Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 00:11:17 Player: IsAway Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (505) 505 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1740 Bonus ------- None Cogmind --------- Core Integrity 252/400 Matter 36/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Huge Storage Unit High-capacity Matter Pod (0) Small Laser Assault Rifle Heavy Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Rocket Launcher Mining Claw > --- INVENTORY -------- High-capacity Matter Pod Small Laser Assault Rifle Light Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 7 8 . 9 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads . | . . . . Leg 3 | . . . 3 Wheel 5 | 2 2 . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 3 | 2 1 . . Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher 3 | . 1 . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | 2 4 . 12 Power 4 | 1 1 . 2 Propulsion 8 | 1 2 . 5 Utility 3 | . 1 . 2 Weapon 3 | . . . 3 Highest Loss Streak 7 | 2 2 . 7 To Critical Strikes . | . . . . Average Backups . | . 2 5 5 Power . | . . . . Propulsion . | . . . . Utility . | . . 2 1 Weapon . | . 1 3 3 Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 1 | . . . 1 Tool/Special 1 | . 1 . . Average Slot Usage (%) 74 | . 84 71 66 Engine 4 | . 4 . 6 Leg 5 | . . . 11 Wheel 16 | . 24 14 10 Device 19 | . 27 28 9 Storage 4 | . . . 10 Energy Gun 3 | . 7 . . Ballistic Gun 1 | . 2 . . Ballistic Cannon 4 | . 1 14 4 Launcher 4 | . 4 . 4 Special Weapon 3 | . 7 . . Slashing Weapon 7 | . 3 14 9 Peak Build Rating 12 | 9 9 7 12 Average Rating 5 | 5 7 7 7 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) 14 | . 14 . 14 Naked Turns . | . . . . Heaviest Build 35 | 8 10 7 35 Greatest Support 26 | 26 20 10 20 Greatest Overweight (x) 9 | . 1 . 9 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 5 | 5 5 5 14 Most Carried 6 | 1 5 5 6 Average Carried . | . 2 5 5 Final Capacity 15 | 5 5 5 15 Final Carried 6 | . 5 5 6 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 495 | 214 121 . 160 Remotely . | . . . . Salvage Created 434 | 58 135 . 241 Parts 52 | 5 22 . 25 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 6 . 10 Melee 1 | . . . 1 Cannons 3 | . 1 . 2 AOE 12 | . 5 . 7 Classes Destroyed 8 | 2 4 . 2 Worker 1 | 1 . . . Builder 3 | . 2 . 1 Tunneler 5 | 2 1 . 2 Watcher 2 | . 1 . 1 Swarmer 7 | . 3 . 4 Grunt 7 | . 3 . 4 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 7 | 1 4 . 7 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 2 | 1 2 . 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 122 | 6 25 . 91 Missed 42 | . 10 . 32 Hits 80 | 6 15 . 59 Melee 6 | . . . 6 Projectile 74 | 6 15 . 53 AOE 6 | 6 . . . Critical Strikes 5 | . . . 5 Damage Taken 1501 | 289 241 . 971 Core 303 | 115 40 . 148 Absorbed by Shields . | . . . . Core Remaining (%) 46 | 54 . 38 . Volleys Fired 72 | 8 40 . 24 Largest 2 | 2 2 . 1 Hottest 100 | 60 100 . 33 Shots Fired 90 | 16 50 . 24 Gun 38 | 16 22 . . Cannon 17 | . 10 . 7 Launcher 26 | . 9 . 17 Special 9 | . 9 . . Kinetic 35 | 8 20 . 7 Thermal 29 | 8 21 . . Explosive 26 | . 9 . 17 Electromagnetic . | . . . . Robot Hit Streak 10 | 5 10 . 4 Robot Miss Streak 2 | 1 1 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | 10 15 . 14 Core Hits 46 | 3 14 . 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks 11 | . 1 3 7 Impact . | . . . . Slashing 11 | . 1 3 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1645 | 123 627 . 895 Guns 149 | 118 31 . . Cannons 209 | . 120 . 89 Explosions 1117 | . 380 . 737 Melee 69 | . . . 69 Ramming 5 | 5 . . . Kinetic 271 | 62 120 . 89 Thermal 183 | 56 127 . . Explosive 1117 | . 380 . 737 Electromagnetic . | . . . . Impact . | . . . . Slashing 69 | . . . 69 Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 56 | . 20 . 36 Projectiles . | . . . . Explosions 56 | . 20 . 36 Melee . | . . . . Knockbacks 3 | . 2 . 1 Impact . | . . . . Kinetic 3 | . 2 . 1 Secondary . | . . . . Self-Inflicted Damage 165 | 2 54 . 109 Shots 9 | . 3 . 6 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 . 23 Average Temperature 11 | . 18 . 6 Received Heat Transfer 384 | . 81 . 303 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 400 | 125 275 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 164 | 7 150 44 164 Initial 42 | . . 42 1 Average 6 | . 49 27 42 Influence Increases 610 | 15 266 2 327 Destroy 0b10 Robot/C 320 | . 120 . 200 Destroy 0b10 Robot/NC 55 | 15 20 . 20 Destroy Leader 64 | . 22 . 42 Successful Hack 24 | . 24 . . Disable Machine 30 | . 30 . . Destroy Structure 102 | . 35 2 65 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 540 | 15 156 108 261 Entered New Map 71 | . . 68 3 Time Decay 305 | 11 116 40 138 Lost Part 164 | 4 40 . 120 Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 2 14 . 17 Peak Tracking Total 4 | 2 4 . 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 2 | . 2 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 744 | 300 221 83 140 Terrain 744 | 300 221 83 140 Seismic 139 | 17 122 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 5201 | 4394 368 83 356 Spaces Moved 1380 | 859 229 93 199 Core 101 | 2 90 . 9 Treads . | . . . . Legs 11 | . . . 11 Wheels 1268 | 857 139 93 179 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 80 80 Average Speed 94 | 89 87 80 132 Slowest Speed 500 | 100 100 80 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 63 51 24 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . 8 2 . Terrain Destroyed 109 | . 34 2 73 Melee 3 | . 1 2 . Projectile 4 | . 4 . . AOE 102 | . 29 . 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 5132 | 4461 326 95 250 Wait 3622 | 3585 31 . 6 Move 1377 | 858 228 92 199 Hop . | . . . . Pick Up 19 | 2 12 . 5 Fast Attach 13 | 5 4 . 4 Attach 10 | 2 4 . 4 Detach . | . . . . Swap 3 | . 2 . 1 Drop 4 | . 4 . . Fire 72 | 8 40 . 24 Melee 11 | . 1 3 7 Ram 1 | 1 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 4390 | -11/Scrapyard | Assembled infested the area 4395 | -11/Scrapyard | Entered Materials 4399 | -10/Materials | Build established: Mutant 4741 | -10/Materials | Core integrity fell below 50% 4752 | -10/Materials | Discovered new exit (range 14) 4763 | -10/Materials | Entered Mines 4764 | -10/Mines | Learned location of Storage (-7) 4838 | -10/Mines | Discovered new exit (range 11) 4846 | -10/Mines | Entered Materials 4846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5045 | -9/Materials | Lost 5 parts (1p1n2u1w) 5202 | -9/Materials | Self-destructed Last Messages --------------- Aluminum Leg destroyed. The unstable cave ceiling collapses. ALERT: Construction progress impeded, dispatching reinforcements to local area. Acquired Wheel. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Wheel destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Matter fused (-6). Acquired 6 matter. U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. YVTILF1IG2M1>2C=YFXMIKDSWX3:DQ/Q|9DNOKV Rnf. Ion Engine destroyed. Critical hit (Burn: +37). 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 236 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Part-time Excavator Challenges ------------ None Game ------ Seed ChaosSapperDrillbomb Manual? 0 Play Time 00:28:29 Cumulative 6.6 hours Start 2026.07.07 @ 23:43:11 End 2026.07.08 @ 00:11:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ccf7c1bf-a4d3-4c70-9e6e-1eaee84b9bd4