Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 14:59:51 Player: Largest Loads Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1498) 1498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 3298 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 114/300 Energy 34/100 System Corruption 3% Temperature Critical (550) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Minigun Gauss Rifle > --- INVENTORY (10) --- Advanced Weight Redist. System Light Assault Rifle Battle Cannon Proton Missile Launcher Grenade Launcher Subdweller Shrapnel Launcher Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Advanced Weight Redist. System Light Assault Rifle Minigun Gauss Rifle Battle Cannon Proton Missile Launcher Grenade Launcher Subdweller Shrapnel Launcher Datajack Heavy Mace [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Subdweller Machine Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 48 | 6 4 12 26 Power 8 | 1 . 3 4 Engine 8 | 1 . 3 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 2 8 Treads 6 | 2 . . 4 Leg . | . . . . Wheel 6 | . . 2 4 Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 . 5 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 19 | 2 1 7 9 Energy Gun . | . . . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 10 | 2 . 5 3 Ballistic Cannon 2 | . . 1 1 Launcher 3 | . . 1 2 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 7 9 Power 4 | . . 1 3 Propulsion 3 | . . 2 1 Utility 3 | . . 1 2 Weapon 6 | . . 3 3 Highest Loss Streak 7 | . . 7 4 To Critical Strikes . | . . . . Average Backups 7 | 2 4 7 9 Power . | . 1 . . Propulsion . | 1 1 1 . Utility . | . . . . Weapon 5 | . 1 4 7 Tool/Special . | . . . . Unused Backups 4 | . 2 . 2 Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 86 | . 89 89 82 Engine 12 | . 14 11 13 Treads 18 | . 28 22 11 Wheel 8 | . . . 16 Storage 11 | . 14 14 9 Protection 10 | . 4 11 12 Energy Cannon 4 | . 5 2 5 Ballistic Gun 14 | . 22 22 6 Ballistic Cannon 3 | . . 2 5 Peak Build Rating 24 | 6 8 15 24 Average Rating 13 | 3 6 11 17 On Entrance 6 | . 6 8 11 Naked Turns . | . . . . Heaviest Build 41 | 13 24 30 41 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 12 | 1 . 5 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 7 10 10 Average Carried 8 | 2 4 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 3 4 9 8 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1331 | 126 95 258 852 Remotely . | . . . . Salvage Created 1614 | . 95 278 1241 Parts 110 | . 9 22 79 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 31 | . 3 8 20 Guns 14 | . 3 5 6 Cannons 11 | . . 2 9 AOE 5 | . . 1 4 Classes Destroyed 12 | . 2 1 9 Worker 3 | . . . 3 Builder 3 | . . . 3 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 4 | . 2 . 2 Swarmer 3 | . 3 . . Grunt 8 | . . . 8 Brawler 1 | . . . 1 Sentry 6 | . . . 6 Specialist 2 | . . . 2 Hunter 3 | . . . 3 Subdweller 8 | . . 8 . Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 204 | . 9 52 143 Missed 47 | . 3 14 30 Hits 157 | . 6 38 113 Projectile 157 | . 6 38 113 AOE 3 | . . 3 . Critical Strikes 3 | . . 3 . Damage Taken 3216 | . 48 1026 2142 Core 705 | . 6 137 562 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 153 | . 12 38 103 Largest 2 | . 2 2 2 Hottest 112 | . 68 88 112 Shots Fired 257 | . 22 60 175 Gun 178 | . 20 51 107 Cannon 71 | . 2 7 62 Launcher 7 | . . 2 5 Special 1 | . . . 1 Kinetic 215 | . 20 52 143 Thermal 39 | . 2 6 31 Explosive 2 | . . 2 . Electromagnetic 1 | . . . 1 Robot Hit Streak 15 | . 3 15 12 Robot Miss Streak 8 | . 3 4 8 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 164 | . 7 45 112 Core Hits 86 | . 5 12 69 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . 2 2 Destroy 3 | . . 2 1 Smash 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles 3 | . . . 3 Follow-up Attacks . | . . . . Damage Inflicted 3510 | . 82 883 2545 Guns 1799 | . 62 706 1031 Cannons 980 | . 20 103 857 Explosions 498 | . . 74 424 Melee 219 | . . . 219 Ramming 2 | . . . 2 Kinetic 2443 | . 62 706 1675 Thermal 665 | . 20 103 542 Explosive 74 | . . 74 . Electromagnetic 107 | . . . 107 Impact 219 | . . . 219 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 106 | . . . 106 Projectiles . | . . . . Explosions 27 | . . . 27 Melee 79 | . . . 79 Knockbacks 13 | . . . 13 Impact 1 | . . . 1 Kinetic 11 | . . . 11 Secondary 1 | . . . 1 Self-Inflicted Damage 126 | . . . 126 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 647 | . 28 9 647 Average Temperature 168 | . 17 5 175 Received Heat Transfer 696 | . . 156 540 Effects 17 | . . . 17 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (major) 8 | . . . 8 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1018 | . 37 185 796 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 . 91 Level 1 6 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 304 | . 60 . 304 Initial . | . . . . Average 44 | . 13 . 55 Influence Increases 869 | . 84 . 785 Destroy 0b10 Robot/C 460 | . 60 . 400 Destroy 0b10 Robot/NC 65 | . 10 . 55 Destroy Leader 158 | . 14 . 144 Disable Machine 60 | . . . 60 Destroy Structure 111 | . . . 111 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 595 | . 84 . 511 Time Decay 514 | . 84 . 430 Lost Part 81 | . . . 81 Squads Dispatched 8 | . . . 8 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 8 20 34 Peak Tracking Total 8 | . 3 8 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2880 | 68 391 1026 1395 Spaces Moved 1704 | 43 215 547 899 Core 61 | 23 . 36 2 Treads 983 | 20 215 471 277 Legs . | . . . . Wheels 660 | . . 40 620 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 85 Average Speed 137 | 126 160 164 116 Slowest Speed 650 | 160 160 300 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 38 27 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 128 | . . 4 124 Melee . | . . . . Projectile 13 | . . . 13 AOE 115 | . . 4 111 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1989 | 57 242 615 1075 Wait . | . . . . Move 1701 | 42 214 546 899 Hop . | . . . . Pick Up 47 | 9 7 12 19 Fast Attach 9 | . . 2 7 Attach 35 | 6 3 7 19 Detach 4 | . . 1 3 Swap 15 | . 3 5 7 Drop 21 | . 3 4 14 Fire 153 | . 12 38 103 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 5) 460 | -10/Materials | Entered Subcaves 462 | -10/Subcaves | Learned 2 Materials zone layouts 601 | -10/Subcaves | Ambushed by swarm of Subdwellers 605 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 605 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1257 | -10/Subcaves | Discovered new exit (range 13) 1275 | -10/Subcaves | Ambushed by Subdweller buried in earth 1277 | -10/Subcaves | Ambushed by Subdweller buried in earth 1287 | -10/Subcaves | Ambushed by Subdweller buried in earth 1324 | -10/Subcaves | Core integrity fell below 50% 1356 | -10/Subcaves | Lost 7 parts (1p2n1u3w) 1486 | -10/Subcaves | Entered Materials 1486 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1487 | -8/Materials | Identified exit to Factory 1516 | -8/Materials | Garrison activated, responded to threat 1979 | -8/Materials | Garrison activated, responded to threat 2630 | -8/Materials | Build established: Scavenger-Mutant 2649 | -8/Materials | Discovered exit to Factory (range 16) 2754 | -8/Materials | Core integrity fell below 50% 2881 | -8/Materials | Core integrity fell below 20% 2882 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Energy bleed (-9). Overheating: Lgt. Treads damaged (-60). Overheating: Flak Cannon damaged (-28). Overheating: Broken Imp. Deuterium Engine damaged (-43). Overheating: Lgt. Treads damaged (-15). Hvy. Particle Cannon destroyed. Overheating: System interference. Flak Cannon temporarily disabled. Lgt. Treads broken. Overheating: Short circuit. Overheating: System interference. Minigun temporarily disabled. Flak Cannon destroyed. Overheating: Broken Lgt. Treads damaged (-33). Overheating: Lgt. Treads damaged (-38). Overheating: Lgt. Treads damaged (-20). Overheating: Lgt. Treads damaged (-7). Slug penetrates Wall. Overheating: Core damaged (-110). 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