Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 20:04:32 // Halloween2020/ForbiddenLore Player: whisper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (199) 995 Value Destroyed (9663) 9663 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (2103) 2103 TOTAL SCORE: 23441 Bonus ------- High Alert Combat Kills 996 Follower Combat Kills 237 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1600 Matter 198/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Centrium Wheel Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Coolant Network Coolant Network Spectral Analyzer Advanced Cloaking Device Experimental Thermal Shield Experimental Reclamation Unit > --- WEAPON ----------- Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Tri-rail Accelerator Tri-rail Accelerator > --- INVENTORY -------- Tactical Quantum Warhead [Rating: 185] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Compact Wheel Treads Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . . . 2 . . . . 2 1 . . . . 2 . 1 . Weapon 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . 2 Parts Attached 281 | 6 . 6 4 4 4 3 13 29 27 7 3 2 10 30 16 12 5 6 22 18 20 2 32 Power 19 | 1 . . 1 1 . . 1 2 . . . . 1 . 1 . . 1 . 1 2 1 6 Engine 7 | 1 . . 1 1 . . 1 2 . . . . 1 . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 6 Propulsion 47 | 2 . . . . . 2 4 7 4 1 . . . 5 2 2 . 2 4 5 3 . 4 Treads 23 | . . . . . . 2 2 4 2 1 . . . 3 . 2 . . . . 3 . 4 Leg 5 | . . . . . . . 2 1 . . . . . . . . . . 2 . . . . Wheel 16 | 2 . . . . . . . 2 2 . . . . 2 2 . . . 1 5 . . . Hover 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 1 . 1 2 1 3 1 . 1 5 . 1 . 1 11 5 3 1 3 6 7 8 . 5 Device 37 | . . 1 2 1 . . . 1 3 . . . 1 4 2 2 1 2 4 5 7 . 1 Storage 11 | 1 . . . . 3 1 . . . . . . . . . 1 . 1 . 2 . . 2 Processor 7 | . . . . . . . . . . . 1 . . 1 2 . . . 1 . 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 10 | . . . . . . . . . 2 . . . . 6 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | 2 . 5 1 2 1 . 8 19 18 6 2 2 8 14 8 7 4 . 12 5 7 1 17 Energy Gun 40 | . . . . . . . 2 7 8 2 1 . . 3 2 3 . . 4 1 . . 7 Energy Cannon 30 | . . . . . 1 . 1 3 . 2 . 1 4 5 . 2 2 . 2 . 5 1 1 Ballistic Gun 28 | 2 . 3 . 2 . . 4 5 4 . . . 3 . 2 . . . 1 1 . . 1 Ballistic Cannon 15 | . . . . . . . . 3 4 . . . . 4 . . . . 1 1 1 . 1 Launcher 33 | . . 2 1 . . . 1 1 2 2 1 . 1 2 2 2 2 . 4 2 1 . 7 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . . . . 2 1 . . . . 1 . . . 6 1 1 6 . . Parts Lost 78 | . . . 1 1 . 3 5 1 1 1 . . 1 1 2 8 1 . 8 19 2 . 23 Power 8 | . . . 1 1 . . 1 . . . . . 1 . . . . . . 2 . . 2 Propulsion 19 | . . . . . . 2 1 . 1 . . . . . 1 3 . . 1 7 . . 3 Utility 17 | . . . . . . 1 . . . . . . . 1 1 3 . . 1 4 1 . 5 Weapon 34 | . . . . . . . 3 1 . 1 . . . . . 2 1 . 6 6 1 . 13 Highest Loss Streak 19 | . . . 1 1 . 2 4 1 1 1 . . 1 1 1 6 1 . 3 19 2 . 10 Average Slot Usage (%) 86 | . 85 95 98 99 88 71 79 99 97 92 92 93 92 90 94 85 88 91 92 85 37 61 57 Engine 4 | . 14 14 11 10 11 11 5 6 6 6 6 6 5 5 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 3 . 3 6 Treads 9 | . . . . . . 1 19 14 13 13 13 13 13 11 10 8 10 10 10 8 6 8 7 Wheel 6 | . 28 28 22 22 22 11 . 13 10 6 6 6 6 6 9 2 . . . 2 . . . Device 13 | . . 9 31 32 26 1 . 3 13 13 13 13 13 11 5 13 20 19 14 21 14 26 18 Storage 17 | . 14 14 11 11 13 35 36 26 20 20 20 20 20 17 15 17 21 21 21 18 . . 2 Processor 3 | . . . . . . . . . . . 3 6 6 10 11 7 5 5 8 8 1 4 4 Protection 1 | . . . . . . . . . 6 6 2 . . 5 11 2 . . 1 . . . . Energy Gun 6 | . . . . . . . 4 9 17 23 19 20 5 2 1 6 8 5 3 1 . . 4 Energy Cannon 4 | . . . . . 5 11 1 5 . 2 6 4 10 4 . 4 10 15 6 . 9 9 6 Ballistic Gun 5 | . 28 27 21 19 10 . 11 10 4 . . . 9 4 2 1 . . 1 2 . . . Ballistic Cannon 3 | . . . . . . . . 3 3 . . . . 6 13 7 . . 3 7 1 4 4 Slashing Weapon 1 | . . . . . . . . . . . . . . . 3 5 5 5 5 3 . . . Naked Turns 125 | . . . . . . . . . . . . . . . . . . . . 33 3 . 89 Heaviest Build 137 | 9 9 11 23 25 74 77 63 86 85 87 87 80 92 103 110 89 93 108 108 137 78 85 112 Greatest Support 155 | 20 20 20 20 20 20 40 60 60 56 28 28 28 28 28 54 57 57 57 57 57 155 155 155 Greatest Overweight (x) 9 | 1 . . 1 1 3 7 1 4 5 3 3 2 3 9 6 5 1 1 6 6 1 . 7 Average Overweight (x) 1 | . . . . . . 5 . 2 1 2 2 2 2 3 3 2 1 1 1 1 . . . Largest Inventory Capacity 30 | 6 6 6 6 6 22 24 24 24 22 22 22 22 22 22 22 22 22 22 22 30 4 4 4 Average Capacity 17 | 5 6 6 6 6 7 22 24 22 22 22 22 22 22 22 22 22 22 22 22 22 4 4 4 Most Carried 24 | 6 6 6 6 6 8 9 16 24 22 22 22 22 22 22 22 22 22 22 22 24 4 3 4 Average Carried 16 | 4 5 5 5 5 6 8 9 22 21 21 21 22 21 21 21 21 21 21 20 20 2 3 2 Final Capacity 24 | 6 6 6 6 6 22 24 24 22 22 22 22 22 22 22 22 22 22 22 22 4 4 4 4 Final Carried 22 | 6 6 6 5 6 8 6 16 22 22 21 22 22 22 22 22 21 21 22 18 4 3 3 3 Class Distribution -------------------- 23% | Hauler-Skirmisher 15% | Mutant 14% | Scavenger-Gunner 11% | Hauler-Gunner 7% | Hauler-Mutant 6% | Hauler-Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Skirmisher 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Hauler-Gunner | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -3/Armory Skirmisher | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Matter Collected 6298 | 253 . 30 . 136 . 40 257 659 405 191 214 . 278 550 583 426 201 . 532 440 296 68 739 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8116 | . . 24 28 112 . 178 552 754 735 170 232 . 445 528 848 351 167 . 544 881 466 68 1033 Parts 312 | . . 6 8 4 . 20 32 36 22 15 8 . 5 20 28 11 6 . 21 33 7 1 29 Haulers Intercepted 9 | . . . . . . . . 4 3 . . . . 2 . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 Parts Field Recycled 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 67 | . . . 67 . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 10 3 . 7 . . 11 4 . 14 . . . . Prevented 18 | . . . . . . . . . . 4 4 . . . . 3 . . 7 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Combat Hostiles Destroyed 165 | . . 6 3 2 . 12 10 11 6 7 5 . 9 11 12 11 3 . 13 11 10 1 22 Guns 34 | . . . . 2 . . 7 4 4 2 . . 4 . 2 1 . . 2 1 . . 5 Cannons 54 | . . . . . . 1 . 3 1 . 1 . 1 4 7 4 1 . 4 8 6 . 13 AOE 70 | . . 6 3 . . 11 3 3 1 5 3 . 4 6 3 5 2 . 5 2 4 . 4 Classes Destroyed 14 | . . 1 1 1 . 3 4 2 . . . . . 1 1 . . . . . . . . Worker 4 | . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . Builder 6 | . . . 1 . . . . . . . . . . 2 2 . . . . . . . 1 Hauler 9 | . . . . . . . . 4 3 . . . . 2 . . . . . . . . . Recycler 9 | . . . . . . . 1 1 1 . . . . . 3 . . . . 3 . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . Swarmer 41 | . . 6 3 . . 8 . 3 . 6 . . . 4 . 6 . . 4 . 1 . . Grunt 66 | . . . . . . 3 8 3 1 . 3 . 9 4 6 . 3 . 4 6 6 . 10 Brawler 5 | . . . . . . . 2 . . . 1 . . . . . . . . . . . 2 Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 17 | . . . . 2 . . . 1 2 . . . . 2 . 1 . . 1 1 3 1 3 Hunter 11 | . . . . . . 1 . 1 . 1 1 . . 1 . 4 . . 2 . . . . Programmer 24 | . . . . . . . . 3 3 . . . . . 5 . . . 2 4 . . 7 Best Kill Streak 12 | . . 3 4 2 . 9 6 4 4 3 4 . 7 12 5 4 3 . 3 4 7 1 6 Combat Bots Only 8 | . . 3 3 2 . 8 5 3 1 3 4 . 7 5 3 4 3 . 3 4 7 1 6 Max Kills in Single Turn 5 | . . 2 3 1 . 3 2 3 1 2 3 . 4 5 3 3 2 . 1 2 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . 2 2 . . 3 2 3 1 2 3 . 4 2 2 3 2 . 1 2 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Damage Taken 19582 | . . 88 136 230 . 457 747 946 512 337 110 . 430 568 1495 1184 200 . 1721 2597 1567 108 6149 Core 3667 | . . 24 . 78 . 57 135 107 53 17 . . 18 31 141 120 41 . 163 1049 25 . 1608 Absorbed by Shields 491 | . . . . . . . . . . . . . . . . . . . . 491 . . . Core Remaining (%) 77 | 100 . 90 . . . 66 75 84 . . . . 89 96 . . . . 55 . 17 100 . Volleys Fired 369 | . 1 5 3 7 . 12 40 49 29 8 5 1 13 20 27 22 5 . 29 23 19 4 47 Largest 6 | . 2 1 1 2 . 1 2 4 4 4 4 1 4 4 5 4 4 . 4 3 4 3 6 Hottest 541 | . 40 30 30 40 . 100 100 273 220 220 240 30 360 360 305 253 351 . 312 196 420 350 541 Shots Fired 974 | . 2 5 3 14 . 12 71 153 99 18 17 1 42 54 96 52 12 . 68 62 33 12 148 Gun 444 | . 2 . . 14 . . 66 85 74 14 12 . 19 15 29 21 4 . 27 21 . . 41 Cannon 466 | . . . . . . 12 2 66 22 . 4 . 22 34 65 28 4 . 34 38 31 12 92 Launcher 63 | . . 5 3 . . . 3 2 3 4 1 . 1 5 2 3 4 . 7 3 2 . 15 Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 488 | . 2 . . 14 . . 62 81 52 . . . 19 19 79 16 . . 29 57 14 . 44 Thermal 285 | . . . . . . 12 . 45 . . . . 22 18 15 31 8 . 17 1 17 12 87 Explosive 61 | . . 5 3 . . . 3 2 3 4 1 . 1 5 2 3 4 . 5 3 2 . 15 Electromagnetic 139 | . . . . . . . 6 25 44 14 16 . . 12 . 2 . . 17 1 . . 2 Robot Hit Streak 29 | . 2 4 2 6 . 4 13 17 21 11 5 6 10 27 19 9 15 . 17 13 14 4 29 Robot Miss Streak 13 | . . 1 1 1 . 7 5 13 3 1 5 . 4 4 2 3 2 . 8 3 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 677 | . 2 3 1 11 . 4 49 93 71 11 15 1 27 41 70 38 8 . 52 45 29 8 98 Core Hits 484 | . . 7 5 6 . 13 31 31 23 14 15 . 33 42 39 25 14 . 43 47 28 2 66 Critical Hits 19 | . . . . . . 2 1 . . . 1 . 1 2 4 . . . . 5 2 . 1 Critical Kills 7 | . . . . . . 1 . . . . 1 . 1 . 1 . . . . 3 . . . Critical Parts Destroyed 12 | . . . . . . 1 1 . . . . . . 2 3 . . . . 2 2 . 1 Melee Attacks 9 | . . . . . . . . . . . . . . . 1 . . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . 1 . . . . 8 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29284 | . 18 326 212 75 . 1573 1026 1746 1602 463 719 . 1234 2663 2846 1292 455 . 2499 2542 1898 344 5751 Guns 6330 | . 18 . . 75 . . 449 775 1221 152 170 . 332 256 654 351 72 . 406 485 . . 914 Cannons 11471 | . . . . . . 412 48 738 312 . 66 . 397 859 1597 462 61 . 1050 1219 1258 344 2648 Explosions 11421 | . . 326 212 . . 1161 516 223 69 311 483 . 505 1548 595 479 322 . 1043 806 640 . 2182 Melee 32 | . . . . . . . . . . . . . . . . . . . . 32 . . . Ramming 30 | . . . . . . . 13 10 . . . . . . . . . . . . . . 7 Kinetic 9093 | . 18 . . 75 . . 391 659 846 . . . 332 391 1834 154 . . 806 1674 663 . 1250 Thermal 8654 | . . . . . . 1573 . 651 69 . . . 397 1119 417 638 133 . 386 25 595 344 2307 Explosive 9414 | . . 326 212 . . . 516 223 . 311 483 . 505 883 595 479 322 . 931 806 640 . 2182 Electromagnetic 2061 | . . . . . . . 106 203 687 152 236 . . 270 . 21 . . 376 5 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . . . . . 32 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 4 4 4 4 4 5 . 5 5 5 5 8 6 8 . 19 Average Corruption 4 | . . . . . . . . 2 2 4 4 4 4 . 3 5 5 5 5 2 6 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 190 | . . . . . . . . 21 14 9 10 2 11 . 9 13 19 10 31 6 22 . 13 Message Errors 46 | . . . . . . . . 7 3 5 2 . 1 . 2 2 7 4 5 1 5 . 2 Matter Fused 44 | . . . . . . . . 4 . 1 3 1 3 . 2 5 5 2 7 2 5 . 4 Heat Flow Errors 16 | . . . . . . . . 1 3 1 2 . . . . 1 1 1 4 . 2 . . Energy Discharges 13 | . . . . . . . . 3 3 1 . 1 . . . . 1 1 . 2 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 25 | . . . . . . . . 5 1 1 2 . 2 . . 1 3 1 4 . 5 . . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 1 1 3 . 1 . 2 Misfires 5 | . . . . . . . . . . . . . 1 . 1 1 1 . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 26 | . . . . . . . . 1 4 . 1 . 4 . 4 2 . . 6 . 3 . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 760 | . . 1 6 . . 186 5 11 39 . . . . 29 68 12 17 . 61 126 92 . 107 Projectiles 381 | . . . . . . 110 5 11 39 . . . . 11 62 12 . . 30 34 28 . 39 Explosions 379 | . . 1 6 . . 76 . . . . . . . 18 6 . 17 . 31 92 64 . 68 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 51 | . . . . . . . . 2 4 . . . . 2 13 . . . 2 13 4 . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . . . . . 2 4 . . . . 2 13 . . . 2 12 4 . 9 Secondary 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Self-Inflicted Damage 873 | . . 19 . . . 175 . 5 . 67 . . 34 74 41 36 . . 23 79 130 . 190 Shots 22 | . . 2 . . . 3 . . . 2 . . 2 2 1 2 . . 1 1 2 . 4 Rammed 9 | . . . . . . . 4 1 . . . . . . . . . . . . . . 4 Targets Rammed 9 | . . . . . . . 4 1 . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | . . . . 6 . 109 14 249 198 175 192 . 378 249 276 91 201 157 458 78 218 . 48 Average Temperature 82 | . . . . 4 . 55 6 96 72 56 85 . 171 92 76 26 106 92 116 29 103 . 32 Received Heat Transfer 2635 | . . . . 63 . 81 405 162 69 . 27 . 99 63 225 63 21 . 150 292 285 27 603 Effects 14 | . . . . . . . . 1 . . . . 4 . 3 . . . 6 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Interference 10 | . . . . . . . . . . . . . 3 . 3 . . . 4 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 5 | . . . . . . . . . . . 1 . . 2 . . . . 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . Parts Fried 19 | . . . . . . . . 3 6 1 2 . . 5 . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Parts Melted 20 | . . . . . . . . 5 . . . . . 3 . 6 . . . . 1 1 4 Heat Transferred 9340 | . . . . . . 1600 . 1044 . . . . 481 1105 518 1031 224 . 444 37 518 272 2066 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Peak Influence 1003 | . . 185 228 133 . 370 504 279 146 . . . . 861 927 . . . . 147 477 331 1003 Initial 421 | . . . 72 88 . . 144 144 44 . . . . 79 421 . . . . 20 75 244 78 Average 207 | . . 137 95 112 . 226 310 105 62 . . . . 415 639 . . . . 41 83 258 434 Maximum Alert Level 3 | . . . 1 . . 1 2 1 . . . . . 3 3 . . . . . 2 1 3 Low Security (%) 69 | 100 100 100 97 100 . 20 39 96 100 . . . . 25 . . . . . 100 95 3 30 Level 1 11 | . . . 2 . . 79 24 3 . . . . . 35 . . . . . . 1 96 1 Level 2 11 | . . . . . . . 36 . . . . . . 9 50 . . . . . 2 . 50 Level 3 7 | . . . . . . . . . . . . . . 29 49 . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . . . . . 2 7 7 . . . . 6 7 . . . . 4 1 1 15 Investigation 12 | . 1 . . . . . . 4 2 . . . . 2 . . . . . . 1 1 1 Extermination 12 | . . . . . . . . 2 3 . . . . 1 2 . . . . 2 . . 2 Reinforcement 11 | . 2 . . . . . 2 1 2 . . . . 2 1 . . . . 1 . . . Assault 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Garrison 15 | . . . . . . . . . . . . . . . 3 . . . . 1 . . 11 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Distress Signals 16 | . . . 4 . . . 3 2 . . . . . . . . . . . 2 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 2 8 10 2 . 12 22 23 7 6 5 . 12 18 17 11 3 . 14 21 26 3 49 Peak Tracking Total 18 | . 1 3 11 2 . 5 8 5 3 3 4 . 8 5 4 5 3 . 4 12 13 1 18 Tactical Retreats 17 | . . 1 1 . . . 6 . . . . . . . 1 . . . 1 1 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Traps Triggered 13 | . 1 . . 1 . . 1 3 . . . . . 1 2 . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Disabled 45 | . . 1 1 . . 1 . 5 . . . . . 23 8 . . . . 1 1 . 4 Max in Single Turn 21 | . . 1 1 . . 1 . 1 . . . . . 21 4 . . . . 1 1 . 1 Garrison Access 5 | . . . . . . . 1 1 1 . . . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Accessed 57 | . 2 . 2 1 2 . 4 7 7 1 . 4 . 3 1 . 1 8 . 2 4 3 5 Terminals 28 | . 2 . 2 . . . 3 5 4 . . . . 2 1 . . . . . 4 1 4 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 1 . . . . . . . . . . 1 . 1 1 Total Hacks 176 | . 5 . 9 1 8 . 18 13 12 1 . 31 . 8 1 . 1 44 . 2 9 5 8 Successful 119 | . 2 . 3 1 8 . 10 4 5 1 . 31 . 3 1 . 1 44 . 1 3 . 1 Failed 56 | . 3 . 6 . . . 7 9 7 . . . . 5 . . . . . 1 6 5 7 Catastrophic 15 | . . . 1 . . . 1 3 3 . . . . 1 . . . . . . 2 1 3 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 36 | . 2 . 7 . 1 . 10 3 1 . . . . 1 . . . . . . 5 1 5 Terminals 67 | . 5 . 9 . . . 16 8 9 . . . . 3 1 . . . . . 9 2 5 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Garrison Access 13 | . . . . . . . 2 4 1 . . . . . . . . . . 1 . 2 3 Terminal Hacks 109 | . 2 . 2 1 8 . 9 2 3 1 . 31 . . 1 . 1 44 . . 3 . 1 Record 65 | . . . 1 . 7 . 4 1 3 . . 11 . . . . . 36 . . 1 . 1 Part Schematic 12 | . . . . . . . . . . . . 8 . . . . . 4 . . . . . Robot Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 2 . . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 . . . . . . . . . . 1 . . . Seal Access 4 | . . . . . . . 1 1 1 . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Terminals 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 2 . . . 3 6 6 . . . . 3 1 . . . . 1 3 3 5 Full Trace Events 6 | . . . . . . . . 1 2 . . . . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 8 . 1 . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Total Allies 8 | . . . 1 3 . . . . . . . . 1 . . . . . . 3 . . . Largest Group 3 | . . . 1 3 3 . . . . . . . 1 1 . . . . . 3 . . . Highest-Rated Group 138 | . . . 10 40 40 . . . . . . . 94 94 . . . . . 138 . . . Highest-Rated Ally 94 | . . . 10 16 16 . . . . . . . 94 94 . . . . . 46 . . . Total Orders 6 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 45 | . . . . . 8 . . . . . . . 19 12 . . . . . 6 . . . Total Damage 1186 | . . . . . 95 . . . . . . . 572 413 . . . . . 106 . . . Kills 7 | . . . . . 1 . . . . . . . 3 3 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Robot Analysis Total 6 | . . . . . . . 2 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . Traps 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Turns Passed 14370 | 43 135 328 233 377 330 262 433 2053 1175 452 652 117 401 785 568 604 975 378 852 1036 597 413 1171 Spaces Moved 8747 | 36 151 351 253 372 371 143 163 1092 735 333 506 94 267 455 315 287 480 196 379 444 356 222 746 Core 386 | 8 . . . . . . . . . . . . . . . . . . . 63 93 . 222 Treads 3444 | . . . . . . 14 163 479 70 . . . . 68 68 201 480 196 368 328 263 222 524 Legs 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . Wheels 4907 | 28 151 351 253 372 371 129 . 613 665 333 506 94 267 387 247 86 . . 1 53 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 110 160 120 120 120 120 120 120 120 120 140 185 185 160 50 50 152 50 Average Speed 136 | 77 80 80 80 88 86 146 179 157 126 123 123 120 123 141 138 182 185 185 186 172 135 152 120 Slowest Speed 400 | 100 80 80 90 90 110 180 180 240 200 130 130 120 130 230 190 230 185 185 240 250 152 152 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 41 | 3 27 70 29 70 66 33 22 29 18 49 64 73 55 13 7 51 96 62 63 15 31 13 26 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 7 | . . . . 1 1 . . 1 . . . 1 . . . . . 3 . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 14 | . . 1 . 1 . . . . . 2 3 . 1 . . 2 2 . 2 . . . . Spaces Dug 103 | . . . . . . . . . 31 . . . . 3 33 . 8 . . 3 . . 25 Terrain Destroyed 1260 | . . 42 18 . . 145 14 16 51 34 39 . 39 81 120 53 78 . 94 92 135 3 206 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . Projectile 136 | . . . . . . 7 . 5 8 . . . 7 7 20 8 2 . 17 21 4 3 27 AOE 1120 | . . 42 18 . . 138 14 11 43 34 39 . 32 74 99 45 76 . 77 68 131 . 179 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Res Acc Total 10331 | 47 164 391 277 406 381 160 234 1317 913 361 519 96 308 556 377 321 555 210 461 649 432 288 908 Wait 673 | . 9 25 18 21 . 2 1 88 99 . . . 11 23 2 . 65 . 19 137 33 61 59 Move 8724 | 35 150 350 252 371 370 142 162 1091 734 332 505 93 266 454 314 286 479 195 378 443 355 221 746 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 6 2 2 . 1 . 1 12 25 9 6 3 . 4 8 7 1 . 3 5 11 1 . 6 Fast Attach 100 | 6 . 1 2 2 3 . 6 9 2 1 1 . . 6 6 5 1 6 3 3 17 2 18 Attach 57 | . . . 1 . . 3 5 2 4 1 . . 1 6 4 2 1 1 7 9 1 . 9 Detach 33 | . . . . . 4 . 2 5 2 1 . . . 3 2 . 1 . 3 3 1 . 6 Swap 126 | . . 5 1 2 1 . 2 18 21 5 2 2 9 18 6 5 3 1 12 6 2 . 5 Drop 117 | . 2 3 . 2 3 . . 29 13 7 3 . 4 18 8 . . 4 5 6 3 . 7 Fire 369 | . 1 5 3 7 . 12 40 49 29 8 5 1 13 20 27 22 5 . 29 23 19 4 47 Melee 9 | . . . . . . . . . . . . . . . 1 . . . . 8 . . . Ram 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 11) 179 | -10/Materials | Entered Mines 283 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 285 | -10/Mines | Found Prototype Device 285 | -10/Mines | Identified Exp. Sensor Array 306 | -10/Mines | Build established: Mutant 335 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 484 | -10/Mines | Learned Materials stockpile data 485 | -10/Mines | Discovered new exit (range 7) 492 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 501 | -10/Mines | Discovered new exit (range 6) 507 | -10/Mines | Entered Materials 507 | -9/Materials | Evolved 2 slots: Utility x2 689 | -9/Materials | Discovered new exit (range 13) 700 | -9/Materials | Discovered new exit (range 15) 740 | -9/Materials | Entered Mines 741 | -9/Mines | Learned location of Storage (-9) 745 | -9/Mines | Met a Derelict bent on vengeance 828 | -9/Mines | Learned 2 Materials zone layouts 838 | -9/Mines | Discovered new exit (range 12) 941 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1020 | -9/Mines | Discovered new exit (range 13) 1066 | -9/Mines | Learned Materials emergency access door positions 1068 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1105 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1105 | -9/Mines | Discovered new exit (range 5) 1117 | -9/Mines | Entered Exiles 1117 | -9/Exiles | Accompanied by 3 allies 1129 | -9/Exiles | Discovered new exit (range 15) 1137 | -9/Exiles | Met 8R-AWN 1151 | -9/Exiles | Met EX-HEX 1182 | -9/Exiles | Met EX-DEC 1206 | -9/Exiles | Learned location of Zion (-7) 1225 | -9/Exiles | Met EX-BIN 1236 | -9/Exiles | Aligned with FarCom system 1237 | -9/Exiles | Given EX-Vault access code 1258 | -9/Exiles | Opened EX-Vault 1271 | -9/Exiles | Found YOLO Cannon 1291 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1299 | -9/Exiles | Exiles lab attacked by MAIN.C 1435 | -9/Exiles | Discovered new exit (range 12) 1447 | -9/Exiles | Left Exiles lab with YOLO Cannon 1447 | -9/Exiles | Entered Mines 1527 | -8/Mines | Destroyed 8 combat bots 1665 | -8/Mines | Discovered new exit (range 14) 1709 | -8/Mines | Entered Materials 1709 | -8/Materials | Evolved 2 slots: Propulsion x2 1789 | -8/Materials | Build established: Hauler-Mutant 1857 | -8/Materials | Central database locked down 1955 | -8/Materials | Discovered new exit (range 13) 2074 | -8/Materials | Lost 4 parts (1n3w) 2142 | -8/Materials | Entered Factory 2142 | -7/Factory | Evolved 2 slots: Weapon x2 2745 | -7/Factory | Build established: Hauler-Skirmisher 3963 | -7/Factory | Discovered new exit (range 8) 4195 | -7/Factory | Entered another Factory area 4195 | -6/Factory | Evolved 2 slots: Utility x2 4963 | -6/Factory | Found Prototype Launcher 4963 | -6/Factory | Identified Scatter Rocket Array 5256 | -6/Factory | Discovered new exit (range 10) 5370 | -6/Factory | Entered Lower Caves 5466 | -6/Lower Caves | Encountered a Warlord checkpoint 5682 | -6/Lower Caves | Build established: Hauler-Tank 5761 | -6/Lower Caves | Discovered new exit (range 15) 5807 | -6/Lower Caves | Spotted B-75 Beast 5822 | -6/Lower Caves | Entered another Lower Caves area 6103 | -6/Lower Caves | Discovered new exit (range 14) 6394 | -6/Lower Caves | Build established: Hauler-Gunner 6474 | -6/Lower Caves | Entered Data Miner 6474 | -6/Data Miner | Discovered new exit (range 6) 6497 | -6/Data Miner | Met Data Miner 6526 | -6/Data Miner | Learned location of Section 7 (-2) 6526 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6550 | -6/Data Miner | Received God Mode back door access code from Data Miner 6591 | -6/Data Miner | Entered Proximity Caves 6706 | -5/Proximity Caves | Escorted by Enhanced Grunt 6781 | -5/Proximity Caves | Spotted B-75 Beast 6784 | -5/Proximity Caves | Destroyed 7 combat bots 6857 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6963 | -5/Proximity Caves | Discovered new exit (range 15) 6992 | -5/Proximity Caves | Entered Factory 6992 | -5/Factory | Accompanied by 1 ally 6992 | -5/Factory | Evolved 2 slots: Utility x2 7189 | -5/Factory | Incoming investigation squad redirected 7225 | -5/Factory | Discovered new exit (range 12) 7316 | -5/Factory | Discovered new exit (range 14) 7321 | -5/Factory | Build established: Hauler-Skirmisher 7592 | -5/Factory | First assault squad dispatched 7616 | -5/Factory | Incoming assault squad redirected 7777 | -5/Factory | Entered another Factory area 7777 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7913 | -4/Factory | Identified exit to Upper Caves 7913 | -4/Factory | Identified exit to Extension 7986 | -4/Factory | Garrison activated, responded to threat 8066 | -4/Factory | Build established: Hauler-Gunner 8303 | -4/Factory | First assault squad dispatched 8322 | -4/Factory | Incoming assault squad redirected 8345 | -4/Factory | Entered Upper Caves 8547 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8646 | -4/Upper Caves | Lost 6 parts (2n2u2w) 8888 | -4/Upper Caves | Discovered new exit (range 8) 8949 | -4/Upper Caves | Entered another Upper Caves area 8970 | -4/Upper Caves | Discovered new exit (range 9) 8979 | -4/Upper Caves | Build established: Scavenger-Gunner 9112 | -4/Upper Caves | Learned location of 1 exit from Research 9906 | -4/Upper Caves | Discovered new exit (range 12) 9924 | -4/Upper Caves | Entered Zhirov 9924 | -4/Zhirov | Discovered new exit (range 3) 9960 | -4/Zhirov | Met Zhirov 9993 | -4/Zhirov | Learned location of Quarantine (-3) 9993 | -4/Zhirov | Learned location of Testing (-2) 9993 | -4/Zhirov | Learned location of Command (-1) 10041 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10069 | -4/Zhirov | Found Alien Artifact 10072 | -4/Zhirov | Identified Integrated Reactor 10072 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10103 | -4/Zhirov | Found Alien Artifact 10103 | -4/Zhirov | Identified Transdimensional Reconstructor 10103 | -4/Zhirov | Warped through subspace 10302 | -4/Zhirov | Entered Proximity Caves 10627 | -3/Proximity Caves | Lost 3 parts (3w) 11101 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11134 | -3/Proximity Caves | Discovered new exit (range 11) 11154 | -3/Proximity Caves | Entered Research 11154 | -3/Research | Evolved 2 slots: Utility x2 11155 | -3/Research | Identified exit to Research 11932 | -3/Research | Allied Derelicts emerged from ambush trap array 12067 | -3/Research | Garrison activated, responded to threat 12155 | -3/Research | Released all parts (7) 12160 | -3/Research | Found Fusion Bomb Launcher 12167 | -3/Research | Core integrity fell below 50% 12172 | -3/Research | Spotted B-86 Titan 12186 | -3/Research | Discovered new exit (range 8) 12188 | -3/Research | Core integrity fell below 20% 12190 | -3/Research | Entered Armory 12193 | -3/Armory | Lost 19 parts (2p7n4u6w) 12416 | -3/Armory | Build established: Mutant 12573 | -3/Armory | Found Prototype Device 12573 | -3/Armory | Identified Exp. Thermal Shield 12593 | -3/Armory | Found Prototype Processor 12593 | -3/Armory | Identified Spectral Analyzer 12601 | -3/Armory | Found Prototype Launcher 12766 | -3/Armory | Identified Tactical Quantum Warhead 12767 | -3/Armory | Discovered exit to Research (range 10) 12787 | -3/Armory | Entered Research 12787 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12791 | -2/Research | Destroyed 7 combat bots 12850 | -2/Research | Incoming investigation squad redirected 13123 | -2/Research | Spotted B-90 Cyclops 13144 | -2/Research | Discovered new exit (range 9) 13200 | -2/Research | Entered Access 13200 | -1/Access | Evolved 2 slots: Weapon x2 13577 | -1/Access | Incoming investigation squad redirected 13633 | -1/Access | Lost 3 parts (1u2w) 13806 | -1/Access | Found Fusion Bomb Launcher 13908 | -1/Access | Build established: Scavenger-Executioner 13920 | -1/Access | Garrison activated, responded to threat 14100 | -1/Access | Garrison activated, responded to threat 14113 | -1/Access | Spotted B-99 Colossus 14163 | -1/Access | Lost 3 parts (1u2w) 14216 | -1/Access | System corruption reached 10% 14235 | -1/Access | Released all parts (10) 14257 | -1/Access | Lost 10 parts (2p2n2u4w) 14306 | -1/Access | Core integrity fell below 50% 14317 | -1/Access | Core integrity fell below 20% 14371 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14339_ Destabilizing: System corrupted (+1). 14340_ Slammed into S-43 Plague. 14340_ Biometal Heavy Treads permanently disabled. 14340_ Destabilizing: Short circuit. 14341_ Slammed into S-43 Plague. 14348_ K-01 Serf cleans the Longscan Aggregator. 14352_ P-80 Master resets K-01 Serf, system corruption cleaned. 14354_ K-01 Serf cleans the Longscan Aggregator. 14361_ Connecting with Terminal... 14362_ K-01 Serf cleans the Longscan Aggregator. 14363_ T-07 Excavator destroyed. 14365_ System corrupted: Matter fused (-8). 14368_ Slug penetrates Wall. 14370_ Penetrated by Slug. 14370_ K-01 Serf destroyed. 14371_ Penetrated by Slug. 14371_ Broken Biometal Heavy Treads destroyed. [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????+ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# """" | | ???????????????????? ######????????????# """" | | ???????????Y??????# ??####??????# "" | | ??????????????????# ??# ????# "" | | ??????????????????# ??# ??# ^ | | ??????????????????# R ""?# # |% | | ??????????????????# w ""## + ! | | ??????????????????# G## # "" | | ??????????????????# ""## ??# "" | | ??????????????????# ""## ????# """" | | ??????????????????# ## ??????# """" | | ??????????????????# u ###?????#+## "" | | ??????????????????# #???????# p "" | | ??????????????????+ #???????# | | ??????????????????# [h #?#####?# s | | ??????????????????# !%= @ h### ### | | ??????????????????######### sss s pp | | ??????????????????????????####### #######"" # | | ????????????????????????????????#####?????#""T"""# | | ??????????????????????????????????????????# """""# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 277 Coolant Potential 50 Energy Generation 55 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 20 Armor Coverage 675 Resistance: TH 30 Propulsion Shielding 90 Reclamation Efficiency 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club Achiever Alien Tech Armchair Analyst Executioner Explorer It Was An Accident, I Swear It's Just You Just Browsing Maybe Next Time I'll Detach My Launcher Party Time Rockin' Loadout Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed GammaBombardmentSpear Manual? 0 Play Time 04:43:57 Cumulative 31.7 hours Start 2020.10.30 @ 15:49:28 End 2020.11.01 @ 20:04:32 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ef6d281-e22a-466c-8652-c743bd846fbe