Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.20 @ 14:56:52 Player: Weaver Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (473) 473 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1508 Bonus ------- None Cogmind --------- Core Integrity 323/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (61) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Particle Cannon Rocket Launcher Datajack > --- INVENTORY (8) ---- Ion Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Particle Cannon Rocket Launcher Datajack > --- INVENTORY -------- Ion Engine Grenade Launcher [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 23 | 6 12 5 Power 3 | 1 1 1 Engine 1 | 1 . . Core 2 | . 1 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 7 4 Energy Gun 4 | 1 3 . Energy Cannon 2 | . 1 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . 1 2 Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 4 | . 3 1 Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 84 | . 91 72 Engine 5 | . 9 . Core 6 | . 4 10 Leg 24 | . 27 19 Device 4 | . 7 . Storage 12 | . 14 11 Energy Gun 9 | . 15 . Energy Cannon 3 | . . 10 Ballistic Gun 8 | . 8 9 Launcher 1 | . 1 1 Special Melee Weapon 4 | . 1 10 Naked Turns . | . . . Heaviest Build 22 | 13 18 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 7 | 3 7 2 Average Carried 3 | 1 4 2 Final Capacity 8 | 6 8 8 Final Carried 3 | 3 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 527 | 255 169 103 Remotely . | . . . Salvage Created 557 | . 295 262 Parts 30 | . 18 12 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Guns 4 | . 4 . Cannons 5 | . . 5 AOE 2 | . 2 . Classes Destroyed 6 | . 4 2 Builder 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 1 | . 1 . Grunt 8 | . 6 2 Sentry 3 | . . 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 737 | 1 369 367 Core 140 | . 63 77 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 51 | . 27 24 Largest 2 | . 2 2 Hottest 100 | . 100 80 Shots Fired 79 | . 39 40 Gun 52 | . 36 16 Cannon 24 | . . 24 Launcher 3 | . 3 . Special . | . . . Kinetic 28 | . 12 16 Thermal 48 | . 24 24 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 5 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 24 34 Core Hits 26 | . 16 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 7 | . . 7 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1035 | 3 533 499 Guns 444 | . 315 129 Cannons 370 | . . 370 Explosions 218 | . 218 . Melee . | . . . Ramming 3 | 3 . . Kinetic 249 | . 120 129 Thermal 565 | . 195 370 Explosive 218 | . 218 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | 1 1 . Average Corruption 1 | 1 1 . Corruption Purged . | . . . Effects 5 | . 5 . Message Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | 1 . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 276 142 Average Temperature 71 | . 93 51 Received Heat Transfer 336 | . 207 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1296 | . 556 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 215 | . 102 215 Initial 35 | . . 35 Average 57 | . 33 111 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 99 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 9 8 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts 2 | . 2 . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 1 4 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 4 11 Successful 7 | . 1 6 Failed 8 | . 3 5 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 4 7 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 2 | . . 2 Prototype ID Bank 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 3 | . . 3 Combat . | . . . Robot Hacks Applied 5 | . . 5 no_distress 5 | . . 5 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1036 | 71 617 348 Spaces Moved 545 | 51 323 171 Core 5 | 5 . . Treads . | . . . Legs 540 | 46 323 171 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 113 120 129 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 30 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 16 . Melee . | . . . Projectile . | . . . AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 821 | 61 511 249 Wait 176 | 1 136 39 Move 543 | 50 322 171 Hop . | . . . Pick Up 9 | 3 6 . Fast Attach 14 | 6 4 4 Attach 5 | . 4 1 Detach . | . . . Swap 4 | . 4 . Drop 9 | . 6 3 Fire 51 | . 27 24 Melee 7 | . . 7 Ram . | . . . Kick 1 | 1 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 2 | . 2 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 11) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 738 | -9/Materials | Repaired Lgt. Nuclear Core 851 | -9/Materials | Discovered new exit (range 7) 966 | -9/Materials | Discovered new exit (range 16) 1037 | -9/Materials | Self-destructed Last Messages --------------- 00982_ Acquired Particle Cannon. 00983_ Dropped Assault Rifle. 00985_ Acquired Rocket Launcher. 00994_ Sneak attack on R-06 Scavenger. 00994_ Jacked R-06 Scavenger... >>no_distress Distress signal routine blocked. 00998_ Sneak attack on R-06 Scavenger. 00998_ Jacked R-06 Scavenger... 01015_ Y-45 Defender destroyed. 01015_ R-06 Scavenger collects Imp. Ion Engine. 01018_ R-06 Scavenger collects Heat Sink. 01020_ Acquired 32 matter. 01021_ R-06 Scavenger collects Beam Rifle. 01023_ W-16 Scout sends out distress signal. 01025_ R-06 Scavenger collects Lgt. Treads. 01031_ Aluminum Leg destroyed. 01033_ K-01 Serf collects debris. 01035_ Y-45 Defender destroyed. 01036_ K-01 Serf collects debris. 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