Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.12 @ 05:43:34 Player: anung_un_rama Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (363) 1815 Value Destroyed (14398) 14398 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2012) 2012 TOTAL SCORE: 24485 Bonus ------- High Alert Combat Kills 1787 Follower Combat Kills 37 Met Data Miner 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Reinforced Fission Core System Restoration Module PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Compact Matter Pod Improved Targeting Computer Improved Target Analyzer Improved Kinecellerator Light Regenerative Plating High-powered Tractor Beam > --- WEAPON ----------- Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Improved Treads Improved Treads Armored Treads Medium Treads Armored Heavy Treads Improved Field Recycling Unit Tesla Rifle Heavy Beamcaster Coil Gun KE Penetrator KE Penetrator PL-3XN's Ring of Power [Rating: 133] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 3 | . . . 1 1 . . . . . . 1 . Utility 7 | . . 1 1 1 . . . . . 2 1 1 Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 177 | 7 8 16 12 23 4 2 . 8 30 17 32 18 Power 28 | 1 2 2 2 3 . . . 2 5 5 3 3 Engine 15 | 1 2 1 1 3 . . . 2 4 1 . . Core 9 | . . 1 1 . . . . . 1 4 2 . Reactor 4 | . . . . . . . . . . . 1 3 Propulsion 46 | 2 . 5 5 3 1 . . 3 10 . 10 7 Treads 28 | 2 . 5 5 3 1 . . 1 6 . 2 3 Leg 18 | . . . . . . . . 2 4 . 8 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 1 3 3 4 10 3 1 . 2 8 6 12 3 Device 29 | . 2 1 . 5 2 1 . 1 6 4 5 2 Storage 9 | 1 1 . 1 . . . . . . 1 4 1 Processor 3 | . . . . . . . . 1 1 . 1 . Hackware . | . . . . . . . . . . . . . Protection 15 | . . 2 3 5 1 . . . 1 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 47 | 3 3 6 1 7 . 1 . 1 7 6 7 5 Energy Gun 3 | 1 . . . . . . . . . . . 2 Energy Cannon 3 | . . . . 2 . . . . 1 . . . Ballistic Gun 20 | 2 2 5 1 3 . . . . 5 2 . . Ballistic Cannon 17 | . . . . 2 . 1 . 1 1 4 7 1 Launcher 4 | . 1 1 . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . . . . 1 . Parts Lost 83 | . 1 . 1 3 2 1 . 16 10 4 13 32 Power 10 | . 1 . . . . . . 3 2 . 1 3 Propulsion 28 | . . . . 1 1 . . 5 4 1 4 12 Utility 27 | . . . . 2 1 . . 4 2 2 7 9 Weapon 18 | . . . 1 . . 1 . 4 2 1 1 8 Highest Loss Streak 17 | . 1 . 1 1 1 1 . 8 4 1 4 17 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 2 10 14 14 14 13 12 12 8 12 13 12 10 Power 2 | . 1 4 3 2 2 2 2 1 1 2 3 2 Propulsion 4 | 1 2 4 5 4 3 4 4 2 3 4 4 4 Utility 2 | . 1 2 2 3 2 1 2 . 5 3 1 . Weapon 3 | . 3 3 3 4 5 4 4 3 1 3 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . 3 1 6 7 . . . . 9 1 2 7 Power 11 | . 1 . 2 2 . . . . 1 . 2 3 Propulsion 7 | . 2 1 3 . . . . . 1 . . . Utility 6 | . . . . . . . . . 5 . . 1 Weapon 12 | . . . 1 5 . . . . 2 1 . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 98 95 100 100 93 95 95 97 79 Engine 5 | . 14 9 2 7 7 7 7 6 7 4 . . Core 2 | . . 1 6 . . . . . 2 6 7 3 Treads 22 | . 28 21 26 30 29 30 30 24 8 22 10 . Leg 4 | . . . . . . . . 2 15 . 14 18 Device 13 | . 12 17 10 12 11 15 15 16 14 13 18 11 Storage 12 | . 14 11 16 11 13 15 15 15 9 7 11 9 Processor 2 | . . . . . . . . 1 6 5 7 7 Protection 5 | . . 4 8 11 7 7 7 3 1 7 3 3 Energy Cannon 1 | . . . . 3 . . . 5 9 . . . Ballistic Gun 10 | . 23 27 26 11 7 7 7 4 8 7 3 . Ballistic Cannon 9 | . . . . 7 15 15 15 12 7 14 17 13 Peak Build Rating 133 | 6 9 20 34 48 50 48 48 48 65 76 116 133 Average Rating 51 | 5 7 16 31 46 46 46 48 40 55 73 94 103 On Entrance 41 | . 6 9 20 34 47 46 48 48 41 60 70 116 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 13 33 43 49 66 66 60 60 60 76 100 102 100 Greatest Support 118 | 40 40 46 90 106 98 90 90 90 115 97 118 118 Greatest Overweight (x) 20 | . . 1 . . . . . 3 2 1 1 20 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 14 12 12 12 15 15 15 15 Average Carried 13 | 2 10 14 14 14 13 11 12 8 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 14 12 12 12 5 15 15 15 4 Class Distribution -------------------- 44% | Scavenger-Gunner 17% | Tank 16% | Gunner 9% | Scavenger-Tank 7% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 12225 | 203 423 641 1048 1146 781 157 . 899 1312 2492 2052 1071 Remotely 2547 | . . . . . . . . . . . 1617 930 Salvage Created 13197 | . 483 1037 1659 1399 446 250 . 709 1879 2919 1554 862 Parts 632 | . 26 73 97 85 21 7 . 14 94 129 55 31 Haulers Intercepted 22 | . 2 4 4 4 . . . . 3 3 2 . Recyclers Shooed 8 | . . . . . . . . . . 3 3 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . 23 12 . 12 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 252 | . 9 19 33 25 17 4 . 27 27 44 31 16 Guns 97 | . 4 14 29 7 6 1 . 3 10 14 8 1 Cannons 132 | . . . . 18 11 3 . 24 17 26 23 10 AOE 23 | . 5 5 4 . . . . . . 4 . 5 Classes Destroyed 21 | . 5 4 3 3 1 1 . 2 2 . . . Worker 22 | . 2 . . 1 . . . . 1 10 5 3 Builder 21 | . 1 3 2 2 . . . . 4 3 3 3 Tunneler 3 | . . . . 1 . . . . . 1 . 1 Hauler 22 | . 2 4 4 4 . . . . 3 3 2 . Recycler 13 | . . 1 . 2 . . . . 1 6 1 2 Mechanic 1 | . . . . 1 . . . . . . . . Operator 4 | . . 1 1 1 . . . . 1 . . . Drone 2 | . . . . . . . . 2 . . . . Watcher 24 | . 3 2 5 3 . . . . 3 5 3 . Swarmer 44 | . . 3 11 6 3 . . 8 1 7 5 . Saboteur 2 | . . . . . . . . 1 . 1 . . Grunt 95 | . 9 12 12 4 8 3 . 9 8 16 7 7 Brawler 7 | . . . 1 . . . . 1 . 2 3 . Duelist 9 | . . . 2 . 2 . . 4 . 1 . . Sentry 30 | . . 4 6 9 2 1 . 2 2 2 1 1 Specialist 5 | . . . . . . . . . 5 . . . Hunter 21 | . . . 1 3 . . . . 3 4 8 2 Programmer 31 | . . . . 3 1 . . . 5 10 7 5 Heavy 4 | . . . . . . . . . 3 . . 1 Behemoth 2 | . . . . . 1 . . . . 1 . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 12 | . 6 5 5 7 5 3 . 6 11 7 9 12 Combat Bots Only 7 | . 3 4 4 4 5 3 . 6 6 7 5 7 Max Kills in Single Turn 5 | . 3 3 2 2 1 1 . 1 2 5 3 3 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . 2 2 2 . . . . . . 2 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Hostile Shots Fired 1723 | . 45 57 129 179 109 14 . 177 188 196 291 338 Missed 525 | . 15 17 35 65 34 3 . 49 59 55 101 92 Hits 1198 | . 30 40 94 114 75 11 . 128 129 141 190 246 Melee 19 | . . . 1 . 2 . . 5 . 7 4 . Projectile 1179 | . 30 40 93 114 73 11 . 123 129 134 186 246 AOE 5 | . . . . . . . . . 2 1 2 . Critical Strikes 55 | . . 2 3 2 1 1 . 6 7 8 11 14 Part Disruptions 7 | . . . 1 . . . . . 5 . 1 . Damage Taken 18013 | . 410 395 1000 1028 1007 99 . 1919 2060 2399 2890 4806 Core 2626 | . 152 49 79 100 98 18 . 248 244 159 156 1323 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 95 | . . . . 95 . . . . . . . . Ignored by Resistances 4951 | . 124 118 290 313 286 33 . 546 574 665 820 1182 Regen/Repaired (Parts) 120 | . . . . . . . . . . . . 120 Core Remaining (%) 73 | 100 39 87 85 . . . . 33 71 84 86 . Volleys Fired 642 | 1 43 59 82 68 40 10 . 65 74 87 80 33 Largest 4 | 2 2 3 3 3 3 3 . 3 4 4 4 4 Hottest 268 | 40 50 76 81 188 108 108 . 208 268 168 204 267 Shots Fired 2045 | 2 84 143 238 203 120 30 . 172 281 349 313 110 Gun 1007 | 2 80 137 233 115 40 10 . 37 156 110 67 20 Cannon 1019 | . . . . 88 80 20 . 135 125 239 246 86 Launcher 19 | . 4 6 5 . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 1910 | 2 80 137 233 170 120 30 . 150 240 349 313 86 Thermal 116 | . . . . 33 . . . 22 41 . . 20 Explosive 19 | . 4 6 5 . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 52 | . 11 38 52 24 19 14 . 16 21 34 27 14 Robot Miss Streak 11 | . 3 2 3 5 11 3 . 5 2 3 4 5 Penetration Max 1 | . . . 1 1 . . . . 1 1 1 . Secondary Targets 8 | . . . 7 . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . Shots Hit Robots 1409 | . 62 107 181 137 83 22 . 128 197 221 202 69 Core Hits 752 | . 27 46 78 116 74 19 . 74 78 122 75 43 Critical Kills 13 | . . . . . . . . 1 4 7 1 . Critical Parts Destroyed 16 | . . . 3 . . . . 1 6 1 5 . Critical Strikes 80 | . . . 3 8 5 1 . 8 12 19 21 3 Destroy 29 | . . . 3 . . . . 2 10 8 6 . Blast 51 | . . . . 8 5 1 . 6 2 11 15 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 42043 | . 1237 1942 2958 3463 2367 584 . 3506 5342 8875 8119 3650 Guns 16223 | . 754 1503 2631 1905 873 210 . 851 2618 2587 1900 391 Cannons 21397 | . . . . 1558 1494 374 . 2655 2320 4537 6219 2240 Explosions 4423 | . 483 439 327 . . . . . 404 1751 . 1019 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 35424 | . 754 1503 2631 2919 2367 584 . 3019 4164 7124 8119 2240 Thermal 2964 | . 278 . 11 544 . . . 487 774 479 . 391 Explosive 3352 | . 205 439 280 . . . . . 404 1005 . 1019 Electromagnetic 303 | . . . 36 . . . . . . 267 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . 1 . 2 2 . . . 4 2 12 5 Average Corruption 3 | . . 1 . 1 1 . . . 1 1 8 4 Corruption Purged 10 | . . . . . 2 . . . 5 3 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 72 | . . 1 . 12 8 . . . 6 5 37 3 Message Errors 19 | . . . . 3 3 . . . 1 1 10 1 Matter Fused 22 | . . . . 3 2 . . . 1 3 12 1 Heat Flow Errors 8 | . . . . 4 2 . . . 1 . 1 . Energy Discharges 5 | . . . . . . . . . 1 . 4 . Parts Fused 2 | . . . . 1 . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . 1 . 5 1 Data Loss (major) 2 | . . . . . 1 . . . . . 1 . Misfires 2 | . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . 1 . . . Weapon Failures 4 | . . 1 . 1 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 975 | . 129 . . . 76 . . 31 81 326 231 101 Projectiles 575 | . . . . . 76 . . 31 41 125 231 71 Explosions 400 | . 129 . . . . . . . 40 201 . 30 Melee . | . . . . . . . . . . . . . Knockbacks 140 | . . . . 7 15 5 . 21 11 31 39 11 Impact . | . . . . . . . . . . . . . Kinetic 129 | . . . . 7 12 5 . 20 10 28 37 10 Secondary 11 | . . . . . 3 . . 1 1 3 2 1 Self-Inflicted Damage 276 | . 119 . 28 . . . . . 63 66 . . Shots 7 | . 2 . 1 . . . . . 2 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1126 | . 24 31 116 369 496 48 . 333 540 416 394 1126 Average Temperature 95 | . 6 7 29 68 144 11 . 88 77 66 88 329 Received Heat Transfer 3589 | . 204 219 459 195 276 72 . 733 216 680 81 454 Effects 56 | . . . . 4 3 . . . 3 1 5 40 Shutdowns 18 | . . . . 1 2 . . . . 1 2 12 Energy Bleed 7 | . . . . . . . . . 1 . 1 5 Interference 11 | . . . . 3 . . . . 1 . 1 6 Matter Decay 6 | . . . . . 1 . . . 1 . 1 3 Short Circuit 7 | . . . . . . . . . . . . 7 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . 3 . . . 1 3 . . . Heat Transferred 4578 | . 200 . 50 1050 . . . 950 1336 400 . 592 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Maximum Alert Level 4 | . . 1 2 1 . . . . 2 4 3 1 Low Security (%) 51 | 100 100 97 51 77 . . . . 77 7 . 3 Level 1 22 | . . 2 45 22 . . . . 22 9 11 96 Level 2 8 | . . . 3 . . . . . . 24 33 . Level 3 12 | . . . . . . . . . . 31 54 . Level 4 4 | . . . . . . . . . . 27 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1281 | . 181 208 420 311 . . . . 397 1281 943 383 Initial 532 | . . 20 33 81 . . . . 150 149 532 375 Average 307 | . 58 57 170 132 . . . . 126 757 657 310 Influence Increases 9078 | . 345 656 1014 947 470 95 . 572 1179 2062 1205 533 Destroy 0b10 Robot/C 5060 | . 180 380 660 500 340 80 . 500 600 880 620 320 Destroy 0b10 Robot/NC 570 | . 40 55 60 75 . 5 . 10 70 140 70 45 Destroy Leader 1192 | . 40 112 178 184 40 10 . 30 214 184 140 60 Allied During Kill 5 | . . . . . . . . 2 3 . . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . Successful Hack 82 | . 7 13 13 17 . . . . 8 24 . . Disable Machine 639 | . 63 27 45 54 . . . . 45 360 36 9 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . Destroy Structure 815 | . 15 29 43 27 . . . . 59 384 174 84 Advance Influence 150 | . . . . . . . . . 150 . . . Partial Spotted 30 | . . . 15 15 . . . . . . . . Lose Combat Pursuer 375 | . . 30 . 75 90 . . 30 30 90 15 15 Influence Decreases 8890 | . 287 621 897 1124 503 95 . 570 827 1155 1639 1172 Entered New Map 1631 | . . 38 60 129 16 . . . 2 205 729 452 Time Decay 6119 | . 277 433 677 965 477 85 . 430 685 910 780 400 Lost Part 800 | . 10 . 10 30 10 10 . 140 100 40 130 320 Lost Ally 40 | . . . . . . . . . 40 . . . Purge Threat 300 | . . 150 150 . . . . . . . . . Squads Dispatched 71 | . 1 4 5 10 . . . 1 16 14 10 10 Investigation 13 | . 1 2 1 2 . . . . 1 1 1 4 Extermination 16 | . . . . 4 . . . . 3 3 3 3 Reinforcement 21 | . . 2 2 1 . . . . 8 2 3 3 Assault 7 | . . . . . . . . 1 . 4 2 . Garrison 14 | . . . 2 3 . . . . 4 4 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 2 2 Construction Impeded 4 | . . . 1 . . . . . 1 . 1 1 Haulers Reinforced 3 | . . . . 1 . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 12 | . . . 2 . . . . . 2 4 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 344 | . 13 23 44 33 23 4 . 29 42 66 43 24 Peak Tracking Total 8 | . 3 4 4 4 7 3 . 7 7 7 6 8 Tactical Retreats 15 | . . 2 . 2 2 . . 1 2 4 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 13 | . 1 3 1 2 . . . . . 1 2 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 73 | . 7 3 5 6 1 . . . 5 40 5 1 Max in Single Turn 10 | . 7 2 2 1 1 . . . 3 10 1 1 Garrison Access 3 | . . . 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 50 | . 5 4 8 11 . . 4 . 6 3 4 5 Terminals 25 | . 4 3 5 5 . . . . 3 3 . 2 Fabricators 6 | . . . . 3 . . . . 2 . 1 . Repair Stations 3 | . . . 1 1 . . . . . . 1 . Recycling Units 8 | . 1 1 1 . . . . . 1 . 2 2 Scanalyzers 2 | . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . 1 1 . . . . . . . . Total Hacks 141 | . 15 16 21 20 . . 28 . 15 5 7 14 Successful 98 | . 7 12 17 11 . . 28 . 9 4 5 5 Failed 43 | . 8 4 4 9 . . . . 6 1 2 9 Catastrophic 2 | . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 66 | . 12 14 15 8 . . . . 8 5 . 4 Fabricators 13 | . . . . 6 . . . . 5 . 2 . Repair Stations 4 | . . . 2 1 . . . . . . 1 . Recycling Units 20 | . 3 2 3 . . . . . 2 . 4 6 Scanalyzers 8 | . . . . 4 . . . . . . . 4 Garrison Access 2 | . . . 1 1 . . . . . . . . Terminal Hacks 72 | . 5 10 13 6 . . 28 . 4 4 . 2 Record 17 | . . . 1 2 . . 11 . 1 . . 2 Part Schematic 10 | . . . . . . . 10 . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open DSF 2 | . . . . 1 . . . . . 1 . . Repair Station Index 1 | . . 1 . . . . . . . . . . Alert Level 7 | . 1 1 3 1 . . . . . 1 . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 10 | . 2 2 2 1 . . . . 2 1 . . Disarm Traps 1 | . . . . 1 . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 4 | . . 1 2 . . . . . . 1 . . Patrol Status 1 | . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Reinforcement Status 3 | . . 1 1 . . . . . 1 . . . Assault Status 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . 2 . . . . 3 . 2 . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . 2 . 1 . Build 3 | . . . . 1 . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 2 2 3 . . . . . 2 . 3 1 Process 1 | . . . 1 . . . . . . . . . Report Inventory 6 | . 1 1 1 . . . . . 1 . 1 1 Retrieve Matter 2 | . . . 1 . . . . . . . 1 . Retrieve Components 4 | . 1 1 . . . . . . 1 . 1 . Scanalyzer 4 | . . . . 2 . . . . . . . 2 Insert Component 2 | . . . . 1 . . . . . . . 1 Analyze 2 | . . . . 1 . . . . . . . 1 Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 3 3 6 5 . . . . 5 2 2 5 Full Trace Events 8 | . 1 . . 2 . . . . 1 . 1 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . Robots Built 3 | . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . Parts Built 2 | . . . . 1 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 286 | . . . . 134 . . . . . . 152 . Total Part Build Rating 9 | . . . . 4 . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 216 | . . . 216 . . . . . . . . . Retrieved Matter 254 | . . . 254 . . . . . . . . . Retrieved Components 23 | . 8 3 . . . . . . 3 . 9 . Parts Scanalyzed 2 | . . . . 1 . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . 4 . 5 . Machine Destruction 1 | . . . . . . . . . . . 1 . Programmers 8 | . . . . . . . . . 4 . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 4 | . . . . . . . . 1 3 . . . Largest Group 3 | . . . . . . . . 1 3 . . . Highest-Rated Group 96 | . . . . . . . . 96 96 . . . Highest-Rated Ally 96 | . . . . . . . . 96 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . 12 16 . . . Total Damage 929 | . . . . . . . . 406 523 . . . Kills 4 | . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Active Infowar (turns) 4465 | . 805 1174 1418 991 . . . . . . . 77 Sensors 57 | . 57 . . . . . . . . . . . Terrain 77 | . . . . . . . . . . . . 77 Structural 4331 | . 748 1174 1418 991 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 15983 | 98 866 1174 1418 1955 1908 1244 173 1264 1672 1839 1561 811 Spaces Moved 8180 | 52 439 558 647 1036 1112 766 110 623 863 656 799 519 Core 104 | 3 . . . . . . . . . . . 101 Treads 6544 | 49 439 558 647 1036 1112 766 110 612 281 656 262 16 Legs 1532 | . . . . . . . . 11 582 . 537 402 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 158 158 158 158 125 167 114 50 Average Speed 159 | 153 160 162 160 156 158 158 158 164 150 219 146 123 Slowest Speed 1050 | 160 160 240 160 158 158 158 158 330 330 250 247 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 69 50 65 23 96 86 75 76 21 20 24 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 2 2 . 2 . . . . Spaces Dug 15 | . . . 8 . . . . . 7 . . . Terrain Destroyed 601 | . 16 32 54 25 32 10 . 26 65 202 82 57 Melee . | . . . . . . . . . . . . . Projectile 311 | . . . . 25 32 10 . 26 30 86 82 20 AOE 290 | . 16 32 54 . . . . . 35 116 . 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 9662 | 65 518 706 857 1218 1172 777 109 720 1071 843 988 618 Wait 348 | 2 4 46 72 44 14 . . 10 36 63 36 21 Move 8168 | 51 438 557 646 1035 1111 765 109 622 862 655 798 519 Hop . | . . . . . . . . . . . . . Pick Up 134 | 4 14 10 17 21 1 . . 4 35 6 13 9 Fast Attach 29 | 6 1 1 . . . . . 4 4 . 9 4 Attach 67 | . 1 3 4 6 3 1 . 12 9 5 10 13 Detach 2 | . . 1 . . . . . . . . . 1 Swap 135 | 1 11 14 15 20 3 1 . 3 23 16 22 6 Drop 137 | . 6 15 21 24 . . . . 28 11 20 12 Fire 642 | 1 43 59 82 68 40 10 . 65 74 87 80 33 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Ext) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 583 | -10/Materials | Core integrity fell below 50% 810 | -10/Materials | Discovered new exit (range 10) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1072 | -9/Materials | Discovered new exit (range 7) 1332 | -9/Materials | Build established: Tank 1485 | -9/Materials | Discovered new exit (range 9) 1554 | -9/Materials | Discovered new exit (range 6) 1738 | -9/Materials | Build established: Scavenger-Skirmisher 1828 | -9/Materials | Discovered new exit (range 10) 2139 | -9/Materials | Entered another Materials area 2139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -8/Materials | Build established: Tank 3346 | -8/Materials | Garrison activated, responded to threat 3519 | -8/Materials | Discovered new exit (range 11) 3557 | -8/Materials | Entered Factory 3557 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3926 | -7/Factory | Discovered new exit (range 12) 4154 | -7/Factory | Garrison activated, responded to threat 4206 | -7/Factory | Build established: Scavenger-Gunner 4252 | -7/Factory | Discovered new exit (range 12) 4852 | -7/Factory | Build established: Tank 4897 | -7/Factory | Fabricated Imp. Spread Laser? 5512 | -7/Factory | Entered Lower Caves 5615 | -7/Lower Caves | Build established: Gunner 5948 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6127 | -7/Lower Caves | Discovered new exit (range 14) 6377 | -7/Lower Caves | Spotted B-75 Beast 6396 | -7/Lower Caves | Destroyed B-75 Beast 6554 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6860 | -7/Lower Caves | Build established: Scavenger-Gunner 7420 | -7/Lower Caves | Entered another Lower Caves area 7427 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7432 | -7/Lower Caves | Discovered new exit (range 7) 7656 | -7/Lower Caves | Encountered a Warlord checkpoint 7901 | -7/Lower Caves | Learned location of Zion (-6) 8023 | -7/Lower Caves | Discovered new exit (range 5) 8664 | -7/Lower Caves | Entered Data Miner 8664 | -7/Data Miner | Discovered new exit (range 6) 8701 | -7/Data Miner | Met Data Miner 8751 | -7/Data Miner | Learned location of Section 7 (-3) 8751 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8788 | -7/Data Miner | Received God Mode back door access code from Data Miner 8837 | -7/Data Miner | Entered Proximity Caves 8845 | -6/Proximity Caves | Spotter reported a threat 8883 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9240 | -6/Proximity Caves | Build established: Scavenger-Tank 9408 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 9545 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9655 | -6/Proximity Caves | Core integrity fell below 50% 9699 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 9965 | -6/Proximity Caves | Build established: Gunner 10063 | -6/Proximity Caves | Discovered new exit (range 4) 10065 | -6/Proximity Caves | Escorted by Enhanced Grunt 10101 | -6/Proximity Caves | Entered Factory 10101 | -6/Factory | Accompanied by 1 ally 10101 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10102 | -6/Factory | Identified exit to Extension 10268 | -6/Factory | Fabricated L-41 Fighter? 10293 | -6/Factory | Lost 3 parts (1p2n) 10474 | -6/Factory | Found Hvy. Insulated Plating 10830 | -6/Factory | Discovered new exit (range 6) 10981 | -6/Factory | Cargo convoy interrupted 10986 | -6/Factory | Discovered new exit (range 14) 11039 | -6/Factory | Lost 4 parts (1p1u2w) 11084 | -6/Factory | Found PL-3XN's Ring of Power 11087 | -6/Factory | Found Prototype Device 11355 | -6/Factory | Build established: Scavenger-Gunner 11362 | -6/Factory | Garrison activated, responded to threat 11474 | -6/Factory | Lost 3 parts (2n1u) 11741 | -6/Factory | Garrison activated, responded to threat 11773 | -6/Factory | Entered another Factory area 11773 | -5/Factory | Evolved 2 slots: Utility x2 12109 | -5/Factory | Build established: Scavenger-Tank 12256 | -5/Factory | Garrison activated, responded to threat 12373 | -5/Factory | First assault squad dispatched 12470 | -5/Factory | Spotted B-75 Beast 12527 | -5/Factory | Destroyed B-75 Beast 12741 | -5/Factory | Build established: Scavenger-Gunner 13005 | -5/Factory | Destroyed 7 combat bots 13227 | -5/Factory | Discovered new exit (range 16) 13528 | -5/Factory | Garrison activated, responded to threat 13528 | -5/Factory | Discovered new exit (range 15) 13612 | -5/Factory | Entered another Factory area 13612 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13887 | -4/Factory | Discovered new exit (range 15) 14232 | -4/Factory | Garrison activated, responded to threat 14278 | -4/Factory | Lost 4 parts (2n2u) 14351 | -4/Factory | Incoming assault squad redirected 14422 | -4/Factory | System corruption reached 10% 14452 | -4/Factory | Lost 4 parts (1n3u) 14859 | -4/Factory | Fabricated Lgt. Regenerative Plating? 14862 | -4/Factory | First assault squad dispatched 14884 | -4/Factory | Incoming assault squad redirected 15157 | -4/Factory | Discovered new exit (range 13) 15173 | -4/Factory | Entered Research 15173 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15379 | -3/Research | Allied Derelicts emerged from ambush trap array 15386 | -3/Research | Incoming investigation squad redirected 15428 | -3/Research | Lost 3 allies 15539 | -3/Research | Incoming investigation squad redirected 15820 | -3/Research | Core integrity fell below 50% 15844 | -3/Research | Destroyed 7 combat bots 15874 | -3/Research | Lost 17 parts (3p4n5u5w) 15934 | -3/Research | Core integrity fell below 20% 15969 | -3/Research | Lost 10 parts (6n2u2w) 15984 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Acquired 39 matter. Penetrated by Slug. Slug penetrates Wall. Imp. Treads destroyed. Penetrated by Slug. Slug penetrates Wall. Lrg. Storage Unit destroyed. Penetrated by Slug. Slug penetrates Wall. Imp. Field Recycling Unit destroyed. Slug penetrates Wall. Penetrated by Slug. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2V. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Penetrated by Slug. Slug penetrates Wall. [Achievement: 20k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ????????????????????# ##############? | | ????????????????????# #? ? | | ?????????######?????# # # | | ?????????# #?????# # # | | ?????????# #?????# / # | | ?????????# #?????# # # | | ?????????# ####### # # | | ?????????# + #?############? | | ?????????# # ######+#######?????????? | | ?????????# # # #????????#? | | ?????????# #h+ #?????????? | | ?????????# #h#""" ! """ ?????????#? | | ?????????###### #""" """????????????? | | ??????????????# #""" """????????????? | | ??????????????# #"S ????????????? | | ??????????????# #"" ????????????? | | ??????????????# #"" ! ""?????????????? | | ??????????????# #??? ? "??????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ### #??????????????? | | ??????????????#@% H #??????????????? | | ??????????????##### ! #??????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 53 Energy Capacity 790 Matter Stores 450 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 8 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 9 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. Spread Laser | x1 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club GoHome() It Was An Accident, I Swear My Command Is Your Wish Party Time Punisher Safety First The Oracle Treasure Hunter Use The Force Challenges ------------ None Game ------ Seed MappingProtonExtractor Manual? 0 Play Time 03:32:48 Cumulative 15.6 hours Start 2025.07.11 @ 19:45:14 End 2025.07.12 @ 05:43:34 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 83% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2388acae-85cb-4e13-9027-c910df7f2247