Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 06:03:44 Player: cptwinky Result: Destroyed by EQ-112 with Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (286) 1430 Value Destroyed (15850) 15850 Prototype IDs (92) 1840 Alien Tech Used (1) 200 Bonus (18466) 18466 TOTAL SCORE: 49086 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 1883 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 568 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1315 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 46/100 System Corruption 23% Temperature Cool (0) Movement Treading (160) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads > --- UTILITY (16) ----- High-capacity Storage Unit Assembled Combat Suite Advanced Target Analyzer Experimental Core Analyzer Femtoactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Combat Linear Gravjet Experimental Matter Compressor (328) Antimissile System Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Microactuators Nanoactuators Experimental Core Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Heavy Hardcell Cannon Enhanced Force Lance > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Experimental Matter Compressor Femtoactuators Layered Heavy Armor Plating Antimissile System Ragnarok Missile Launcher [Rating: 206] Favorites ----------- Power Assembled Flux Generator Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Electron Diverter Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Zionite Laser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Utility 14 | . . . 2 . . . 2 2 . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 359 | 6 19 11 13 5 1 6 20 51 5 2 13 22 12 8 3 6 5 1 6 2 8 9 1 4 5 5 18 . 4 4 1 18 7 58 Power 33 | 1 . 2 1 . . 1 . 5 . . 2 . 4 . 1 1 . . . . . . . . . . 3 . . . . 2 1 9 Engine 14 | 1 . 2 1 . . 1 . 2 . . 2 . 1 . . 1 . . . . . . . . . . 3 . . . . . . . Core 6 | . . . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 9 Propulsion 47 | 2 2 1 2 2 . . 6 15 . . 1 . . 1 . . . . . . . 1 . . . . 2 . 1 . 1 5 2 3 Treads 26 | 2 2 1 2 2 . . 6 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Flight 8 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . 1 2 . . Utility 159 | 1 2 . 3 . 1 . 8 19 1 . 3 8 2 5 2 5 5 1 6 2 5 8 1 4 4 2 10 . 2 1 . 7 3 38 Device 49 | . . . . . . . . 3 1 . . 4 1 . 1 3 2 1 2 1 3 2 1 1 2 . 3 . . . . 1 1 16 Storage 20 | 1 2 . 1 . 1 . . 1 . . 3 3 . 1 . . 2 . . . . 1 . 1 . . . . . . . . 1 2 Processor 15 | . . . . . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 7 Hackware 17 | . . . 1 . . . . 3 . . . . . 2 . . . . . . . . . 1 . . 5 . 1 . . 2 1 1 Protection 58 | . . . 1 . . . 7 9 . . . 1 1 1 1 2 1 . 4 1 2 5 . 1 2 2 2 . 1 1 . 1 . 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 15 8 7 3 . 5 6 12 4 2 7 14 6 2 . . . . . . 3 . . . 1 3 3 . 1 3 . 4 1 8 Energy Gun 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . 2 . . . 1 2 . . . . . . . 2 . . . . 2 . . . . . . . 1 Ballistic Gun 31 | 2 2 . 5 2 . 3 . 1 3 1 5 3 . . . . . . . . . . . . . . 1 . . 2 . 1 . . Ballistic Cannon 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Launcher 28 | . 4 3 1 1 . 2 2 2 . . . 3 4 . . . . . . . 1 . . . 1 1 . . . . . 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . 9 2 . . . . 4 5 1 1 1 3 . 1 . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 3 Special Melee Weapon 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 24 | . . . . . . . . 2 . . . 3 . . . . . . . . . 4 . . . 1 . . . . 1 3 . 10 Parts Lost 73 | . . 2 1 3 . 2 3 5 . . . 1 5 1 . . . . . . 1 2 . . . . . . . 4 . . . 43 Power 15 | . . 1 . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . 8 Propulsion 9 | . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 36 | . . . . . . . 2 2 . . . 1 2 . . . . . . . 1 2 . . . . . . . 2 . . . 24 Weapon 13 | . . 1 1 1 . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 26 | . . 1 1 2 . 1 2 3 . . . 1 2 1 . . . . . . 1 2 . . . . . . . 4 . . . 26 Average Slot Usage (%) 92 | . 98 99 98 99 90 87 87 90 92 92 98 94 91 92 93 93 92 93 87 88 87 88 88 88 89 88 93 100 95 88 . 89 98 94 Engine 4 | . 14 14 11 11 11 10 9 2 . . 6 7 3 2 3 2 6 6 . . . . . . . . 5 10 9 5 . . . . Reactor 1 | . . . . . . . . . . . . . 1 3 . . . . 4 5 4 5 5 5 5 5 2 . . . . 3 6 7 Treads 7 | . 27 28 22 21 22 22 17 3 15 15 15 10 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . 4 15 13 13 13 13 13 11 11 11 10 11 10 10 10 4 . . . . . . . Device 8 | . . . . . . . . . 7 7 7 7 15 7 9 12 17 12 10 7 13 16 22 23 15 15 22 21 19 17 . 13 12 16 Storage 18 | . 26 28 33 33 24 22 18 15 15 15 22 22 23 20 20 20 14 20 17 17 17 17 17 15 15 15 8 5 4 4 . 4 6 8 Processor 9 | . . . . . . . . 14 23 23 23 18 7 12 13 13 10 6 5 5 5 5 5 5 5 5 5 5 4 4 . 4 12 14 Hackware 7 | . . . 5 11 11 11 1 13 . . . . . 12 13 13 13 13 11 11 7 5 5 9 10 10 15 21 23 20 . 20 20 7 Protection 8 | . . . 4 . . . 23 7 7 7 7 7 6 5 2 . 2 6 11 14 11 11 5 7 14 15 12 15 14 15 . 15 12 12 Energy Cannon 4 | . . . . . . . . . . . . . 14 10 13 13 13 13 11 11 10 11 11 10 9 8 4 . . . . . . . Ballistic Gun 4 | . 9 . 13 22 22 21 1 . 14 14 14 6 . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 3 | . 18 9 . . . . 16 14 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 11 42 43 64 59 105 105 120 116 117 117 118 135 122 120 113 117 118 118 160 160 161 161 155 155 155 163 163 46 46 55 46 59 105 126 Greatest Support 150 | 40 40 40 40 40 40 40 45 45 40 40 48 70 60 60 60 60 70 60 60 60 60 60 60 70 70 70 80 46 56 56 56 116 138 150 Greatest Overweight (x) 11 | . 1 1 1 1 2 2 2 11 2 2 2 2 2 3 3 1 1 1 2 5 2 5 2 3 2 2 2 . . . . . . 1 Average Overweight (x) 1 | . . . 1 1 1 2 2 4 2 2 1 1 1 1 1 1 . 1 1 2 2 2 2 2 1 2 . . . . . . . . Largest Inventory Capacity 50 | 6 16 16 22 22 30 30 30 50 30 30 30 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 12 12 Average Capacity 21 | 5 14 16 22 22 27 30 30 30 30 30 27 25 20 20 20 20 14 20 20 20 20 20 20 20 20 20 8 4 4 4 4 4 8 12 Most Carried 30 | 4 16 16 19 19 22 27 30 30 30 30 30 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 12 12 Average Carried 20 | 2 13 15 17 16 19 26 28 28 30 30 27 25 19 18 20 19 12 19 19 20 19 19 20 19 19 18 8 4 3 4 4 3 7 11 Final Capacity 30 | 6 16 16 22 22 30 30 30 30 30 30 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 12 12 Final Carried 30 | 4 16 15 19 15 22 26 27 30 30 30 28 20 18 20 20 20 18 20 20 20 20 20 20 20 18 20 4 4 4 4 4 2 12 3 Class Distribution -------------------- 27% | Hacker-Golem 23% | Hauler-Mutant 11% | Trapper-Skirmisher 8% | Mutant 7% | Hauler-Golem 4% | Trapper-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Trapper-Skirmisher | -7/Lower Caves Trapper-Skirmisher | -7/Lower Caves Trapper-Skirmisher | -7/Zion Trapper-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hacker-Golem | -6/Factory Hacker-Golem | -6/Lower Caves Hacker-Golem | -6/Lower Caves Hacker-Golem | -6/Data Miner Hacker-Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Extension Commander-Golem | -4/Cetus Hacker-Scout | -4/Archives Hacker-Scout | -4/Hub_04(d) Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -3/Lab Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Matter Collected 7662 | 259 263 414 419 211 . 65 253 454 162 65 206 450 415 73 125 227 40 60 60 20 65 110 15 40 40 85 180 . . . . 366 100 2420 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13409 | 105 441 327 758 244 . 149 600 480 . 9 . 637 1192 320 71 273 . 64 461 194 428 312 149 350 1050 139 391 . . . . 283 78 3904 Parts 568 | 4 36 14 32 15 . 11 49 33 . 1 . 3 46 7 5 9 . 6 20 9 20 14 3 23 46 2 26 . . . . 30 12 92 Haulers Intercepted 7 | . 2 . 1 . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . 3 . . 37 . 5 8 . 6 . 9 16 27 3 . . . . . . . . . . . Prevented 30 | . . . . . . . . . . . 4 . 6 . . . . . . . 11 9 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Combat Hostiles Destroyed 220 | . 15 11 12 5 . 6 12 13 . 1 . 14 23 3 3 4 . 1 5 3 9 5 2 5 16 2 . . . . . 12 . 38 Melee 55 | . 4 3 . . . . 10 9 . . . 5 . . . . . . . . . . . . . . . . . . . . . 24 Guns 22 | . 5 . 10 3 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 66 | . . 2 . . . . . . . . . . 12 3 3 4 . 1 4 3 3 5 2 5 16 1 . . . . . . . 2 AOE 72 | . 6 6 2 2 . 4 2 4 . . . 8 9 . . . . . 1 . 4 . . . . . . . . . . 12 . 12 Classes Destroyed 23 | 2 4 1 5 . . 1 . 1 . 1 . 3 1 . . . . 1 . . . . . . . . . . . . . . . 3 Worker 10 | . . . 1 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 Builder 7 | . . . 1 . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . 2 . Tunneler 6 | 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Hauler 7 | . 2 . 1 . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 14 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . 9 . . . . 1 . . Watcher 7 | . 1 . . . . . 1 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 Swarmer 59 | . 9 2 2 . . 3 4 6 . . . . 4 . 3 . . . . . 4 . . . 5 . . . . . . 12 . 5 Grunt 85 | . 6 9 8 4 . 2 3 5 . . . . 15 2 . 2 . . 1 3 2 5 2 3 5 1 . . . . . . . 7 Brawler 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Sentry 12 | . . . 1 . . . 5 . . . . . 1 1 . . . . . . . . . . 4 . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . 1 Programmer 9 | . . . . . . . . 2 . . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 3 5 5 4 . 3 5 3 . 1 . 4 7 2 3 2 . 1 9 3 5 4 2 4 4 2 4 . . . . 7 3 5 Combat Bots Only 7 | . 3 4 4 2 . 3 4 3 . 1 . 3 7 2 3 2 . 1 3 3 5 4 2 4 4 2 . . . . . 4 . 5 Max Kills in Single Turn 6 | 1 3 3 2 2 . 2 2 2 . 1 . 2 2 1 1 1 . 1 6 1 3 2 1 1 1 1 1 . . . . 4 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 2 2 . 2 2 2 . . . 2 2 . . . . . 1 . 3 . . . . . . . . . . 4 . 3 Melee 2 | . 1 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Damage Taken 22850 | . 430 462 827 361 . 197 1049 923 . 34 . 882 1267 350 149 118 . . 486 192 590 797 128 101 935 134 60 65 96 863 . 436 206 10712 Core 2807 | . 91 46 133 65 . 33 162 90 . 17 . 35 124 . 18 . . . 28 16 35 75 27 . 42 . . . 27 117 . . 42 1584 Absorbed by Shields 895 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 . . . . . . 162 714 Core Remaining (%) 78 | 100 . 45 . . . 42 70 . . . . . 62 . . . . 97 . . . . 81 . . . . 96 . . 88 100 . . Volleys Fired 632 | 9 32 23 44 23 . 10 4 12 . 6 . 54 62 27 7 11 . 3 24 14 23 5 8 39 59 10 48 . . 1 . 6 1 67 Largest 2 | 2 2 2 2 2 . 2 2 1 . 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 2 . . 1 . 1 1 1 Hottest 81 | 40 40 70 70 43 . 40 40 69 . 46 . 65 69 50 50 50 . 50 50 50 81 50 50 50 50 81 50 . . 40 . 80 80 80 Shots Fired 883 | 18 60 25 84 45 . 18 5 12 . 11 . 57 85 37 8 16 . 6 39 23 29 10 16 52 92 10 51 . . 1 . 6 1 66 Gun 235 | 18 56 . 68 44 . 16 2 . . 11 . 19 . . . . . . . . . . . . . . . . . 1 . . . . Cannon 538 | . . 12 13 . . . . 7 . . . 11 75 37 8 16 . 6 39 23 27 10 16 52 92 5 51 . . . . . . 38 Launcher 109 | . 4 13 3 1 . 2 3 5 . . . 27 10 . . . . . . . 2 . . . . 5 . . . . . 6 1 27 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 288 | 18 56 12 81 44 . 16 2 . . 11 . 9 . . . . . . . . . . . . . . . . . 1 . . . 38 Thermal 464 | . . . . . . . . 6 . . . 21 71 37 8 16 . 6 39 23 14 10 16 52 92 2 51 . . . . . . . Explosive 102 | . 4 13 3 1 . 2 3 5 . . . 27 10 . . . . . . . . . . . . . . . . . . 6 1 27 Electromagnetic 28 | . . . . . . . . 1 . . . . 4 . . . . . . . 15 . . . . 8 . . . . . . . . Robot Hit Streak 36 | 8 8 9 12 8 . 10 7 1 . 12 . 6 12 12 4 16 . 17 10 4 10 12 13 17 36 11 16 . . 5 . 9 . 15 Robot Miss Streak 8 | 1 8 3 1 2 . 1 1 . . . . 4 2 2 2 . . . 2 1 2 . 1 . 2 1 3 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 872 | 13 45 14 62 32 . 13 34 36 . 11 . 47 62 26 4 12 . 1 27 9 17 8 8 10 69 5 36 . 1 1 . 13 7 249 Core Hits 536 | 6 25 21 26 15 . 11 19 21 . 1 . 53 45 6 3 5 . 1 16 5 9 6 3 8 25 8 18 . . . . 22 5 153 Critical Hits 52 | . . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 44 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 33 | . . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 26 Melee Attacks 524 | . 29 10 4 . . . 41 68 1 1 18 45 . 6 . . . . . . . . . . . . . . 8 7 . 24 25 237 Impact 22 | . . . 4 . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Slashing 226 | . 29 10 . . . . 41 67 1 1 . 45 . 6 . . . . . . . . . . . . . . . . . . . 26 Piercing 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 . 24 25 211 Sneak Attacks 35 | . 3 . 2 . . . 5 8 . . . 3 . . . . . . . . . . . . . . . . . . . 6 6 2 Combat Hostiles 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 52 | . 3 2 . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . 36 Damage Inflicted 54594 | 116 969 1084 1330 461 . 349 1789 2131 . 168 . 3838 3845 1297 261 655 . 46 2408 334 880 430 336 550 3435 686 1708 . 33 9 . 2056 895 22495 Guns 1877 | 116 258 . 787 315 . 97 16 . . 168 . 111 . . . . . . . . . . . . . . . . . 9 . . . . Cannons 15953 | . . 119 127 . . . . 23 . . . . 2296 1297 261 655 . 46 1448 334 722 410 336 550 3435 153 1708 . . . . . . 2033 Explosions 13656 | . 265 764 218 146 . 252 205 374 . . . 1790 1549 . . . . . 960 . 158 . . . . 533 . . . . . 1292 . 5150 Melee 23088 | . 446 201 198 . . . 1568 1734 . . . 1937 . . . . . . . . . . . . . . . . 33 . . 764 895 15312 Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . Kinetic 4156 | 116 258 119 914 315 . 97 16 . . 168 . 111 . . . . . . . . . . . . . . . . . 9 . . . 2033 Thermal 14573 | . . 70 . . . . . . . . . . 2380 1297 261 655 . 46 2408 334 445 410 336 550 3435 238 1708 . . . . . . . Explosive 11535 | . 265 694 218 146 . 252 205 374 . . . 1790 1149 . . . . . . . . . . . . . . . . . . 1292 . 5150 Electromagnetic 1222 | . . . . . . . . 23 . . . . 316 . . . . . . . 435 . . . . 448 . . . . . . . . Impact 198 | . . . 198 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8571 | . 446 201 . . . . 1568 1734 . . . 1937 . . . . . . . . . . . . . . . . . . . . . 2685 Piercing 14319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . 764 895 12627 Highest Corruption 23 | . . . . . . . 4 3 3 3 3 . 3 . . 1 1 . 2 . . . . . . . . . . 3 3 . . 23 Average Corruption 2 | . . . . . . . 4 1 3 3 3 . 2 . . 1 1 . 1 . . . . . . . . . . 2 3 . . 6 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Effects 89 | . . . . . . . . 11 13 16 2 . 3 . . 1 1 . 4 . . . . . . . . . . . . . . 38 Message Errors 16 | . . . . . . . . 4 1 3 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 5 Matter Fused 14 | . . . . . . . . . 4 3 1 . 1 . . . . . . . . . . . . . . . . . . . . 5 Heat Flow Errors 10 | . . . . . . . . 1 1 2 1 . . . . . . . 3 . . . . . . . . . . . . . . 2 Energy Discharges 12 | . . . . . . . . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 13 | . . . . . . . . 3 3 3 . . . . . 1 . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 19 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 16 Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3353 | . 22 23 80 17 . 10 287 114 . . . 485 216 156 . 34 . . 337 . 36 8 33 19 238 . 345 . . . . 84 143 666 Projectiles 1191 | . . . . . . . . . . . . . 121 156 . 34 . . 152 . 36 8 33 19 238 . 345 . . . . . . 49 Explosions 490 | . 16 23 . 17 . 10 6 . . . . 57 95 . . . . . 185 . . . . . . . . . . . . 5 . 76 Melee 1672 | . 6 . 80 . . . 281 114 . . . 428 . . . . . . . . . . . . . . . . . . . 79 143 541 Knockbacks 26 | . . 3 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 20 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 23 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 423 | . 19 30 . . . 61 7 19 . . . 71 175 . . . . . . . . 10 . . . . . . . . . 1 . 30 Shots 16 | . 1 1 . . . 2 1 1 . . . 3 5 . . . . . . . . . . . . . . . . . . 1 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 12 18 27 11 . 7 6 241 244 275 112 189 16 6 . . . . 262 9 . . . . . . . . . 15 . 89 40 315 Average Temperature 57 | . 8 7 7 5 . 4 2 78 129 115 59 85 6 4 . . . . 101 8 . . . . . . . . . 10 . 36 22 59 Received Heat Transfer 3734 | . 168 138 276 126 . 45 288 84 . 18 . 234 450 141 . 27 . . 90 114 108 405 27 . 45 22 9 21 . 120 . 9 13 756 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . 2 . . . . . . . 5 . . . . 1 . . . . . . . . Impact Corruptions 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Heat Transferred 8125 | . . 100 . . . . . . . . . . 1275 725 125 300 . 25 1400 200 250 225 200 250 1800 275 975 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . Missiles Intercepted 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Latent Energy Used 167 | . . . . . . . . . . . . . 167 . . . . . . . . . . . . . . . . . . . . . LE Corruption 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Peak Influence 604 | 10 182 287 209 181 . 162 134 164 . . . . . 553 . . . . 326 . . . . 160 243 465 495 270 247 332 . 604 288 601 Initial 242 | . 6 16 83 81 . . . 53 . . . . . 88 . . . . . . . . . . 2 80 186 11 141 17 . . 242 6 Average 125 | 2 53 162 101 161 . 41 76 47 . . . . . 241 . . . . 114 . . . . 25 59 213 254 159 76 164 . 386 133 316 Maximum Alert Level 2 | . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . 1 2 2 1 1 1 . 2 1 2 Low Security (%) 78 | 100 100 55 96 100 . 100 100 100 . . . . . 55 . . . . 69 . . . . 100 91 45 43 48 93 56 . 11 52 55 Level 1 14 | . . 44 3 . . . . . . . . . . 22 . . . . 30 . . . . . 8 23 35 51 6 43 . 8 47 16 Level 2 7 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . 30 21 . . . . 79 . 27 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 1 1 . . . 1 7 . . . . . 3 . . . . 5 . . . . 1 1 . . 4 . 7 . . 4 3 Investigation 15 | . 2 . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . 2 . 4 . . 1 1 Extermination 12 | . . . . . . . . 2 . . . . . 2 . . . . 3 . . . . 1 . . . 1 . . . . 1 2 Reinforcement 12 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 3 . . 2 . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Distress Signals 36 | . . . 3 . . . 2 . . . . . . . . . . . 1 . . . . 1 3 2 . 4 1 2 . 7 . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 538 | . 33 21 20 6 . 6 21 36 . 2 . 15 31 14 3 5 . . 13 3 14 15 2 7 29 19 23 15 5 52 . 34 5 89 Peak Tracking Total 21 | . 5 4 4 3 . 3 7 4 . 1 . 7 5 4 3 3 . . 4 3 5 12 2 5 6 12 1 10 2 21 . 9 2 11 Tactical Retreats 51 | . 1 . 1 1 . . 1 7 . . . 2 6 2 . 1 . . . . 2 . . 2 3 . . . . 6 . 10 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Traps Triggered 11 | . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . . 1 3 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 84 | . . . . . . . . 68 . . . . . 16 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 21 | . . . . . . . . 6 . . . . . 3 . . . . 4 . . . . . . . . . . 4 . . . 4 Reused 9 | . . . 3 . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 . . . 1 Traps Extracted 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . 3 . . . . . . 1 . . . 2 1 . . . . 1 . 9 1 . . . . . . 1 . . . 1 Power Sources Rigged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Disabled 31 | . 2 2 1 . . . 1 3 . . . 2 . 2 . 1 . . 11 . . . . . . 1 2 1 . . . 1 . 1 Max in Single Turn 7 | . 2 1 1 . . . 1 1 . . . 1 . 1 . 1 . . 7 . . . . . . 1 1 . . . . 1 . 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Accessed 125 | . 8 . 4 . 2 . 4 10 1 2 . . . 10 1 . 4 . 11 1 . 1 . 8 17 2 1 5 7 6 . 4 4 12 Terminals 74 | . 6 . 3 . . . 2 3 . . . . . 4 . . . . 6 . . . . 5 17 2 . 5 5 2 . . 3 11 Fabricators 7 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . 3 . . . . Repair Stations 6 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . Recycling Units 14 | . 1 . . . . . 2 1 . . . . . 4 . . . . 2 . . . . . . . . . 1 1 . . 1 1 Scanalyzers 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . Total Hacks 441 | . 29 . 14 . 2 . 9 40 1 5 . . . 27 1 . 26 . 28 1 . 1 . 30 43 10 1 11 25 17 . 7 38 75 Successful 281 | . 19 . 12 . 2 . 4 27 1 5 . . . 21 1 . 26 . 18 1 . 1 . 20 22 3 1 8 14 9 . 6 22 38 Failed 157 | . 9 . 2 . . . 5 13 . . . . . 6 . . . . 10 . . . . 9 21 7 . 3 10 8 . 1 16 37 Catastrophic 25 | . 1 . . . . . 1 3 . . . . . . . . . . . . . . . 2 5 . . . 3 . . . 4 6 Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Manual 252 | . 18 . 7 . 1 . 3 8 . . . . . 13 . . . . 18 . . 1 . 16 41 11 . 8 14 9 . . 26 58 Terminals 303 | . 25 . 7 . . . 4 9 . . . . . 17 . . . . 18 . . . . 16 43 10 . 11 22 10 . . 37 74 Fabricators 18 | . . . . . . . . 5 . . . . . 2 . . . . . . . . . 6 . . . . . 5 . . . . Repair Stations 16 | . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . 5 . . . . 2 . . 3 . . Recycling Units 24 | . 2 . . . . . 5 2 . . . . . 6 . . . . 4 . . . . . . . . . 1 2 . . 1 1 Scanalyzers 29 | . . . 7 . . . . 19 . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access 13 | . . . . . . . . 5 . . . . . . . . . . 4 . . . . . . . . . . . . 4 . . Terminal Hacks 150 | . 8 . 2 . 2 . 3 1 1 5 . . . 10 1 . 26 . 8 1 . 1 . 8 10 2 1 3 8 3 . . 21 25 Record 18 | . . . . . 1 . . . . 4 . . . . 1 . 11 . . . . . . . . . 1 . . . . . . . Part Schematic 12 | . 1 . . . . . . . . . . . . 1 . . 6 . . . . . . 1 . . . 1 2 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 20 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . . . . . 2 3 . . . . . . . 8 2 Prototype ID Bank 11 | . 1 . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . 1 4 Open Door 5 | . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 7 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 28 | . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 3 5 2 . 1 3 . . . 5 4 Locate Traps 7 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . . 2 Reprogram Traps 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Zone Layout 11 | . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 4 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 8 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Build 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . 3 . . Scan Component 6 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . . Repair 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Refit 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 12 | . 1 . . . . . . 1 . . . . . 4 . . . . 2 . . . . . . . . . 1 1 . . 1 1 Retrieve Components 12 | . 1 . . . . . . 1 . . . . . 4 . . . . 2 . . . . . . . . . 1 1 . . 1 1 Scanalyzer 28 | . . . 7 . . . . 19 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 13 | . . . 3 . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 15 | . . . 4 . . . . 10 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Unauthorized Hacks 65 | . 8 . 3 . . . 1 3 . . . . . 4 . . . . 5 . . . . 3 12 1 . 5 3 5 . . . 12 Terminals 51 | . 7 . 3 . . . 1 1 . . . . . 2 . . . . 2 . . . . 1 12 1 . 5 3 1 . . . 12 Track 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 Assimilate 13 | . 4 . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . 1 2 . . . . 1 Botnet 16 | . 2 . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . 1 2 1 . 2 . . . . . 2 Disrupt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . 5 Operators 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . Mask 6 | . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 6 . 4 . . . 3 8 . . . . . 9 . . . . 10 . . . . 7 15 2 . 3 6 4 . 1 3 9 Full Trace Events 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 3 . . . . 10 . . . . . 1 . . 6 . . . . . . 1 . . . 1 2 . . . . . Parts Built 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Matter 721 | . . . . . . . . 102 . . . . . 168 . . . . . . . . . 451 . . . . . . . . . . Time 303 | . . . . . . . . 25 . . . . . 42 . . . . . . . . . 236 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . 11 . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Time 168 | . 26 . . . . . . . . . . . . . . . . . 28 . . . . 56 . . . . 22 . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . 2 . . . . . 5 . . . . 3 . . . . . . . . . 3 2 . . . 2 Parts Scanalyzed 13 | . . . 3 . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 9 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total Allies 45 | . 3 3 . . . . . 1 . . 3 . . 1 . . . 1 . . . . . . 24 5 . 1 2 . . . . 1 Largest Group 15 | . 2 5 2 . . . . 1 1 1 3 3 . 1 . . . 1 1 . . . . . 15 15 8 7 2 . . . . 1 Highest-Rated Group 752 | . 20 93 42 . . . . 32 32 32 75 75 . 26 . . . 94 94 . . . . . 752 752 695 531 88 . . . . 44 Highest-Rated Ally 156 | . 10 31 31 . . . . 32 32 32 30 30 . 26 . . . 94 94 . . . . . 156 143 143 94 44 . . . . 44 Total Orders 29 | . 5 3 . . . . . 6 2 . . . . 3 . . . . . . . . . . 8 . 2 . . . . . . . STAY 17 | . 4 2 . . . . . 3 1 . . . . 2 . . . . . . . . . . 4 . 1 . . . . . . . FOLLOW 12 | . 1 1 . . . . . 3 1 . . . . 1 . . . . . . . . . . 4 . 1 . . . . . . . Ally Attacks 334 | . . 42 6 . . . . 5 . 10 . 5 . . . . . 2 15 . . . . . 98 92 19 40 . . . . . . Total Damage 9664 | . . 588 82 . . . . 149 . 197 . 76 . . . . . 99 503 . . . . . 2739 3143 649 1439 . . . . . . Kills 56 | . . 11 2 . . . . 1 . . . . . . . . . . 5 . . . . . 8 18 4 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Robot Analysis Total 20 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . . . . . 2 3 . . . . . . . 8 2 Derelict Logs Recovered 15 | . . 2 . 1 . . . . 1 2 2 . 1 . 1 1 . 1 . 1 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Turns Passed 35654 | 132 1742 1081 1118 370 744 1098 1580 2511 909 712 2294 3117 1110 1349 979 545 336 471 1803 1193 1022 772 454 1194 1685 309 1383 260 322 235 5 619 559 1641 Spaces Moved 18439 | 61 850 574 497 158 376 525 672 1334 412 325 1029 809 377 638 345 288 124 262 508 392 360 357 197 428 730 144 291 350 464 481 9 1453 714 1905 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6320 | 59 850 574 497 158 376 525 672 181 412 325 1029 644 . . . . . . . . . . . . . . . . . . . . . 18 Legs 5477 | . . . . . . . . . . . . 165 377 638 345 288 124 262 508 392 360 357 197 428 730 144 162 . . . . . . . Wheels 1153 | . . . . . . . . 1153 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2680 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 714 1887 Flight 2807 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 350 464 481 9 1374 . . Fastest Speed 29 | 50 160 160 180 180 160 200 192 125 210 210 170 150 170 170 170 170 150 170 170 190 190 190 190 190 170 190 32 32 32 34 34 29 48 48 Average Speed 141 | 156 173 168 180 180 193 200 197 140 210 210 211 213 170 173 170 170 168 170 187 195 190 198 190 192 189 190 115 32 32 34 34 31 48 49 Slowest Speed 250 | 160 180 180 180 180 200 200 200 210 210 210 225 225 190 210 210 170 170 170 190 250 190 250 190 210 190 190 190 32 34 34 34 52 52 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 11 . 13 . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 6 96 93 37 27 69 98 40 29 66 49 84 81 44 20 55 47 69 42 16 48 58 56 43 16 84 66 83 28 17 55 5 48 14 53 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 8 | . 1 . . 1 1 . . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . 1 . 1 . . . . 1 1 . . . . 1 . . . 1 1 . . . 1 1 . . . 1 . Unknown Exits Taken 23 | 1 1 1 . 1 1 . 1 . 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . Scrap Searched 22 | . . 1 . 1 . 1 . . 1 1 3 . 1 . 2 2 . 2 . 2 3 . 2 . . . . . . . . . . . Spaces Dug 285 | . 13 . 2 . . 13 3 26 1 1 2 52 43 10 2 . . 4 4 6 2 . 6 40 3 6 . . 4 5 . 8 12 17 Terrain Destroyed 1146 | . 24 103 19 8 . 27 34 32 1 1 2 195 185 11 3 3 . 5 82 12 15 1 8 41 18 6 7 . 4 5 . 77 34 183 Melee 79 | . 3 . 2 . . . 3 15 1 1 2 . . 6 . . . . . . . . . . . . . . 4 5 . 8 12 17 Projectile 160 | . . 1 . . . . . 1 . . . 12 22 5 3 3 . 5 7 12 6 1 8 41 18 . 7 . . . . . . 8 AOE 907 | . 21 102 17 8 . 27 31 16 . . . 183 163 . . . . . 75 . 9 . . . . 6 . . . . . 69 22 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total 26515 | 80 1017 644 630 203 394 557 870 1864 455 341 1128 2080 763 836 730 327 253 281 1328 796 668 411 262 747 935 168 1293 484 621 525 9 1551 880 2384 Wait 5997 | 1 75 19 50 17 . 11 109 290 34 8 10 1095 288 121 371 16 103 14 772 385 271 22 53 269 81 5 902 148 139 39 . 46 124 109 Move 18337 | 60 849 573 496 157 375 524 671 1333 411 324 1028 808 376 637 344 287 123 261 507 391 359 356 196 427 729 143 290 326 461 461 8 1428 713 1905 Hop 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 8 . 11 . . Pick Up 236 | 4 15 6 9 . 15 6 16 21 2 . 37 18 7 8 . 3 15 2 8 . 1 6 1 2 1 1 6 . 4 1 . 7 6 8 Fast Attach 125 | 6 2 . 3 . 1 . 1 7 . . 8 5 2 3 1 1 2 . . . . 7 . 1 . 2 14 . 1 4 . 7 5 42 Attach 51 | . . 2 2 3 . 2 4 9 . . 2 . 2 1 . . 1 . . . . 1 . . . . 3 . 1 . . 6 1 11 Detach 114 | . . . 2 . . . . 8 . . 2 9 10 8 4 . 4 . 2 4 5 3 2 4 1 3 19 . 1 . . 2 3 18 Swap 184 | . 17 9 8 2 . 4 15 35 5 2 3 17 8 4 2 5 2 1 6 2 8 2 1 3 5 3 1 . 2 . 1 5 1 5 Drop 201 | . 5 5 8 1 3 . 16 21 2 . 20 26 8 5 1 4 3 . 9 . 1 8 1 2 1 1 10 . 3 4 . 9 3 21 Fire 632 | 9 32 23 44 23 . 10 4 12 . 6 . 54 62 27 7 11 . 3 24 14 23 5 8 39 59 10 48 . . 1 . 6 1 67 Melee 456 | . 22 7 4 . . . 34 59 1 1 18 45 . 6 . . . . . . . . . . . . . . 8 7 . 24 23 197 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Rewire 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . 1 Trap 92 | . . . 4 . . . . 69 . . . 3 . 16 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / *Min x2 / [*Sto]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 4) 787 | -10/Materials | Discovered new exit (range 17) 1373 | -10/Materials | Discovered new exit (range 13) 1462 | -10/Materials | Repaired Lgt. Treads 1818 | -10/Materials | Discovered new exit (range 6) 1875 | -10/Materials | Entered Mines 1875 | -10/Mines | Accompanied by 2 allies 2032 | -10/Mines | Discovered new exit (range 12) 2142 | -10/Mines | Learned location of 1 exit from Materials 2238 | -10/Mines | Learned location of 1 exit from Materials 2267 | -10/Mines | Discovered new exit (range 3) 2428 | -10/Mines | Met a Derelict testing a Signal Generator 2553 | -10/Mines | Found a hidden stash of uninstalled traps 2590 | -10/Mines | Core integrity fell below 50% 2956 | -10/Mines | Entered Materials 2956 | -9/Materials | Accompanied by 2 allies 2956 | -9/Materials | Evolved 2 slots: Utility x2 2957 | -9/Materials | Identified exit to Mines 2957 | -9/Materials | Identified exit to Materials 3051 | -9/Materials | Discovered new exit (range 15) 3260 | -9/Materials | Build established: Hauler-Mutant 3940 | -9/Materials | Discovered exit to Mines (range 9) 4074 | -9/Materials | Entered Mines 4159 | -9/Mines | Assembled infested the area 4197 | -9/Mines | Met a Derelict bent on vengeance 4426 | -9/Mines | Learned location of Zion (-7) 4435 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4436 | -9/Mines | Discovered new exit (range 5) 4444 | -9/Mines | Entered Exiles 4518 | -9/Exiles | Met 8R-AWN 4546 | -9/Exiles | Met EX-HEX 4725 | -9/Exiles | Met EX-DEC 4913 | -9/Exiles | Met EX-BIN 4937 | -9/Exiles | Aligned with FarCom system 4939 | -9/Exiles | Given EX-Vault access code 4987 | -9/Exiles | Opened EX-Vault 4997 | -9/Exiles | Found PSU Rigger 5038 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5168 | -9/Exiles | Discovered new exit (range 12) 5188 | -9/Exiles | Left Exiles lab with PSU Rigger 5188 | -9/Exiles | Entered Mines 5190 | -8/Mines | Core integrity fell below 50% 5449 | -8/Mines | Discovered exit to Materials (range 8) 6126 | -8/Mines | Discovered exit to Materials (range 12) 6286 | -8/Mines | Entered Materials 6286 | -8/Materials | Evolved 2 slots: Utility x2 7078 | -8/Materials | Discovered new exit (range 5) 7731 | -8/Materials | Crushed by falling debris 7866 | -8/Materials | Entered Factory 7866 | -7/Factory | Evolved 2 slots: Utility x2 8606 | -7/Factory | Lost 3 parts (1n1u1w) 8818 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 8928 | -7/Factory | Discovered new exit (range 4) 9099 | -7/Factory | Discovered new exit (range 17) 9921 | -7/Factory | Identified exit to Lower Caves 10377 | -7/Factory | Entered Lower Caves 10377 | -7/Lower Caves | Accompanied by 1 ally 10724 | -7/Lower Caves | Build established: Trapper-Skirmisher 10844 | -7/Lower Caves | Learned Factory stockpile data 11084 | -7/Lower Caves | Spotted B-75 Beast 11159 | -7/Lower Caves | Discovered new exit (range 11) 11286 | -7/Lower Caves | Entered another Lower Caves area 11286 | -7/Lower Caves | Accompanied by 1 ally 11352 | -7/Lower Caves | Discovered new exit (range 19) 11519 | -7/Lower Caves | Learned Factory stockpile data 11674 | -7/Lower Caves | Learned 8 Research zone layouts 11674 | -7/Lower Caves | Learned Factory emergency access door positions 11674 | -7/Lower Caves | Learned Research emergency access door positions 11674 | -7/Lower Caves | Learned Factory garrison access intel 11837 | -7/Lower Caves | Discovered new exit (range 10) 11998 | -7/Lower Caves | Entered Zion 12074 | -7/Zion | System corruption cleaned by Quarantine Array 12115 | -7/Zion | Discovered new exit (range 20) 12697 | -7/Zion | Found Prototype Device 12784 | -7/Zion | Learned Factory interactive machine intel 13090 | -7/Zion | Learned Factory emergency access door positions 13197 | -7/Zion | Gained Derelict followers 13262 | -7/Zion | Learned location of Quarantine (-3) 13609 | -7/Zion | Discovered new exit (range 4) 13761 | -7/Zion | Found CR-A16's Pointy Stick 13867 | -7/Zion | Learned location of Warlord (-5) 14271 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14292 | -7/Zion | Entered Deep Caves 14292 | -7/Deep Caves | Accompanied by 3 allies 14531 | -7/Deep Caves | Attacked by Z-Imprinter 14571 | -7/Deep Caves | Destroyed Z-Imprinter 14613 | -7/Deep Caves | Build established: Trapper-Mutant 14690 | -7/Deep Caves | Z-Facility disabled 15426 | -7/Deep Caves | Discovered new exit (range 13) 15461 | -7/Deep Caves | Build established: Trapper-Skirmisher 15891 | -7/Deep Caves | Build established: Trapper-Mutant 16032 | -7/Deep Caves | Spotted as-30966 16035 | -7/Deep Caves | Identified Phasing AFG 16042 | -7/Deep Caves | Found Latent Energy Streamer 16188 | -7/Deep Caves | Spotted as-02225 16369 | -7/Deep Caves | Found GOLEM Unit 16570 | -7/Deep Caves | Build established: Hauler-Mutant 16978 | -7/Deep Caves | Exposed GOLEM chamber 16982 | -7/Deep Caves | Found GOLEM Unit 16987 | -7/Deep Caves | Found GOLEM Unit 17020 | -7/Deep Caves | Found GOLEM Unit 17409 | -7/Deep Caves | Entered Proximity Caves 17467 | -6/Proximity Caves | Found Imp. Powered Armor 17537 | -6/Proximity Caves | Build established: Hauler-Golem 18047 | -6/Proximity Caves | Identified exit to Factory 18131 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18175 | -6/Proximity Caves | Destroyed 7 combat bots 18519 | -6/Proximity Caves | Entered Factory 18519 | -6/Factory | Evolved 2 slots: Utility x2 18522 | -6/Factory | Loaded intel: 46 interactive machine locations 18523 | -6/Factory | Loaded intel: 4 garrison access locations 18583 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 18721 | -6/Factory | Local fabrication network quarantined 18834 | -6/Factory | Build established: Hacker-Golem 18977 | -6/Factory | Identified exit to Lower Caves 19868 | -6/Factory | Entered Lower Caves 19889 | -6/Lower Caves | Learned Factory stockpile data 20355 | -6/Lower Caves | Discovered new exit (range 11) 20847 | -6/Lower Caves | Entered another Lower Caves area 20847 | -6/Lower Caves | Discovered new exit (range 12) 20996 | -6/Lower Caves | Learned location of 1 exit from Factory 21278 | -6/Lower Caves | Found Alien Artifact 21360 | -6/Lower Caves | Discovered new exit (range 6) 21392 | -6/Lower Caves | Entered Data Miner 21394 | -6/Data Miner | Discovered new exit (range 6) 21426 | -6/Data Miner | Met Data Miner 21462 | -6/Data Miner | Learned location of Section 7 (-3) 21462 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21487 | -6/Data Miner | Received God Mode back door access code from Data Miner 21728 | -6/Data Miner | Entered Proximity Caves 21827 | -5/Proximity Caves | Learned Factory terminal intel 21967 | -5/Proximity Caves | Spotted B-75 Beast 21969 | -5/Proximity Caves | Escorted by Enhanced Grunt 22049 | -5/Proximity Caves | Destroyed B-75 Beast 22097 | -5/Proximity Caves | Discovered new exit (range 12) 22199 | -5/Proximity Caves | Entered Factory 22199 | -5/Factory | Accompanied by 1 ally 22199 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22200 | -5/Factory | Identified exit to Factory 22203 | -5/Factory | Loaded intel: 19 terminal locations 22932 | -5/Factory | Repaired Imp. Powered Armor 23014 | -5/Factory | Discovered exit to Factory (range 4) 23125 | -5/Factory | Identified exit to Upper Caves 24002 | -5/Factory | Entered Upper Caves 24401 | -5/Upper Caves | Spotted B-75 Beast 24507 | -5/Upper Caves | Discovered new exit (range 21) 24691 | -5/Upper Caves | Learned Factory non-interactive machine intel 25195 | -5/Upper Caves | Entered another Upper Caves area 25196 | -5/Upper Caves | Encountered a Warlord checkpoint 25249 | -5/Upper Caves | Discovered exit to Factory (range 21) 25790 | -5/Upper Caves | Learned Factory machine intel 25879 | -5/Upper Caves | Discovered new exit (range 3) 25930 | -5/Upper Caves | Build established: Hauler-Golem 26217 | -5/Upper Caves | Entered Warlord 26385 | -5/Warlord | Identified Dimensional Node Initializer 26385 | -5/Warlord | Initialized slip node 26685 | -5/Warlord | Build established: Hauler-Mutant 26689 | -5/Warlord | Met Warlord 26707 | -5/Warlord | Opened Warlord's prototype stash 26714 | -5/Warlord | Warlord's base attacked by MAIN.C 26889 | -5/Warlord | Discovered new exit (range 20) 26894 | -5/Warlord | Opened side exit 26989 | -5/Warlord | Entered Proximity Caves 27027 | -4/Proximity Caves | Build established: Hauler-Golem 27337 | -4/Proximity Caves | Discovered exit to Factory (range 15) 27443 | -4/Proximity Caves | Entered Factory 27443 | -4/Factory | Evolved 2 slots: Utility x2 27445 | -4/Factory | Loaded intel: 264 machine locations 27446 | -4/Factory | Loaded intel: 217 non-interactive machine locations 27524 | -4/Factory | Repaired Imp. Powered Armor 27712 | -4/Factory | Identified exit to Upper Caves 27712 | -4/Factory | Identified exit to Extension 27765 | -4/Factory | Build established: Hacker-Golem 27830 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 27918 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 28624 | -4/Factory | Central database locked down 28637 | -4/Factory | Entered Extension 28808 | -4/Extension | Rescued a captive Derelict 29045 | -4/Extension | Rescued a captive Derelict 29046 | -4/Extension | Rescued a captive Derelict 29119 | -4/Extension | Rescued a captive Derelict 29143 | -4/Extension | Rescued a captive Derelict 29147 | -4/Extension | Rescued a captive Derelict 29225 | -4/Extension | Rescued a captive Derelict 29225 | -4/Extension | Rescued a captive Derelict 29250 | -4/Extension | Spotted B-86 Titan 29258 | -4/Extension | Destroyed B-86 Titan 29837 | -4/Extension | Spotted B-86 Titan 29843 | -4/Extension | Destroyed B-86 Titan 29899 | -4/Extension | Discovered new exit (range 4) 29938 | -4/Extension | Rescued A7 29972 | -4/Extension | Rescued a captive Derelict 30070 | -4/Extension | Rescued a captive Derelict 30070 | -4/Extension | Rescued a captive Derelict 30160 | -4/Extension | Rescued a captive Derelict 30161 | -4/Extension | Rescued a captive Derelict 30288 | -4/Extension | Discovered new exit (range 10) 30290 | -4/Extension | Discovered new exit (range 6) 30322 | -4/Extension | Entered Cetus 30322 | -4/Cetus | Accompanied by 15 allies (A7) 30324 | -4/Cetus | Build established: Commander-Golem 30327 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 30345 | -4/Cetus | Spotted Cetus Guard 30345 | -4/Cetus | Spotted Cetus Guard 30349 | -4/Cetus | Spotted Cetus Guard 30355 | -4/Cetus | Spotted Cetus Guard 30364 | -4/Cetus | Allies destroyed Cetus Guard 30364 | -4/Cetus | Allies destroyed Cetus Guard 30369 | -4/Cetus | Allies destroyed Cetus Guard 30370 | -4/Cetus | Allies destroyed Cetus Guard 30433 | -4/Cetus | Started Cetus Manufacturing Module 30448 | -4/Cetus | Escorted A7 to Cetus Mainframe 30458 | -4/Cetus | Manufactured an Enhanced Grunt 30473 | -4/Cetus | Discovered new exit (range 15) 30483 | -4/Cetus | Manufactured an Enhanced Grunt 30508 | -4/Cetus | Manufactured an Enhanced Grunt 30519 | -4/Cetus | Spotted Cetus Guard 30519 | -4/Cetus | Spotted Cetus Guard 30520 | -4/Cetus | Spotted Cetus Guard 30521 | -4/Cetus | Spotted Cetus Guard 30528 | -4/Cetus | Allies destroyed Cetus Guard 30533 | -4/Cetus | Manufactured an Enhanced Grunt 30534 | -4/Cetus | Allies destroyed Cetus Guard 30536 | -4/Cetus | Allies destroyed Cetus Guard 30538 | -4/Cetus | Destroyed Cetus Guard 30552 | -4/Cetus | Discovered new exit (range 16) 30558 | -4/Cetus | Manufactured an Enhanced Grunt 30561 | -4/Cetus | Met Revision 17 30631 | -4/Cetus | Entered Archives 30631 | -4/Archives | Accompanied by 8 allies (A7) 30636 | -4/Archives | Received a hacking code to weaken MAIN.C 30751 | -4/Archives | Discovered new exit (range 15) 30875 | -4/Archives | Discovered new exit (range 16) 30917 | -4/Archives | Discovered new exit (range 16) 31431 | -4/Archives | Unable to access archive contents 31434 | -4/Archives | Unable to access archive contents 31568 | -4/Archives | Build established: Hacker-Scout 32014 | -4/Archives | Entered Hub_04(d) 32014 | -4/Hub_04(d) | Accompanied by 6 allies 32060 | -4/Hub_04(d) | Identified exit to Research 32261 | -4/Hub_04(d) | Network Hub disabled 32274 | -4/Hub_04(d) | Entered Research 32274 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32275 | -3/Research | Identified exit to Quarantine 32276 | -3/Research | Identified exit to Armory 32396 | -3/Research | Central database locked down 32474 | -3/Research | Revision forces began assault on 0b10 32483 | -3/Research | Repaired Adv. Force Field 32575 | -3/Research | Build established: Wizard-Scout 32596 | -3/Research | Entered Armory 32740 | -3/Armory | Incoming investigation squad redirected 32766 | -3/Armory | Incoming investigation squad redirected 32791 | -3/Armory | Incoming investigation squad redirected 32800 | -3/Armory | Lost 4 parts (2p2u) 32830 | -3/Armory | Discovered new exit (range 3) 32831 | -3/Armory | Entered Lab 32831 | -3/Lab | Discovered new exit (range 9) 32836 | -3/Lab | Entered Research 32836 | -2/Research | Warlord forces began assault on 0b10 32836 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32946 | -2/Research | Research machine network offline 32952 | -2/Research | Repaired Centrium Medium Armor Plating 33119 | -2/Research | Spotted Striker 33303 | -2/Research | Build established: Wizard-Sprinter 33324 | -2/Research | Discovered new exit (range 6) 33325 | -2/Research | Identified exit to Testing 33346 | -2/Research | Discovered new exit (range 2) 33370 | -2/Research | Borebot progress halted 33411 | -2/Research | Found Enh. Force Lance 33455 | -2/Research | Entered Access 33455 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 33696 | -1/Access | Build established: Wizard-Mutant 33710 | -1/Access | Identified exit to Command 33710 | -1/Access | Identified exit to Surface 33743 | -1/Access | Incoming investigation squad redirected 34003 | -1/Access | Crushed by falling debris 34014 | -1/Access | Entered Command 34166 | -1/Command | Disengaged cave seal 34166 | -1/Command | Derelicts emerged from the dark tunnel 34166 | -1/Command | Welcomed Warlord to Command 34604 | -1/Command | Disengaged cave seal 34604 | -1/Command | Derelicts emerged from the dark tunnel 34648 | -1/Command | Found Antimissile System 34709 | -1/Command | Spotted M Guard 34710 | -1/Command | Spotted M Guard 34711 | -1/Command | Spotted Combat Programmer 34712 | -1/Command | Spotted Combat Programmer 34724 | -1/Command | Warlord commented on Warlord statues 34729 | -1/Command | Destroyed Combat Programmer 34747 | -1/Command | Destroyed Combat Programmer 34768 | -1/Command | Destroyed M Guard 34780 | -1/Command | Destroyed M Guard 34780 | -1/Command | All MAIN.C guards destroyed 34783 | -1/Command | Found Ragnarok Missile Launcher 34816 | -1/Command | P-80 Master assimilated allied 9F-3BJ(i) 34832 | -1/Command | Found Femtoactuators 34941 | -1/Command | Met MAIN.C 34961 | -1/Command | Warlord shut down involuntarily 34974 | -1/Command | 0b10 Conduit disabled 34981 | -1/Command | Destroyed MAIN.C Shell 34982 | -1/Command | Surrendered to MAIN.C 34982 | -1/Command | Loaded intel: 54 machine locations 34982 | -1/Command | Loaded intel: 102 trap records 34982 | -1/Command | Discovered exit to Surface (range 103) 34982 | -1/Command | Discovered exit to Surface (range 38) 34982 | -1/Command | Spotted P8-KUW(K) 34991 | -1/Command | Found Prototype Slashing Weapon 34991 | -1/Command | Identified Particle Cleaver 35060 | -1/Command | Found Prototype Device 35060 | -1/Command | Identified Exp. Phase Shifter 35061 | -1/Command | MAIN.C activated Command garrisons 35098 | -1/Command | Unknown forces attacked Command 35098 | -1/Command | Spotted EQ-006 35098 | -1/Command | Spotted EQ-004 35098 | -1/Command | Spotted EQ-001 35098 | -1/Command | Spotted EQ-002 35099 | -1/Command | Spotted EQ-003 35102 | -1/Command | Spotted EQ-000 35115 | -1/Command | Destroyed EQ-006 35122 | -1/Command | Build established: Scavenger-Mutant 35127 | -1/Command | Destroyed EQ-001 35131 | -1/Command | Found Prototype Processor 35131 | -1/Command | Identified Exp. Core Analyzer 35133 | -1/Command | Spotted EQ-016 35168 | -1/Command | Destroyed EQ-004 35170 | -1/Command | Lost 5 parts (4u1w) 35173 | -1/Command | Spotted EQ-011 35174 | -1/Command | Spotted EQ-012 35188 | -1/Command | Spotted EQ-019 35188 | -1/Command | Spotted EQ-018 35188 | -1/Command | Spotted EQ-021 35189 | -1/Command | Spotted EQ-022 35194 | -1/Command | Destroyed EQ-018 35203 | -1/Command | Destroyed EQ-019 35207 | -1/Command | Spotted EQ-029 35210 | -1/Command | Destroyed EQ-021 35212 | -1/Command | Spotted EQ-020 35212 | -1/Command | Spotted EQ-023 35223 | -1/Command | Spotted EQ-037 35226 | -1/Command | Spotted EQ-025 35243 | -1/Command | Destroyed EQ-025 35298 | -1/Command | Spotted EQ-038 35298 | -1/Command | Spotted EQ-039 35298 | -1/Command | Spotted EQ-040 35301 | -1/Command | Spotted EQ-041 35309 | -1/Command | Phase Generator disabled 35315 | -1/Command | Destroyed EQ-039 35388 | -1/Command | Spotted EQ-050 35402 | -1/Command | Spotted EQ-082 35403 | -1/Command | Destroyed EQ-050 35410 | -1/Command | Spotted EQ-067 35410 | -1/Command | Spotted EQ-060 35421 | -1/Command | Destroyed Striker 35424 | -1/Command | Spotted EQ-080 35435 | -1/Command | Destroyed EQ-080 35456 | -1/Command | Spotted EQ-071 35467 | -1/Command | Spotted EQ-066 35483 | -1/Command | Spotted EQ-068 35487 | -1/Command | Spotted EQ-076 35487 | -1/Command | Spotted EQ-065 35490 | -1/Command | Destroyed EQ-071 35495 | -1/Command | Spotted EQ-083 35501 | -1/Command | Destroyed EQ-076 35506 | -1/Command | Destroyed EQ-068 35507 | -1/Command | System corruption reached 10% 35515 | -1/Command | Destroyed EQ-066 35519 | -1/Command | Spotted EQ-086 35527 | -1/Command | Spotted EQ-085 35533 | -1/Command | Spotted EQ-091 35544 | -1/Command | Core integrity fell below 50% 35552 | -1/Command | Destroyed EQ-086 35559 | -1/Command | Spotted EQ-084 35563 | -1/Command | Spotted EQ-087 35599 | -1/Command | Destroyed EQ-087 35608 | -1/Command | Spotted EQ-094 35614 | -1/Command | Spotted EQ-073 35625 | -1/Command | Spotted EQ-098 35627 | -1/Command | Destroyed EQ-065 35631 | -1/Command | Lost 26 parts (5p3n16u2w) 35633 | -1/Command | Spotted EQ-112 35633 | -1/Command | Spotted EQ-110 35633 | -1/Command | Spotted EQ-111 35640 | -1/Command | Spotted EQ-064 35648 | -1/Command | Core integrity fell below 20% 35648 | -1/Command | Destroyed EQ-098 35651 | -1/Command | Spotted EQ-113 35654 | -1/Command | Spotted EQ-119 35655 | -1/Command | Destroyed by EQ-112 with Hardcell Cannon Last Messages --------------- 35647_ Imp. Quantum Reactor destroyed. 35647_ Penetrated by Slug. 35648_ EQ-098 destroyed. 35648_ Slug penetrates EQ-064. 35648_ Slug penetrates MAIN.C. 35648_ Slug penetrates Reinforced Barrier. 35648_ Slug penetrates EQ-110. 35649_ Imp. Heavy Treads destroyed. 35649_ Imp. Quantum Reactor destroyed. 35649_ Penetrated by Slug. 35649_ Critical hit. 35649_ Adv. Weapon Cycler destroyed. 35649_ Slug penetrates Reinforced Barrier. 35652_ Imp. Heavy Treads destroyed. 35652_ Penetrated by Slug. 35652_ Slug penetrates EQ-064. 35652_ EQ-094 suffers critical hit. 35652_ Destroyed Prototype Leg. 35652_ Slug penetrates MAIN.C. 35654_ Enh. Force Lance destroyed. Map ----- +----------------------------------------------------+ | ########## #### # #?????????????????????????? | | ## # #?????????????????????????? | | ## +! #?????????????????????????? | | ## < #### #% #?????????????????????????? | | ## #??#""! #= #?????????????????????????? | | ######??#""% # #?######################### | | #???????#""=%] # #?#???????????????????###?? | | ???######T!%%=! # ###?################### ### | | ???# [ # " ]! ##""#""##?#"""" "" " = % # | | ???# # ! ###%# ##?#"" [ [ # | | ???# #" ##" # #?#""""" [ == # | | #### # ##" # #?#"" " """" = !=%* = [ | | + " ! ###"""" #?#" " [%[ ! ]![%%% | | # ] # !!* ## " #?#"" """ = =!!!%!=%% | | # " !!%== !## " #?#"" " * %==!* # | | # M *!! !%#; " #?# " ! Q %!%[ = # | | # # =! ! ;;= "##?# ! =*%= ==[! % = ! # | | # # [%=!!!;; ! " #?# %]![ !* !=[! %=# | | * =[!=[=[;== "##?# ! *= ! %==! # | | %!%===!;[ "##?#" !!! ==*%[ "" ""# | | = [%[; " #?#=%= ]! """ ""# | | % Q==; #?# != =% % " # | | # ;####%=% ! # | | % =%[!= % " " # | | = !Q==]QQ " "" # | | Q *[Q@ ]!Q %[" # | | # ## # ### ### # # | | # #### % % "= ""# | | # # ##?# %= # | | / # ## ##?############"########## | | # # # ###????????????# #????????? | | ]= # """ # #?######################### | | # """ # ##?????????????????????????? | | =* *# " # ####??????????????????????????? | | ##### + #?????????????????????????????? | | #???# # #?????????????????????????????? | | #???# " " # #?????????????????????????????? | | ##### "T" # #?????????????????????????????? | | + """ # #?????????????????????????????? | | ######+########### #?????????????????????????????? | | #????# #########?# #?????????????????????????????? | | #????# # #?# #?????????????????????????????? | | ###### # ### #?????????????????????????????? | | ^^ + + #?????????????????????????????? | | ##+######+#### #?????????????????????????????? | | # ## #??# #?????????????????????????????? | | # ## #??# #?????????????????????????????? | | # ## #??# #?????????????????????????????? | | # + #??# #?????????????????????????????? | | # ####??# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 53 Energy Capacity 2200 Matter Stores 800 Matter Capacity 800 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 410 Additional Mass Support 20 Armor Coverage 1050 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Propulsion Shielding 90 Point Defense Rating 400 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 8 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 54 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Mak. Hacking Suite | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Quantum Capacitor | -7/Factory | Downloaded Arm. Treads | -7/Factory | Scanalyzed Imp. Trap Extractor | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Hvy. Machine Gun | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Proton Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Nanoactuators | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Hub_04(d) | Hacked Nanosword | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Lrn. Terrain Scanner | x1 | -6/Factory Exp. Terrain Scanner | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaRelayGun Manual? 0 Play Time 04:17:33 Cumulative 659.5 hours Start 2020.09.25 @ 13:41:59 End 2020.09.26 @ 06:03:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 466 Adventurer 4 Explorer 0 Win Type - Total 70 Types 56/6/3/2/2/0/0/1/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 231eead1-17be-4394-9e09-a75682527cd6