Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.27 @ 22:36:52 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (274) 1370 Value Destroyed (7476) 7476 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (2695) 2695 TOTAL SCORE: 22421 Bonus ------- High Alert Combat Kills 987 Follower Combat Kills 988 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -80 Cogmind --------- Core Integrity 1397/1450 Matter 251/300 Energy 700/700 System Corruption 4% Temperature Cool (0) Movement Flying (114) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Experimental Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Heavy Quantum Rifle Plasma Sword > --- INVENTORY (16) --- Backup Power VII Impulse Thruster Array Experimental Sensor Array Advanced Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Advanced Reaction Control System Transdimensional Reconstructor Neutron Missile Launcher Hellfire Missile Launcher Enhanced Force Lance Vortex Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Experimental Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Quantum Rifle Plasma Sword > --- INVENTORY -------- Backup Power VII Impulse Thruster Array Experimental Sensor Array Advanced Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Advanced Reaction Control System Transdimensional Reconstructor Neutron Missile Launcher Hellfire Missile Launcher Enhanced Force Lance Vortex Lance [Rating: 168] Favorites ----------- Power Backup Power VII Engine Improved Deuterium Engine Power Core Backup Power VII Reactor Graviton Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Heavy Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . 2 2 . . 2 . . 2 . . . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Utility 11 | . . . 1 . 2 1 . . 1 . . 1 . . . . . . 2 . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 328 | 6 5 . 25 28 42 32 3 15 33 4 8 14 . 9 6 . 8 6 16 3 7 5 6 25 12 6 4 Power 35 | 1 . . 2 2 1 3 . 1 3 . 1 2 . 1 1 . 2 . 2 . . . 3 6 . 2 2 Engine 12 | 1 . . 2 2 1 3 . 1 2 . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . . . . 1 . . 2 . 1 1 . 2 . 1 . . . 1 1 . 1 1 Reactor 11 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 5 . 1 1 Propulsion 82 | 2 . . 10 12 15 6 1 5 6 1 1 3 . 3 . . . . 1 1 . 4 3 3 5 . . Treads 34 | . . . 8 11 7 4 1 3 . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 2 . . 2 . 3 2 . 2 . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . 1 1 . . . 6 1 1 3 . 3 . . . . 1 1 . 4 3 3 4 . . Utility 114 | 1 2 . 5 3 7 12 . 2 20 1 4 6 . 5 2 . 2 6 9 . 5 1 . 13 4 4 . Device 47 | . . . 2 . 1 6 . . 4 1 2 1 . 2 2 . 1 4 4 . 3 1 . 8 4 1 . Storage 19 | 1 2 . 3 . 4 1 . . 2 . . 1 . 2 . . . . 1 . . . . . . 2 . Processor 4 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . Hackware 17 | . . . . . . 2 . . 9 . . 2 . . . . . . 2 . . . . 2 . . . Protection 27 | . . . . 3 2 3 . 2 4 . 2 1 . 1 . . . 2 2 . 2 . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 3 . 8 11 19 11 2 7 4 2 2 3 . . 3 . 4 . 4 2 2 . . 3 3 . 2 Energy Gun 22 | 1 . . 1 3 8 1 2 2 . . . . . . . . 2 . . . . . . . 2 . . Energy Cannon 10 | . 1 . 4 1 1 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 1 . . 5 3 4 . 3 1 1 . 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 8 | . 1 . 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 3 . . 1 . . 1 . . . 1 . . . . . 1 . . . . . 1 Special Weapon 12 | . . . . 2 2 . . . 1 1 1 2 . . . . 1 . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 1 . 1 2 . . . . . 1 . . . 3 2 1 . . 1 1 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 4 4 1 . . . . . . . . . . 5 . . 1 . 2 . . 1 . . Parts Lost 43 | . 1 . 4 2 12 4 . 4 2 . . . . 1 3 . . . 1 3 4 . 1 . . 1 . Power 8 | . . . 1 1 1 . . 1 1 . . . . 1 1 . . . . . . . . . . 1 . Propulsion 15 | . . . 2 1 6 1 . 1 1 . . . . . . . . . 1 1 . . 1 . . . . Utility 9 | . . . . . 1 2 . 2 . . . . . . 1 . . . . . 3 . . . . . . Weapon 11 | . 1 . 1 . 4 1 . . . . . . . . 1 . . . . 2 1 . . . . . . Highest Loss Streak 8 | . 1 . 3 2 8 3 . 4 1 . . . . 1 4 . . . 1 3 3 . 1 . . 1 . Average Slot Usage (%) 89 | . 97 100 96 99 88 84 86 84 92 100 100 94 94 91 75 76 78 77 80 78 81 82 84 85 85 85 81 Engine 4 | . 14 14 8 10 7 6 7 6 5 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 6 2 9 11 11 5 5 7 6 5 5 5 5 . . 3 4 3 Treads 5 | . . . 19 32 17 9 9 7 . . . . . . . . . . . . . . . . . . . Wheel 3 | . 28 28 13 . 2 8 7 7 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 31 33 33 24 23 20 17 17 17 17 15 15 15 14 15 14 14 13 13 Device 8 | . . . 10 . 3 10 15 15 5 6 5 5 5 7 10 11 8 7 9 10 8 13 15 10 13 17 17 Storage 12 | . 26 28 22 22 25 15 15 15 6 6 6 5 5 6 11 11 11 11 10 10 10 10 10 9 9 8 8 Processor 3 | . . . . . . . . . 5 6 6 5 5 5 5 5 7 5 5 5 5 5 5 9 9 8 8 Hackware 14 | . . . . . . 8 7 5 25 26 26 25 29 24 17 17 17 17 26 26 21 21 21 21 19 17 17 Protection 3 | . . . . 10 11 6 7 8 . . . 3 . . . . . 1 . . 4 . . . . 4 4 Energy Gun 1 | . 3 . . 5 6 . 5 9 . . . . . . . . . . . . . . . . 3 4 4 Energy Cannon 1 | . 3 14 10 . 2 5 4 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 18 . . 14 7 5 . 4 . . . . 5 5 . . . . . . . . . . . . . Ballistic Cannon 1 | . 3 14 10 . . 2 4 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 5 6 6 5 5 5 4 5 5 5 7 5 9 10 10 7 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 35 35 78 81 109 111 91 99 40 27 30 37 34 55 55 52 55 55 55 47 48 47 59 75 76 68 84 Greatest Support 77 | 20 20 20 60 66 69 56 28 56 32 34 34 43 43 55 55 55 55 55 55 52 51 51 54 77 77 77 77 Greatest Overweight (x) 16 | . 1 1 7 1 10 3 3 3 7 . . . . 1 . . . . 1 . . 1 1 . 1 . 16 Average Overweight (x) . | . . 1 4 1 2 2 2 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 14 14 20 20 26 26 20 20 26 8 8 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 12 14 18 20 24 20 20 20 8 8 8 9 10 11 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 26 | 4 14 14 20 20 26 25 20 20 20 8 8 10 10 16 16 16 16 16 16 16 15 16 16 16 16 16 16 Average Carried 14 | 2 11 14 17 19 22 19 20 19 7 8 8 9 10 10 15 16 15 15 13 15 13 15 15 15 15 15 15 Final Capacity 26 | 6 14 14 20 20 26 20 20 20 8 8 8 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 25 | 4 14 14 20 20 25 20 20 20 8 8 8 10 10 15 16 16 16 16 16 13 15 16 16 16 16 16 15 Class Distribution -------------------- 29% | Hauler-Mutant 18% | Hacker-Sprinter 13% | Hacker-Mutant 12% | Hacker-Ninja 9% | Hacker-Scout 6% | Mutant 4% | Wizard-Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 6010 | 266 433 12 657 682 728 793 31 296 284 157 125 217 . 159 102 . . 67 47 77 206 60 55 164 228 . 164 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11139 | 169 571 . 1368 1569 1680 1329 . 828 548 242 287 399 . 350 114 . . . 102 76 112 420 145 237 226 150 217 Parts 591 | 13 35 . 106 95 84 72 . 48 24 5 11 20 . 8 4 . . . 6 1 6 1 11 13 11 6 11 Haulers Intercepted 26 | . 1 . 6 6 6 3 . 1 1 . . . . 1 . . . . . . . . . 1 . . . Recyclers Shooed 16 | . 3 . 6 2 2 1 . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 8 4 . . . . . 4 . . 1 3 1 8 . . . . Prevented 16 | . . . . . . . . . . 3 7 . . . 4 . 1 . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 153 | . 12 . 24 23 35 17 . 16 2 2 4 . . . 4 . . . 1 1 4 . 3 . . 2 3 Melee 12 | . . . . . . . . . 2 . 1 . . . . . . . . 1 3 . 3 . . 2 . Guns 74 | . 10 . . 20 15 10 . 16 . 2 . . . . 1 . . . . . . . . . . . . Cannons 41 | . 2 . 24 3 5 7 . . . . . . . . . . . . . . . . . . . . . AOE 24 | . . . . . 14 . . . . . 2 . . . 3 . . . 1 . 1 . . . . . 3 Classes Destroyed 16 | 2 6 . 3 . 3 1 . . . 1 . . . . . . . . . . . . . . . . . Worker 25 | . 2 . 3 4 3 3 . 2 5 . . 1 . . . . . . . . . . . 1 1 . . Builder 11 | . 1 . 2 3 1 2 . . 1 . . . . . . . . . . . . . . . . . 1 Tunneler 6 | 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Hauler 26 | . 1 . 6 6 6 3 . 1 1 . . . . 1 . . . . . . . . . 1 . . . Recycler 21 | 1 2 . 4 2 2 2 . . 1 . . 2 . 2 . . . . . . . . . 1 1 . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Operator 6 | . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 2 . 4 2 1 3 . . 3 . . 3 . . . . . . 1 . . . . 1 2 . . Swarmer 42 | . 6 . 9 . 7 4 . 3 2 . . . . . 4 . . . . . 4 . 3 . . . . Grunt 70 | . 6 . 7 16 22 5 . 8 . . 3 . . . . . . . . 1 . . . . . 2 . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . 2 1 . . . 2 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 7 6 1 3 . 2 . . 1 . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . Programmer 7 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 3 Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 5 6 . 6 6 15 4 . 3 2 2 2 2 . 2 4 . . . 1 1 3 . 3 1 1 2 3 Combat Bots Only 15 | . 4 . 4 4 15 4 . 3 2 2 2 . . . 4 . . . 1 1 3 . 3 . . 2 3 Max Kills in Single Turn 3 | 1 1 . 1 1 3 1 . 1 1 1 1 1 . 1 1 . . . 1 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . 1 . . . 1 . . . 1 . 1 . . . . . 2 Melee 1 | . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 12702 | . 360 32 842 1070 3874 1573 . 1031 520 22 166 16 . 635 291 . 21 38 417 86 506 . 111 519 . 314 258 Core 2118 | . 102 . 104 219 545 120 . 50 130 22 10 . . 185 57 . . 38 178 . 146 . 22 137 . . 53 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 59 . 19 . . . 75 . . 80 . . . . . . 72 . . . . 69 . 89 . . Volleys Fired 665 | 14 69 3 112 104 109 100 . 62 2 11 9 15 1 3 6 . . . 1 . 2 . . 2 17 15 8 Largest 2 | 2 2 2 2 2 2 2 . 2 1 1 1 1 1 1 1 . . . 1 . 1 . . 1 1 1 1 Hottest 162 | 60 95 95 95 100 129 113 . 162 40 40 39 40 35 35 39 . . . 40 . 39 . . 30 100 100 100 Shots Fired 1219 | 28 137 6 224 204 208 195 . 124 2 11 9 15 2 3 6 . . . 1 . 2 . . 2 17 15 8 Gun 773 | 28 117 . . 180 159 97 . 124 1 9 . 14 2 3 2 . . . . . . . . . 17 15 5 Cannon 407 | . 20 6 224 20 39 98 . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . . . 8 . . . . . 9 . . . 4 . . . . . 2 . . . . . 3 Special 13 | . . . . 4 2 . . . 1 2 . 1 . . . . . . 1 . . . . 2 . . . Kinetic 654 | 14 114 3 112 127 96 111 . 46 1 9 . 14 2 3 2 . . . . . . . . . . . . Thermal 468 | 14 23 3 112 77 56 68 . 78 . . . . . . . . . . . . . . . . 17 15 5 Explosive 11 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 79 | . . . . . 48 16 . . . . 9 . . . 4 . . . . . 2 . . . . . . Robot Hit Streak 26 | 6 6 2 9 12 15 26 . 14 13 17 8 2 . . 4 . . . 2 . . . . 1 4 1 2 Robot Miss Streak 6 | 3 6 4 4 3 5 6 . 4 . 1 2 1 . 2 1 . . . . . . . . 1 4 1 . Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . 4 3 . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 906 | 14 75 2 140 143 151 142 . 68 39 15 3 20 . 8 5 . . . 6 7 6 12 7 14 18 4 7 Core Hits 421 | 6 30 . 54 54 98 58 . 32 15 6 8 10 . 4 5 . . . 2 1 5 5 5 5 6 4 8 Critical Hits 19 | . 1 . 1 . 3 2 . . 3 . . 3 . . . . . . 1 1 . 1 . 1 2 . . Critical Kills 5 | . 1 . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Critical Parts Destroyed 13 | . . . . . 2 2 . . 3 . . 2 . . . . . . 1 . . 1 . 1 1 . . Melee Attacks 636 | . . . . . . 4 . . 146 54 22 101 . 24 6 . 24 14 26 10 30 13 16 69 45 27 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 625 | . . . . . . 4 . . 146 54 22 101 . 24 6 . 24 14 26 10 30 13 16 58 45 27 5 Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Sneak Attacks 38 | . . . . . . . . . 11 3 . 4 . 3 . . . . 2 1 . . 2 5 3 2 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . 1 1 6 1 1 1 . . . Damage Inflicted 27685 | 156 917 38 2464 2294 4536 3098 . 1564 2532 673 469 977 . 599 262 . . . 542 441 413 1666 567 1067 1147 401 862 Guns 8262 | 156 760 . . 2011 1931 1179 . 1564 23 125 . 77 . . 27 . . . . . . . . . 320 89 . Cannons 5243 | . 150 38 2464 283 543 1765 . . . . . . . . . . . . . . . . . . . . . Explosions 3502 | . . . . . 2062 37 . . . . 418 . . . 235 . . . 173 . 133 . . . . . 444 Melee 10671 | . . . . . . 117 . . 2509 548 51 900 . 599 . . . . 369 441 280 1666 567 1067 827 312 418 Ramming 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7028 | 125 766 20 1577 1368 1099 1372 . 449 23 125 . 77 . . 27 . . . . . . . . . . . . Thermal 6199 | 31 144 18 887 926 1149 1347 . 1115 . . . . . . . . . . 173 . . . . . 320 89 . Explosive 2004 | . . . . . 1560 . . . . . . . . . . . . . . . . . . . . . 444 Electromagnetic 1776 | . . . . . 728 262 . . . . 418 . . . 235 . . . . . 133 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10410 | . . . . . . 117 . . 2509 548 51 900 . 599 . . . . 369 441 280 1666 567 806 827 312 418 Piercing 261 | . . . . . . . . . . . . . . . . . . . . . . . . 261 . . . Highest Corruption 10 | . . . . . . 8 2 4 . . . 1 10 10 7 . . . . . . . . 3 3 4 4 Average Corruption 3 | . . . . . . 4 2 2 . . . 1 8 8 5 . . . . . . . . 1 3 4 4 Corruption Purged 18 | . . . . . . 6 . . . . . . . 5 7 . . . . . . . . . . . . Effects 143 | . . . . . . 35 1 18 . . . 1 8 31 16 . . . . . . . . 4 15 9 5 Message Errors 36 | . . . . . . 11 . 2 . . . . . 5 7 . . . . . . . . 3 6 2 . Matter Fused 21 | . . . . . . 4 . . . . . . . 6 5 . . . . . . . . . 2 2 2 Heat Flow Errors 16 | . . . . . . 2 . 4 . . . . . 3 2 . . . . . . . . . 1 3 1 Energy Discharges 20 | . . . . . . 4 1 4 . . . 1 . 2 1 . . . . . . . . . 4 1 2 Data Loss (minor) 13 | . . . . . . 3 . 3 . . . . 1 4 . . . . . . . . . 1 1 . . Data Loss (major) 7 | . . . . . . 3 . . . . . . . 3 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . 4 5 . . . . . . . . . . . . . Targeting Errors 15 | . . . . . . 6 . 5 . . . . 1 1 . . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2736 | . . . 129 . 113 48 . . 561 317 . 221 . 210 . . . . 71 148 12 566 97 176 67 . . Projectiles 78 | . . . 32 . . 46 . . . . . . . . . . . . . . . . . . . . . Explosions 212 | . . . 97 . 113 2 . . . . . . . . . . . . . . . . . . . . . Melee 2446 | . . . . . . . . . 561 317 . 221 . 210 . . . . 71 148 12 566 97 176 67 . . Knockbacks 28 | . 2 . 14 . 9 3 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . 2 . 14 . 5 3 . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . 3 . 132 . 334 . . . . . . . . . 12 . . . . . . . . . . . . Shots 15 | . . . 2 . 10 . . . . . . . . . 3 . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 209 108 9 186 328 398 . 236 14 15 7 120 . 285 247 . 5 . 13 . . . . . 254 239 14 Average Temperature 59 | . 58 55 3 56 74 82 . 58 4 2 2 37 . 141 99 . 5 . 13 . . . . . 38 54 14 Received Heat Transfer 3144 | . 120 9 204 468 1512 333 . 234 48 . 27 . . 39 . . 12 . 45 36 . . . 21 . 36 . Effects 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Total Turns 30 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . Longest Duration 22 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 4 1 . . . . 3 . . . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 2 . 1 3 3 1 . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 9921 | 75 311 37 1850 1961 1615 1863 . 1739 . . . . . . . . . . 100 . . . . . 296 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 1566 | 25 347 193 357 486 834 537 170 1566 816 . . 461 64 457 . . . . 305 . . . . 551 362 225 221 Average Influence 307 | 5 171 149 123 260 428 415 166 1213 398 . . 58 45 76 . . . . 96 . . . . 163 231 108 194 Maximum Alert Level 4 | . 1 . 1 2 3 2 . 4 3 . . 2 . 2 . . . . 1 . . . . 2 1 1 1 Low Security (%) 52 | 100 49 100 78 37 16 . 100 1 44 . . 94 100 97 . . . . 80 . . . . 71 42 96 50 Level 1 21 | . 50 . 21 41 39 35 . . 5 . . . . . . . . . 19 . . . . 17 57 3 49 Level 2 13 | . . . . 20 9 64 . 10 20 . . 5 . 2 . . . . . . . . . 10 . . . Level 3 7 | . . . . . 33 . . 14 28 . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 3 . 2 2 6 8 . 15 4 . . 3 . 2 . . . . 2 . . . . 3 6 4 . Investigation 17 | . 2 . 1 1 1 2 . 2 1 . . 2 . 1 . . . . 1 . . . . . 2 1 . Extermination 14 | . . . . . . 3 . 3 1 . . 1 . 1 . . . . . . . . . 1 2 2 . Reinforcement 16 | . 1 . 1 1 . 3 . 4 1 . . . . . . . . . 1 . . . . 1 2 1 . Assault 5 | . . . . . 1 . . 2 1 . . . . . . . . . . . . . . 1 . . . Garrison 8 | . . . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 17 | . 2 . 2 2 1 1 . 1 2 . . 1 . . . . . . . . . . . 4 . 1 . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . 3 11 6 . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . 3 11 6 . Times Spotted 387 | . 21 2 42 30 50 29 . 46 25 6 10 10 6 9 4 . 6 3 14 1 8 . 2 29 11 17 6 Peak Tracking Total 16 | . 4 2 4 4 16 4 . 5 7 7 4 6 6 6 4 . 5 3 7 1 4 . 2 7 2 9 3 Tactical Retreats 38 | . 1 . 3 . 4 1 . . 5 5 3 2 . . . . . 1 1 . 2 . . 6 . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 13 | . . . . 3 . 1 . 1 1 . . 3 . . . . . . . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 29 | . 3 . 3 1 7 1 . 3 2 . . . . . . . . . 5 . . . . . 3 . 1 Max in Single Turn 5 | . 1 . 2 1 3 1 . 1 1 . . . . . . . . . 5 . . . . . 1 . 1 Garrison Access 12 | . . . . . 1 1 . . 4 . . 2 . 1 . . . . . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 156 | . 6 . 9 10 3 9 . 6 31 . 1 19 . 8 1 . 10 . 9 1 . 3 . 10 12 7 1 Terminals 86 | . 4 . 9 9 1 6 . 4 16 . . 9 . 5 . . . . 8 . . . . 3 6 5 1 Fabricators 17 | . . . . . . 2 . 1 3 . . 2 . 1 . . . . 1 . . . . 4 2 1 . Repair Stations 5 | . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . 1 . . Recycling Units 10 | . 2 . . 1 . . . . 5 . . 2 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 . . . 2 . . 2 . . . . . . . . . . . 2 2 . . Garrison Access 13 | . . . . . 1 1 . 1 4 . . 2 . 1 . . . . . . . . . 1 1 1 . Total Hacks 493 | . 19 . 26 36 11 25 . 14 85 . 1 68 . 41 1 . 13 . 35 1 . 12 . 37 51 16 1 Successful 359 | . 11 . 13 20 6 11 . 6 64 . 1 62 . 31 1 . 13 . 33 1 . 12 . 27 39 7 1 Failed 129 | . 8 . 12 16 5 14 . 8 20 . . 5 . 9 . . . . 1 . . . . 10 12 9 . Catastrophic 12 | . . . 1 . 1 3 . 1 1 . . 2 . . . . . . . . . . . 2 . 1 . Database Lockouts 6 | . . . 1 . . . . . 1 . . 2 . 1 . . . . 1 . . . . . . . . Manual 214 | . 14 . 12 23 5 12 . 5 42 . . 27 . 15 . . . . 21 . . . . 14 21 3 . Terminals 320 | . 14 . 26 35 5 19 . 10 57 . . 37 . 24 . . . . 34 . . . . 17 27 14 1 Fabricators 68 | . . . . . . 5 . 2 10 . . 14 . 14 . . . . 1 . . . . 10 11 1 . Repair Stations 11 | . . . . . . . . . 3 . . 5 . 2 . . . . . . . . . . 1 . . Recycling Units 15 | . 5 . . 1 . . . . 6 . . 3 . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . 4 . . . 4 . . 6 . . . . . . . . . . . 9 11 . . Garrison Access 17 | . . . . . 2 1 . 2 5 . . 3 . 1 . . . . . . . . . 1 1 1 . Terminal Hacks 168 | . 4 . 9 12 1 6 . 3 24 . 1 22 . 13 1 . 13 . 20 1 . 12 . 9 12 4 1 Record 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 26 | . . . . 1 . 1 . . 5 . . 2 . 4 . . . . 2 . . 4 . 4 2 1 . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . . . . . . . . . . . . . . . . . . 4 . . . 1 . Prototype ID Bank 16 | . . . . 1 . . . . 3 . . 3 . 1 . . . . 2 . . 4 . 1 1 . . Open Door 8 | . . . . 3 . . . . . . 1 . . . 1 . 2 . . 1 . . . . . . . Level Access Points 5 | . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Machine Index 5 | . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 . Terminal Index 5 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 14 | . . . 2 2 . . . . 6 . . 2 . . . . . . 1 . . . . 1 . . . Locate Traps 18 | . . . 2 1 . 2 . . 3 . . 6 . 1 . . . . 1 . . . . 2 . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . 1 . . Recall Extermination 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 . Recall Reinforcements 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Zone Layout 19 | . . . 1 2 . 1 . 1 3 . . 3 . 2 . . . . 4 . . . . 1 1 . . Fabricator Hacks 45 | . . . . . . 2 . 2 6 . . 10 . 11 . . . . . . . . . 6 8 . . Network Status 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 20 | . . . . . . 1 . 1 2 . . 5 . 4 . . . . . . . . . 3 4 . . Build 23 | . . . . . . . . 1 3 . . 5 . 7 . . . . . . . . . 3 4 . . Repair Station Hacks 11 | . . . . . . . . . 3 . . 5 . 2 . . . . . . . . . . 1 . . Scan Component 4 | . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . Repair 4 | . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . Refit 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . Recycling Unit Hacks 12 | . 2 . . 1 . . . . 6 . . 3 . . . . . . . . . . . . . . . Retrieve Components 12 | . 2 . . 1 . . . . 6 . . 3 . . . . . . . . . . . . . . . Scanalyzer 31 | . . . . . 4 . . . 4 . . 6 . . . . . . . . . . . 7 10 . . Insert Component 17 | . . . . . 2 . . . 2 . . 3 . . . . . . . . . . . 5 5 . . Analyze 14 | . . . . . 2 . . . 2 . . 3 . . . . . . . . . . . 2 5 . . Garrison Access Hacks 11 | . . . . . . 1 . . 4 . . 2 . 1 . . . . . . . . . 1 1 1 . Seal Access 11 | . . . . . . 1 . . 4 . . 2 . 1 . . . . . . . . . 1 1 1 . Unauthorized Hacks 184 | . 11 . 9 20 3 4 . 3 40 . . 28 . 9 . . . . 26 . . . . 10 17 4 . Terminals 60 | . 3 . 4 7 1 1 . 1 14 . . 10 . 1 . . . . 12 . . . . 1 4 1 . Track 17 | . . . 2 3 1 1 . . 3 . . 1 . 1 . . . . 3 . . . . . 2 . . Assimilate 10 | . . . . . . . . . 5 . . 1 . . . . . . 2 . . . . . 1 1 . Botnet 29 | . 2 . 2 4 . . . 1 5 . . 7 . . . . . . 6 . . . . 1 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . 1 . . 3 . . 4 . 3 . . . . 1 . . . . 3 2 1 . Report 8 | . . . . . . 1 . . 1 . . 1 . 1 . . . . 1 . . . . 1 1 1 . Prioritize 4 | . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . Siphon 6 | . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 4 . 9 10 3 8 . 6 18 . . 11 . 6 . . . . 8 . . . . 9 11 4 . Full Trace Events 9 | . . . . . 1 2 . 2 . . . 1 . . . . . . . . . . . . 2 1 . Feedback Events 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . 1 2 1 . . 7 . . 4 . 4 . . . . 2 . . 4 . 5 4 1 . Parts Built 23 | . . . . . . . . 1 3 . . 5 . 7 . . . . . . . . . 3 4 . . Matter 4806 | . . . . . . . . 146 583 . . 1029 . 1045 . . . . . . . . . 870 1133 . . Time 1433 | . . . . . . . . 36 194 . . 387 . 387 . . . . . . . . . 196 233 . . Total Part Build Rating 136 | . . . . . . . . 3 18 . . 27 . 45 . . . . . . . . . 19 24 . . Parts Repaired 4 | . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . Time 154 | . . . . . . . . . 28 . . 70 . 56 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 57 | . 16 . . 10 . . . . 30 . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 2 . . . 2 . . 2 . . . . . . . . . . . 3 2 . . Part Schematics Acquired 9 | . . . . . 2 . . . 2 . . 2 . . . . . . . . . . . 1 2 . . Parts Damaged 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 39 | . . 3 . . . . 20 . 4 2 . 1 . . . . 5 . 1 . . . . 1 1 1 . Largest Group 20 | . . 3 3 . . . 20 18 2 2 . 1 . . . . 5 . 1 . . . . 1 1 1 . Highest-Rated Group 509 | . . 40 40 . . . 509 464 52 50 . 10 . . . . 242 . 26 . . . . 115 44 10 . Highest-Rated Ally 115 | . . 16 16 . . . 35 35 26 30 . 10 . . . . 60 . 26 . . . . 115 44 10 . Total Orders 13 | . . . . . . . . . 3 1 . 1 . . . . . . 3 . 3 . 1 . 1 . . GOTO 7 | . . . . . . . . . 2 1 . 1 . . . . . . 2 . . . . . 1 . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Ally Attacks 199 | . . 8 5 . . . 13 147 . 14 . . . . . . 7 . . . . . . 5 . . . Total Damage 5614 | . . 60 81 . . . 493 4184 . 253 . . . . . . 174 . . . . . . 369 . . . Kills 47 | . . 2 1 . . . 2 36 . 2 . . . . . . 2 . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 9 | . 3 . 1 . . . . . . . . . . . . . . . . . . 4 . . . 1 . Derelict Logs Recovered 14 | . . 1 . . . . . . . 2 2 . . . 1 2 . 3 . 1 2 . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 23695 | 80 729 314 1816 1680 1306 1657 247 1329 2399 944 859 1708 105 729 1138 219 533 962 462 315 497 162 345 982 1033 782 363 Spaces Moved 25763 | 32 550 328 1076 720 475 1009 181 864 3912 1304 1129 3321 188 939 510 316 1037 571 814 432 661 200 533 1875 1660 1061 65 Core 6 | 1 . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 Treads 1064 | . . . 31 720 313 . . . . . . . . . . . . . . . . . . . . . . Legs 64 | . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . Wheels 4104 | 31 550 328 1045 . 96 1009 181 864 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20525 | . . . . . . . . . 3910 1304 1129 3321 188 939 510 316 1037 571 814 432 661 200 533 1875 1660 1061 64 Fastest Speed 23 | 50 80 90 90 180 120 110 120 110 23 23 24 26 29 29 34 34 34 34 34 34 34 34 34 29 28 34 34 Average Speed 50 | 79 87 90 127 180 183 125 129 129 25 23 24 28 29 30 34 34 34 34 34 34 34 35 34 33 33 34 68 Slowest Speed 850 | 80 90 90 180 180 400 130 130 130 400 24 25 29 29 117 34 34 34 34 114 34 34 117 117 34 117 34 850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . 3 . . 15 6 3 . . 1 3 1 . . . . 5 16 6 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 85 70 77 74 36 30 85 35 75 84 94 48 82 16 67 44 93 60 18 67 87 62 69 34 86 25 7 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 4 | . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 18 | . . . . 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . . . 3 3 . . . 2 4 . 4 . . 5 . 1 . . . . Spaces Dug 418 | . . . . 2 2 . . . 87 49 21 85 . 12 6 . 21 14 16 . 11 . 4 38 21 29 . Terrain Destroyed 689 | . . . 44 2 83 8 . 1 87 50 21 85 . 12 6 . 21 14 66 . 11 . 4 38 28 36 72 Melee 407 | . . . . . . . . . 87 49 21 85 . 12 6 . 21 14 16 . 11 . 4 38 20 23 . Projectile 33 | . . . . 2 3 4 . 1 . 1 . . . . . . . . . . . . . . 8 13 1 AOE 249 | . . . 44 . 80 4 . . . . . . . . . . . . 50 . . . . . . . 71 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total 34190 | 55 664 340 1300 896 699 1215 194 985 5101 1850 1663 3922 230 1340 1458 426 1181 1312 960 585 895 274 673 2144 2040 1422 366 Wait 6370 | . 21 10 45 13 18 25 5 29 954 475 494 431 48 342 924 111 77 722 97 140 197 47 114 157 293 300 281 Move 25628 | 31 549 327 1075 719 474 1009 180 863 3905 1303 1127 3291 178 932 509 315 1034 566 811 431 660 199 532 1865 1629 1049 65 Hop 50 | . . . . . . . . . 3 . . 15 3 3 . . 1 1 1 . . . . 4 14 5 . Pick Up 203 | 4 14 . 21 8 30 17 1 7 18 . . 16 . 17 3 . 2 1 5 1 5 3 2 15 10 2 1 Fast Attach 114 | 6 2 . 6 10 17 13 3 6 2 1 2 4 . 3 2 . 6 . 3 . 2 5 3 8 8 1 1 Attach 108 | . 2 . 12 4 12 9 . 7 18 . . 3 . 5 2 . 1 1 6 4 3 1 3 9 2 3 1 Detach 18 | . . . 2 . 1 2 . 1 . . . 1 . . 1 . 3 . 1 . . 2 2 . 1 1 . Swap 108 | . 1 . 7 14 13 10 . 2 13 3 6 7 . 1 2 . 1 5 7 . 2 . . 8 2 2 2 Drop 246 | . 5 . 20 24 25 26 5 8 25 1 2 20 . 10 3 . 8 2 6 . 2 5 3 21 19 4 2 Fire 665 | 14 69 3 112 104 109 100 . 62 2 11 9 15 1 3 6 . . . 1 . 2 . . 2 17 15 8 Melee 604 | . . . . . . 4 . . 146 54 22 101 . 24 6 . 24 14 22 9 21 11 14 55 45 27 5 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . 15 . 1 18 . . . . . . . . . . . . . 13 . Rewire 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: [Acc] / *Qua) -2/Quarantine History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 12) 81 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 683 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Entered Mines 836 | -10/Mines | Learned location of 1 exit from Materials 839 | -10/Mines | Met a Derelict bent on vengeance 859 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 977 | -10/Mines | Learned location of Storage (-9) 1064 | -10/Mines | Discovered new exit (range 15) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Accompanied by 3 allies 1124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Identified exit to Materials 1547 | -9/Materials | Discovered exit to Materials (range 9) 1811 | -9/Materials | Discovered new exit (range 8) 1919 | -9/Materials | Build established: Hauler-Mutant 2109 | -9/Materials | Discovered exit to Materials (range 15) 2128 | -9/Materials | Lost 3 parts (1p1n1w) 2368 | -9/Materials | Central database locked down 2883 | -9/Materials | Discovered new exit (range 4) 2940 | -9/Materials | Entered Storage 3148 | -9/Storage | Core integrity fell below 50% 3614 | -9/Storage | Used back door to open Recycling access 3614 | -9/Storage | Discovered new exit (range 5) 3959 | -9/Storage | Core integrity fell below 20% 3992 | -9/Storage | Discovered exit to Materials (range 16) 4620 | -9/Storage | Entered Materials 4620 | -8/Materials | Evolved 2 slots: Utility x2 4731 | -8/Materials | Garrison activated, responded to threat 4893 | -8/Materials | Garrison activated, responded to threat 5113 | -8/Materials | Discovered new exit (range 16) 5447 | -8/Materials | Core integrity fell below 50% 5477 | -8/Materials | Core integrity fell below 20% 5507 | -8/Materials | Lost 8 parts (1p4n3w) 5510 | -8/Materials | Destroyed 15 combat bots 5791 | -8/Materials | Identified exit to Factory 5926 | -8/Materials | Entered Factory 5926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6298 | -7/Factory | Build established: Hacker-Mutant 6442 | -7/Factory | Discovered new exit (range 9) 6462 | -7/Factory | Lost 3 parts (2u1w) 6870 | -7/Factory | Build established: Hauler-Mutant 7583 | -7/Factory | Sucked down chute 7583 | -7/Factory | Entered Waste 7584 | -7/Waste | Joined by Warlord forces that had cleared the area 7660 | -7/Waste | A Compactor rumbled back to life 7660 | -7/Waste | Spotted C-40 Crusher 7790 | -7/Waste | Discovered new exit (range 12) 7830 | -7/Waste | Entered Factory 7830 | -7/Factory | Accompanied by 18 allies 7971 | -7/Factory | Discovered new exit (range 13) 8068 | -7/Factory | Garrison activated, responded to threat 8922 | -7/Factory | Lost 4 parts (1p1n2u) 8930 | -7/Factory | Discovered new exit (range 9) 9030 | -7/Factory | First assault squad dispatched 9124 | -7/Factory | Fabricated Hacking Suite (x1) 9159 | -7/Factory | Entered another Factory area 9159 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9229 | -6/Factory | Discovered new exit (range 14) 9233 | -6/Factory | Identified exit to Lower Caves 9636 | -6/Factory | Build established: Hacker-Sprinter 9909 | -6/Factory | Discovered new exit (range 13) 9914 | -6/Factory | Identified exit to Factory 10209 | -6/Factory | First assault squad dispatched 10256 | -6/Factory | Central database locked down 10463 | -6/Factory | Discovered exit to Lower Caves (range 13) 10497 | -6/Factory | Repaired Field Propulsion Drive 10696 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10720 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10746 | -6/Factory | Local fabrication network quarantined 10789 | -6/Factory | Fabricated Adv. Hacking Suite? 11096 | -6/Factory | Discovered exit to Factory (range 4) 11558 | -6/Factory | Entered Lower Caves 11567 | -6/Lower Caves | Learned Factory stockpile data 11786 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11914 | -6/Lower Caves | Learned Factory emergency access door positions 12406 | -6/Lower Caves | Spotted B-75 Beast 12498 | -6/Lower Caves | Discovered new exit (range 7) 12499 | -6/Lower Caves | Identified exit to Lower Caves 12502 | -6/Lower Caves | Entered another Lower Caves area 12532 | -6/Lower Caves | Learned Factory terminal intel 13041 | -6/Lower Caves | Crushed by falling debris 13044 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13224 | -6/Lower Caves | Discovered new exit (range 5) 13227 | -6/Lower Caves | Identified exit to Zion 13358 | -6/Lower Caves | Discovered exit to Factory (range 13) 13361 | -6/Lower Caves | Entered Factory 13361 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13364 | -5/Factory | Loaded intel: 19 terminal locations 13383 | -5/Factory | Identified exit to Upper Caves 13384 | -5/Factory | Discovered new exit (range 12) 13822 | -5/Factory | Identified exit to Factory 13898 | -5/Factory | Repaired Proton Missile Launcher 13957 | -5/Factory | Found Prototype Processor 13990 | -5/Factory | Repaired Broken Lgt. Neutrino Core 14074 | -5/Factory | Identified Exp. Terrain Scan Processor 14446 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14469 | -5/Factory | Fabricated Exp. Sensor Array (x1) 14559 | -5/Factory | Fabricated Exp. Signal Interpreter? 14639 | -5/Factory | Fabricated Exp. Propulsion Shielding? 14705 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14746 | -5/Factory | Build established: Wizard-Sprinter 14820 | -5/Factory | Discovered exit to Factory (range 6) 14854 | -5/Factory | Local fabrication network quarantined 14920 | -5/Factory | Central database locked down 15069 | -5/Factory | Manually triggered Chute Trap 15069 | -5/Factory | Sucked down chute 15069 | -5/Factory | Entered Waste 15084 | -5/Waste | EMP discharged 15084 | -5/Waste | System corruption reached 10% 15086 | -5/Waste | Spotted C-40 Crusher 15099 | -5/Waste | Spotted C-40 Crusher 15104 | -5/Waste | Spotted C-40 Crusher 15132 | -5/Waste | Spotted C-40 Crusher 15157 | -5/Waste | Spotted C-40 Crusher 15166 | -5/Waste | Spotted C-40 Crusher 15169 | -5/Waste | Discovered new exit (range 16) 15173 | -5/Waste | Identified exit to Factory 15174 | -5/Waste | Entered Factory 15318 | -5/Factory | Central database locked down 15356 | -5/Factory | Repaired Nuclear Pulse Array? 15416 | -5/Factory | Fabricated Imp. System Restoration Module? 15511 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15570 | -5/Factory | Fabricated Field Propulsion Array (x2) 15774 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15828 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15872 | -5/Factory | Build established: Hacker-Mutant 15882 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15887 | -5/Factory | Local fabrication network quarantined 15903 | -5/Factory | Entered Upper Caves 15949 | -5/Upper Caves | Lost 4 parts (2p1u1w) 16877 | -5/Upper Caves | Build established: Hacker-Scout 16922 | -5/Upper Caves | Learned Factory stockpile data 17039 | -5/Upper Caves | Discovered new exit (range 8) 17041 | -5/Upper Caves | Identified exit to Upper Caves 17041 | -5/Upper Caves | Entered another Upper Caves area 17065 | -5/Upper Caves | Learned location of 1 exit from Factory 17080 | -5/Upper Caves | Learned Factory security intel 17258 | -5/Upper Caves | Discovered new exit (range 3) 17259 | -5/Upper Caves | Identified exit to Warlord 17260 | -5/Upper Caves | Entered Warlord 17453 | -5/Warlord | Learned location of Testing (-3) 17453 | -5/Warlord | Learned Research emergency access door positions 17453 | -5/Warlord | Learned 4 Research zone layouts 17453 | -5/Warlord | Learned 4 Access zone layouts 17453 | -5/Warlord | Learned Research security intel 17453 | -5/Warlord | Learned Testing security intel 17523 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17584 | -5/Warlord | Found Prototype Processor 17584 | -5/Warlord | Identified Spectral Analyzer 17589 | -5/Warlord | Found Prototype Reactor 17680 | -5/Warlord | Visited the Vortex Lab 17682 | -5/Warlord | Warlord's base attacked by MAIN.C 17683 | -5/Warlord | Found Prototype Energy Gun 17683 | -5/Warlord | Identified Vortex Shotgun 17686 | -5/Warlord | Found Prototype Energy Gun 17686 | -5/Warlord | Identified Vortex Rifle 17690 | -5/Warlord | Found Prototype Piercing Weapon 17690 | -5/Warlord | Identified Vortex Lance 17721 | -5/Warlord | Opened side exit 17790 | -5/Warlord | Discovered new exit (range 9) 17792 | -5/Warlord | Identified exit to Proximity Caves 17793 | -5/Warlord | Entered Proximity Caves 17805 | -4/Proximity Caves | Learned Research terminal intel 17810 | -4/Proximity Caves | Learned 4 Research zone layouts 18091 | -4/Proximity Caves | Learned Research stockpile data 18423 | -4/Proximity Caves | Discovered exit to Factory (range 7) 18620 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18686 | -4/Proximity Caves | Build established: Hacker-Mutant 18755 | -4/Proximity Caves | Entered Factory 18755 | -4/Factory | Evolved 2 slots: Utility x2 18756 | -4/Factory | Identified exit to Extension 18757 | -4/Factory | Identified exit to Upper Caves 18829 | -4/Factory | Identified exit to Armory 18829 | -4/Factory | Central database locked down 19047 | -4/Factory | Build established: Wizard-Mutant 19142 | -4/Factory | Identified exit to Research 19217 | -4/Factory | Entered Upper Caves 19233 | -4/Upper Caves | Encountered a Warlord checkpoint 19290 | -4/Upper Caves | Learned Research interactive machine intel 19500 | -4/Upper Caves | Discovered new exit (range 15) 19504 | -4/Upper Caves | Identified exit to Upper Caves 19511 | -4/Upper Caves | Lost 3 parts (1n2w) 19532 | -4/Upper Caves | Entered another Upper Caves area 19571 | -4/Upper Caves | Lost 3 parts (2u1w) 19632 | -4/Upper Caves | Learned Research terminal intel 19635 | -4/Upper Caves | Discovered exit to Research (range 17) 19908 | -4/Upper Caves | Build established: Hacker-Scout 20028 | -4/Upper Caves | Discovered new exit (range 5) 20029 | -4/Upper Caves | Identified exit to Zhirov 20029 | -4/Upper Caves | Entered Zhirov 20029 | -4/Zhirov | Discovered new exit (range 3) 20036 | -4/Zhirov | Met Zhirov 20049 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20055 | -4/Zhirov | Found Alien Artifact 20055 | -4/Zhirov | Identified Integrated Dissipator 20055 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 20060 | -4/Zhirov | Found Alien Artifact 20191 | -4/Zhirov | Identified exit to Proximity Caves 20191 | -4/Zhirov | Entered Proximity Caves 20191 | -3/Proximity Caves | Accompanied by 3 allies 20357 | -3/Proximity Caves | Build established: Hacker-Ninja 20458 | -3/Proximity Caves | Discovered exit to Research (range 10) 20536 | -3/Proximity Caves | Entered Research 20536 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20537 | -3/Research | Identified exit to Testing 20538 | -3/Research | Identified exit to Research 20542 | -3/Research | Loaded intel: 41 interactive machine locations 20543 | -3/Research | Loaded intel: 19 terminal locations 20691 | -3/Research | Identified Vortex Chain Reactor 20691 | -3/Research | Identified Transdimensional Reconstructor 20694 | -3/Research | Found Fusion Bomb Launcher 20860 | -3/Research | Found Fusion Bomb Launcher 21178 | -3/Research | Fabricated Exp. Melee Analysis Suite? 21198 | -3/Research | Fabricated Exp. Propulsion Shielding? 21234 | -3/Research | Fabricated Adv. Actuator Array? 21237 | -3/Research | Local fabrication network quarantined 21286 | -3/Research | First assault squad dispatched 21309 | -3/Research | Found Enh. Force Lance 21376 | -3/Research | Spotted B-86 Titan 21380 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 21518 | -3/Research | Entered Testing 21666 | -3/Testing | Found Prototype Launcher 21876 | -3/Testing | Found Prototype Device 21909 | -3/Testing | Identified Hellfire Missile Launcher 21909 | -3/Testing | Identified EM Dispersion Field 22205 | -3/Testing | Fabricated Adv. Reaction Control System? 22205 | -3/Testing | Fabricated Exp. Sensor Array? 22272 | -3/Testing | Fabricated Exp. Propulsion Shielding? 22314 | -3/Testing | Fabricated Exp. Propulsion Shielding? 22551 | -3/Testing | Entered Research 22551 | -2/Research | Evolved 2 slots: Utility x2 22552 | -2/Research | Loaded intel: 20 terminal locations 23032 | -2/Research | Discovered new exit (range 24) 23207 | -2/Research | Discovered new exit (range 24) 23333 | -2/Research | Identified exit to Quarantine 23333 | -2/Research | Entered Quarantine 23696 | -2/Quarantine | Self-destructed Last Messages --------------- 23561_ Sneak attack on U-05 Engineer. 23561_ U-05 Engineer destroyed. 23564_ Acquired 15 matter. 23615_ System corrupted: Energy discharge (-2). 23615_ Dropped Backup Power VII. 23619_ U-05 Engineer builds a Wall. 23654_ Acquired Backup Power VII. 23656_ Dropped Backup Power VII. 23660_ R-10 Processor collects Wheel. 23662_ Acquired Backup Power VII. 23664_ R-10 Processor collects Terrain Scanner. 23664_ Sneak attack on R-10 Processor. 23664_ R-10 Processor destroyed. 23667_ Acquired 149 matter. 23673_ Slug penetrates Wall. 23681_ System corrupted: Energy discharge (-154). 23684_ Slug penetrates Wall. 23687_ Penetrated by Slug. 23687_ Slug penetrates Wall. 23691_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ##################??#?#???????#???#??????????????? | | #####################???#???#?#?##???????????????? | | #############?#######???#??#???????#?#???????????? | | #####################??##?#??#?###???????????????? | | #######################?????????#????????????????? | | ##?#####################????#?###?###??#?#???????? | | #######################???###??##????????#???????? | | ####?#####################???##???##?#???????????? | | #################?########??#####??##?????#??????? | | ########?###?##############??????#?????#?????????? | | ########?###################???##???#???#????????? | | #######?####################??###??#?#??????#????? | | ############################??????#??????????????? | | #####################################??#??##?#???? | | ############################ ##?????#?????? | | ##############] ##### #?????#??????? | | ############## = ##### #????#?#?#???? | | ############## !##### #????#??#????? | | ############## ==!##### """"" #??????#?????? | | ############## """ """=;|@!hc !"" #?##??##??#??? | | ############## """ """ ##### """ ##???#???????? | | # ###### """ """!##### #????????#???? | | # ###### !!##### #???#????????? | | # ##########+#############+####??"?????????? | | #### ?#? ??T?"?????? | | % ??? ? ??? ????? | | # ??#?????? ?????? | | ? # ?????????? | | # ## ####+###"T########+###### ?#???"? ??????? | | ## # ##""##### ???????? #????????????? | | # ## ######### ??? #?? ??????????????? | | ####""!""####?#### ? ??????? ?? ? ???????? | | ####?###"""""######### ?"" ?? ? ??????##????????? | | ########"""""######### " " ???#? ???????????????? | | ###################### """"?? ??????#???#????????? | | ###################### "?""?? ?#?????##??????????? | | ##?#######?######?#### ? ????? #?????#???????????? | | ##########################?#??????? #????????????? | | #####################??????? ??????#????????????? | | #############?########???????????? ??????????????? | | ####################????#??? ??? ????????????????? | | ####################????????? ???????????????????? | | ##################??##????+?#????????????????????? | | ###?##########???????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 90 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 77 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 14 Item Schematics ----------------- Adv. Signal Interpreter | -9/Storage | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Scanalyzed Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Lgt. Neutrino Core | -5/Factory | Scanalyzed Exp. Terrain Scan Processor | -5/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Adv. Component Analysis Suite | -5/Factory | Hacked System Restoration Module | -5/Factory | Hacked Imp. System Restoration Module | -5/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Cloaking Device | -3/Research | Hacked Adv. Actuator Array | -3/Research | Hacked Nanoactuators | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Scanalyzed Adv. Cloaking Device | -3/Research | Hacked Adv. Reaction Control System | -3/Testing | Hacked EM Dispersion Field | -3/Testing | Scanalyzed Imp. Diametric Drive | -3/Testing | Scanalyzed Adv. Powered Armor | -3/Testing | Hacked Exp. Biometal Medium Treads | -2/Research | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Imp. System Restoration Module | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Melee Analysis Suite | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Research Adv. Actuator Array | x1 | -3/Research Adv. Reaction Control System | x1 | -3/Testing Exp. Sensor Array | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DamperSigixSword Manual? 0 Play Time 05:14:16 Cumulative 331.2 hours Start 2020.02.20 @ 22:23:50 End 2020.02.27 @ 22:36:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 76 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c5282ee-37da-41d3-83aa-f67e6af3c56b