Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 11:43:54 Player: Sgt. SmokeWeed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3456) 3456 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 8402 Bonus ------- High Alert Combat Kills 591 Aligned with FarCom 300 Cogmind --------- Core Integrity 302/700 Matter 183/300 Energy 68/140 System Corruption 19% Temperature Cool (17) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (6) ------ Improved Cooling System Hacking Suite > --- WEAPON (4) ------- Precision Shock Rifle EM Pulse Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY (5) ---- Armored Treads Armored Treads Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Firepult Minigun Flak Gun > --- INVENTORY -------- Light Nuclear Core Armored Treads Heavy Treads Mini Grenade Launcher [Rating: 68] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Heat Sink Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Firepult Energy Gun Arc Projector Energy Cannon Firepult Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 2 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 50 | 5 1 4 1 . 4 18 4 13 Power 6 | 1 . 1 . . . 2 1 1 Engine 4 | 1 . 1 . . . 1 . 1 Core 1 | . . . . . . 1 . . Reactor 1 | . . . . . . . 1 . Propulsion 11 | 2 . 2 . . . 5 1 1 Treads 11 | 2 . 2 . . . 5 1 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | . 1 . . . 2 7 . 2 Device 7 | . . . . . 1 5 . 1 Storage . | . . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware 2 | . 1 . . . . 1 . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 21 | 2 . 1 1 . 2 4 2 9 Energy Gun 3 | 1 . . . . . . . 2 Energy Cannon 9 | . . . 1 . . 2 2 4 Ballistic Gun 8 | 1 . . . . 2 2 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 17 | . . 1 . . 1 5 . 10 Power 3 | . . 1 . . 1 . . 1 Propulsion 2 | . . . . . . 1 . 1 Utility 6 | . . . . . . 2 . 4 Weapon 6 | . . . . . . 2 . 4 Highest Loss Streak 3 | . . 1 . . 1 2 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 79 80 78 71 49 71 86 78 Engine 4 | . 14 11 14 14 2 1 . 1 Reactor 2 | . . . . . . . 3 4 Treads 14 | . 28 26 28 28 18 14 11 7 Device 12 | . . . . . . 14 23 18 Processor 2 | . . . . . . 1 7 4 Hackware 12 | . 8 14 14 14 9 7 15 14 Protection 3 | . . . . . 2 6 . 3 Energy Gun 1 | . 14 5 . . . . . 1 Energy Cannon 6 | . . . 6 14 6 6 4 7 Ballistic Gun 11 | . 14 14 7 . 10 14 15 11 Peak Build Rating 68 | 5 8 11 28 28 29 56 68 68 Average Rating 42 | 3 6 9 18 28 23 40 54 58 On Entrance 24 | . 5 8 11 28 28 13 56 68 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 6 6 7 27 27 31 46 49 51 Greatest Support 70 | 40 40 40 40 40 40 40 70 70 Greatest Overweight (x) 1 | . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 2 2 3 5 5 5 Average Carried 2 | . . . . 2 1 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 2 3 5 5 2 Class Distribution -------------------- 56% | Scavenger-Skirmisher 26% | Mutant 11% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1394 | 250 13 41 . 1 34 310 136 609 Remotely . | . . . . . . . . . Salvage Created 5761 | . 106 . . . 306 1085 1822 2442 Parts 147 | . 6 . . . 8 50 12 71 Haulers Intercepted 3 | . . . . . . . . 3 Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 63 | . . . . . 4 15 6 38 Guns 16 | . . . . . 2 5 . 9 Cannons 5 | . . . . . . . . 5 AOE 23 | . . . . . 2 4 1 16 Classes Destroyed 17 | . 2 . . . 5 3 1 6 Worker 11 | . . . . . 1 6 . 4 Builder 6 | . . . . . 1 4 . 1 Tunneler 1 | . . . . . . . . 1 Hauler 3 | . . . . . . . . 3 Recycler 5 | . 1 . . . . 1 . 3 Mechanic 2 | . . . . . . . . 2 Operator 2 | . 1 . . . . 1 . . Watcher 4 | . . . . . 1 . . 3 Swarmer 4 | . . . . . . . . 4 Grunt 37 | . . . . . 3 8 . 26 Brawler 2 | . . . . . . . . 2 Sentry 6 | . . . . . 1 2 . 3 Specialist 2 | . . . . . . 2 . . Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . 2 . 1 Heavy 1 | . . . . . . 1 . . Compactor 6 | . . . . . . . 6 . Best Kill Streak 12 | . 1 . . . 5 12 3 8 Combat Bots Only 8 | . . . . . 2 8 3 6 Max Kills in Single Turn 6 | . 1 . . . 2 3 1 6 Gunslinging . | . . . . . . . . . Exploded 6 | . . . . . 1 1 1 6 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 299 | . . 10 . . 18 110 . 161 Missed 91 | . . 1 . . 4 39 . 47 Damage Taken 3592 | . . 420 . . 275 961 . 1936 Core 614 | . . 171 . . 45 74 . 324 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 21 | . . . . . . . . 21 Core Remaining (%) 74 | 100 . . . 31 91 . . . Volleys Fired 150 | . 3 1 . . 19 36 9 82 Largest 4 | . 2 2 . . 2 3 3 4 Hottest 303 | . 60 60 . . 270 301 303 303 Shots Fired 318 | . 6 2 . . 24 77 28 181 Gun 232 | . 6 2 . . 19 63 19 123 Cannon 86 | . . . . . 5 14 9 58 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 211 | . 3 1 . . 19 63 19 106 Thermal 79 | . . . . . 5 14 9 51 Explosive . | . . . . . . . . . Electromagnetic 28 | . 3 1 . . . . . 24 Robot Hit Streak 16 | . 3 1 . . 5 9 10 16 Robot Miss Streak 7 | . 2 3 . . 3 7 3 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 181 | . 3 1 . . 17 44 19 97 Core Hits 219 | . 3 1 . 1 17 70 20 107 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7701 | . 39 8 . 3 582 1614 1026 4429 Guns 2083 | . 39 8 . . 104 587 255 1090 Cannons 1516 | . . . . . 61 239 329 887 Explosions 4092 | . . . . . 417 788 442 2445 Melee . | . . . . . . . . . Ramming 10 | . . . . 3 . . . 7 Kinetic 1915 | . 8 8 . . 104 587 255 953 Thermal 5416 | . . . . . 478 1014 771 3153 Explosive . | . . . . . . . . . Electromagnetic 360 | . 31 . . . . 13 . 316 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . 2 1 18 19 Average Corruption 13 | . . . . . 2 1 11 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 102 | . . . . . 1 5 7 89 Message Errors 28 | . . . . . . 4 3 21 Matter Fused 18 | . . . . . . 1 . 17 Heat Flow Errors 7 | . . . . . 1 . . 6 Energy Discharges 14 | . . . . . . . 2 12 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 8 | . . . . . . . 1 7 Data Loss (major) 3 | . . . . . . . . 3 Misfires 9 | . . . . . . . 1 8 Alerts 4 | . . . . . . . . 4 Misdirections 3 | . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . . 26 . . 28 Projectiles 6 | . . . . . . . . 6 Explosions 48 | . . . . . 26 . . 22 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 311 | . . . . . 34 85 . 192 Shots 20 | . . . . . 4 7 . 9 Rammed 3 | . . . . 2 . . . 1 Targets Rammed 3 | . . . . 2 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 896 | . 20 20 . . 280 367 126 896 Average Temperature 111 | . 15 15 . . 126 103 58 122 Received Heat Transfer 960 | . . . . . 126 216 . 618 Effects 7 | . . . . . . 1 . 6 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 3 | . . . . . . 1 . 2 Short Circuit 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations 2 | . . . . . . . . 2 Total Turns 34 | . . . . . . . . 34 Longest Duration 19 | . . . . . . . . 19 Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 22 | . . . . . 1 6 5 10 Combat Hostiles 18 | . . . . . . 6 5 7 Parts Melted 78 | . . . . . 4 24 19 31 Heat Transferred 25115 | . . . . . 2880 6720 3440 12075 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 978 | . 32 12 . . 191 250 87 978 Initial 87 | . . 12 . . . 86 87 60 Average 349 | . 12 3 . . 122 100 87 695 Maximum Alert Level 3 | . . . . . . 1 . 3 Low Security (%) 54 | 100 100 100 . 100 100 79 100 10 Level 1 7 | . . . . . . 20 . 4 Level 2 10 | . . . . . . . . 22 Level 3 27 | . . . . . . . . 62 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . . . . . 7 . 12 Investigation 2 | . . . . . . . . 2 Extermination 3 | . . . . . . 2 . 1 Reinforcement 10 | . . . . . . 4 . 6 Assault 2 | . . . . . . . . 2 Garrison 2 | . . . . . . 1 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 Haulers Reinforced 4 | . . . . . . . . 4 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 1 4 . . 9 19 5 49 Peak Tracking Total 7 | . 1 4 . . 7 5 2 6 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . . . . . 1 1 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 20 | . . . . . . 4 . 16 Max in Single Turn 7 | . . . . . . 2 . 7 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 10 | . 1 . 1 1 . 2 . 5 Terminals 7 | . 1 . . 1 . 1 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 17 | . 2 . 1 1 . 5 . 8 Successful 8 | . 1 . 1 1 . 1 . 4 Failed 9 | . 1 . . . . 4 . 4 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 12 | . 2 . 1 . . 3 . 6 Terminals 13 | . 2 . . 1 . 3 . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 6 | . 1 . 1 1 . . . 3 Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . 2 Zone Layout 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . . . . 2 . 4 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 4337 | 61 142 192 336 304 257 1070 191 1784 Spaces Moved 2252 | 42 83 115 209 189 127 471 90 926 Core 24 | 11 . 13 . . . . . . Treads 2228 | 31 83 102 209 189 127 471 90 926 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 50 160 160 160 160 160 160 Average Speed 164 | 131 160 149 160 160 160 186 166 160 Slowest Speed 250 | 160 160 160 160 160 160 250 170 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 24 32 60 61 15 13 81 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 103 | . . . . . 29 . . 74 Melee . | . . . . . . . . . Projectile 4 | . . . . . 2 . . 2 AOE 99 | . . . . . 27 . . 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 2630 | 46 86 134 211 190 160 594 116 1093 Wait 159 | . . 12 . . 9 67 5 66 Move 2245 | 41 82 114 208 188 126 471 89 926 Hop . | . . . . . . . . . Pick Up 4 | . . . . . . . 2 2 Fast Attach 35 | 5 1 2 1 . 3 11 1 11 Attach 9 | . . 2 . . 1 2 2 2 Detach 7 | . . 2 2 . 1 1 1 . Swap 6 | . . . . . . 5 1 . Drop 12 | . . 1 . . 1 1 6 3 Fire 150 | . 3 1 . . 19 36 9 82 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . 2 . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Entered Mines 205 | -10/Mines | Assembled infested the area 215 | -10/Mines | Met a Derelict bent on vengeance 236 | -10/Mines | Met 8R-AWN 241 | -10/Mines | Core integrity fell below 50% 249 | -10/Mines | Discovered new exit (range 4) 305 | -10/Mines | Build established: Mutant 389 | -10/Mines | Discovered new exit (range 5) 396 | -10/Mines | Entered Exiles 440 | -10/Exiles | Welcomed by 8R-AWN 460 | -10/Exiles | Met EX-HEX 508 | -10/Exiles | Met EX-BIN 528 | -10/Exiles | Aligned with FarCom system 529 | -10/Exiles | Given EX-Vault access code 568 | -10/Exiles | Opened EX-Vault 577 | -10/Exiles | Found Firepult 609 | -10/Exiles | Warned to stay clear of 0b10 Research branches 660 | -10/Exiles | Met EX-DEC 717 | -10/Exiles | Discovered new exit (range 10) 732 | -10/Exiles | Left Exiles lab with Firepult 732 | -10/Exiles | Entered Mines 971 | -9/Mines | Learned Materials emergency access door positions 1017 | -9/Mines | Discovered new exit (range 13) 1036 | -9/Mines | Entered Materials 1036 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1277 | -8/Materials | Discovered new exit (range 10) 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Utility x2 1630 | -7/Factory | Build established: Skirmisher 1832 | -7/Factory | Garrison activated, responded to threat 2150 | -7/Factory | Destroyed 8 combat bots 2222 | -7/Factory | Build established: Scavenger-Skirmisher 2363 | -7/Factory | Sucked down chute 2363 | -7/Factory | Entered Waste 2378 | -7/Waste | EMP discharged 2419 | -7/Waste | Spotted C-40 Crusher 2422 | -7/Waste | Spotted C-40 Crusher 2422 | -7/Waste | Destroyed C-40 Crusher 2429 | -7/Waste | Destroyed C-40 Crusher 2446 | -7/Waste | Spotted C-40 Crusher 2449 | -7/Waste | Destroyed C-40 Crusher 2478 | -7/Waste | EMP discharged 2478 | -7/Waste | System corruption reached 10% 2481 | -7/Waste | Spotted C-40 Crusher 2486 | -7/Waste | Destroyed C-40 Crusher 2492 | -7/Waste | Spotted C-40 Crusher 2498 | -7/Waste | Destroyed C-40 Crusher 2506 | -7/Waste | Spotted C-40 Crusher 2513 | -7/Waste | Destroyed C-40 Crusher 2527 | -7/Waste | Discovered new exit (range 16) 2554 | -7/Waste | Entered Factory 2807 | -7/Factory | Garrison activated, responded to threat 2954 | -7/Factory | First assault squad dispatched 3782 | -7/Factory | Lost 3 parts (1p1n1w) 4065 | -7/Factory | Core integrity fell below 50% 4117 | -7/Factory | Lost 3 parts (1u2w) 4261 | -7/Factory | Identified exit to Factory 4338 | -7/Factory | Self-destructed Last Messages --------------- Hacking Suite destroyed. U-05 Engineer builds a Wall. G-47 Trooper destroyed. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. YFUBBMEKL>SF3NOYM>BUITHKZGGOOHL%Q, W6LR Critical hit (Burn: +37). G-47 Trooper misfires. Slug penetrates G-47 Trooper. G-47 Trooper misfires. G-47 Trooper system terminally corrupted. Imp. Heat Sink fried. Lgt. Nuclear Core fried. Acquired 60 matter. System corrupted: Hvy. Ion Cannon rejected. Acquired Hvy. Ion Cannon. Imp. Heat Sink destroyed. System corrupted: Substantial component data lost. Slug penetrates Wall. G-47 Trooper misfires. 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