . . . Flight 8 | . . . . . . 30 33 29 30 33 30 27 Device 4 | . . . . . . 7 8 17 15 19 20 22 Storage 9 | . 14 14 14 14 9 7 6 5 5 4 4 . Processor 5 | . . . . . 8 7 10 5 5 4 4 4 Hackware 8 | . . . . . 9 15 13 17 15 19 17 20 Protection 8 | . 10 14 14 10 9 7 4 4 4 . . 4 Energy Gun 4 | . 10 14 14 14 2 . . . . . . . Energy Cannon 1 | . . 9 7 . . . . . . . . . Ballistic Gun 8 | . 11 . . . 14 7 4 . . . . . Ballistic Cannon 1 | . 5 4 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 7 6 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 108 | 13 56 57 59 59 108 18 18 22 29 28 33 33 Greatest Support 60 | 40 40 40 40 40 60 21 26 25 33 37 45 48 Greatest Overweight (x) 18 | 1 5 18 1 1 1 . . . . . . . Average Overweight (x) . | . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 10 8 8 8 8 8 8 Average Capacity 18 | 7 19 20 20 20 24 8 8 8 8 8 8 5 Most Carried 25 | 2 18 17 20 18 25 10 8 8 8 8 8 7 Average Carried 15 | . 11 16 16 18 23 7 7 6 6 6 7 3 Final Capacity 20 | 8 20 20 20 20 10 8 8 8 8 8 8 5 Final Carried 18 | 2 17 16 18 18 10 8 8 8 8 8 8 3 Class Distribution -------------------- 40% | Scavenger-Mutant 29% | Mutant 19% | Hacker-Ninja 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2454 | 150 407 154 . 14 1223 77 100 166 34 . 129 . Remotely . | . . . . . . . . . . . . . Salvage Created 3238 | . 656 142 . 216 1822 110 105 126 34 . 22 5 Parts 201 | . 44 8 . 14 102 10 10 6 3 . 3 1 Haulers Intercepted 6 | . 1 . . . 4 . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 58 | . 16 4 . 9 28 . 1 . . . . . Melee 1 | . . . . . . . 1 . . . . . Guns 48 | . 10 2 . 9 27 . . . . . . . Cannons 8 | . 6 1 . . 1 . . . . . . . Classes Destroyed 14 | . 6 2 . 3 1 1 1 . . . . . Worker 5 | . . 1 . . 2 . . . . . 1 1 Builder 1 | . . . . . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 6 | . 1 . . . 4 . . 1 . . . . Recycler 3 | . 1 . . . 2 . . . . . . . Operator 7 | . 2 . . . 1 2 . 1 1 . . . Watcher 13 | . 3 . . . 5 2 2 1 . . . . Swarmer 10 | . 3 2 . . 5 . . . . . . . Grunt 31 | . 13 . . 1 17 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 7 | . . 2 . . 5 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . Best Kill Streak 10 | . 3 2 . 10 4 1 1 2 1 . 1 1 Combat Bots Only 9 | . 2 2 . 9 3 . 1 . . . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 390 | . 93 47 . 14 180 1 . . 2 2 5 46 Missed 132 | . 17 11 . 6 57 1 . . 1 . 5 34 Damage Taken 3527 | . 854 442 . 108 1702 . . . 23 52 . 346 Core 566 | . 130 99 . 15 250 . . . 23 . . 49 Absorbed by Shields 12 | . . . . . . . . . . . . 12 Redirected to Shielding 52 | . . . . . 52 . . . . . . . Core Remaining (%) 85 | 100 . . . 2 54 100 100 100 98 100 100 96 Volleys Fired 253 | . 101 20 . . 120 . . 5 . 6 . 1 Largest 2 | . 2 2 . . 2 . . 1 . 1 . 1 Hottest 137 | . 85 118 . . 137 . . 30 . 30 . 30 Shots Fired 554 | . 197 39 . 36 269 . . 5 . 6 1 1 Gun 468 | . 145 20 . 36 267 . . . . . . . Cannon 73 | . 52 19 . . 2 . . . . . . . Launcher 13 | . . . . . . . . 5 . 6 1 1 Special . | . . . . . . . . . . . . . Kinetic 388 | . 146 12 . . 230 . . . . . . . Thermal 153 | . 51 27 . 36 39 . . . . . . . Explosive 13 | . . . . . . . . 5 . 6 1 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | . 9 11 . 15 12 . . . . . . . Robot Miss Streak 8 | . 5 3 . 5 8 . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Autonomous 66 | . . . . 36 30 . . . . . . . Shots Hit Robots 328 | . 108 19 . 23 159 7 4 4 3 . 1 . Core Hits 137 | . 42 5 . 11 70 2 2 2 1 . 1 1 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . Critical Strikes 15 | . 10 1 . . 3 . . . 1 . . . Burn 6 | . 5 . . . 1 . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . Blast 5 | . 5 . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 129 | . . . . . . 23 8 26 31 15 18 8 Impact . | . . . . . . . . . . . . . Slashing 129 | . . . . . . 23 8 26 31 15 18 8 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 1 2 . . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6870 | . 1258 321 . 670 3495 408 210 238 158 . 67 45 Guns 5002 | . 756 124 . 659 3463 . . . . . . . Cannons 684 | . 493 170 . . 21 . . . . . . . Explosions 45 | . . . . . . . . . . . . 45 Melee 1081 | . . . . . . 408 210 238 158 . 67 . Ramming 58 | . 9 27 . 11 11 . . . . . . . Kinetic 3822 | . 911 86 . . 2825 . . . . . . . Thermal 1864 | . 338 208 . 659 659 . . . . . . . Explosive 45 | . . . . . . . . . . . . 45 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1081 | . . . . . . 408 210 238 158 . 67 . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 284 | . . . . . . 129 64 51 5 . . 35 Projectiles . | . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . . . . 35 Melee 249 | . . . . . . 129 64 51 5 . . . Knockbacks 7 | . 7 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . . . . . 65 Shots 1 | . . . . . . . . . . . . 1 Rammed 6 | . 1 2 . 1 2 . . . . . . . Targets Rammed 7 | . 1 3 . 1 2 . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 543 | . 429 543 . . 137 . 3 6 . 9 16 10 Average Temperature 69 | . 84 201 . . 34 . 1 1 . 2 2 1 Received Heat Transfer 1473 | . 429 135 . . 864 . . . . 9 . 36 Effects 3 | . . 3 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 9 | . 3 6 . . . . . . . . . . Heat Transferred 3737 | . 1369 518 . 851 999 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 432 | . 335 172 . 84 432 398 115 242 281 177 224 426 Initial 193 | . . 105 . . 32 193 53 56 86 54 99 37 Average 186 | . 100 78 . 21 272 239 90 107 130 100 148 164 Maximum Alert Level 2 | . 1 . . . 2 1 . 1 1 . 1 2 Low Security (%) 54 | 100 80 100 . 100 22 18 100 97 88 100 81 70 Level 1 38 | . 19 . . . 62 81 . 2 11 . 18 28 Level 2 6 | . . . . . 15 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 6 . . 1 3 2 1 2 . . . 1 Investigation 8 | . 4 . . . 2 1 . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 7 | . 2 . . 1 1 1 . 1 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . 1 . . . 2 1 . . . . . 2 Communications Jammed 20 | . . . . . . . . 1 4 . . 15 Distress Signals 6 | . . . . . . . . 1 4 . . 1 Times Spotted 155 | . 31 5 . 16 49 9 3 5 6 2 6 23 Peak Tracking Total 12 | . 3 3 . 12 5 3 2 3 3 1 3 10 Tactical Retreats 24 | . 4 . . 2 4 2 . 1 1 1 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 2 . . . . . 1 . . . 2 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 14 | . 1 1 . . 5 2 . 2 1 1 . 1 Max in Single Turn 1 | . 1 1 . . 1 1 . 1 1 1 . 1 Garrison Access 8 | . . . . . 1 1 . 1 1 1 1 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 69 | . 7 . 2 1 10 11 4 10 7 3 5 9 Terminals 49 | . 5 . . 1 6 7 4 7 6 2 4 7 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . . . Scanalyzers 3 | . . . . . 1 . . 2 . . . . Garrison Access 8 | . . . . . 1 1 . 1 1 1 1 2 Total Hacks 165 | . 27 . 2 1 31 25 6 22 16 5 9 21 Successful 92 | . 15 . 2 . 16 11 2 15 11 4 3 13 Failed 70 | . 11 . . 1 15 14 4 6 5 1 6 7 Catastrophic 10 | . 3 . . . 1 2 . 1 1 . 2 . Database Lockouts 3 | . 1 . . . . . . 1 . . . 1 Manual 101 | . 26 . 1 1 21 16 6 12 4 2 6 6 Terminals 127 | . 22 . . 1 21 16 6 17 15 4 7 18 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 14 | . 5 . . . 4 5 . . . . . . Scanalyzers 8 | . . . . . 4 . . 4 . . . . Garrison Access 12 | . . . . . 2 2 . 1 1 1 2 3 Terminal Hacks 59 | . 8 . 2 . 8 3 1 11 10 3 2 11 Record 12 | . . . 1 . . . . 2 3 2 . 4 Part Schematic 3 | . . . . . . . . 2 1 . . . Robot Analysis 2 | . . . . . . . . . . . 1 1 Prototype ID Bank 10 | . 4 . . . 3 1 . . 1 . . 1 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . 1 . . 1 1 1 1 1 Branch Access Points 4 | . 1 . . . 1 . . 1 . . . 1 Terminal Index 2 | . . . . . . . . 1 . . . 1 Garrison Index 1 | . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . 1 1 . . 1 Locate Traps 6 | . . . . . 1 1 1 2 1 . . . Reprogram Traps 2 | . 1 . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . . . Scanalyzer 7 | . . . . . 4 . . 3 . . . . Insert Component 3 | . . . . . 2 . . 1 . . . . Analyze 4 | . . . . . 2 . . 2 . . . . Garrison Access Hacks 8 | . . . . . 1 1 . 1 1 1 1 2 Seal Access 8 | . . . . . 1 1 . 1 1 1 1 2 Unauthorized Hacks 13 | . 6 . . . 2 4 1 . . . . . Terminals 10 | . 3 . . . 2 4 1 . . . . . Botnet 10 | . 3 . . . 2 4 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 59 | . 6 . . 1 9 11 3 9 6 2 4 8 Full Trace Events 9 | . 5 . . . 2 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . 3 1 . . . Parts Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . 1 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12014 | 79 2099 745 519 160 4878 895 277 612 518 380 461 391 Spaces Moved 12895 | 46 712 271 216 60 1772 1549 879 1700 1768 1151 1455 1316 Core 6 | 5 . 1 . . . . . . . . . . Treads 2826 | 41 547 190 216 60 1772 . . . . . . . Legs 245 | . 165 80 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9818 | . . . . . . 1549 879 1700 1768 1151 1455 1316 Fastest Speed 19 | 50 160 240 240 240 160 28 24 24 21 19 19 19 Average Speed 73 | 151 246 248 240 240 232 28 24 24 21 19 19 19 Slowest Speed 950 | 160 470 950 240 240 243 28 25 24 25 19 19 23 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . 3 6 8 8 7 3 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 91 54 60 19 84 19 26 31 29 22 33 35 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 131 | . . . . . . 6 3 60 24 14 17 7 Terrain Destroyed 270 | . . . . 11 10 6 3 75 24 87 27 27 Melee 87 | . . . . . . 6 3 16 24 14 17 7 Projectile 21 | . . . . 11 10 . . . . . . . AOE 162 | . . . . . . . . 59 . 73 10 20 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 14755 | 53 878 298 219 76 2313 1973 918 1850 1862 1275 1608 1432 Wait 1199 | . 31 . . 16 309 381 . 122 35 104 110 91 Move 12808 | 45 711 270 215 59 1771 1543 866 1684 1754 1138 1448 1304 Hop 31 | . . . . . . 2 6 7 5 5 2 4 Pick Up 92 | 2 16 1 1 . 35 7 7 2 12 2 6 1 Fast Attach 16 | 6 4 2 . . 2 . . . 1 . 1 . Attach 63 | . 4 2 1 . 26 6 4 2 7 2 3 6 Detach 14 | . 3 . 2 . 7 . . . . . 1 1 Swap 44 | . 3 . . . 7 4 10 2 5 2 10 1 Drop 74 | . 4 . . . 34 7 6 . 12 1 8 2 Fire 253 | . 101 20 . . 120 . . 5 . 6 . 1 Melee 129 | . . . . . . 23 8 26 31 15 18 8 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush 6 | . 1 2 . 1 2 . . . . . . . Escape Stasis 25 | . . . . . . . 11 . . . 1 13 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Discovered new exit (range 12) 1656 | -10/Materials | Discovered new exit (range 16) 1792 | -10/Materials | Central database locked down 1924 | -10/Materials | Core integrity fell below 50% 2179 | -10/Materials | Entered Mines 2452 | -10/Mines | Core integrity fell below 20% 2466 | -10/Mines | Lost 3 parts (2n1w) 2912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2912 | -10/Mines | Discovered new exit (range 5) 2924 | -10/Mines | Entered Exiles 2956 | -10/Exiles | Discovered new exit (range 15) 2989 | -10/Exiles | Met 8R-AWN 3023 | -10/Exiles | Met EX-HEX 3102 | -10/Exiles | Met EX-BIN 3136 | -10/Exiles | Aligned with FarCom system 3138 | -10/Exiles | Given EX-Vault access code 3193 | -10/Exiles | Opened EX-Vault 3215 | -10/Exiles | Found AWS/Thermal 3266 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3331 | -10/Exiles | Met EX-DEC 3347 | -10/Exiles | Learned location of Zion (-7) 3422 | -10/Exiles | Discovered new exit (range 10) 3443 | -10/Exiles | Left Exiles lab with AWS/Thermal 3443 | -10/Exiles | Entered Mines 3540 | -9/Mines | Assembled infested the area 3545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3584 | -9/Mines | Discovered new exit (range 9) 3603 | -9/Mines | Entered Materials 3603 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3612 | -8/Materials | Destroyed 9 combat bots 3717 | -8/Materials | Identified exit to Factory 3909 | -8/Materials | Build established: Scavenger-Mutant 8481 | -8/Materials | Entered Factory 8481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8742 | -7/Factory | Discovered new exit (range 5) 8786 | -7/Factory | Build established: Hacker-Scout 9198 | -7/Factory | Fabricated Imp. VTOL Module? 9376 | -7/Factory | Entered another Factory area 9376 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9455 | -6/Factory | Discovered new exit (range 5) 9458 | -6/Factory | Identified exit to Factory 9653 | -6/Factory | Entered another Factory area 9653 | -5/Factory | Evolved 2 slots: Utility x2 9731 | -5/Factory | Identified exit to Factory 9731 | -5/Factory | Central database locked down 9937 | -5/Factory | Build established: Hacker-Ninja 10036 | -5/Factory | Identified exit to Upper Caves 10237 | -5/Factory | Found Prototype Processor 10265 | -5/Factory | Entered another Factory area 10265 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10269 | -4/Factory | Identified Exp. Targeting Computer 10405 | -4/Factory | Identified exit to Research 10729 | -4/Factory | Discovered new exit (range 9) 10783 | -4/Factory | Entered Research 10783 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11064 | -3/Research | Identified exit to Research 11163 | -3/Research | Entered another Research area 11163 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11617 | -2/Research | Discovered new exit (range 13) 11619 | -2/Research | Identified exit to Access 11624 | -2/Research | Entered Access 11624 | -1/Access | Evolved 2 slots: Utility x2 11648 | -1/Access | Identified exit to Surface 11648 | -1/Access | Central database locked down 11657 | -1/Access | Identified exit to Command 11923 | -1/Access | Spotted B-99 Colossus 12015 | *** | Escaped! Last Messages --------------- 11979_ ALERT: Security rotation in progress. 11983_ K-01 Serf cleans the Energy Cycler. 11985_ >> Machine Analyzer network decryption results: 11985_ Fabricator x1 11988_ >> Machine Analyzer network decryption results: 11988_ Garrison Access x1 11988_ >> Machine Analyzer network decryption results: 11988_ Fabricator x3 11992_ K-01 Serf cleans the Wave Collapse Detector. 11993_ Wave Collapse Detector explodes. 11993_ K-01 Serf destroyed. 11993_ Adv. ECM Suite destroyed. 11993_ Destroyed Adv. ECM Suite. 12008_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12013_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12014_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 12014_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????????????##### ### ##?? | | ?????????????????????????????????????##! ##?? | | ?????????????????????????????????????## ### ### | | ?????????????????????????????????????###?#### ### | | ????????????????????????????????????????? # ## | | ????????????????????????????????????????? # "" ## | | ????????????????????????????????????????? + T" | | ????????????????????????????????????????? # !## | | ????????????????????????????????????????? # ## | | ????????????????????????????????????????##### #### | | ????????????????????????????????????????#####+#### | | ????????????????????????????????????????## | | ????????? ????????????????????????????##= | | ?????????## ????????????????????????????## | | ?????????##w ???????????????????????????## | | ?????????## ???????????????????????????## | | ?????????## ???????????????????????????#####+#### | | ?????????## ?????#####?????????????????##### | | ?????????## ###################???????????## | | ?????????## ####### ###########???????????## ] | | ?????????## """T""" ""???????????## | | ?????????## """ """ "????BB??????####### | | ?????????## p "????BB??????####### | | ?????????## "??????????????????? | | ?????????##A "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ##### ##??????????????????????????????????? | | ########### # ??????????????????????????????????# | | # ??????????????????????????????????# | | # ??????????????????????????????????# | | # ??????????????????????????????????# | | # ??????????????????????????????????# | | # ??????????????????????????????????# | | + ?????????????????????????????????## | | # ????????????????????????"????????## | | # ???????????????????????"""??????? | | # ??????????????????????"""???????? | | #### ##### # ???????????????????????"???????? | | # ##### # ?????????????????????? | | ?? # ????## ##########?????????????? ????##### | | ?? + ????## # ??????????????#+##????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 78 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Lgt. Particle Reactor | -5/Factory | Hacked Adv. Thermal Shield | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Slippery One Total Silence Challenges ------------ None Game ------ Seed OpticalFusionBarrier Manual? 0 Play Time 02:44:32 Cumulative 38.3 hours Start 2024.03.12 @ 11:48:49 End 2024.03.12 @ 21:11:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(10)|LOW_CONTRAST(6,12,16) Steam 1 RUN: 98978861-738e-497f-9382-6a73a8af4739