Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 17:48:14 Player: IA-Sg3M Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (118) 590 Value Destroyed (4248) 4248 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1190) 1190 TOTAL SCORE: 9788 Bonus ------- High Alert Combat Kills 908 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 50/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (2600) Ox51 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Cargo Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Scatter Rocket Array Scatter Rocket Array > --- INVENTORY (30) --- Flexi-carbon Leg Wheel Compact Wheel Power Amplifier Improved Heat Sink Advanced Heat Sink Medium Storage Unit Energy Well (350) Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scanner Terrain Scan Processor Energy Filter Improved Particle Charger Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Launcher Loader Improved Heavy Laser Heavy Plasma Cannon Scatter Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Cargo Storage Unit Advanced Targeting Computer Improved Particle Charger Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Hybrid Fission Core Improved Thermal Generator Medium Storage Unit Energy Well Energy Well Advanced Sensor Array Seismic Detector Improved Particle Charger Improved Particle Charger Launcher Loader Improved Shield Generator Improved Heavy Laser Heavy Plasma Cannon Heavy Plasma Cannon Long-range Missile Launcher Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array [Rating: 60] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Hybrid Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 6 | . . 2 . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 157 | . 10 9 1 5 1 42 7 82 Power 9 | . . 1 . . . 3 1 4 Engine 6 | . . 1 . . . 2 . 3 Core 1 | . . . . . . . . 1 Reactor 2 | . . . . . . 1 1 . Propulsion 39 | . 4 5 . 1 . 4 1 24 Treads 9 | . . 5 . 1 . 1 1 1 Leg 5 | . . . . . . . . 5 Wheel 20 | . . . . . . 3 . 17 Hover 3 | . 2 . . . . . . 1 Flight 2 | . 2 . . . . . . . Utility 71 | . 4 2 1 2 1 18 3 40 Device 44 | . 3 1 1 1 1 10 2 25 Storage 9 | . 1 . . . . 3 . 5 Processor 7 | . . . . . . 4 1 2 Hackware 3 | . . 1 . 1 . . . 1 Protection 8 | . . . . . . 1 . 7 Artifact . | . . . . . . . . . Weapon 38 | . 2 1 . 2 . 17 2 14 Energy Gun 4 | . . . . . . 3 . 1 Energy Cannon 20 | . . . . 1 . 11 . 8 Ballistic Gun 2 | . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . . 4 Special Weapon 6 | . . . . 1 . 3 2 . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 3 1 3 Corrupted Parts 1 | . . 1 . . . . . . System Corruption 6 | . . 6 . . . . . . Parts Lost 45 | . . 2 . . . 3 4 36 Power 3 | . . . . . . . 1 2 Propulsion 20 | . . 1 . . . 1 2 16 Utility 19 | . . 1 . . . 2 1 15 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 13 | . . 2 . . . 2 2 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 45 76 100 100 100 90 57 85 Engine 6 | . . 6 11 11 11 5 . 4 Treads 8 | . . 14 22 22 22 12 6 . Leg 2 | . . . . . . . . 4 Wheel 8 | . . . . . . 5 5 16 Hover 1 | . 5 6 . . . . . . Device 24 | . 11 15 33 26 22 24 11 27 Storage 3 | . . . . . . 3 4 5 Processor 5 | . . . . . . 13 15 5 Hackware 6 | . . 11 11 17 22 6 . . Protection 2 | . . . . . . 1 2 4 Energy Cannon 9 | . . . . 8 11 11 2 11 Ballistic Gun 2 | . 5 19 22 4 . . . . Special Weapon 2 | . . . . 8 11 . 3 . Peak Build Rating 60 | . 6 12 13 27 31 55 58 60 Average Rating 39 | . 3 10 13 23 27 46 36 51 On Entrance 16 | . . 6 12 13 27 31 55 2 Naked Turns 50 | . 9 . . . . . 36 5 Heaviest Build 193 | . 5 16 17 29 28 43 44 193 Greatest Support 70 | 3 12 43 43 43 43 48 70 45 Greatest Overweight (x) 51 | . 1 . . . . 4 2 51 Average Overweight (x) 1 | . . . . . . . . 3 Largest Inventory Capacity 30 | 5 5 5 5 5 5 10 10 30 Average Capacity 13 | 5 5 5 5 5 5 7 8 21 Most Carried 28 | . 5 5 4 5 5 10 10 28 Average Carried 10 | . 2 4 4 4 5 6 8 15 Final Capacity 30 | 5 5 5 5 5 5 10 5 30 Final Carried 24 | . 5 5 4 5 5 10 5 24 Class Distribution -------------------- 30% | Hauler-Mutant 24% | Scavenger-Mutant 17% | Hacker-Mutant 15% | Mutant 7% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Matter Collected 2249 | 127 71 332 . 47 60 389 . 1223 Remotely . | . . . . . . . . . Salvage Created 5465 | . 71 174 . . 301 1217 509 3193 Parts 206 | . 6 14 . . 12 39 5 130 Haulers Intercepted 4 | . . . . . . 2 . 2 Recyclers Shooed 10 | . 1 . . . . 3 . 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 79 | . 2 5 . . 8 16 2 46 Guns 7 | . 2 5 . . . . . . Cannons 46 | . . . . . 3 11 1 31 AOE 22 | . . . . . 5 5 1 11 Classes Destroyed 18 | . 2 3 . . 1 5 1 6 Worker 8 | . . 1 . . . 1 . 6 Builder 10 | . . . . . . . . 10 Tunneler 4 | . . . . . . 1 . 3 Hauler 4 | . . . . . . 2 . 2 Recycler 9 | . . . . . . 3 . 6 Mechanic 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . Watcher 1 | . . . . . . . . 1 Swarmer 18 | . . 2 . . . 8 . 8 Grunt 33 | . 2 2 . . 7 3 . 19 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . . . . . 3 . 3 Specialist 7 | . . . . . . . . 7 Programmer 9 | . . . . . . 2 . 7 Heavy 1 | . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 Compactor 2 | . . . . . . . 2 . Best Kill Streak 9 | . 3 3 . . 4 6 1 9 Combat Bots Only 5 | . 2 3 . . 4 5 1 5 Max Kills in Single Turn 5 | . 1 1 . . 2 3 1 5 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 3 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 527 | . 2 31 . . 15 114 7 358 Missed 168 | . 2 15 . . 6 46 1 98 Damage Taken 5750 | . . 234 . . 172 641 291 4412 Core 1004 | . . 100 . . 37 118 193 556 Absorbed by Shields 542 | . . . . . . . . 542 Ignored by Resistances 37 | . . . . . . 37 . . Core Remaining (%) 88 | 100 100 . . . 65 . . . Volleys Fired 272 | . 17 17 . 1 15 51 9 162 Largest 2 | . 1 2 . 1 1 2 2 2 Hottest 180 | . 20 40 . 65 65 160 160 180 Shots Fired 439 | . 17 31 1 2 15 87 17 269 Gun 50 | . 17 31 1 1 . . . . Cannon 362 | . . . . 1 11 84 10 256 Launcher 13 | . . . . . . . . 13 Special 14 | . . . . . 4 3 7 . Kinetic 50 | . 17 31 1 1 . . . . Thermal 362 | . . . . 1 11 84 10 256 Explosive 27 | . . . . . 4 3 7 13 Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | . 8 10 10 11 15 14 19 29 Robot Miss Streak 6 | . 2 2 . . 1 3 . 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 312 | . 18 23 1 1 13 64 16 176 Core Hits 199 | . 6 9 . . 13 34 7 130 Critical Kills 6 | . . . . . . . . 6 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 11 | . . . . . 2 1 1 7 Meltdown 6 | . . . . . . . . 6 Smash 1 | . . . . . . . . 1 Sever 4 | . . . . . 2 1 1 . Melee Attacks 9 | . 7 1 . . . . . 1 Impact 1 | . . . . . . . . 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . 5 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15356 | . 160 286 17 18 1331 2640 1655 9249 Guns 477 | . 160 286 13 18 . . . . Cannons 8700 | . . . . . 271 1741 227 6461 Explosions 5736 | . . . . . 972 785 1302 2677 Melee 90 | . . . . . . . . 90 Ramming 25 | . . . 4 . . . . 21 Kinetic 477 | . 160 286 13 18 . . . . Thermal 9483 | . . . . . 271 1741 227 7244 Explosive 4953 | . . . . . 972 785 1302 1894 Electromagnetic . | . . . . . . . . . Impact 90 | . . . . . . . . 90 Slashing 328 | . . . . . 88 114 126 . Piercing . | . . . . . . . . . Highest Corruption 25 | . . 12 12 12 . 1 18 25 Average Corruption 14 | . . 9 12 12 . 1 12 17 Corruption Purged 8 | . . . . . . 1 . 7 Corruption Blocked . | . . . . . . . . . Effects 187 | . . 17 6 4 . 4 10 146 Message Errors 46 | . . 8 3 2 . 1 1 31 Matter Fused 44 | . . . 1 1 . 2 1 39 Heat Flow Errors 14 | . . . . . . . . 14 Energy Discharges 21 | . . 2 . . . . 3 16 Parts Rejected 4 | . . 1 . . . 1 1 1 Parts Fused 4 | . . . . . . . . 4 Data Loss (minor) 18 | . . 4 . . . . 1 13 Data Loss (major) 12 | . . 1 . . . . . 11 Misfires 10 | . . . 1 1 . . . 8 Alerts 7 | . . . 1 . . . 1 5 Misdirections 3 | . . . . . . . 2 1 Weapon Failures 4 | . . 1 . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 717 | . . . . . 10 185 . 522 Projectiles 148 | . . . . . . 63 . 85 Explosions 478 | . . . . . 10 122 . 346 Melee 91 | . . . . . . . . 91 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 390 | . . 26 . . . . . 364 Shots 6 | . . 1 . . . . . 5 Rammed 4 | . . . 2 . . . . 2 Targets Rammed 5 | . . . 2 . . . . 3 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 501 | . . . . 6 72 105 . 501 Average Temperature 102 | . . . . 4 27 30 . 119 Received Heat Transfer 1362 | . . 72 . . 90 150 . 1050 Effects 16 | . . . . . . . . 16 Energy Bleed 2 | . . . . . . . . 2 Interference 9 | . . . . . . . . 9 Short Circuit 2 | . . . . . . . . 2 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted 6 | . . . . . . . . 6 Combat Hostiles 4 | . . . . . . . . 4 Parts Melted 25 | . . . . . . 8 . 17 Heat Transferred 12787 | . . . . . 370 2617 450 9350 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Peak Influence 1395 | . 130 229 88 . . 314 109 1395 Initial 109 | . . 54 88 . . 56 109 71 Average 355 | . 51 143 88 . . 132 97 498 Maximum Alert Level 4 | . . 1 . . . 1 . 4 Low Security (%) 51 | 100 100 61 100 . . 80 100 32 Level 1 21 | . . 38 . . . 19 . 23 Level 2 5 | . . . . . . . . 8 Level 3 13 | . . . . . . . . 21 Level 4 8 | . . . . . . . . 14 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 1 2 . . . 4 . 21 Investigation 3 | . . 1 . . . . . 2 Extermination 6 | . . . . . . 1 . 5 Reinforcement 15 | . 1 1 . . . 2 . 11 Assault 3 | . . . . . . . . 3 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Distress Signals 3 | . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 6 8 . . 7 15 6 65 Peak Tracking Total 8 | . 3 3 . . 4 4 4 8 Tactical Retreats 9 | . . 1 . . . . . 8 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Traps Triggered 5 | . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Disabled 14 | . . 1 . . . . . 13 Max in Single Turn 4 | . . 1 . . . . . 4 Garrison Access 3 | . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Accessed 16 | . 3 3 . . . 2 . 8 Terminals 9 | . 3 3 . . . . . 3 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 37 | . 11 9 . . . 3 . 14 Successful 16 | . 4 3 . . . 1 . 8 Failed 21 | . 7 6 . . . 2 . 6 Catastrophic 3 | . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 14 | . 8 3 . . . . . 3 Terminals 25 | . 11 9 . . . . . 5 Fabricators 6 | . . . . . . . . 6 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . Garrison Access 4 | . . . . . . 2 . 2 Terminal Hacks 5 | . 2 1 . . . . . 2 Part Schematic 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . . 1 Branch Access Points 2 | . 1 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . 5 Network Status 2 | . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 Seal Access 2 | . . . . . . 1 . 1 Unauthorized Hacks 4 | . 2 2 . . . . . . Terminals 4 | . 2 2 . . . . . . Botnet 4 | . 2 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 3 . . . 1 . 7 Full Trace Events 3 | . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . . 15 . . . 1 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 25 | . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . 3 . . . . . . . Non-combat 3 | . 3 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 5 | . 5 . . . . . . . parse_system 4 | . 4 . . . . . . . no_distress 1 | . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 48 | . . . 48 48 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Turns Passed 6700 | 12 199 399 136 939 492 1094 150 3279 Spaces Moved 3834 | 23 297 202 83 571 282 580 131 1665 Core 291 | 23 16 . . . . . 74 178 Treads 1429 | . . 148 83 571 282 326 19 . Legs 11 | . . . . . . . . 11 Wheels 1703 | . . . . . . 254 38 1411 Hover 172 | . 53 54 . . . . . 65 Flight 228 | . 228 . . . . . . . Fastest Speed 40 | 50 40 56 160 160 160 95 50 50 Average Speed 132 | 50 44 132 160 160 160 137 85 135 Slowest Speed 2600 | 50 120 160 160 160 160 160 160 2600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 37 | 3 41 23 21 79 48 13 80 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 13 | . . . . . . . . 13 Terrain Destroyed 299 | . . . . . 40 26 33 200 Melee . | . . . . . . . . . Projectile 65 | . . . . . 1 4 . 60 AOE 234 | . . . . . 39 22 33 140 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total 4997 | 22 340 300 85 597 308 787 149 2409 Wait 539 | . . 63 . 7 10 62 1 396 Move 3827 | 22 296 201 82 570 281 580 130 1665 Hop . | . . . . . . . . . Pick Up 85 | . 8 4 . 7 . 19 . 47 Fast Attach 85 | . 6 5 . 1 . 25 4 44 Attach 33 | . 4 1 1 . . 6 1 20 Detach 19 | . 1 . . . . 8 1 9 Swap 39 | . . 3 . 4 1 11 2 18 Drop 68 | . 1 5 . 7 1 25 1 28 Fire 272 | . 17 17 . 1 15 51 9 162 Melee 9 | . 7 1 . . . . . 1 Ram 2 | . . . . . . . . 2 Kick 1 | . . . . . . . . 1 Crush 2 | . . . 2 . . . . . Escape Stasis 16 | . . . . . . . . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / [*Ext]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 80 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Build established: Mutant 353 | -9/Materials | System corruption reached 10% 526 | -9/Materials | Identified exit to Mines 611 | -9/Materials | Entered Mines 620 | -9/Mines | Met a Derelict bent on vengeance 721 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 747 | -9/Mines | Entered Zion 747 | -7/Zion | Accompanied by 2 allies 797 | -7/Zion | Led the pair of lost Derelicts to a safe place 815 | -7/Zion | System corruption cleaned by Quarantine Array 910 | -7/Zion | Learned location of Data Miner (-6) 913 | -7/Zion | Build established: Scavenger-Mutant 947 | -7/Zion | Found Prototype Special Weapon 947 | -7/Zion | Identified RU-N14's Throwing Claymores 951 | -7/Zion | Found RU-N14's Throwing Claymores 956 | -7/Zion | Found RU-N14's Throwing Claymores 960 | -7/Zion | Found RU-N14's Throwing Claymores 1021 | -7/Zion | Given A8's code to call for help 1125 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1225 | -7/Zion | Met Imprinter 1353 | -7/Zion | Given the Hacking Drone Bay 1357 | -7/Zion | Found Prototype Device 1378 | -7/Zion | Build established: Hacker-Mutant 1529 | -7/Zion | Learned location of Storage (-7) 1669 | -7/Zion | Discovered new exit (range 11) 1686 | -7/Zion | Entered Proximity Caves 2158 | -6/Proximity Caves | Discovered new exit (range 13) 2178 | -6/Proximity Caves | Entered Factory 2178 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2250 | -6/Factory | Discovered new exit (range 3) 2263 | -6/Factory | Identified exit to Factory 2551 | -6/Factory | Build established: Skirmisher 2918 | -6/Factory | Garrison activated, responded to threat 3272 | -6/Factory | Sucked down chute 3272 | -6/Factory | Entered Waste 3278 | -6/Waste | Found Prototype Processor 3278 | -6/Waste | Identified Exp. Terrain Scan Processor 3287 | -6/Waste | EMP discharged 3287 | -6/Waste | System corruption reached 10% 3290 | -6/Waste | Spotted C-40 Crusher 3301 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3302 | -6/Waste | Build established: Scavenger-Mutant 3302 | -6/Waste | Destroyed C-40 Crusher 3305 | -6/Waste | Spotted C-40 Crusher 3319 | -6/Waste | Spotted C-40 Crusher 3325 | -6/Waste | Destroyed C-40 Crusher 3344 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3352 | -6/Waste | Spotted C-40 Crusher 3360 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3386 | -6/Waste | Released all parts (7) 3387 | -6/Waste | EMP discharged 3395 | -6/Waste | Spotted C-40 Crusher 3412 | -6/Waste | Spotted C-40 Crusher 3415 | -6/Waste | Discovered new exit (range 16) 3422 | -6/Waste | Entered Factory 3606 | -6/Factory | Discovered new exit (range 16) 3735 | -6/Factory | Build established: Mutant 3803 | -6/Factory | Found Launcher Loader 4132 | -6/Factory | Build established: Scavenger-Mutant 4650 | -6/Factory | Fabricated Cargo Storage Unit? 4920 | -6/Factory | Cargo convoy interrupted 4950 | -6/Factory | Build established: Hauler-Mutant 5139 | -6/Factory | Found Prototype Launcher 5154 | -6/Factory | Found Prototype Launcher 5158 | -6/Factory | Found Prototype Launcher 5166 | -6/Factory | Found Prototype Launcher 5261 | -6/Factory | Core integrity fell below 50% 5374 | -6/Factory | Lost 6 parts (2n4u) 5522 | -6/Factory | First assault squad dispatched 5555 | -6/Factory | Lost 3 parts (1n1u1w) 6270 | -6/Factory | Lost 3 parts (2n1u) 6470 | -6/Factory | Core integrity fell below 20% 6644 | -6/Factory | Spotted B-75 Beast 6669 | -6/Factory | Identified Scatter Rocket Array (x4) 6677 | -6/Factory | Destroyed B-75 Beast 6683 | -6/Factory | Crushed by falling debris 6701 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 06685_ C-30 ARC bursts open, deploying its payload. 06685_ G-67 Veteran unfolds itself. 06685_ G-50 Soldier unfolds itself. 06685_ B-48 Gladiator unfolds itself. 06685_ G-50 Soldier unfolds itself. 06686_ The unstable cave ceiling collapses. 06690_ U-05 Engineer lays Concrete. 06691_ The unstable cave ceiling collapses. 06691_ U-05 Engineer lays Concrete. 06692_ The unstable cave ceiling collapses. 06692_ U-05 Engineer lays Concrete. 06693_ System corrupted: Component data lost. 06693_ U-05 Engineer lays Concrete. 06696_ The unstable cave ceiling collapses. 06696_ U-05 Engineer lays Concrete. 06697_ The unstable cave ceiling collapses. 06697_ U-05 Engineer lays Concrete. 06698_ R-10 Processor collects Carbon-fiber Leg. 06699_ The unstable cave ceiling collapses. 06700_ U-05 Engineer lays Concrete. 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