Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.10 @ 14:42:33 Player: IceNine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (142) 710 Value Destroyed (4592) 4592 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 8485 Bonus ------- High Alert Combat Kills 543 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 290/290 System Corruption 1% Temperature Cool (3) Movement Rolling (101) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Wheel Wheel Compact Wheel Gravmag System > --- UTILITY (5) ------ Cryofiber Web Medium Storage Unit Visual Processing Unit Terrain Scanner Recoil Stabilizer > --- WEAPON (3) ------- Flak Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (10) --- Reinforced Deuterium Engine Cooled Deuterium Engine System Shield Relay Coupler [NC] (28) Relay Coupler [Swarmer] (39) Relay Coupler [Sentry] (22) Relay Coupler [Demolisher] (22) Flak Gun Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Visual Processing Unit Transmission Jammer > --- WEAPON ----------- Flak Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Improved Signal Interpreter Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Tesla Rifle Mini Assault Cannon [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg VSS Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Mini Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 145 | 6 7 19 44 14 55 Power 20 | 1 3 2 5 1 8 Engine 16 | 1 3 2 3 . 7 Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 53 | 2 2 9 16 2 22 Treads . | . . . . . . Leg 22 | . . . 10 . 12 Wheel 10 | 2 . . . . 8 Hover 18 | . 2 6 6 2 2 Flight 3 | . . 3 . . . Utility 28 | 1 2 4 6 4 11 Device 19 | . 1 2 4 3 9 Storage 3 | 1 . 1 . . 1 Processor 5 | . 1 1 2 . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 44 | 2 . 4 17 7 14 Energy Gun 19 | 1 . 4 8 3 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 11 | 1 . . 4 1 5 Ballistic Cannon 7 | . . . . 1 6 Launcher 5 | . . . 3 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Parts Lost 45 | . . 2 10 1 32 Power 7 | . . 1 3 . 3 Propulsion 15 | . . 1 2 . 12 Utility 10 | . . . 3 . 7 Weapon 13 | . . . 2 1 10 Highest Loss Streak 12 | . . 1 4 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 97 93 99 92 Engine 5 | . 13 10 5 . 5 Core 2 | . . . 2 6 1 Leg 12 | . . . 17 . 18 Wheel 3 | . 10 . . . 6 Hover 11 | . 15 15 13 30 2 Flight 1 | . . 15 . . . Device 13 | . 9 11 10 8 19 Storage 8 | . 14 11 9 7 6 Processor 11 | . 3 11 15 13 8 Protection 1 | . . . . 6 . Energy Gun 8 | . 14 20 11 5 3 Ballistic Gun 5 | . 14 1 3 12 4 Ballistic Cannon 5 | . . . . . 12 Peak Build Rating 45 | 6 8 17 37 43 45 Average Rating 29 | 5 7 12 23 41 38 On Entrance 17 | . 6 7 14 35 42 Naked Turns . | . . . . . . Heaviest Build 41 | 12 13 21 30 33 41 Greatest Support 54 | 20 20 27 54 32 51 Greatest Overweight (x) 12 | 1 1 2 3 1 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 9 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 3 7 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 8 9 10 10 10 Class Distribution -------------------- 23% | Mutant 23% | Scavenger-Mutant 18% | Skirmisher 15% | Tank 11% | Scavenger-Skirmisher 4% | Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3719 | 211 155 173 611 448 2121 Remotely . | . . . . . . Salvage Created 4964 | 61 424 474 1404 459 2142 Parts 270 | 3 25 35 82 24 101 Haulers Intercepted 11 | . 1 1 4 1 4 Recyclers Shooed 7 | 1 1 2 . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 99 | . 5 11 29 6 48 Guns 44 | . 5 11 13 3 12 Cannons 34 | . . . 2 . 32 AOE 19 | . . . 13 2 4 Classes Destroyed 14 | 1 4 2 4 . 3 Worker 5 | . . . 2 1 2 Builder 6 | . . . 3 1 2 Hauler 11 | . 1 1 4 1 4 Recycler 11 | 1 2 . 1 1 6 Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 9 | . 2 1 4 . 2 Swarmer 19 | . 3 3 9 . 4 Grunt 41 | . 2 3 10 3 23 Brawler 4 | . . . . . 4 Duelist 5 | . . 1 1 1 2 Sentry 21 | . . 4 8 1 8 Hunter 4 | . . . 1 1 2 Programmer 5 | . . . . . 5 Best Kill Streak 10 | 1 2 4 10 4 8 Combat Bots Only 7 | . 2 4 7 3 5 Max Kills in Single Turn 4 | 1 1 1 3 2 4 Gunslinging . | . . . . . . Exploded 4 | . . . 3 1 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 870 | . 20 66 205 85 494 Missed 291 | . 4 25 54 37 171 Damage Taken 5475 | . 146 390 1434 439 3066 Core 1173 | . 56 68 346 48 655 Absorbed by Shields 225 | . . . 140 4 81 Redirected to Shielding 52 | . . . . 35 17 Ignored by Resistances 1701 | . 46 117 471 137 930 Regen/Repaired (Parts) 60 | . . 23 37 . . Core Remaining (%) 74 | 100 77 83 37 . . Volleys Fired 381 | 2 34 38 120 42 145 Largest 3 | 2 2 2 2 3 3 Hottest 161 | 60 60 115 120 111 161 Shots Fired 767 | 4 65 66 207 62 363 Gun 501 | 4 65 66 185 55 126 Cannon 241 | . . . 9 . 232 Launcher 25 | . . . 13 7 5 Special . | . . . . . . Kinetic 451 | 2 34 18 60 26 311 Thermal 243 | 2 31 48 134 . 28 Explosive 25 | . . . 13 7 5 Electromagnetic 48 | . . . . 29 19 Robot Hit Streak 22 | 2 22 18 13 11 13 Robot Miss Streak 5 | 1 4 2 3 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 3 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 545 | 2 48 52 152 43 248 Core Hits 338 | 2 19 27 74 21 195 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 16 | . . 1 6 . 9 Burn 7 | . . 1 6 . . Destroy 2 | . . . . . 2 Blast 6 | . . . . . 6 Corrupt 1 | . . . . . 1 Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11643 | 19 462 577 3106 835 6644 Guns 5611 | 19 462 577 2037 609 1907 Cannons 4310 | . . . 187 . 4123 Explosions 1654 | . . . 818 226 610 Melee 56 | . . . 56 . . Ramming 12 | . . . 8 . 4 Kinetic 6703 | 9 208 101 638 315 5432 Thermal 2603 | 10 254 476 1586 . 277 Explosive 1654 | . . . 818 226 610 Electromagnetic 615 | . . . . 294 321 Impact . | . . . . . . Slashing 56 | . . . 56 . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . 1 Average Corruption 1 | . . . 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 2 . 16 Message Errors 4 | . . . 1 . 3 Matter Fused 6 | . . . 1 . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 94 | . . . 16 . 78 Projectiles 60 | . . . . . 60 Explosions 18 | . . . . . 18 Melee 16 | . . . 16 . . Knockbacks 37 | . . . . . 37 Impact 1 | . . . . . 1 Kinetic 34 | . . . . . 34 Secondary 2 | . . . . . 2 Self-Inflicted Damage 90 | . . . 6 42 42 Shots 7 | . . . 1 3 3 Rammed 1 | . . . 1 . . Targets Rammed 4 | . . . 3 . 1 Kicked 3 | . . . 2 . 1 Crushed . | . . . . . . Highest Temperature 546 | 20 124 180 263 . 546 Average Temperature 96 | 15 31 65 76 . 164 Received Heat Transfer 2588 | . 90 159 509 84 1746 Effects 8 | . . . . . 8 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . . . 7 . . Heat Transferred 6406 | 25 575 1264 4024 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 762 | 5 168 389 552 515 762 Initial 221 | . 2 60 73 221 200 Average 334 | 1 99 247 232 333 485 Maximum Alert Level 3 | . . 1 2 2 3 Low Security (%) 24 | 100 100 25 44 7 . Level 1 41 | . . 74 44 76 26 Level 2 33 | . . . 11 16 71 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 30 | . . 3 6 3 18 Investigation 6 | . . 2 1 1 2 Extermination 4 | . . . . . 4 Reinforcement 10 | . . 1 2 1 6 Assault 2 | . . . . . 2 Garrison 8 | . . . 3 1 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 . 2 Haulers Reinforced 3 | . . . . 1 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 9 | . 1 4 3 . 1 Communications Jammed 2 | . . . . . 2 Distress Signals 2 | . . . . . 2 Times Spotted 162 | . 9 28 45 17 63 Peak Tracking Total 11 | . 2 11 7 4 8 Tactical Retreats 16 | . 1 4 2 6 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 13 | . . . 4 3 6 Max in Single Turn 2 | . . . 1 2 2 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 18 | . 1 6 5 4 2 Terminals 12 | . 1 4 3 3 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 1 . . Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 50 | . 2 15 19 7 7 Successful 28 | . 1 8 11 4 4 Failed 22 | . 1 7 8 3 3 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 23 | . 2 10 8 . 3 Terminals 34 | . 2 12 12 5 3 Fabricators 2 | . . . . 2 . Repair Stations 7 | . . 2 5 . . Recycling Units 5 | . . 1 . . 4 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 15 | . 1 5 6 2 1 Record 1 | . . . . . 1 Part Schematic 3 | . . 1 2 . . Prototype ID Bank 1 | . . . 1 . . Open DSF 2 | . . . . 2 . Level Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . 2 . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . . 2 4 . . Scan Component 3 | . . 1 2 . . Repair 3 | . . 1 2 . . Recycling Unit Hacks 4 | . . 1 . . 3 Report Inventory 3 | . . 1 . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 13 | . 1 5 3 2 2 Full Trace Events 6 | . . 3 1 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 2 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 36 | . . . . 36 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 3 | . . 1 2 . . Time 84 | . . 26 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4803 | 69 310 455 1395 733 1841 Spaces Moved 3225 | 58 288 477 896 672 834 Core 5 | 3 . . . . 2 Treads . | . . . . . . Legs 804 | . . . 385 . 419 Wheels 500 | 55 81 . . . 364 Hover 1624 | . 207 185 511 672 49 Flight 292 | . . 292 . . . Fastest Speed 29 | 50 56 29 40 40 40 Average Speed 76 | 79 66 39 87 40 117 Slowest Speed 650 | 100 120 195 250 100 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 51 43 70 14 56 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 188 | . . . 38 46 104 Melee . | . . . . . . Projectile 36 | . . . . 1 35 AOE 152 | . . . 38 45 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 4865 | 75 351 677 1296 1072 1394 Wait 940 | . 1 125 180 331 303 Move 3220 | 57 287 476 895 671 834 Hop . | . . . . . . Pick Up 84 | 8 10 8 21 5 32 Fast Attach 74 | 6 2 7 21 6 32 Attach 34 | . 3 4 7 3 17 Detach 5 | . 2 1 . 1 1 Swap 38 | . 2 8 16 6 6 Drop 83 | 2 10 10 31 7 23 Fire 381 | 2 34 38 120 42 145 Melee 2 | . . . 2 . . Ram 1 | . . . 1 . . Kick 3 | . . . 2 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Discovered new exit (range 11) 261 | -10/Materials | Identified exit to Materials 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 460 | -9/Materials | Discovered new exit (range 16) 533 | -9/Materials | Repaired Hover Unit 703 | -9/Materials | Identified exit to Materials 835 | -9/Materials | Entered another Materials area 835 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -8/Materials | Repaired Hover Unit 964 | -8/Materials | Repaired Imp. Ion Engine 1160 | -8/Materials | Lost 4 parts (1p1n2w) 1409 | -8/Materials | Core integrity fell below 50% 1467 | -8/Materials | Build established: Scavenger-Mutant 1651 | -8/Materials | Discovered new exit (range 6) 2071 | -8/Materials | Build established: Mutant 2161 | -8/Materials | Destroyed 7 combat bots 2207 | -8/Materials | Discovered new exit (range 18) 2230 | -8/Materials | Identified exit to Factory 2230 | -8/Materials | Entered Factory 2230 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2613 | -7/Factory | Build established: Tank 2726 | -7/Factory | Fabricated Airjet? 2778 | -7/Factory | Garrison activated, responded to threat 2949 | -7/Factory | Discovered new exit (range 6) 2963 | -7/Factory | Entered Storage 3117 | -7/Storage | Lost 12 parts (1p4n2u5w) 3529 | -7/Storage | Build established: Skirmisher 3627 | -7/Storage | Core integrity fell below 50% 3763 | -7/Storage | First assault squad dispatched 3881 | -7/Storage | Lost 4 parts (1p2n1u) 4304 | -7/Storage | Core integrity fell below 20% 4343 | -7/Storage | Lost 7 parts (4n1u2w) 4428 | -7/Storage | Garrison activated, responded to threat 4535 | -7/Storage | Garrison activated, responded to threat 4675 | -7/Storage | Lost 4 parts (1n3u) 4804 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- dispatching reinforcements to local area. 04780_ K-01 Serf collects debris. 04782_ Acquired 31 matter. 04783_ Acquired 2 matter. 04784_ Acquired 43 matter. 04785_ K-01 Serf collects debris. 04787_ Acquired 7 matter. 04788_ Acquired 3 matter. 04789_ K-01 Serf collects debris. 04790_ Acquired 24 matter. 04792_ Acquired Wheel. 04793_ K-01 Serf collects debris. 04794_ Acquired 30 matter. 04795_ Acquired 5 matter. 04796_ K-01 Serf collects debris. 04797_ Acquired 4 matter. 04798_ Acquired 3 matter. 04799_ G-47 Trooper knocked back. 04800_ K-01 Serf collects debris. 04802_ G-47 Trooper destroyed. 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""" #?? | | ??????????????#####%#??? ! # """ #?? | | ??????#????#???#### #### # % #?? | | ??????# ######## # #### # #?? | | ??????? % #?#!# !=%+ ! # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 4 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Hacked Airjet | -8/Materials | Hacked Actuator Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcAmuletNullifier Manual? 0 Play Time 01:41:16 Cumulative 66.1 hours Start 2025.01.10 @ 11:53:56 End 2025.01.10 @ 14:42:33 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 22 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 714e5048-1930-4e59-b436-f3a4188130cf