Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.06 @ 00:29:59 Player: leiavoia Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3700) 3700 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 8694 Bonus ------- Met Imprinter 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 22/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Experimental Sensor Array Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Hacking Suite Makeshift System Shield Experimental System Shield > --- WEAPON ----------- Gauss Cannon Slug Cannon Ripper > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Cooling System Cargo Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Medium Reflective Plating Long-range Tractor Beam Improved EM Pulse Cannon Heavy Plasma Cannon Gauss Rifle Gauss Rifle Flak Gun Assault Cannon Heavy Flak Cannon Rocket Launcher Rocket Launcher GAL Module [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Cargo Storage Unit Device Improved Terrain Scanner Storage Cargo Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . . 2 . 2 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 161 | 4 7 16 2 19 52 13 1 7 7 33 Power 13 | . 1 1 1 1 3 2 . . 1 3 Engine 10 | . 1 1 . 1 3 1 . . 1 2 Core 3 | . . . 1 . . 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 8 . 3 2 . . . . 3 Treads 6 | 2 . 3 . 1 . . . . . . Leg . | . . . . . . . . . . . Wheel 14 | . 2 5 . 2 2 . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 75 | 2 1 5 1 9 28 5 . 5 4 15 Device 38 | 2 . 3 1 5 14 4 . . 3 6 Storage 4 | . 1 . . . 1 . . . . 2 Processor 8 | . . . . . 1 . . 5 . 2 Hackware 5 | . . . . 1 2 . . . . 2 Protection 20 | . . 2 . 3 10 1 . . 1 3 Artifact . | . . . . . . . . . . . Weapon 53 | . 3 2 . 6 19 6 1 2 2 12 Energy Gun 8 | . 1 . . 3 2 . . . . 2 Energy Cannon 5 | . 1 1 . . 1 . . . 1 1 Ballistic Gun 13 | . 1 1 . 2 6 1 . . . 2 Ballistic Cannon 4 | . . . . . 1 1 . 1 . 1 Launcher 9 | . . . . . 3 2 . . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 14 | . . . . 1 6 2 1 1 . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 1 . . 4 . 1 Parts Lost 37 | . 2 2 1 3 8 3 . . . 18 Power 9 | . 1 . 1 . 2 2 . . . 3 Propulsion 5 | . . 2 . 1 1 . . . . 1 Utility 11 | . . . . . 2 1 . . . 8 Weapon 12 | . 1 . . 2 3 . . . . 6 Highest Loss Streak 15 | . 1 1 1 2 3 1 . . . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 86 88 86 83 83 84 83 83 80 Engine 4 | . 14 11 . 2 6 5 . . 5 5 Core 3 | . . . 11 6 . 1 7 7 1 . Wheel 9 | . 26 20 22 15 6 7 7 7 7 5 Device 14 | . . 17 19 19 11 21 23 19 6 5 Storage 7 | . 14 11 11 9 7 7 7 7 7 5 Processor 8 | . . . . . 7 7 7 10 23 18 Hackware 8 | . . . . 4 15 7 7 7 7 16 Protection 1 | . . 3 2 10 2 . . . . . Energy Gun 1 | . 10 . . 7 2 . . . . . Energy Cannon 1 | . 3 11 11 3 . . . . 2 . Ballistic Gun 5 | . 14 11 11 4 13 5 . . . . Ballistic Cannon 8 | . . . . . 1 9 15 14 15 11 Slashing Weapon 3 | . . . . 2 3 4 6 7 . 4 Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 175 | 13 150 151 153 162 174 172 167 166 175 175 Greatest Support 40 | 40 40 26 26 32 28 28 28 28 28 28 Greatest Overweight (x) 9 | . 7 9 5 5 6 6 5 5 6 6 Average Overweight (x) 5 | . 6 6 5 4 5 5 5 5 5 4 Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 Average Capacity 29 | 8 29 30 30 30 30 30 30 30 30 28 Most Carried 30 | 8 27 30 30 30 30 30 30 30 30 30 Average Carried 27 | 7 17 27 29 29 28 29 29 29 30 27 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 8 27 29 30 30 29 30 30 30 30 4 Class Distribution -------------------- 33% | Hauler-Assassin 29% | Hauler-Mutant 11% | Hacker-Mutant 7% | Hauler-Gunner 4% | Hauler-Skirmisher 3% | Mutant 3% | Hauler-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Zion Hauler-Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Matter Collected 3712 | 244 266 499 127 445 1112 159 245 72 192 351 Remotely 972 | . . . . . 577 4 . . 162 229 Salvage Created 3834 | 210 291 632 45 328 1300 153 206 . 82 587 Parts 190 | 22 17 28 4 17 54 10 4 . 2 32 Haulers Intercepted 3 | . . 2 . . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 6 1 . . . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 77 | . 4 7 3 6 31 9 3 . 1 13 Melee 3 | . . . . 3 . . . . . . Guns 32 | . 2 2 1 3 22 1 . . . 1 Cannons 24 | . 2 5 2 . 7 . 3 . 1 4 AOE 18 | . . . . . 2 8 . . . 8 Classes Destroyed 20 | 2 2 4 1 1 4 1 1 . 1 3 Worker 5 | . . . . . 3 . . . . 2 Builder 4 | . 1 . . . 2 . . . . 1 Tunneler 8 | 8 . . . . . . . . . . Hauler 3 | . . 2 . . 1 . . . . . Recycler 7 | 1 1 3 . . 1 . . . . 1 Operator 1 | . . . . 1 . . . . . . Watcher 2 | . . 1 . . 1 . . . . . Swarmer 13 | . . . 3 . 2 8 . . . . Saboteur 1 | . . . . . . . . . . 1 Grunt 43 | . 4 4 . 4 22 . 3 . . 6 Brawler 2 | . . . . . 2 . . . . . Duelist 2 | . . 2 . . . . . . . . Protector 1 | . . . . . . . . . . 1 Sentry 4 | . . 1 . 2 1 . . . . . Specialist 3 | . . . . . . . . . . 3 Hunter 3 | . . . . . 2 . . . . 1 Programmer 3 | . . . . . 2 . . . . 1 Behemoth 1 | . . . . . . . . . 1 . Decomposer 5 | . . . . . . 3 2 . . . Tinkerer 1 | . . . . . . . 1 . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 8 | 5 3 3 3 3 7 4 3 . 1 8 Combat Bots Only 6 | . 2 3 3 3 4 4 3 . 1 6 Max Kills in Single Turn 5 | 1 1 1 1 1 2 3 1 . 1 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . 1 3 . . . 5 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Damage Taken 6889 | . 307 370 113 360 2218 390 124 . . 3007 Core 1348 | . 62 47 . 18 338 18 15 . . 850 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 119 | . . 11 2 4 76 26 . . . . Regen/Repaired (Parts) 212 | . . 33 . . 114 . . . . 65 Core Remaining (%) 81 | 100 75 . 88 96 . . . . 47 . Volleys Fired 256 | 24 18 45 8 18 85 15 12 . 5 26 Largest 3 | 2 2 2 2 2 3 3 3 . 3 3 Hottest 179 | 60 80 88 88 133 179 124 129 . 165 140 Shots Fired 557 | 46 35 90 16 36 223 23 22 . 15 51 Gun 358 | 46 24 45 8 24 194 4 . . . 13 Cannon 172 | . 11 45 8 12 23 11 20 . 15 27 Launcher 27 | . . . . . 6 8 2 . . 11 Special . | . . . . . . . . . . . Kinetic 344 | 24 18 45 8 12 160 15 20 . 10 32 Thermal 170 | 22 11 45 8 24 57 . . . . 3 Explosive 27 | . . . . . 6 8 2 . . 11 Electromagnetic 16 | . 6 . . . . . . . 5 5 Robot Hit Streak 10 | 10 6 10 3 5 10 5 4 . 4 10 Robot Miss Streak 11 | 1 4 5 3 6 11 2 2 . 2 4 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 361 | 29 19 54 6 24 160 16 12 . 8 33 Core Hits 331 | 12 11 17 3 13 181 22 11 . 4 57 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . 2 . . . . . 1 Critical Strikes 12 | . . . . 4 1 1 1 . 1 4 Burn 2 | . . . . 1 1 . . . . . Destroy 4 | . . . . 2 . . 1 . . 1 Blast 5 | . . . . . . 1 . . 1 3 Sever 1 | . . . . 1 . . . . . . Melee Attacks 82 | . . . . 6 20 7 19 . . 30 Impact . | . . . . . . . . . . . Slashing 82 | . . . . 6 20 7 19 . . 30 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10742 | 294 354 948 98 528 3797 984 885 . 227 2627 Guns 3859 | 294 153 301 36 280 2584 68 . . . 143 Cannons 2756 | . 162 647 62 122 546 194 209 . 227 587 Explosions 3425 | . 39 . . . 667 722 100 . . 1897 Melee 702 | . . . . 126 . . 576 . . . Ramming . | . . . . . . . . . . . Kinetic 4326 | 102 128 301 36 171 2323 262 209 . 184 610 Thermal 2259 | 192 201 647 62 231 861 . . . . 65 Explosive 3332 | . . . . . 613 722 100 . . 1897 Electromagnetic 123 | . 25 . . . . . . . 43 55 Impact . | . . . . . . . . . . . Slashing 702 | . . . . 126 . . 576 . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 2 3 . . . . . . 9 Average Corruption 2 | . 1 1 2 . . . . . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . 7 . Effects 13 | . . 5 4 . . . . . . 4 Message Errors 3 | . . 1 1 . . . . . . 1 Matter Fused 3 | . . 1 1 . . . . . . 1 Heat Flow Errors 3 | . . 2 1 . . . . . . . Energy Discharges 3 | . . . 1 . . . . . . 2 Data Loss (major) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 84 | . 13 2 1 . 39 11 11 . . 7 Projectiles 29 | . . 2 1 . 15 . 11 . . . Explosions 55 | . 13 . . . 24 11 . . . 7 Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . 1 . . 4 Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . 1 . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 300 | . 40 . . . 16 12 17 . . 215 Shots 7 | . 1 . . . 1 1 1 . . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 471 | 60 134 257 243 87 308 . 7 471 441 189 Average Temperature 85 | 28 58 131 134 33 81 . 7 241 216 67 Received Heat Transfer 1917 | . 144 123 . 126 1071 . 63 . . 390 Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 2 . 1 2 . . . . . Heat Transferred 4161 | 450 383 1147 111 518 1477 . . . . 75 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Peak Influence 390 | 45 88 167 91 125 390 . . . . 255 Initial 35 | . 29 34 31 35 . . . . . . Average 78 | 28 42 66 89 37 117 . . . . 67 Maximum Alert Level 1 | . . . . . 1 . . . . 1 Low Security (%) 88 | 100 100 100 100 100 71 . . . . 96 Level 1 11 | . . . . . 28 . . . . 3 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 1 . 1 11 . . . . 2 Investigation 3 | . . 1 . . 1 . . . . 1 Extermination 4 | . . . . . 3 . . . . 1 Reinforcement 4 | . . . . 1 3 . . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . . 1 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 4 12 3 10 42 9 2 . 1 27 Peak Tracking Total 15 | . 3 4 3 3 5 4 2 . 1 15 Tactical Retreats 3 | . . . . . 2 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . 1 3 . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Machines Disabled 11 | . . . . . 4 1 . . . 6 Max in Single Turn 4 | . . . . . 2 1 . . . 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Machines Accessed 26 | . 3 4 1 3 10 . . 1 . 4 Terminals 11 | . 3 2 . 1 4 . . . . 1 Fabricators 3 | . . . . . 2 . . . . 1 Repair Stations 4 | . . 1 . 1 1 . . . . 1 Recycling Units 5 | . . 1 . 1 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 59 | . 9 7 1 7 21 . . 2 . 12 Successful 31 | . 3 5 1 3 11 . . 2 . 6 Failed 27 | . 5 2 . 4 10 . . . . 6 Catastrophic 2 | . 1 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 11 | . 5 . . . 3 . . . . 3 Terminals 29 | . 9 4 . 3 9 . . . . 4 Fabricators 7 | . . . . . 4 . . . . 3 Repair Stations 9 | . . 2 . 3 2 . . . . 2 Recycling Units 8 | . . 1 . 1 6 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 13 | . 3 2 1 2 3 . . 2 . . Part Schematic 2 | . . . . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 5 | . . . . 2 3 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . 1 Network Status 1 | . . . . . . . . . . 1 Build 2 | . . . . . 2 . . . . . Repair Station Hacks 6 | . . 2 . . 2 . . . . 2 Scan Component 3 | . . 1 . . 1 . . . . 1 Repair 3 | . . 1 . . 1 . . . . 1 Recycling Unit Hacks 5 | . . 1 . 1 3 . . . . . Retrieve Components 5 | . . 1 . 1 3 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . 1 . . . . 2 Terminals 3 | . . . . . 1 . . . . 2 Botnet 2 | . . . . . 1 . . . . 1 Operators 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 1 4 . 3 9 . . . . 3 Full Trace Events 2 | . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 100 | . . . . . 100 . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . Parts Repaired 3 | . . 1 . . 1 . . . . 1 Time 114 | . . 26 . . 44 . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . 9 . 1 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . . 4 . . Largest Group 4 | . . . . . . . . 4 4 . Highest-Rated Group 104 | . . . . . . . . 104 104 . Highest-Rated Ally 51 | . . . . . . . . 51 51 . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . Total Damage 158 | . . . . . . . . . 158 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 3 . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Turns Passed 9803 | 288 516 605 339 601 1882 1188 1025 1647 767 945 Spaces Moved 4529 | 53 223 224 188 280 755 560 539 928 363 416 Core 91 | . . . . . . . . . . 91 Treads 21 | 13 8 . . . . . . . . . Legs 40 | 40 . . . . . . . . . . Wheels 4377 | . 215 224 188 280 755 560 539 928 363 325 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 160 165 165 160 175 175 175 175 175 50 Average Speed 175 | 129 184 178 165 165 180 184 175 175 186 159 Slowest Speed 235 | 160 185 235 165 175 190 190 175 175 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 42 | 5 36 24 40 28 27 74 78 85 56 15 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 2 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 3 1 3 2 . Spaces Dug 70 | . . . . 1 17 6 16 . . 30 Terrain Destroyed 286 | . 2 . . 1 60 56 48 . 3 116 Melee 68 | . . . . 1 17 6 14 . . 30 Projectile 24 | . . . . . 3 4 8 . 3 6 AOE 194 | . 2 . . . 40 46 26 . . 80 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Total 5774 | 232 292 338 201 389 1061 686 572 957 442 604 Wait 548 | 145 20 32 . 18 112 77 . 1 63 80 Move 4519 | 52 222 223 187 279 754 559 538 927 362 416 Hop . | . . . . . . . . . . . Pick Up 113 | 4 23 14 3 21 22 8 1 8 2 7 Fast Attach 16 | 2 1 2 . 1 3 . . 5 1 1 Attach 48 | 2 2 4 1 6 11 3 . 1 . 18 Detach 7 | . . . . 2 2 . . . . 3 Swap 97 | . 4 10 1 12 38 10 1 1 6 14 Drop 80 | 3 2 8 1 26 14 7 1 14 3 1 Fire 256 | 24 18 45 8 18 85 15 12 . 5 26 Melee 82 | . . . . 6 20 7 19 . . 30 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Ext) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 2) 289 | -11/Scrapyard | Entered Materials 411 | -10/Materials | Central database locked down 607 | -10/Materials | Build established: Hauler-Mutant 648 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Utility x2 838 | -9/Materials | Repaired Wheel 965 | -9/Materials | Discovered new exit (range 5) 1340 | -9/Materials | Discovered new exit (range 12) 1410 | -9/Materials | Entered Mines 1468 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1472 | -9/Mines | Found Prototype Device 1532 | -9/Mines | Assembled infested the area 1537 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1673 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1728 | -9/Mines | Discovered new exit (range 8) 1749 | -9/Mines | Entered Materials 1749 | -8/Materials | Evolved 2 slots: Utility x2 2244 | -8/Materials | Identified Exp. Sensor Array 2336 | -8/Materials | Discovered new exit (range 9) 2350 | -8/Materials | Entered Factory 2350 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2673 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 2875 | -7/Factory | Fabricated Angular Momentum Engine (x2) 3266 | -7/Factory | Repaired Arm. Huge Wheel 3281 | -7/Factory | Build established: Hacker-Mutant 3568 | -7/Factory | Garrison activated, responded to threat 3775 | -7/Factory | Garrison activated, responded to threat 3961 | -7/Factory | Lost 3 parts (1n1u1w) 4031 | -7/Factory | Discovered new exit (range 11) 4031 | -7/Factory | Discovered new exit (range 3) 4232 | -7/Factory | Entered Lower Caves 4568 | -7/Lower Caves | Encountered a Warlord checkpoint 4608 | -7/Lower Caves | Build established: Hauler-Assassin 4628 | -7/Lower Caves | Learned Factory stockpile data 4679 | -7/Lower Caves | Learned 4 Factory zone layouts 5002 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5053 | -7/Lower Caves | Learned location of 1 exit from Factory 5124 | -7/Lower Caves | Core integrity fell below 50% 5250 | -7/Lower Caves | Discovered new exit (range 4) 5420 | -7/Lower Caves | Entered another Lower Caves area 6422 | -7/Lower Caves | Discovered new exit (range 6) 6445 | -7/Lower Caves | Entered Zion 6609 | -7/Zion | Discovered new exit (range 13) 7061 | -7/Zion | Gained Derelict followers 7094 | -7/Zion | Learned location of Warlord (-4) 7705 | -7/Zion | Found Prototype Processor 7705 | -7/Zion | Identified Exp. Core Analyzer 7718 | -7/Zion | Found Prototype Processor 7718 | -7/Zion | Identified Exp. Terrain Scan Processor 7723 | -7/Zion | Found Prototype Processor 7723 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7727 | -7/Zion | Found Prototype Hackware 7730 | -7/Zion | Found Exp. Terrain Scan Processor 7924 | -7/Zion | Found GAL Module 8001 | -7/Zion | Build established: Hauler-Mutant 8092 | -7/Zion | Entered Proximity Caves 8092 | -6/Proximity Caves | Accompanied by 4 allies 8096 | -6/Proximity Caves | Spotted B-75 Beast 8115 | -6/Proximity Caves | Destroyed B-75 Beast 8399 | -6/Proximity Caves | Build established: Hauler-Gunner 8772 | -6/Proximity Caves | Learned location of 1 exit from Factory 8831 | -6/Proximity Caves | Discovered new exit (range 16) 8859 | -6/Proximity Caves | Entered Factory 8859 | -6/Factory | Evolved 2 slots: Utility x2 8860 | -6/Factory | Identified exit to Extension 8860 | -6/Factory | Identified exit to Lower Caves 8861 | -6/Factory | Identified exit to Factory 8965 | -6/Factory | Repaired Arm. Huge Wheel 8994 | -6/Factory | Identified Exp. System Shield 9547 | -6/Factory | Build established: Hacker-Mutant 9713 | -6/Factory | Cargo convoy interrupted 9718 | -6/Factory | Crushed by falling debris 9735 | -6/Factory | Released all parts (6) 9736 | -6/Factory | Core integrity fell below 50% 9744 | -6/Factory | Core integrity fell below 20% 9766 | -6/Factory | Lost 15 parts (2p1n6u6w) 9804 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09753_ Acquired Lightning Gun. 09753_ Penetrated by Slug. 09753_ Slug penetrates Wall. 09754_ System corrupted: Energy discharge (-17). 09770_ System corrupted: Energy discharge (-18). 09791_ Slug penetrates Wall. 09793_ System corrupted: Matter fused (-10). 09793_ Slug penetrates Wall. 09794_ X-72 Disruptor IFF system glitched. 09795_ Slug penetrates Wall. 09798_ X-72 Disruptor destroyed. 09798_ Slug penetrates Wall. 09798_ Exp. Sensor Array destroyed. 09799_ Slug penetrates Wall. 09799_ Lgt. Nuclear Core destroyed. 09799_ Slug penetrates Wall. 09802_ Wall collapses. 09803_ Slug penetrates H-66 Slayer. 09803_ H-66 Slayer suffers critical hit (Destroy). 09803_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ """ ??????""" """ """ | | """ """ # """ """ """ | | # | | #######+##?????""" """ | | #???????????"" """ ########### | | #??????# """ """ * #?????????# ! | | " " #??????# *! #?????????? ? | | " " #?????? """ """ #?????????? """ "?? | | " " #????????? """ """ #?????????? ""????? | | " " +??????? """ """ #?????????? "?????? | | " " #??????? #??????????? ? ??????? | | " " #?????? #????????????????????? | | " " #??????? #????????????????????? | | " " #????????###+##### ##????????????????????? | | " " #????????????????# #?????????????????????? | | #????????????????# #?????????????????????? | | #####????????????????# #???#?##??????????????? | | ?????????????????????# #?? #??????????????? | | ?????????????????????# #??"" #??????????????? | | ?????????????????????# #?""" #??????????????? | | ?????????????????????# #?""" #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# k #??????????????? | | ?????????????????????# g # ""#??????????????? | | ?????????????????????# g@ # ""#??????????????? | | ?????????????????????# i #? ] Y"#??????????????? | | ???????###############h h #? ""#??????????????? | | ???????# ; h #?? ""#??????????????? | | ???????# """""" #h +?? #??????????????? | | ???????# """""" =+% #???####??????????????? | | ???????# """""" # #?????????????????????? | | ??# """""" # #?????????????????????? | | #??# + #?????????????????????? | | #??#################+###?????????????????????? | | #????????????????? ??????????????????????? | | #??????????????? ????????????????????? | | #????????????? ??????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | ??????????????# #?????????????????? | | ????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????###############?????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 225 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 27 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Preloaded Angular Momentum Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFrostBroadsword Manual? 0 Play Time 01:34:30 Cumulative 585.7 hours Start 2022.03.05 @ 22:56:41 End 2022.03.06 @ 00:29:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 110 Adventurer 31 Explorer 0 Win Type - Total 28 Types 23/0/2/3/0/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4e11a7e-2aa6-4e13-817c-9a2c06881e37