Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.29 @ 22:50:11 Player: UnifiBg Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (123) 615 Value Destroyed (3551) 3551 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 7017 Bonus ------- High Alert Combat Kills 431 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 439/975 System Corruption 0% Temperature Critical (729) Movement Treading (237) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Structural Scanner Advanced Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Gatling Laser > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Heat Sink Advanced Targeting Computer Core Analyzer Matter Filter Energy Filter Improved Power Shielding Beam Rifle Heavy Laser Gatling Laser Gatling Laser Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Structural Scanner Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Advanced Targeting Computer Core Analyzer Matter Filter Energy Filter Improved Power Shielding Hardened Light Armor Plating Beam Rifle Heavy Laser Gatling Laser Gatling Laser Improved Grenade Launcher Great Maul [Rating: 41] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 138 | 7 18 34 71 8 Power 20 | 1 2 6 9 2 Engine 17 | 1 2 4 8 2 Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 33 | 2 4 9 18 . Treads 25 | . 4 8 13 . Leg 1 | . . 1 . . Wheel 7 | 2 . . 5 . Hover . | . . . . . Flight . | . . . . . Utility 40 | 1 7 12 17 3 Device 17 | . 3 2 11 1 Storage 6 | 1 1 2 2 . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 14 | . 2 7 4 1 Artifact . | . . . . . Weapon 45 | 3 5 7 27 3 Energy Gun 24 | 1 3 4 14 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 16 | 2 2 3 9 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 4 . Parts Lost 31 | . 1 11 15 4 Power 7 | . . 2 4 1 Propulsion 12 | . . 4 6 2 Utility 7 | . . 4 2 1 Weapon 5 | . 1 1 3 . Highest Loss Streak 4 | . 1 3 4 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 98 98 Engine 10 | . 14 10 8 15 Treads 28 | . 19 32 30 28 Wheel 3 | . 8 . 3 . Device 12 | . 10 8 14 15 Storage 12 | . 14 12 12 7 Processor 1 | . . 4 . 7 Protection 7 | . 3 7 8 7 Energy Gun 12 | . 11 13 11 8 Ballistic Gun 8 | . 16 8 5 . Naked Turns . | . . . . . Heaviest Build 50 | 13 24 30 45 50 Greatest Support 83 | 20 46 69 83 82 Greatest Overweight (x) 2 | 1 . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 7 9 10 10 15 Most Carried 15 | 4 10 10 12 15 Average Carried 9 | 2 9 9 9 12 Final Capacity 15 | 8 10 10 15 15 Final Carried 13 | 4 10 8 12 13 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2981 | 242 411 872 1349 107 Remotely . | . . . . . Salvage Created 5358 | . 815 1589 2784 170 Parts 231 | . 42 83 104 2 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 11 | . 3 4 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 93 | . 17 31 41 4 Guns 89 | . 17 31 38 3 AOE 2 | . . . 2 . Classes Destroyed 11 | . 5 5 1 . Worker 5 | . . 2 3 . Tunneler 1 | . . 1 . . Hauler 5 | . 1 . 4 . Recycler 17 | . 2 8 7 . Mechanic 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 17 | . 6 7 4 . Grunt 57 | . 11 17 25 4 Brawler 4 | . . 1 3 . Duelist 3 | . . 2 1 . Sentry 12 | . . 4 8 . Best Kill Streak 8 | . 4 8 5 3 Combat Bots Only 8 | . 4 8 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 539 | . 96 173 238 32 Missed 126 | . 26 43 56 1 Damage Taken 6804 | . 681 1768 3134 1221 Core 1391 | . 105 139 432 715 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . . 40 . Regen/Repaired (Parts) 154 | . 154 . . . Core Remaining (%) 61 | 100 58 65 21 . Volleys Fired 386 | . 73 118 180 15 Largest 2 | . 2 2 2 2 Hottest 141 | . 121 117 130 141 Shots Fired 754 | . 143 232 352 27 Gun 749 | . 143 232 347 27 Cannon . | . . . . . Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 385 | . 65 103 217 . Thermal 364 | . 78 129 130 27 Explosive 3 | . . . 3 . Electromagnetic 2 | . . . 2 . Robot Hit Streak 24 | . 14 15 24 9 Robot Miss Streak 10 | . 5 10 6 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 537 | . 94 172 251 20 Core Hits 275 | . 33 123 111 8 Critical Kills 4 | . 2 2 . . Critical Parts Destroyed 3 | . 2 . 1 . Critical Strikes 23 | . 7 8 7 1 Burn 16 | . 3 6 6 1 Destroy 7 | . 4 2 1 . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9085 | . 1274 2597 4660 554 Guns 8543 | . 1274 2597 4230 442 Cannons . | . . . . . Explosions 535 | . . . 423 112 Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 3855 | . 560 1004 2291 . Thermal 4745 | . 714 1593 1996 442 Explosive 326 | . . . 214 112 Electromagnetic 152 | . . . 152 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 6 . . Average Corruption 3 | . 1 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . 8 56 . . Message Errors 14 | . 1 13 . . Matter Fused 17 | . 2 15 . . Heat Flow Errors 7 | . 1 6 . . Energy Discharges 4 | . . 4 . . Parts Rejected 2 | . 1 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 8 | . 1 7 . . Data Loss (major) 5 | . 1 4 . . Misfires 1 | . . 1 . . Alerts 1 | . 1 . . . Weapon Failures 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage 87 | . . . 25 62 Projectiles . | . . . . . Explosions 87 | . . . 25 62 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 141 | . . . 60 81 Shots 3 | . . . 2 1 Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 883 | . 354 505 571 883 Average Temperature 127 | . 105 96 123 611 Received Heat Transfer 2646 | . 219 555 1575 297 Effects 53 | . 5 9 13 26 Shutdowns 6 | . . 2 1 3 Energy Bleed 8 | . 2 . 1 5 Interference 19 | . 3 1 7 8 Matter Decay 5 | . . 1 . 4 Short Circuit 4 | . . 2 1 1 Damage (major) 5 | . . 3 2 . Damage (core) 6 | . . . 1 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 19 | . 3 4 9 3 Heat Transferred 10464 | . 2035 3289 4159 981 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 756 | . 212 700 756 384 Initial 295 | . . 49 295 254 Average 321 | . 95 283 481 269 Maximum Alert Level 3 | . 1 3 3 1 Low Security (%) 34 | 100 93 40 . . Level 1 23 | . 6 31 22 100 Level 2 37 | . . 27 67 . Level 3 4 | . . 1 9 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 3 3 . Investigation 5 | . 3 1 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault 2 | . . 1 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 12 | . 4 3 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 179 | . 36 63 76 4 Peak Tracking Total 6 | . 6 6 5 4 Tactical Retreats 16 | . 2 7 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 2 1 . 2 Max in Single Turn 2 | . 2 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 25 | . 8 7 9 1 Terminals 20 | . 6 5 8 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 4 | . 1 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 19 20 22 3 Successful 25 | . 5 11 8 1 Failed 39 | . 14 9 14 2 Catastrophic 6 | . 3 1 2 . Database Lockouts . | . . . . . Manual 38 | . 14 8 13 3 Terminals 54 | . 15 17 19 3 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 7 | . 1 3 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 1 7 5 . Record 5 | . . 3 2 . Unreport Threat 6 | . 1 2 3 . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . . 2 1 . Retrieve Components 3 | . . 2 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 2 2 1 Terminals 7 | . 2 2 2 1 Botnet 7 | . 2 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 8 6 9 1 Full Trace Events 4 | . 1 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 22 | . . 12 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7913 | 57 2030 1961 3565 300 Spaces Moved 3878 | 54 1251 902 1533 138 Core 3 | 3 . . . . Treads 3169 | . 742 899 1390 138 Legs 3 | . . 3 . . Wheels 703 | 51 509 . 143 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 92 161 Average Speed 147 | 78 127 160 157 164 Slowest Speed 240 | 95 160 190 240 237 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 97 54 77 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . 8 5 Terrain Destroyed 59 | . . . 39 20 Melee 5 | . . . . 5 Projectile 1 | . . . 1 . AOE 53 | . . . 38 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5386 | 64 1550 1207 2393 172 Wait 811 | . 183 108 520 . Move 3874 | 53 1250 901 1532 138 Hop . | . . . . . Pick Up 79 | 4 12 21 37 5 Fast Attach 41 | 6 8 8 19 . Attach 31 | . 2 14 11 4 Detach 9 | . 1 5 3 . Swap 66 | 1 8 12 41 4 Drop 81 | . 13 20 47 1 Fire 386 | . 73 118 180 15 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 11) 978 | -10/Materials | Discovered new exit (range 7) 1207 | -10/Materials | Discovered new exit (range 6) 1330 | -10/Materials | Discovered new exit (range 16) 1773 | -10/Materials | Repaired Imp. Treads? 2086 | -10/Materials | Identified exit to Materials 2088 | -10/Materials | Entered another Materials area 2088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3553 | -9/Materials | Destroyed 8 combat bots 3688 | -9/Materials | First assault squad dispatched 3830 | -9/Materials | Lost 3 parts (3u) 4033 | -9/Materials | Discovered new exit (range 10) 4049 | -9/Materials | Entered another Materials area 4049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4231 | -8/Materials | Build established: Scavenger-Mutant 4372 | -8/Materials | Lost 4 parts (1p2n1w) 6107 | -8/Materials | Discovered new exit (range 16) 6150 | -8/Materials | Build established: Mutant 6531 | -8/Materials | Core integrity fell below 50% 7249 | -8/Materials | First assault squad dispatched 7614 | -8/Materials | Entered Factory 7614 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7893 | -7/Factory | Core integrity fell below 50% 7909 | -7/Factory | Core integrity fell below 20% 7915 | -7/Factory | Core destroyed Last Messages --------------- 07905_ Cryofiber Web temporarily disabled. 07905_ Gatling Laser temporarily disabled. 07905_ U-05 Engineer lays Concrete. 07907_ Power failure, Deuterium Engine shutdown. 07907_ G-47 Trooper destroyed. 07907_ U-05 Engineer lays Concrete. 07908_ Overheating: Energy bleed (-96). 07908_ U-05 Engineer lays Concrete. 07909_ Overheating: Core damaged (-91). 07909_ U-05 Engineer builds a Door. 07910_ Overheating: System interference. 07910_ Adv. Visual Processing Unit temporarily disabled. 07911_ Overheating: System interference. 07911_ Adv. Beam Rifle temporarily disabled. 07912_ Overheating: Energy bleed (-66). 07912_ The unstable cave ceiling collapses. 07912_ Acquired 31 matter. 07913_ U-05 Engineer builds a Wall. 07915_ Overheating: Core damaged (-119). 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Challenges ------------ None Game ------ Seed ClaymoresActuatorStatue Manual? 0 Play Time 01:16:51 Cumulative 4.9 hours Start 2024.07.29 @ 21:31:59 End 2024.07.29 @ 22:50:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 78a71d3f-c0e6-4655-8478-4914470f5895