Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 23:18:55 Player: Winged Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1346) 1346 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7356 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 107/300 Energy 62/100 System Corruption 4% Temperature Cool (4) Movement Hovering (66) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Faulty Cooled Aerolev Unit Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Small Storage Unit Medium Storage Unit Trap Reconfigurator Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved System Shield Heart of Steel > --- WEAPON ----------- Precision Grenade Launcher Powered Hammer > --- INVENTORY -------- Wheel Cooled Aerolev Unit Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Small Storage Unit Medium Storage Unit Trap Reconfigurator Mass Driver Datajack Katana [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Heavy Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Slots Evolved 10 | . . . . . 4 . . 4 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . 2 . . . . Utility 5 | . . . . . 2 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 85 | 8 13 4 . 4 9 11 2 19 2 . 11 2 Power 10 | 1 2 1 . . 1 2 . 2 . . 1 . Engine 5 | 1 1 1 . . . 1 . . . . 1 . Core 4 | . 1 . . . 1 1 . 1 . . . . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 29 | 2 1 1 . 1 4 2 . 10 . . 7 1 Treads 1 | . . . . . . . . . . . 1 . Leg 5 | . . . . . . . . 4 . . . 1 Wheel 11 | 2 1 1 . 1 . 1 . 5 . . . . Hover 7 | . . . . . . . . 1 . . 6 . Flight 5 | . . . . . 4 1 . . . . . . Utility 19 | 2 2 . . . 4 3 1 3 1 . 3 . Device 7 | 1 . . . . 1 2 . 1 1 . 1 . Storage 5 | 1 1 . . . 1 . . 1 . . 1 . Processor 3 | . . . . . 1 1 . 1 . . . . Hackware 3 | . . . . . 1 . 1 . . . 1 . Protection 1 | . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 3 8 2 . 3 . 4 1 4 1 . . 1 Energy Gun 9 | 1 5 1 . 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 3 | 1 1 . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 6 | . 1 1 . . . 3 . . 1 . . . Special Weapon 3 | 1 1 . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 3 . 1 2 . . . Parts Lost 28 | . 4 . . 2 1 4 2 1 4 . 5 5 Power 4 | . . . . . . . . 1 1 . 2 . Propulsion 11 | . 1 . . 1 . 2 2 . 2 . . 3 Utility 6 | . 1 . . . . 1 . . 1 . 3 . Weapon 7 | . 2 . . 1 1 1 . . . . . 2 Highest Loss Streak 3 | . 2 . . 2 1 2 2 1 2 . 3 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 3 14 19 19 19 8 6 7 8 8 7 9 9 Power . | 1 2 1 1 1 1 1 2 . . . . . Propulsion 2 | 1 3 6 6 6 1 . . . . . 3 5 Utility 3 | . 4 7 7 6 4 2 2 3 4 4 3 3 Weapon 3 | 1 4 5 5 5 2 2 3 3 2 3 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . . 1 1 2 2 . . 1 . . 5 Power 2 | . . . . . . 1 . . 1 . . . Propulsion 4 | . . . . . . . . . . . . 4 Utility 4 | . . . 1 1 1 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 97 100 100 93 96 97 89 85 80 66 80 49 Engine 3 | . 8 4 14 14 8 . . . . . 3 . Core 3 | . 5 9 . . . 9 9 8 2 . . . Reactor 2 | . . . . . . . . 1 6 6 4 . Leg 2 | . . . . . . . . 13 6 6 1 . Wheel 13 | . 27 28 28 26 . 3 3 8 23 20 4 1 Hover 6 | . . . . . . . . 1 . . 25 25 Flight 7 | . . . . . 34 32 21 6 . . . . Device 9 | . 11 14 14 14 10 15 10 5 6 6 8 . Storage 8 | . 14 14 14 14 9 9 9 6 6 6 5 5 Processor 6 | . . . . . 8 9 9 11 12 6 5 5 Hackware 2 | . . . . . 6 2 7 6 2 . 4 . Energy Gun 5 | . 16 24 28 18 . . . . . . . . Ballistic Gun 3 | . 4 . . 4 9 9 9 2 . . . . Launcher 2 | . 1 3 . 1 . 6 . . 6 6 . . Special Weapon 1 | . 3 . . . 7 1 3 . . . . . Impact Weapon 1 | . . . . . . . . 2 1 . 4 1 Slashing Weapon 3 | . . . . . . . 5 6 4 6 4 5 Peak Build Rating 89 | 9 15 15 14 17 28 37 33 64 53 53 89 51 Average Rating 38 | 6 11 14 13 14 26 34 31 48 43 53 79 41 On Entrance 27 | . 9 15 13 14 16 28 33 30 46 53 53 51 Avg Prop Armor Cover (%) 5 | . . . . . 3 8 9 5 6 5 3 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 13 52 52 50 52 19 25 17 42 51 42 54 31 Greatest Support 80 | 26 26 26 20 26 21 21 10 80 50 30 72 24 Greatest Overweight (x) 10 | . 1 2 2 5 . 2 5 3 1 1 3 10 Average Overweight (x) . | . . 1 2 2 . . 1 . . 1 . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 8 8 10 10 10 15 15 Average Capacity 12 | 7 19 20 20 20 9 8 8 9 10 10 13 15 Most Carried 20 | 8 20 20 19 20 19 8 8 10 10 7 11 10 Average Carried 10 | 4 14 19 18 19 8 6 7 8 9 7 10 9 Final Capacity 20 | 8 20 20 20 20 8 8 8 10 10 10 15 15 Final Carried 20 | 8 20 19 19 19 8 7 8 10 7 7 11 9 Class Distribution -------------------- 70% | Mutant 8% | Gladiator 8% | Skirmisher 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Sprinter | -8/Materials Skirmisher | -8/Storage Mutant | -8/Recycling Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Matter Collected 1598 | 283 82 65 . 203 . 359 18 32 70 . 326 160 Remotely . | . . . . . . . . . . . . . Salvage Created 1194 | 109 280 78 . 69 . 165 . 32 163 . 237 61 Parts 71 | 8 17 13 . 5 . 9 . . 2 . 13 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 1 . . 4 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Combat Hostiles Destroyed 37 | . 9 6 . 6 . 3 . 1 5 . 5 2 Melee 2 | . . . . . . . . . . . 2 . Guns 14 | . 5 4 . 2 . 3 . . . . . . Cannons 2 | . . . . . . . . . . . . 2 AOE 18 | . 4 2 . 4 . . . . 5 . 3 . Classes Destroyed 10 | 2 2 . . . . 2 . . 1 . 3 . Builder 3 | . . . . . . 1 . . . . 2 . Tunneler 4 | 2 . . . . . . . . . . 2 . Recycler 1 | 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 16 | . 3 6 . 4 . . . . . . 3 . Grunt 14 | . 6 . . 2 . 2 . . 4 . . . Brawler 1 | . . . . . . . . . 1 . . . Sentry 2 | . . . . . . 1 . 1 . . . . Hunter 3 | . . . . . . . . . . . 1 2 Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 4 | 3 3 3 . 4 . 2 . 1 3 . 3 1 Combat Bots Only 4 | . 3 3 . 4 . 2 . 1 3 . 3 1 Max Kills in Single Turn 4 | 1 2 3 . 4 . 1 . 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 2 . 4 . . . . 2 . 1 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Hostile Shots Fired 474 | . 72 14 . 17 21 34 2 90 20 . 117 87 Missed 150 | . 23 2 . 3 13 13 . 28 7 . 43 18 Hits 324 | . 49 12 . 14 8 21 2 62 13 . 74 69 Projectile 324 | . 49 12 . 14 8 21 2 62 13 . 74 69 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 4 | . 1 . . . . 1 1 . . . . 1 Damage Taken 5196 | 30 665 130 . 169 107 385 27 582 316 . 1544 1241 Core 1309 | . 123 22 . 41 36 . . 66 21 . 425 575 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 25 . . 93 . . 89 . . Volleys Fired 97 | 5 20 7 . 11 9 19 . . 8 . 3 15 Largest 2 | 2 2 2 . 2 1 2 . . 2 . 1 1 Hottest 100 | 60 100 90 . 78 100 58 . . 79 . 36 47 Shots Fired 126 | 6 34 14 . 12 9 21 . . 11 . 3 16 Gun 80 | 6 30 13 . 11 1 19 . . . . . . Cannon 16 | . . . . . . . . . . . . 16 Launcher 21 | . 3 1 . 1 . 2 . . 11 . 3 . Special 9 | . 1 . . . 8 . . . . . . . Kinetic 60 | 1 13 . . 10 1 19 . . . . . 16 Thermal 18 | . 10 . . . 8 . . . . . . . Explosive 21 | . 3 1 . 1 . 2 . . 11 . 3 . Electromagnetic 27 | 5 8 13 . 1 . . . . . . . . Robot Hit Streak 13 | 3 13 10 . 4 2 6 . . . . 2 8 Robot Miss Streak 7 | 1 2 1 . 7 1 6 . . . . 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 104 | 4 23 7 . 10 1 17 . 14 . . 14 14 Core Hits 96 | 3 12 6 . 10 2 34 . 1 16 . 8 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 5 | . . . . . . . . 2 . . 2 1 Blast 1 | . . . . . . . . . . . . 1 Smash 4 | . . . . . . . . 2 . . 2 . Melee Attacks 42 | . . . . . . . . 15 . . 22 5 Impact 31 | . . . . . . . . 12 . . 17 2 Slashing 11 | . . . . . . . . 3 . . 5 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . . Damage Inflicted 4490 | 213 448 197 . 345 23 396 . 452 823 . 1224 369 Guns 840 | 56 219 89 . 146 23 307 . . . . . . Cannons 231 | . . . . . . . . . . . . 231 Explosions 2177 | 157 229 108 . 199 . 89 . . 823 . 572 . Melee 1242 | . . . . . . . . 452 . . 652 138 Ramming . | . . . . . . . . . . . . . Kinetic 785 | 15 63 . . 146 23 307 . . . . . 231 Thermal 476 | 157 143 . . . . . . . . . 176 . Explosive 1775 | . 160 108 . 199 . 89 . . 823 . 396 . Electromagnetic 212 | 41 82 89 . . . . . . . . . . Impact 981 | . . . . . . . . 353 . . 577 51 Slashing 261 | . . . . . . . . 99 . . 75 87 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 . . . 2 4 Average Corruption 1 | . . . . . . 1 1 . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . 1 6 . . . 1 4 Message Errors 5 | . . . . . . . 2 . . . . 3 Matter Fused 3 | . . . . . . 1 1 . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 278 | 2 . . . . . . . . . . 276 . Projectiles . | . . . . . . . . . . . . . Explosions 25 | 2 . . . . . . . . . . 23 . Melee 253 | . . . . . . . . . . . 253 . Knockbacks 12 | . . . . . . . . . . . 5 7 Impact 6 | . . . . . . . . . . . 5 1 Kinetic 6 | . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 480 | 30 126 41 . 30 . . . . 58 . 195 . Shots 11 | 1 4 1 . 1 . . . . 1 . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 485 | 20 119 216 . 18 71 25 148 . 25 . 485 . Average Temperature 75 | 16 41 98 . 12 36 9 69 . 10 . 118 . Received Heat Transfer 723 | . 204 . . 54 18 153 27 150 108 . 9 . Effects 3 | . . . . . . . . . . . 3 . Interference 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . 4 . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 9 | . . . . . . . . . . . 9 . Impact Corruptions 12 | . . . . . . . . 1 . . 11 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 625 | 250 225 . . . . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 . . 89 . Level 1 2 | . . . . . . . . . . . 10 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 251 | 10 87 129 . 97 18 64 9 30 . . 251 . Initial 18 | . . . . . 18 7 . . . . . . Average 19 | 1 32 98 . 34 5 11 . 2 . . 27 . Influence Increases 1386 | 15 262 149 . 137 51 150 24 37 150 . 361 50 Destroy 0b10 Robot/C 740 | . 180 120 . 120 . 60 . 20 100 . 100 40 Destroy 0b10 Robot/NC 45 | 15 . . . . . 5 . . . . 25 . Destroy Leader 142 | . 40 20 . 10 . 20 . 10 20 . 12 10 Successful Hack 116 | . 3 . . . 13 31 24 7 . . 38 . Disable Machine 75 | . 15 . . . . 15 . . . . 45 . Destroy Structure 163 | . 24 9 . 7 8 19 . . . . 96 . Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 90 | . . . . . 30 . . . 30 . 30 . Influence Decreases 1344 | 15 262 30 119 90 80 168 24 37 150 . 150 219 Entered New Map 238 | . . . 119 . 29 11 . . . . . 79 Time Decay 881 | 15 222 30 . 70 51 132 24 37 110 . 100 90 Lost Part 225 | . 40 . . 20 . 25 . . 40 . 50 50 Squads Dispatched 16 | . 2 . . 1 1 3 . 2 . . 7 . Investigation 4 | . 1 . . 1 . 1 . . . . 1 . Extermination 3 | . . . . . . . . 1 . . 2 . Reinforcement 7 | . 1 . . . 1 . . 1 . . 4 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Distress Signals 7 | . 1 . . . 1 3 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 103 | . 17 6 . 7 9 20 2 1 7 . 30 4 Peak Tracking Total 13 | . 8 3 . 4 9 5 1 1 4 . 13 2 Tactical Retreats 5 | . . . . . 2 . . . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Traps Triggered 6 | . 1 . . . . 1 . . . . 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Reconfigurated 15 | . . . . . . 15 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Machines Disabled 5 | . 1 . . . . 1 . . . . 3 . Max in Single Turn 2 | . 1 . . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Machines Accessed 41 | . 5 . 1 1 3 12 7 6 1 . 5 . Terminals 29 | . 4 . . . 2 10 5 6 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units 5 | . 1 . . . . 1 2 . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 114 | . 15 . 1 1 15 28 25 14 1 . 14 . Successful 54 | . 5 . 1 1 6 16 13 5 1 . 6 . Failed 59 | . 10 . . . 8 12 12 9 . . 8 . Catastrophic 11 | . 3 . . . 2 2 3 . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 68 | . 13 . 1 . 10 9 18 12 . . 5 . Terminals 84 | . 11 . . . 11 23 19 14 . . 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 . Recycling Units 17 | . 4 . . . . 4 6 . . . 3 . Scanalyzers 7 | . . . . . 4 . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 21 | . . . 1 1 2 9 4 1 1 . 2 . Part Schematic 1 | . . . . . . . 1 . . . . . Open Door 8 | . . . . 1 . 6 . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . 1 . . . . 2 4 . . . 1 . Report Inventory 4 | . 1 . . . . 1 2 . . . . . Retrieve Matter 2 | . . . . . . . 1 . . . 1 . Retrieve Components 2 | . . . . . . 1 1 . . . . . Scanalyzer 3 | . . . . . 2 . . . . . 1 . Retrieve Study 3 | . . . . . 2 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . . . 2 5 5 4 . . 1 . Terminals 18 | . 2 . . . 2 5 4 4 . . 1 . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 17 | . 2 . . . 2 4 4 4 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . Monitor 1 | . 1 . . . . . . . . . . . Reject 2 | . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 4 . . . 2 6 6 6 . . 4 . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 9 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Active Infowar (turns) 4325 | 31 544 79 243 263 29 445 429 524 631 55 872 180 Optics 3136 | . . . . . . 445 429 524 631 55 872 180 Terrain 1534 | 31 544 79 243 263 22 308 44 . . . . . Seismic 610 | . . . . . . . . . . . 610 . ECM 8 | . . . . . 8 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Turns Passed 4659 | 106 650 79 243 263 182 445 429 524 631 55 872 180 Spaces Moved 4459 | 84 517 46 220 205 309 707 406 416 654 58 749 88 Core 13 | 2 . . . . . . 1 . . . . 10 Treads . | . . . . . . . . . . . . . Legs 143 | . . . . . . . . 136 . . . 7 Wheels 2501 | 82 517 46 220 205 . 168 186 157 654 58 168 40 Hover 612 | . . . . . . . . . . . 581 31 Flight 1190 | . . . . . 309 539 219 123 . . . . Fastest Speed 26 | 50 90 105 110 105 27 26 95 80 80 95 50 66 Average Speed 85 | 89 104 108 110 111 27 45 104 105 91 95 85 150 Slowest Speed 550 | 100 105 110 110 155 30 110 300 130 95 95 215 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 2 11 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 84 10 63 40 26 86 77 10 73 13 19 13 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . . . 1 . . . Spaces Dug 13 | . 1 . . . 8 . . . . . 4 . Terrain Destroyed 197 | 2 21 10 . 8 8 18 . . 70 . 56 4 Melee 4 | . . . . . . . . . . . 4 . Projectile 13 | . 1 . . . 8 . . . . . . 4 AOE 180 | 2 20 10 . 8 . 18 . . 70 . 52 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Total 5058 | 104 591 61 221 226 380 799 409 476 677 57 945 112 Wait 237 | . 9 2 . . 41 44 . 9 1 . 131 . Move 4422 | 83 516 45 219 204 304 685 405 415 653 57 748 88 Hop 12 | . . . . . 2 10 . . . . . . Pick Up 57 | 8 19 1 1 2 2 5 1 5 4 . 9 . Fast Attach 36 | 7 4 . . 2 . 3 1 14 . . 4 1 Attach 24 | . 3 2 . 1 5 6 . 3 1 . 2 1 Detach 14 | . 3 . . 1 1 3 . 4 1 . 1 . Swap 41 | 1 8 2 . 3 6 5 1 3 3 . 8 1 Drop 52 | . 9 2 1 2 10 4 1 11 6 . 5 1 Fire 97 | 5 20 7 . 11 9 19 . . 8 . 3 15 Melee 35 | . . . . . . . . 12 . . 18 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 15 . . . . 16 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 3) 623 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Discovered new exit (range 6) 757 | -10/Materials | Entered Mines 760 | -10/Mines | Core integrity fell below 50% 807 | -10/Mines | Discovered new exit (range 13) 814 | -10/Mines | Assembled infested the area 832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 832 | -10/Mines | Discovered new exit (range 5) 836 | -10/Mines | Entered Exiles 863 | -10/Exiles | Met 8R-AWN 883 | -10/Exiles | Met EX-HEX 915 | -10/Exiles | Met EX-BIN 928 | -10/Exiles | Aligned with FarCom system 929 | -10/Exiles | Given EX-Vault access code 954 | -10/Exiles | Opened EX-Vault 961 | -10/Exiles | Found Trap Reconfigurator 984 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1028 | -10/Exiles | Met EX-DEC 1069 | -10/Exiles | Discovered new exit (range 11) 1079 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1079 | -10/Exiles | Entered Mines 1094 | -9/Mines | Learned Materials terminal intel 1254 | -9/Mines | Met a Derelict shopkeep closing up shop 1338 | -9/Mines | Discovered new exit (range 5) 1342 | -9/Mines | Entered Materials 1342 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1343 | -8/Materials | Loaded intel: 12 terminal locations 1489 | -8/Materials | Central database locked down 1506 | -8/Materials | Identified exit to Storage 1524 | -8/Materials | Entered Storage 1589 | -8/Storage | Discovered new exit (range 19) 1593 | -8/Storage | Met 01-MTF 1641 | -8/Storage | Build established: Sprinter 1724 | -8/Storage | Garrison activated, responded to threat 1830 | -8/Storage | Used back door to open Recycling access 1830 | -8/Storage | Discovered new exit (range 5) 1931 | -8/Storage | Garrison activated, responded to threat 1969 | -8/Storage | Entered Recycling 1969 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2305 | -8/Recycling | Identified exit to Factory 2327 | -8/Recycling | Build established: Mutant 2398 | -8/Recycling | Entered Factory 2398 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2402 | -6/Factory | Discovered new exit (range 14) 2646 | -6/Factory | Discovered new exit (range 9) 2890 | -6/Factory | Build established: Gladiator 2919 | -6/Factory | Discovered new exit (range 5) 2922 | -6/Factory | Entered Lower Caves 2923 | -6/Lower Caves | Encountered a Warlord checkpoint 3025 | -6/Lower Caves | Learned Factory garrison access intel 3092 | -6/Lower Caves | Spotted B-75 Beast 3296 | -6/Lower Caves | Build established: Mutant 3440 | -6/Lower Caves | Discovered new exit (range 11) 3464 | -6/Lower Caves | Found Prototype Device 3479 | -6/Lower Caves | Identified Heart of Steel 3553 | -6/Lower Caves | Entered another Lower Caves area 3602 | -6/Lower Caves | Discovered new exit (range 7) 3608 | -6/Lower Caves | Entered Factory 3608 | -5/Factory | Evolved 2 slots: Utility x2 3609 | -5/Factory | Loaded intel: 3 garrison access locations 4466 | -5/Factory | Discovered new exit (range 13) 4480 | -5/Factory | Entered Upper Caves 4510 | -5/Upper Caves | Lost 3 parts (1p2u) 4530 | -5/Upper Caves | Core integrity fell below 50% 4559 | -5/Upper Caves | Core integrity fell below 20% 4570 | -5/Upper Caves | Lost 3 parts (2n1w) 4660 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04555_ Penetrated by Slug. 04558_ Acquired 60 matter. 04558_ Slug penetrates Wall. 04561_ Penetrated by Slug. 04567_ H-66 Slayer knocked back. 04569_ S 04587_ System corrupted: FCS attempts to trigger Mass Driver. 04587_ System corrupted: Mass Driver misfires. 04592_ Acquired 4 matter. 04619_ Acquired Flexi-carbon Leg. 04624_ Acquired 7 matter. 04634_ Flexi-carbon Leg destroyed. 04635_ Mass Driver destroyed. 04660_ Acquired 68 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????#########???????????? | | ???????????????????##?????? #???????????? | | ??????????????????## #????? $ #???????????? | | ??????????????????? #??? #???????????? | | ???????????????????? ##? #???????????? | | ????????????????????# ? #???????????? | | ????????????????????# ##$ #???????????? | | ????????????????????# #; ?????????????? | | ???????? ?????????## *@! #??????????????????? | | ???????? ????????## ##??????????????????? | | ????? ??? #???##### ##???????????????????? | | ???? #### ##????????????????????? | | ???? #?????????????????????? | | ???? #?????????????????????? | | ???? p########???????????????? | | ????? ### #???????????????? | | ?#????????# ##########???????? | | ?# ???????# ## ###### #???????? | | ?# ??????# ?##?????# #???????? | | ## ?????# ??????#### ####"" #???????? | | # ##### ?????## ###" " #???????? | | ###??????# "" " #???????? | | ##???????# """"" #???????? | | ??# ####????## ] """""" ?#???????? | | ???????# % %##????# """""" #???????? | | ???????#" % "###### """ " #???????? | | ????????# #???????? | | ????????# """""" #???????? | | ????????## ##" ##"##### "### #???????? | | ?????????# ?### ####???## #### #???????? | | ????????? ????## #???????# #???????? | | ???????? ??????#####???????# #???????? | | ??????? ???????????????????#############???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 30 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Axe | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressAngularChaingun Manual? 0 Play Time 01:28:43 Cumulative 86.5 hours Start 2026.07.05 @ 22:58:49 End 2026.07.07 @ 23:18:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d99c78b-77cd-423e-9e37-7f1335cc2a47