Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 22:09:06 Player: impermanentSelf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1063) 1063 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3173 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 342/465 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Compact Battery Signal Interpreter Medium Armor Plating Corruption Screen > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Improved Targeting Computer Shield Generator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Compact Battery Sensor Array Signal Interpreter Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Reinforced Ion Engine Improved Targeting Computer Medium Armor Plating Corruption Screen [Rating: 37] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Signal Interpreter Device Sensor Array Storage Compact Battery Processor Signal Interpreter Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 57 | 4 19 1 22 11 Power 10 | 1 4 . 3 2 Engine 7 | 1 3 . 2 1 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 16 | 2 5 . 8 1 Treads 7 | 2 . . 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . 5 . 3 1 Utility 12 | 1 4 . 3 4 Device 6 | . 2 . 2 2 Storage 3 | 1 1 . 1 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | . 6 1 8 4 Energy Gun 6 | . 2 . 4 . Energy Cannon . | . . . . . Ballistic Gun 6 | . 3 . . 3 Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . . 2 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 18 | . 1 . 7 10 Power 4 | . . . 2 2 Propulsion 5 | . 1 . 2 2 Utility 2 | . . . . 2 Weapon 7 | . . . 3 4 Highest Loss Streak 7 | . 1 . 5 7 To Critical Strikes . | . . . . . Average Backups 4 | 2 5 4 4 4 Power . | . 1 1 . . Propulsion . | . 1 1 . . Utility 2 | . 1 2 2 3 Weapon . | 2 . . . . Tool/Special . | . . . . . Unused Backups 4 | . 1 . 2 1 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 76 86 93 87 Engine 7 | . 6 14 8 6 Core 1 | . 4 . . 1 Treads 12 | . . . 24 . Flight 16 | . 24 28 6 32 Device 16 | . 12 14 20 12 Storage 2 | . 2 . . 9 Processor 11 | . 11 14 11 9 Energy Gun 8 | . . . 14 11 Ballistic Gun 2 | . 6 . . 2 Ballistic Cannon 3 | . 6 10 1 . Launcher 1 | . . . 2 . Peak Build Rating 37 | 4 11 13 26 37 Average Rating 13 | 3 8 10 13 31 On Entrance 10 | . 4 9 13 25 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 19 | 10 10 7 19 19 Greatest Support 60 | 40 40 8 60 20 Greatest Overweight (x) 5 | 1 3 . 5 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 8 | 4 8 5 5 5 Average Carried 4 | 2 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 5 2 Class Distribution -------------------- 50% | Sprinter 49% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1251 | 232 415 . 411 193 Remotely . | . . . . . Salvage Created 924 | . 292 . 207 425 Parts 63 | . 22 . 17 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 10 . 12 11 Melee 4 | . . . . 4 Guns 13 | . 2 . 4 7 Cannons 11 | . 8 . 3 . AOE 5 | . . . 5 . Classes Destroyed 6 | . 3 . 2 1 Worker 1 | . . . 1 . Mechanic 1 | . . . . 1 Watcher 3 | . 1 . 2 . Swarmer 12 | . 3 . 4 5 Grunt 15 | . 7 . 4 4 Sentry 6 | . . . 4 2 Best Kill Streak 7 | . 3 . 7 7 Combat Bots Only 6 | . 3 . 5 6 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 288 | . 46 . 82 160 Missed 76 | . 13 . 22 41 Hits 212 | . 33 . 60 119 Projectile 212 | . 33 . 60 119 Critical Strikes 11 | . . . 2 9 Damage Taken 2658 | . 359 . 722 1577 Core 877 | . 153 . 164 560 Absorbed by Shields 99 | . . . 24 75 Regen/Repaired (Parts) 60 | . . . 60 . Core Remaining (%) 65 | 100 . 38 59 . Volleys Fired 96 | . 48 . 25 23 Largest 2 | . 2 . 2 2 Hottest 130 | . 50 . 130 122 Shots Fired 133 | . 52 . 38 43 Gun 73 | . 18 . 12 43 Cannon 41 | . 34 . 7 . Launcher 13 | . . . 13 . Special 6 | . . . 6 . Kinetic 62 | . 52 . 7 3 Thermal 58 | . . . 18 40 Explosive 13 | . . . 13 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 . 9 6 Robot Miss Streak 9 | . 3 . 9 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 92 | . 35 . 28 29 Core Hits 61 | . 13 . 34 14 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 4 . . 5 Burn 5 | . . . . 5 Destroy 1 | . 1 . . . Blast 3 | . 3 . . . Melee Attacks 15 | . . . . 15 Impact . | . . . . . Slashing 15 | . . . . 15 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2390 | . 557 . 961 872 Guns 814 | . 180 . 110 524 Cannons 467 | . 377 . 90 . Explosions 697 | . . . 697 . Melee 348 | . . . . 348 Ramming . | . . . . . Kinetic 671 | . 557 . 90 24 Thermal 674 | . . . 174 500 Explosive 697 | . . . 697 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 348 | . . . . 348 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions . | . . . . . Melee 4 | . . . . 4 Knockbacks 7 | . 5 . 2 . Impact . | . . . . . Kinetic 7 | . 5 . 2 . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 10 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 516 | . 9 . 165 516 Average Temperature 176 | . 4 . 72 260 Received Heat Transfer 1281 | . 153 . 249 879 Effects 9 | . . . . 9 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . . 3 Matter Decay 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 3 2 Heat Transferred 1840 | . . . 545 1295 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 192 | . 192 69 181 191 Initial 69 | . . 69 14 1 Average 61 | . 69 55 58 72 Influence Increases 1174 | . 382 . 436 356 Destroy 0b10 Robot/C 660 | . 200 . 240 220 Destroy 0b10 Robot/NC 25 | . 5 . 15 5 Destroy Leader 166 | . 52 . 64 50 Successful Hack 65 | . 35 . 25 5 Disable Machine 15 | . 15 . . . Destroy Structure 63 | . . . 62 1 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 165 | . 60 . 30 75 Influence Decreases 1003 | . 204 139 469 191 Entered New Map 139 | . . 109 25 5 Time Decay 694 | . 194 30 384 86 Lost Part 170 | . 10 . 60 100 Squads Dispatched 7 | . 1 . 2 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 20 . 18 21 Peak Tracking Total 8 | . 5 . 8 7 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 7 | . 7 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 8 . 5 1 Terminals 11 | . 6 . 4 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 26 . 14 3 Successful 23 | . 16 . 6 1 Failed 20 | . 10 . 8 2 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 19 . 12 3 Fabricators . | . . . . . Repair Stations 6 | . 4 . 2 . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 12 . 4 1 Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 2 | . . . 2 . Reinforcement Status 2 | . 2 . . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 . 2 . Scan Component 2 | . 1 . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 . 5 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter 3 | . 3 . . . Retrieved Matter 3 | . 3 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1310 | . 575 71 454 210 Sensors 1261 | . 526 71 454 210 Terrain 49 | . 49 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2096 | 86 648 71 993 298 Spaces Moved 2200 | 53 945 136 877 189 Core 57 | 10 18 . 7 22 Treads 468 | 43 4 . 421 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1675 | . 923 136 449 167 Fastest Speed 26 | 50 32 32 29 26 Average Speed 64 | 144 37 32 97 42 Slowest Speed 300 | 160 200 32 300 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 6 . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 98 38 49 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . . . 65 . Melee . | . . . . . Projectile . | . . . . . AOE 65 | . . . 65 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2715 | 60 1186 163 970 336 Wait 272 | . 143 25 12 92 Move 2182 | 52 932 135 874 189 Hop 7 | . 6 . 1 . Pick Up 24 | 4 7 . 11 2 Fast Attach 44 | 4 17 1 16 6 Attach 15 | . 3 . 6 6 Detach 15 | . 8 1 5 1 Swap 6 | . 2 . 3 1 Drop 39 | . 20 1 17 1 Fire 96 | . 48 . 25 23 Melee 15 | . . . . 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 377 | -10/Materials | Identified exit to Mines 388 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Identified exit to Materials 403 | -10/Materials | Build established: Sprinter 586 | -10/Materials | Discovered exit to Materials (range 15) 667 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Discovered exit to Materials (range 13) 735 | -10/Materials | Entered Mines 741 | -10/Mines | Assembled infested the area 778 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 788 | -10/Mines | Discovered exit to Materials (range 11) 806 | -10/Mines | Entered Materials 806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 932 | -9/Materials | Lost 5 parts (1p2n2w) 964 | -9/Materials | Discovered new exit (range 8) 1067 | -9/Materials | Identified exit to Storage 1186 | -9/Materials | Build established: Mutant 1207 | -9/Materials | Repaired Lgt. Cannon 1487 | -9/Materials | Discovered new exit (range 8) 1511 | -9/Materials | Identified exit to Materials 1799 | -9/Materials | Entered another Materials area 1799 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -8/Materials | Garrison activated, responded to threat 1983 | -8/Materials | Build established: Sprinter 2026 | -8/Materials | Core integrity fell below 50% 2049 | -8/Materials | Lost 7 parts (1p1n2u3w) 2083 | -8/Materials | Core integrity fell below 20% 2097 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Hvy. Assault Rifle. Acquired Axe. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Destroyed Aluminum Leg. Critical hit (Burn: +37). Matter Filter disabled. Nuclear Core destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). Acquired 54 matter. G-47 Trooper destroyed. Acquired 5 matter. Y-45 Defender destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Imp. VTOL Module destroyed. Acquired 10 matter. Critical hit (Burn: +37). Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????#### | | ???????????????????????????????#######??????# | | ???????????????????????????????# #??????# | | ???????????????????????????????# " #??????# | | ???????????????????????????????# "G" #??????# | | ???????????????????????????????# " " #??????# | | ?????????????????????#?????##### #??????# | | ????????????#????? ? #?????# + """ ####+###### | | ????????????# ????"" #?????# ### """ # | | ???????#?????! ???"" #######+### """ + ! | | ???????# ????? ?"""# ## # | | ??????## ?????? 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Cannon | 50% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Well Done You Again Challenges ------------ None Game ------ Seed EtherialHardlightLog Manual? 0 Play Time 00:42:15 Cumulative 5.0 hours Start 2026.04.16 @ 21:28:13 End 2026.04.16 @ 22:09:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce496735-9314-42e0-a505-a421e6bab56a