Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 13:57:09 Player: Gammalost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (915) 915 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2740 Bonus ------- None Cogmind --------- Core Integrity 511/550 Matter 292/300 Energy 70/160 System Corruption 0% Temperature Cool (251) Location -8/Materials Parts ------- Power (1) Light Nuclear Core Propulsion (3) Medium Treads Medium Treads Medium Treads Utility (4) Cryofiber Web Small Storage Unit Signal Interpreter Weapon (3) Improved EM Pulse Cannon Heavy Particle Cannon High-powered Shotgun Inventory (6) Light Nuclear Core Medium Treads Aluminum Leg Improved EM Shotgun Heavy Particle Cannon Shock Bomb Launcher Peak State ------------ Power Light Nuclear Core Propulsion Medium Treads Medium Treads Medium Treads Utility Cryofiber Web Small Storage Unit Signal Interpreter Medium Armor Plating Weapon Improved EM Pulse Cannon Heavy Particle Cannon High-powered Shotgun Inventory Light Nuclear Core Medium Treads Aluminum Leg Improved EM Shotgun Heavy Particle Cannon Shock Bomb Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 55 | 7 15 21 12 Power 6 | 1 1 3 1 Engine 4 | 1 1 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 17 | 2 4 5 6 Treads 3 | . . . 3 Leg 14 | 2 4 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 3 7 1 Device 4 | 1 . 2 1 Storage 4 | 1 2 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 19 | 2 7 6 4 Energy Gun 6 | 1 2 2 1 Energy Cannon 2 | . . . 2 Ballistic Gun 10 | 1 4 4 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 8 | . 3 4 1 Power 2 | . 1 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 4 | . 2 2 . Highest Loss Streak 2 | . 2 2 1 Average Slot Usage (%) 96 | . 98 94 98 Engine 8 | . 14 9 . Core 2 | . . 1 9 Treads 1 | . . . 7 Leg 23 | . 28 21 18 Device 7 | . 4 8 8 Storage 11 | . 14 11 9 Processor 10 | . 9 11 9 Protection 7 | . . 11 8 Energy Gun 4 | . 2 7 . Energy Cannon 1 | . . . 10 Ballistic Gun 16 | . 23 11 15 Naked Turns . | . . . . Heaviest Build 33 | 13 25 23 33 Greatest Support 84 | 20 20 20 84 Greatest Overweight (x) 9 | 1 1 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 7 | 6 7 6 6 Average Carried 5 | 4 5 5 5 Final Capacity 6 | . . . 6 Final Carried 6 | . . . 6 Class Distribution -------------------- 53% | Scavenger-Mutant 28% | Mutant 12% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1149 | 218 306 474 151 Remotely . | . . . . Salvage Created 1376 | 28 373 824 151 Parts 89 | 7 25 48 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 7 14 2 Guns 22 | . 7 14 1 Cannons 1 | . . . 1 Classes Destroyed 8 | 1 5 2 . Worker 4 | . 2 2 . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Recycler 5 | . 1 3 1 Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 15 | . 4 9 2 Sentry 5 | . . 5 . Best Kill Streak 9 | 2 4 9 2 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 2 | 2 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1978 | . 527 1054 397 Core 286 | . 75 172 39 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 70 57 . Volleys Fired 100 | 2 33 59 6 Largest 3 | 2 2 2 3 Hottest 169 | 60 40 65 169 Shots Fired 184 | 4 55 107 18 Gun 173 | 4 55 107 7 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 141 | 2 55 77 7 Thermal 38 | 2 . 30 6 Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 13 | 3 6 13 12 Robot Miss Streak 9 | . 5 9 1 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 127 | 3 32 79 13 Core Hits 62 | 2 17 39 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1909 | 48 390 1185 286 Guns 1742 | 48 389 1185 120 Cannons 166 | . . . 166 Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 1470 | 25 389 936 120 Thermal 322 | 23 . 249 50 Explosive . | . . . . Electromagnetic 116 | . . . 116 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 6 76 251 Average Temperature 37 | . 2 34 78 Received Heat Transfer 723 | . 171 426 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 674 | 50 . 550 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 310 | 10 110 310 146 Average Influence 92 | 2 73 107 105 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | . . . . Level 1 3 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 13 27 5 Peak Tracking Total 10 | . 6 10 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 21 | . 3 13 5 Successful 8 | . . 5 3 Failed 13 | . 3 8 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 5 | . 3 2 . Terminals 13 | . 3 8 2 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Reprogram Traps 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1915 | 88 564 911 352 Spaces Moved 1069 | 59 317 484 209 Core 16 | 15 . . 1 Treads 28 | . . . 28 Legs 1025 | 44 317 484 180 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 111 120 125 127 Slowest Speed 500 | 120 150 150 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 48 50 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1491 | 74 446 689 282 Wait 205 | . 60 105 40 Move 1066 | 58 316 483 209 Hop . | . . . . Pick Up 24 | 7 7 6 4 Fast Attach 29 | 6 9 7 7 Attach 9 | 1 2 4 2 Detach 6 | . 3 1 2 Swap 17 | . 4 10 3 Drop 33 | . 10 14 9 Fire 100 | 2 33 59 6 Melee 1 | . 1 . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 10) 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Utility x2 688 | -9/Materials | Repaired Aluminum Leg 732 | -9/Materials | Discovered new exit (range 14) 851 | -9/Materials | Build established: Scavenger-Mutant 1272 | -9/Materials | Discovered new exit (range 16) 1294 | -9/Materials | Identified exit to Mines 1461 | -9/Materials | Destroyed 7 combat bots 1530 | -9/Materials | Discovered new exit (range 11) 1562 | -9/Materials | Identified exit to Materials 1564 | -9/Materials | Entered another Materials area 1564 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1916 | -8/Materials | Self-destructed Last Messages --------------- 01817_ R-06 Scavenger collects Aluminum Leg. 01817_ Acquired Med. Treads. 01818_ U-05 Engineer lays Concrete. 01819_ R-06 Scavenger collects Aluminum Leg. 01819_ U-05 Engineer lays Concrete. 01821_ R-06 Scavenger collects Aluminum Leg. 01821_ Dropped Hpw. Shotgun. 01822_ Acquired Imp. EM Pulse Cannon. 01824_ R-06 Scavenger collects Hpw. Shotgun. 01826_ U-05 Engineer lays Concrete. 01839_ G-47 Trooper destroyed. 01841_ R-06 Scavenger collects Particle Gun. 01842_ Acquired 60 matter. 01849_ G-47 Trooper destroyed. 01849_ T-07 Excavator is excavating. 01849_ U-05 Engineer builds a Wall. 01854_ U-05 Engineer lays Concrete. 01865_ Acquired 45 matter. 01909_ Med. Armor Plating destroyed. 01910_ Destroyed Particle Gun. Map ----- +----------------------------------------------------+ | #! 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"" # #?##### """ + #???????????????? | | ????? # #?##### # #???????????????? | | ?????####### #?##### # #???????????????? | | ????? #??????####### ###?????????????? | | ????? #?????# ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityPoweredBooster Manual? 0 Play Time 00:23:31 Cumulative 11.5 hours Start 2019.10.27 @ 00:10:31 End 2019.10.27 @ 13:57:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c7c137-97f2-4c88-8d71-8341eebee35b