Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 12:01:15 Player: Afro Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1079) 1079 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2864 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 303/450 Energy 99/265 System Corruption 0% Temperature Critical (577) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod Visual Processing Unit Reactive Plating > --- WEAPON (4) ------- Pulse Rifle Katana Katana > --- INVENTORY (15) --- Large Storage Unit Trap Scanner Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating System Shield Pulse Rifle Particle Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Visual Processing Unit Reactive Plating > --- WEAPON ----------- Particle Gun Pulse Rifle Pulse Rifle Particle Cannon > --- INVENTORY -------- Titanium Leg Large Storage Unit Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating System Shield Katana Katana [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Large Matter Pod Device Tractor Beam Storage Large Matter Pod Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 40 | 7 11 17 5 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 20 | 3 6 9 2 Energy Gun 11 | . 4 5 2 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 3 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 3 1 Power 2 | . 1 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 5 | 3 4 5 7 Power . | . . . . Propulsion 1 | 2 1 1 . Utility 1 | . . . 4 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 9 | . 2 2 5 Power 1 | . . 1 . Propulsion 2 | . 2 . . Utility 6 | . . 1 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 91 96 97 Engine 9 | . 9 8 9 Leg 21 | . 22 21 16 Wheel 1 | . 5 . . Device 3 | . . 5 . Storage 15 | . 14 15 18 Processor 5 | . 13 2 9 Protection 7 | . . 9 9 Energy Gun 20 | . 12 21 25 Energy Cannon 4 | . . 5 8 Ballistic Gun 1 | . 8 . . Slashing Weapon 3 | . . 5 . Peak Build Rating 27 | 6 7 22 27 Average Rating 16 | 4 6 20 25 On Entrance 8 | . 6 7 21 Avg Prop Armor Cover (%) 6 | . . 7 5 Naked Turns . | . . . . Heaviest Build 56 | 8 11 48 56 Greatest Support 34 | 20 20 34 34 Greatest Overweight (x) 16 | . . 4 16 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 8 | 5 5 8 15 Most Carried 9 | 5 5 7 9 Average Carried 5 | 3 4 5 7 Final Capacity 15 | 5 5 15 15 Final Carried 8 | 5 5 7 8 Class Distribution -------------------- 58% | Mutant 41% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 735 | 341 194 200 . Remotely 135 | . . 135 . Salvage Created 1403 | 64 389 763 187 Parts 67 | 3 21 35 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | 1 8 14 4 Melee 2 | . . 2 . Guns 20 | 1 7 9 3 Cannons 2 | . . 2 . Classes Destroyed 10 | 2 1 6 1 Worker 3 | 1 . 2 . Builder 1 | . . 1 . Recycler 2 | . . 2 . Operator 1 | . 1 . . Watcher 3 | . . 3 . Swarmer 4 | . . 4 . Grunt 16 | 1 8 4 3 Brawler 1 | . . 1 . Sentry 5 | . . 5 . Hunter 1 | . . . 1 Best Kill Streak 4 | 1 3 4 3 Combat Bots Only 4 | 1 3 4 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 177 | 7 45 99 26 Missed 45 | 3 16 17 9 Hits 132 | 4 29 82 17 Projectile 132 | 4 29 82 17 Damage Taken 2164 | 42 353 995 774 Core 847 | . 89 205 553 Absorbed by Shields . | . . . . Ignored by Resistances 12 | . . . 12 Core Remaining (%) 70 | 100 64 48 . Volleys Fired 101 | 9 32 41 19 Largest 4 | 2 2 3 4 Hottest 259 | 40 80 194 259 Shots Fired 217 | 18 64 94 41 Gun 187 | 18 64 77 28 Cannon 30 | . . 17 13 Launcher . | . . . . Special . | . . . . Kinetic 37 | 18 19 . . Thermal 153 | . 18 94 41 Explosive . | . . . . Electromagnetic 27 | . 27 . . Robot Hit Streak 10 | 4 10 8 7 Robot Miss Streak 4 | 4 3 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 138 | 11 46 60 21 Core Hits 53 | 4 18 25 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 7 | 1 1 4 1 Burn 3 | . . 2 1 Destroy 1 | 1 . . . Corrupt 1 | . 1 . . Sever 2 | . . 2 . Melee Attacks 8 | . 2 6 . Impact . | . . . . Slashing 6 | . . 6 . Piercing . | . . . . Sneak Attacks 3 | . 2 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2306 | 116 539 1268 383 Guns 1791 | 116 539 895 241 Cannons 286 | . . 144 142 Explosions . | . . . . Melee 229 | . . 229 . Ramming . | . . . . Kinetic 243 | 116 127 . . Thermal 1547 | . 125 1039 383 Explosive . | . . . . Electromagnetic 287 | . 287 . . Impact . | . . . . Slashing 229 | . . 229 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions . | . . . . Melee 30 | . . 30 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 759 | 6 138 613 759 Average Temperature 197 | 6 63 167 428 Received Heat Transfer 711 | 24 195 366 126 Effects 46 | . . 11 35 Shutdowns 9 | . . 2 7 Energy Bleed 5 | . . 2 3 Interference 15 | . . 5 10 Matter Decay 1 | . . . 1 Short Circuit 5 | . . . 5 Damage (minor) 3 | . . 1 2 Damage (major) 1 | . . . 1 Damage (core) 7 | . . 1 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 9 | . . 6 3 Heat Transferred 3531 | . 275 2368 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 89 | 20 89 80 82 Initial 33 | . 6 33 27 Average 29 | 2 22 34 32 Influence Increases 809 | 25 210 442 132 Destroy 0b10 Robot/C 540 | 20 160 280 80 Destroy 0b10 Robot/NC 50 | 5 5 40 . Destroy Leader 146 | . 40 86 20 Successful Hack 9 | . 5 4 . Disable Machine 45 | . . 30 15 Destroy Structure 4 | . . 2 2 Partial Spotted 15 | . . . 15 Influence Decreases 757 | 15 141 455 146 Entered New Map 89 | . 4 46 39 Time Decay 618 | 15 127 379 97 Lost Part 50 | . 10 30 10 Squads Dispatched 6 | . 2 2 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | 1 10 31 7 Peak Tracking Total 5 | 1 4 5 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 8 5 . Successful 12 | . 7 5 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 6 | . 2 4 . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 2 | . 2 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 187 | . . . 187 Optics 187 | . . . 187 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1791 | 129 364 1096 202 Spaces Moved 949 | 86 205 595 63 Core 28 | 25 . 2 1 Treads . | . . . . Legs 863 | 61 155 585 62 Wheels 58 | . 50 8 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 200 Average Speed 141 | 99 110 149 223 Slowest Speed 850 | 120 120 250 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 31 45 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1209 | 113 280 714 102 Wait 39 | 1 12 23 3 Move 946 | 85 204 594 63 Hop . | . . . . Pick Up 39 | 11 7 16 5 Fast Attach 13 | . 5 7 1 Attach 22 | 6 3 9 4 Detach 1 | . 1 . . Swap 11 | 1 5 2 3 Drop 29 | . 9 16 4 Fire 101 | 9 32 41 19 Melee 8 | . 2 6 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 130 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 3) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1366 | -9/Materials | Build established: Tank 1454 | -9/Materials | Core integrity fell below 50% 1586 | -9/Materials | Discovered new exit (range 3) 1590 | -9/Materials | Entered another Materials area 1590 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1778 | -8/Materials | Core integrity fell below 50% 1787 | -8/Materials | Garrison activated, responded to threat 1790 | -8/Materials | Core integrity fell below 20% 1793 | -8/Materials | Core melted Last Messages --------------- Visual Processing Unit temporarily disabled. Pulse Rifle temporarily disabled. Overheating: Core damaged (-66). Power failure, Rnf. Ion Engine shutdown. Overheating: Energy bleed (-53). U-05 Engineer builds a Door. W-25 Informer sends out distress signal. Overheating: Core damaged (-104). R-06 Scavenger collects Carbon-fiber Leg. Titanium Leg broken. Overheating: Short circuit. Particle Gun destroyed. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Overheating: System interference. Particle Cannon temporarily disabled. Power failure, Rnf. Ion Engine shutdown. Overheating: Energy bleed (-26). R-06 Scavenger collects Carbon-fiber Leg. Overheating: Core damaged (-104). 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