Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.05 @ 11:33:31 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (288) 1440 Value Destroyed (12745) 12745 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4722) 4722 TOTAL SCORE: 25327 Bonus ------- High Alert Combat Kills 1598 Follower Combat Kills 550 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -26 Cogmind --------- Core Integrity 889/1300 Matter 300/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Experimental Optical Array Matter Filter Graphene Brace Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Reinforced Deuterium Engine Micro Fission Core Light Antimatter Reactor Light Particle Reactor Target Analyzer Core Analyzer Armor Integrity Analyzer Transmission Jammer ECM Suite Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Mass Driver Hardcell Cannon Rocket Array Plasma Sword Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Weight Redist. System Experimental Optical Array Layered Medium Armor Plating Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator Hardcell Cannon Plasma Sword > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Micro Fission Core Light Particle Reactor Micro Antimatter Reactor Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Target Analyzer Core Analyzer Armor Integrity Analyzer Matter Filter Particle Charger Kinecellerator Improved Weapon Cycler Transmission Jammer Improved Light Armor Plating Enhanced Quantum Rifle Enhanced Quantum Rifle Coil Gun KE Penetrator Heavy Mass Driver Hardcell Cannon Rocket Array [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Slots Evolved 14 | . . 2 2 . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 1 . . . . . 2 . . 1 1 Utility 6 | . . 1 1 . . . 2 . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 260 | . 13 25 35 19 8 22 63 12 5 2 39 4 13 Power 31 | . 2 3 3 3 . 4 4 2 . 1 8 . 1 Engine 10 | . 1 2 1 1 . . 1 2 . . 2 . . Core 19 | . 1 1 2 2 . 4 3 . . 1 5 . . Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 97 | . 4 11 22 6 6 4 16 5 2 . 15 3 3 Treads 17 | . . . . . 5 4 8 . . . . . . Leg 49 | . 2 . 16 6 1 . 5 . 1 . 13 3 2 Wheel 31 | . 2 11 6 . . . 3 5 1 . 2 . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 59 | . 3 3 5 4 . 4 21 2 3 1 7 . 6 Device 31 | . . 1 3 2 . 2 12 1 . . 5 . 5 Storage 5 | . 2 1 1 . . . 1 . . . . . . Processor 8 | . 1 1 1 . . . 3 1 . . 1 . . Hackware 3 | . . . . . . . . . 3 . . . . Protection 12 | . . . . 2 . 2 5 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 73 | . 4 8 5 6 2 10 22 3 . . 9 1 3 Energy Gun 23 | . . 3 1 1 2 4 11 . . . 1 . . Energy Cannon 2 | . . . . 1 . 1 . . . . . . . Ballistic Gun 27 | . 4 4 4 1 . 2 3 1 . . 6 . 2 Ballistic Cannon 10 | . . . . 1 . 1 4 2 . . . 1 1 Launcher 2 | . . . . . . 1 . . . . 1 . . Special Weapon 2 | . . . . 1 . . 1 . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 1 3 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 8 . . . . . . Parts Lost 72 | . 1 8 6 7 . 4 16 2 . 1 9 . 18 Power 8 | . 1 1 1 1 . . 1 . . . 1 . 2 Propulsion 32 | . . 5 4 4 . 1 5 . . 1 4 . 8 Utility 16 | . . 1 . . . 2 4 1 . . 4 . 4 Weapon 16 | . . 1 1 2 . 1 6 1 . . . . 4 Highest Loss Streak 8 | . 1 2 3 3 . 3 8 2 . 1 2 . 8 To Critical Strikes 3 | . . 1 . . . 1 1 . . . . . . Average Slot Usage (%) 96 | . 98 95 98 98 99 99 93 97 94 93 95 98 81 Engine 2 | . 5 6 3 2 . . . 3 6 5 3 . . Core 6 | . 8 4 5 6 9 9 6 3 . 3 5 10 5 Treads 9 | . . . . . 21 36 25 . . . . . . Leg 14 | . 13 . 27 34 14 . . 12 4 5 25 35 19 Wheel 7 | . 14 30 6 . . . 1 16 29 26 5 . . Device 11 | . . . 18 9 9 8 20 18 2 . 8 10 18 Storage 8 | . 16 11 9 9 9 9 5 7 6 5 5 5 4 Processor 10 | . 10 20 9 9 9 9 10 18 14 11 6 5 4 Hackware 2 | . . . . . . . . . 16 17 11 10 6 Protection 4 | . . . . 8 9 9 5 . . 3 4 5 2 Energy Gun 3 | . . 4 . 2 12 9 7 3 . . . . . Ballistic Gun 8 | . 27 15 16 5 . 3 1 3 . . 5 5 5 Ballistic Cannon 2 | . . . . 6 . 1 2 6 13 11 . 4 4 Naked Turns 40 | . . . . . . . 40 . . . . . . Heaviest Build 139 | 12 89 92 98 98 96 117 120 106 104 112 128 139 139 Greatest Support 140 | 20 26 42 68 68 80 80 104 52 64 64 91 131 140 Greatest Overweight (x) 32 | . 5 3 9 2 4 1 32 4 2 2 5 1 5 Average Overweight (x) 1 | . 2 2 2 1 1 1 1 2 1 1 1 1 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 17 25 25 25 25 25 21 25 25 25 25 25 25 Most Carried 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 15 24 24 24 24 24 20 23 24 25 23 25 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 21 25 25 25 25 25 25 25 25 25 25 25 16 Class Distribution -------------------- 43% | Mutant 38% | Scavenger-Mutant 7% | Skirmisher 5% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Matter Collected 7766 | 200 581 755 896 702 80 424 1334 539 82 96 1237 150 690 Remotely . | . . . . . . . . . . . . . . Salvage Created 11470 | . 697 1742 1604 1084 161 731 2517 675 48 29 1247 86 849 Parts 641 | . 52 98 104 54 21 40 139 38 6 4 47 . 38 Haulers Intercepted 15 | . 2 6 . . 1 . 2 3 . . . 1 . Recyclers Shooed 7 | . . . 1 . . . 5 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Combat Hostiles Destroyed 216 | . 12 24 34 26 . 23 37 11 . 2 33 . 14 Melee 11 | . . . . . . . 8 . . . 3 . . Guns 150 | . 12 24 34 8 . 20 16 5 . . 26 . 5 Cannons 48 | . . . . 18 . 2 8 6 . 2 3 . 9 AOE 4 | . . . . . . 1 2 . . . 1 . . Classes Destroyed 20 | . 6 4 1 2 . 1 5 . . . 1 . . Worker 23 | . 5 2 3 . 6 . 1 3 . . . . 3 Builder 16 | . 3 3 . . 2 . 3 3 . . . . 2 Tunneler 2 | . . . 1 . . . 1 . . . . . . Hauler 15 | . 2 6 . . 1 . 2 3 . . . 1 . Recycler 7 | . . 3 . . . . 3 1 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 4 | . . 2 . . . . . 1 1 . . . . Watcher 15 | . 2 5 4 . . . 1 1 1 . . . 1 Swarmer 39 | . 3 7 11 . . 8 . 3 . 2 3 . 2 Cutter 2 | . . . . 2 . . . . . . . . . Grunt 81 | . 9 10 12 14 . 7 11 2 . . 9 . 7 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 4 | . . 1 . . . . 3 . . . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 41 | . . 6 11 8 . 3 3 4 . . 3 . 3 Specialist 13 | . . . . . . 2 11 . . . . . . Hunter 11 | . . . . 2 . 3 1 1 . . 2 . 2 Programmer 10 | . . . . . . . 4 1 . . 5 . . Heavy 2 | . . . . . . . 2 . . . . . . Assembled 11 | . . . . . . . . . . . 11 . . Best Kill Streak 9 | . 6 9 5 5 4 4 3 3 1 2 7 1 7 Combat Bots Only 7 | . 3 5 5 5 . 4 2 3 . 2 7 . 5 Max Kills in Single Turn 2 | . 2 2 2 2 2 1 2 2 1 1 2 1 2 Gunslinging 1 | . 1 1 1 . . . 1 . . . . . . Exploded 1 | . . . . . . 1 1 . . . 1 . . Melee 1 | . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Hostile Shots Fired 1809 | . 62 142 198 155 . 204 414 157 27 6 204 20 220 Missed 560 | . 11 41 56 47 . 47 145 65 8 1 63 7 69 Damage Taken 15971 | . 450 1009 1422 1371 . 1695 4288 690 137 58 2069 298 2484 Core 2082 | . 70 232 226 151 . 124 599 72 12 . 185 . 411 Absorbed by Shields 61 | . . . . . . 26 . . . . 35 . . Redirected to Shielding 93 | . . . . 40 . . 53 . . . . . . Ignored by Resistances 4604 | . 140 295 415 390 . 510 1217 215 44 18 577 83 700 Regen/Repaired (Parts) 358 | . . 55 . . . . 137 166 . . . . . Core Remaining (%) 63 | 100 72 42 . . . 8 . 4 98 . 81 100 . Volleys Fired 913 | . 66 118 111 101 9 95 135 68 5 5 132 10 58 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 3 Hottest 160 | . 40 88 92 131 132 142 160 104 92 92 99 94 128 Shots Fired 1676 | . 132 222 210 193 18 170 250 129 10 10 185 20 127 Gun 1314 | . 132 222 210 84 18 162 180 59 . . 167 10 70 Cannon 357 | . . . . 107 . 5 70 70 10 10 18 10 57 Launcher 3 | . . . . . . 3 . . . . . . . Special 2 | . . . . 2 . . . . . . . . . Kinetic 1205 | . 132 169 194 128 . 65 82 85 10 10 183 20 127 Thermal 438 | . . 53 16 63 18 99 143 44 . . 2 . . Explosive 3 | . . . . . . 3 . . . . . . . Electromagnetic 28 | . . . . . . 3 25 . . . . . . Robot Hit Streak 35 | . 18 28 21 19 10 35 28 17 5 4 35 15 23 Robot Miss Streak 4 | . 4 4 3 2 1 3 3 2 1 1 2 2 3 Penetration Max 1 | . . . . . . . 1 1 . . 1 . 1 Secondary Targets 21 | . 3 7 4 . . 2 3 . . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . 1 . . Shots Hit Robots 1282 | . 97 172 161 110 11 136 243 93 7 6 129 17 100 Core Hits 519 | . 34 65 74 51 9 59 87 31 4 2 55 6 42 Critical Kills 9 | . . . . . . 1 7 . . . . . 1 Critical Parts Destroyed 22 | . 1 1 1 . . . 13 . . . 4 . 2 Critical Strikes 69 | . 1 4 2 1 . 3 32 9 1 1 6 . 9 Burn 9 | . . 3 . . . 2 3 1 . . . . . Destroy 32 | . 1 1 2 . . 1 20 . . . 4 . 3 Blast 21 | . . . . 1 . . 2 8 1 1 2 . 6 Corrupt 1 | . . . . . . . 1 . . . . . . Sever 6 | . . . . . . . 6 . . . . . . Melee Attacks 73 | . . 2 . 15 . 4 34 . . . 18 . . Impact 2 | . . 2 . . . . . . . . . . . Slashing 71 | . . . . 15 . 4 34 . . . 18 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 6 . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26904 | . 1252 2478 2638 2229 228 3065 5852 2135 151 95 3284 476 3021 Guns 18260 | . 1252 2448 2638 793 228 2621 3400 671 . . 2571 177 1461 Cannons 6605 | . . . . 1436 . 49 1153 1464 151 95 398 299 1560 Explosions 488 | . . . . . . 395 93 . . . . . . Melee 1550 | . . 30 . . . . 1205 . . . 315 . . Ramming 1 | . . . . . . . 1 . . . . . . Kinetic 17952 | . 1252 1765 2361 1438 . 1215 1576 1651 151 95 2951 476 3021 Thermal 6625 | . . 683 277 791 228 1420 2724 484 . . 18 . . Explosive 395 | . . . . . . 395 . . . . . . . Electromagnetic 381 | . . . . . . 35 346 . . . . . . Impact 30 | . . 30 . . . . . . . . . . . Slashing 1520 | . . . . . . . 1205 . . . 315 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 . . 5 . 3 Average Corruption 4 | . . . . . . . 4 6 . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 133 | . . . . . . . 63 28 . . 41 . 1 Message Errors 31 | . . . . . . . 15 8 . . 8 . . Matter Fused 29 | . . . . . . . 18 3 . . 8 . . Heat Flow Errors 16 | . . . . . . . 8 5 . . 2 . 1 Energy Discharges 16 | . . . . . . . 7 4 . . 5 . . Parts Rejected 6 | . . . . . . . 3 2 . . 1 . . Data Loss (minor) 18 | . . . . . . . 8 2 . . 8 . . Data Loss (major) 5 | . . . . . . . . 1 . . 4 . . Misfires 9 | . . . . . . . 4 1 . . 4 . . Weapon Failures 3 | . . . . . . . . 2 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 230 | . . . . . . . 123 100 . . 5 . 2 Projectiles 102 | . . . . . . . . 100 . . . . 2 Explosions . | . . . . . . . . . . . . . . Melee 128 | . . . . . . . 123 . . . 5 . . Knockbacks 40 | . . . . 5 . . 13 10 . 1 1 4 6 Impact . | . . . . . . . . . . . . . . Kinetic 38 | . . . . 5 . . 12 9 . 1 1 4 6 Secondary 2 | . . . . . . . 1 1 . . . . . Self-Inflicted Damage 66 | . . . . . . . 66 . . . . . . Shots 2 | . . . . . . . 2 . . . . . . Rammed 2 | . . . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 481 | . 23 165 162 132 36 376 481 151 12 82 182 . 114 Average Temperature 84 | . 5 36 49 36 12 109 194 56 12 40 39 . 24 Received Heat Transfer 4869 | . 276 426 684 693 . 705 891 186 30 . 600 54 324 Effects 19 | . . . . . . 2 17 . . . . . . Shutdowns 5 | . . . . . . 1 4 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 8 | . . . . . . . 8 . . . . . . Matter Decay 2 | . . . . . . 1 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 4 . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . Parts Melted 26 | . . 5 1 3 . 3 14 . . . . . . Heat Transferred 13081 | . . 1887 518 1517 481 2354 4992 1295 . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Peak Influence 2243 | . 176 330 319 1172 507 1302 635 280 131 143 2243 1218 822 Initial 1020 | . . 47 3 61 492 210 592 53 42 1 87 1020 553 Average 453 | . 55 157 135 563 416 765 373 169 65 32 1020 1103 656 Maximum Alert Level 5 | . . 1 1 4 2 4 2 1 . . 5 4 3 Low Security (%) 36 | . 100 59 80 17 . . 22 67 100 100 5 . . Level 1 20 | . . 40 19 20 47 22 29 32 . . 8 . . Level 2 22 | . . . . 22 52 26 47 . . . 28 . 74 Level 3 9 | . . . . 30 . 23 . . . . 17 45 25 Level 4 7 | . . . . 9 . 27 . . . . 16 54 . Level 5 3 | . . . . . . . . . . . 24 . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 4 5 . 4 . 14 2 . . . 1 5 Investigation 5 | . 2 1 1 . . . 1 . . . . . . Extermination 5 | . . . . . . . 4 1 . . . . . Reinforcement 15 | . . 3 . . 1 . 8 1 . . . 1 1 Assault 1 | . . . . . . . 1 . . . . . . Garrison 11 | . . . 4 . 3 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 1 . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Distress Signals 11 | . . 2 2 . 2 . 2 . . . . 2 1 Communications Jammed 37 | . . . . . . . 12 25 . . . . . Distress Signals 26 | . . . . . . . 1 25 . . . . . Times Spotted 344 | . 21 41 44 28 2 24 61 18 3 7 66 7 22 Peak Tracking Total 10 | . 4 5 4 5 2 4 7 3 1 5 10 3 5 Tactical Retreats 21 | . . 2 1 . . 1 9 . . 1 5 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Traps Triggered 20 | . 2 1 2 4 . 1 . 1 1 . 6 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . 2 . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . . 1 . 2 . . . 1 . . Triggered 4 | . . . . . . . 3 . . . 1 . . Most Traps Carried 4 | . . . . 4 4 3 3 1 1 1 1 . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Machines Disabled 26 | . . 1 1 5 . 4 1 2 1 1 8 2 . Max in Single Turn 1 | . . 1 1 1 . 1 1 1 1 1 1 1 . Garrison Relay 15 | . . . . 4 . 4 . . . . 7 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Machines Accessed 55 | . 8 9 13 2 4 4 5 1 4 1 1 1 2 Terminals 39 | . 8 6 9 2 3 4 2 . 3 . 1 1 . Fabricators 4 | . . . . . . . 1 . 1 . . . 2 Repair Stations 5 | . . 1 2 . . . 1 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . 1 . . . Total Hacks 176 | . 21 48 45 6 12 8 12 5 10 1 2 3 3 Successful 118 | . 11 42 32 1 8 3 6 4 6 1 1 1 2 Failed 57 | . 10 6 12 5 4 5 6 1 4 . 1 2 1 Catastrophic 5 | . 1 . . . 2 1 . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 104 | . 20 19 37 2 10 3 3 . 5 . 2 3 . Terminals 123 | . 21 24 37 6 11 8 4 . 7 . 2 3 . Fabricators 8 | . . . . . . . 2 . 3 . . . 3 Repair Stations 13 | . . 2 3 . . . 3 5 . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . Scanalyzers 26 | . . 22 4 . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . 1 . . . Terminal Hacks 26 | . 3 9 5 1 4 2 . . 2 . . . . Part Schematic 2 | . 1 . . . . . . . 1 . . . . Robot Analysis 7 | . 1 3 2 . 1 . . . . . . . . Prototype ID Bank 3 | . . 1 . . 1 . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 2 . . . . . . . . . . Terminal Index 4 | . 1 1 1 . 1 . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . 2 . . . 2 Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 3 | . . . . . . . . . 1 . . . 2 Repair Station Hacks 9 | . . 2 1 . . . 2 4 . . . . . Scan Component 5 | . . 1 1 . . . 1 2 . . . . . Repair 4 | . . 1 . . . . 1 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 26 | . . 22 4 . . . . . . . . . . Insert Component 13 | . . 11 2 . . . . . . . . . . Analyze 13 | . . 11 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . 1 . . . Unlock Access 3 | . . . 1 . 1 . . . . 1 . . . Unauthorized Hacks 48 | . 8 9 21 . 3 1 2 . 2 . 1 1 . Terminals 48 | . 8 9 21 . 3 1 2 . 2 . 1 1 . Track 6 | . . 1 5 . . . . . . . . . . Assimilate 7 | . . 3 4 . . . . . . . . . . Botnet 32 | . 8 5 9 . 3 1 2 . 2 . 1 1 . Operators 3 | . . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 49 | . 8 9 13 2 3 4 5 . 2 . 1 1 1 Full Trace Events 7 | . 1 1 . 1 . 3 1 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . Part Schematics Acquired 14 | . 1 10 2 . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 208 | . . . . . . . . . . . . . 208 Total Part Build Rating 18 | . . . . . . . . . . . . . 18 Parts Repaired 4 | . . 1 . . . . 1 2 . . . . . Time 142 | . . 32 . . . . 22 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . Parts Scanalyzed 12 | . . 10 2 . . . . . . . . . . Part Schematics Acquired 12 | . . 10 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Used RIF Installer 4 | . . . . 2 . 1 . . . . 1 . . Hotswap 1 | . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 69 | . . . . 19 . 16 2 . . . 32 . . Machine Destruction 66 | . . . . 19 . 16 2 . . . 29 . . Programmers 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Total Allies 12 | . . 1 . . . 1 . . 3 . 7 . . Largest Group 4 | . . 1 1 . . 1 . . 3 3 4 4 1 Highest-Rated Group 222 | . . 10 10 . . 25 . . 87 84 222 222 62 Highest-Rated Ally 62 | . . 10 10 . . 25 . . 29 29 62 62 62 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . 6 . . 1 13 77 14 3 Total Damage 2923 | . . . . . . . . . 20 195 1678 895 135 Kills 45 | . . . . . . . . . 1 3 32 7 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Robot Analysis Total 6 | . 1 3 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Turns Passed 18867 | . 1570 1629 2363 1990 755 2046 3593 909 445 79 2641 270 577 Spaces Moved 8213 | 1 855 961 1068 749 295 682 1396 368 271 51 1226 116 174 Core 107 | . . . . . . . 107 . . . . . . Treads 1931 | . . . . . 135 682 1114 . . . . . . Legs 3107 | 1 368 . 609 749 160 . 38 104 . . 788 116 174 Wheels 3068 | . 487 961 459 . . . 137 264 271 51 438 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 116 115 187 187 250 50 120 107 107 120 190 120 Average Speed 179 | 120 149 121 181 206 217 250 208 161 111 109 170 190 175 Slowest Speed 1650 | 120 190 135 215 270 490 250 1650 450 120 122 190 190 470 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 94 73 84 91 38 67 27 58 5 2 88 3 6 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 1 . . . . . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 23 | . . 1 . . . . . . . . 22 . . Terrain Destroyed 109 | . . 1 . . . 8 13 22 1 1 43 5 15 Melee 10 | . . 1 . . . . . . . . 9 . . Projectile 78 | . . . . . . . 1 22 1 1 33 5 15 AOE 20 | . . . . . . 8 12 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Fac Fac Gar Fac Res Total 10711 | . 1024 1221 1305 985 394 857 1799 558 413 63 1589 146 357 Wait 696 | . 37 57 27 64 61 22 62 92 106 5 55 15 93 Move 8202 | . 854 960 1067 748 295 681 1395 367 270 51 1225 115 174 Hop . | . . . . . . . . . . . . . . Pick Up 231 | . 34 29 21 14 7 13 52 11 14 . 27 . 9 Fast Attach 88 | . 2 6 13 4 5 4 36 2 1 2 11 2 . Attach 72 | . 4 6 2 5 . 6 18 8 2 . 11 . 10 Detach 11 | . . . . . . 1 8 . . . 1 . 1 Swap 100 | . 7 13 20 10 3 12 9 2 2 . 17 2 3 Drop 253 | . 20 30 44 14 13 19 46 8 13 . 35 2 9 Fire 913 | . 66 118 111 101 9 95 135 68 5 5 132 10 58 Melee 73 | . . 2 . 15 . 4 34 . . . 18 . . Ram 2 | . . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 43 | . . . . 10 . . . . . . 33 . . Rewire 23 | . . . . . . . . . . . 23 . . Trap 4 | . . . . . 1 . 2 . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 11) 97 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 731 | -10/Materials | Discovered new exit (range 18) 1074 | -10/Materials | Discovered new exit (range 18) 1321 | -10/Materials | Discovered new exit (range 7) 1544 | -10/Materials | Discovered new exit (range 9) 1571 | -10/Materials | Entered another Materials area 1571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2062 | -9/Materials | Discovered new exit (range 14) 2126 | -9/Materials | Build established: Scavenger-Mutant 2402 | -9/Materials | Repaired Hvy. Assault Rifle 2407 | -9/Materials | Discovered new exit (range 16) 2562 | -9/Materials | Discovered new exit (range 12) 2606 | -9/Materials | Identified exit to Mines 3049 | -9/Materials | Core integrity fell below 50% 3152 | -9/Materials | Discovered new exit (range 16) 3169 | -9/Materials | Identified exit to Materials 3200 | -9/Materials | Entered another Materials area 3200 | -8/Materials | Accompanied by 1 ally 3200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3509 | -8/Materials | Build established: Scavenger-Skirmisher 3631 | -8/Materials | Garrison activated, responded to threat 3824 | -8/Materials | Garrison activated, responded to threat 4016 | -8/Materials | Discovered new exit (range 14) 4241 | -8/Materials | Lost 3 parts (1p2n) 4518 | -8/Materials | Build established: Skirmisher 4879 | -8/Materials | Discovered new exit (range 7) 4889 | -8/Materials | Identified exit to Factory 5329 | -8/Materials | Central database locked down 5513 | -8/Materials | Discovered exit to Factory (range 5) 5557 | -8/Materials | Identified exit to Garrison 5563 | -8/Materials | Entered Garrison 5735 | -8/Garrison | Triggered checkpoint 5791 | -8/Garrison | Garrison Relay disabled 5870 | -8/Garrison | Build established: Mutant 6089 | -8/Garrison | Triggered checkpoint 6185 | -8/Garrison | Discovered new exit (range 9) 6201 | -8/Garrison | Identified exit to Materials 6245 | -8/Garrison | Discovered exit to Materials (range 6) 6245 | -8/Garrison | Discovered exit to Materials (range 65) 6245 | -8/Garrison | Discovered exit to Materials (range 74) 6318 | -8/Garrison | Garrison Relay disabled 6449 | -8/Garrison | Triggered checkpoint 6542 | -8/Garrison | Garrison Relay disabled 6644 | -8/Garrison | Installed Relay Interface Framework 6711 | -8/Garrison | Expanded RIF knowledge: Structural Interface 6725 | -8/Garrison | Triggered checkpoint 6730 | -8/Garrison | Core integrity fell below 50% 6849 | -8/Garrison | Triggered checkpoint 6852 | -8/Garrison | Triggered checkpoint 6898 | -8/Garrison | Lost 3 parts (2n1w) 7117 | -8/Garrison | Triggered checkpoint 7145 | -8/Garrison | Garrison Relay disabled 7192 | -8/Garrison | Build established: Scavenger-Mutant 7337 | -8/Garrison | Triggered checkpoint 7553 | -8/Garrison | Entered Materials 7667 | -8/Materials | Garrison activated, responded to threat 7928 | -8/Materials | Discovered exit to Factory (range 8) 8143 | -8/Materials | Build established: Mutant 8292 | -8/Materials | Discovered exit to Factory (range 12) 8307 | -8/Materials | Identified exit to Garrison 8308 | -8/Materials | Entered Garrison 8344 | -8/Garrison | Triggered checkpoint 8590 | -8/Garrison | Core integrity fell below 20% 8632 | -8/Garrison | Triggered checkpoint 8759 | -8/Garrison | Discovered exit to Factory (range 35) 8759 | -8/Garrison | Discovered exit to Factory (range 65) 8759 | -8/Garrison | Discovered exit to Factory (range 71) 8759 | -8/Garrison | Discovered new exit (range 60) 8804 | -8/Garrison | Triggered checkpoint 8813 | -8/Garrison | Garrison Relay disabled 8916 | -8/Garrison | Triggered checkpoint 9152 | -8/Garrison | Build established: Scavenger-Mutant 9258 | -8/Garrison | Garrison Relay disabled 9368 | -8/Garrison | Triggered checkpoint 9411 | -8/Garrison | Triggered checkpoint 9558 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 9595 | -8/Garrison | Build established: Mutant 9616 | -8/Garrison | Garrison Relay disabled 9804 | -8/Garrison | Lost 3 parts (1n2u) 10082 | -8/Garrison | Rescued a captive Derelict 10354 | -8/Garrison | Entered Factory 10354 | -7/Factory | Evolved 2 slots: Utility x2 10658 | -7/Factory | Found Rocket Array 10754 | -7/Factory | First assault squad dispatched 11333 | -7/Factory | Cargo convoy interrupted 11345 | -7/Factory | Discovered new exit (range 12) 11399 | -7/Factory | Released all parts (5) 11428 | -7/Factory | Lost 8 parts (1p2n2u3w) 11742 | -7/Factory | Build established: Scavenger-Mutant 12057 | -7/Factory | Build established: Mutant 12195 | -7/Factory | Core integrity fell below 50% 12786 | -7/Factory | Repaired Med. Treads 13561 | -7/Factory | Discovered new exit (range 8) 13747 | -7/Factory | Core integrity fell below 20% 13947 | -7/Factory | Entered Storage 14105 | -7/Storage | Build established: Scavenger-Mutant 14469 | -7/Storage | Repaired Gauss Cannon 14515 | -7/Storage | Repaired Imp. Cooling System 14846 | -7/Storage | Discovered new exit (range 6) 14856 | -7/Storage | Entered Factory 14856 | -6/Factory | Evolved 2 slots: Propulsion x2 15046 | -6/Factory | Fabricated G-50 Soldier (x3) 15200 | -6/Factory | Build established: Hacker-Mutant 15236 | -6/Factory | Discovered new exit (range 21) 15301 | -6/Factory | Entered another Factory area 15301 | -5/Factory | Accompanied by 3 allies 15301 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15375 | -5/Factory | Identified exit to Garrison 15380 | -5/Factory | Entered Garrison 15380 | -5/Garrison | Accompanied by 2 allies 15432 | -5/Garrison | Spotted B-75 Beast 15496 | -5/Garrison | Triggered checkpoint 15521 | -5/Garrison | Garrison Relay disabled 15578 | -5/Garrison | Assembled breached garrison interior 15860 | -5/Garrison | Destroyed 7 combat bots 16027 | -5/Garrison | Build established: Scavenger-Mutant 16106 | -5/Garrison | Discovered new exit (range 12) 16379 | -5/Garrison | Garrison Relay disabled 16648 | -5/Garrison | Discovered new exit (range 11) 16762 | -5/Garrison | Garrison Relay disabled 16777 | -5/Garrison | Expanded RIF knowledge: Hotswap 17155 | -5/Garrison | Found embedded Infiltrators 17164 | -5/Garrison | Garrison Relay disabled 17296 | -5/Garrison | Garrison Relay disabled 17336 | -5/Garrison | Discovered new exit (range 11) 17811 | -5/Garrison | Garrison Relay disabled 18021 | -5/Garrison | Entered Factory 18021 | -4/Factory | Accompanied by 4 allies 18021 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18155 | -4/Factory | Discovered new exit (range 14) 18291 | -4/Factory | Entered Research 18291 | -3/Research | Accompanied by 1 ally 18291 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18381 | -3/Research | Fabricated Enh. Quantum Rifle (x2) 18584 | -3/Research | Lost 8 parts (1p5n1u1w) 18603 | -3/Research | Garrison activated, responded to threat 18672 | -3/Research | Lost 3 parts (1n2u) 18868 | -3/Research | Self-destructed Last Messages --------------- 18853_ Slug penetrates Wall. 18853_ A-15 Conveyor calls for reinforcements. 18853_ ALERT: Hostile activity reported, dispatching reinforcements to area. 18854_ Neutrino Core destroyed. 18856_ Slug penetrates G-67 Veteran. 18859_ G-67 Veteran destroyed. 18861_ Wheel destroyed. 18863_ Slug penetrates P-80 Master. 18864_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 18864_ R-10 Processor collects Adv. Heat Sink. 18864_ KE Penetrator destroyed. 18865_ Hardcell Cannon destroyed. 18866_ Slug penetrates P-80 Master. 18866_ Coil Gun destroyed. 18867_ Arm. Leg destroyed. 18868_ Kinecellerator destroyed. 18868_ R-10 Processor collects Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????= ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ???????????????????????????? ???????????????#??? | | ???????????????????????????? ?????????????? #??? | | ???????????????????????????? ????????????? #??? | | ????????????????????########/############# ###+ | | ????????????????????# A | | ????????????????????# | | ????????????????????# | | ????????????????????# % | | ????????????????????# [[! ####+#############? | | ????????????????????# [!! ## %% #???????? | | ????############+#### [ ! ## #???????? | | ??? u # " #???????? | | ??? @ # "" #???????? | | ??? R g gG #???????? | | ????""" T %! pp # "" #???????? | | ?????"" #####" F"; # " #???????? | | ?????"" ?????#""""# # #???????? | | ???? ???????###### # %%%= #???????? | | ????? ?????????????# ##+###########???? | | ????? ???????######### # * %! #???? | | ?????? ????????# # # !![!! [ #???? | | ??????? ??????????# # # %%==%!!!=^ #???? | | ???????????????????# # # !%% !!! ^! #???? | | ???????????????????# """ # #[!%![![[[ %# #? | | ???????????????????# """ # ###+#+######+# # | | ???????????????????# """ # [%% %*##### ##### | | ???????????????????# "S # %! | | ???????????????????# "" # % ########### | | ???????????????????# "" # #?????????? | | ?????????????#?????# # ###+#########????? | | ?????????????# ???# # # ! #????? | | ?????????????# ######/### # !#????? | | ?????????????# # """ #????? | | ?????????????# # """ #????? | | ?????????????# # """ #????? | | ?????????????# # #????? | | ?????????????######## ### # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Hcp. Battery | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Myomer Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Enh. Quantum Rifle | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed CoreAutogunCalibrator Manual? 0 Play Time 02:16:00 Cumulative 119.7 hours Start 2024.08.05 @ 05:30:33 End 2024.08.05 @ 11:33:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 165 Rogue 0 Adventurer 165 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46868996-6489-4460-be51-00d2f3a444ee