Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 22:47:04 Player: Sam Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2177) 2177 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4637 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 43/100 System Corruption 0% Temperature Cool (50) Movement Core (550) Ox10 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Reactive Plating > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (10) --- Improved Heat Sink High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON ----------- Ion Cannon Minigun > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Sensor Array Targeting Computer Reactive Plating Particle Gun Light Assault Rifle Shock Bomb Launcher Katana [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Bore Cannon Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 89 | 6 5 17 15 19 27 Power 12 | 1 . 1 2 3 5 Engine 6 | 1 . 1 2 1 1 Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 22 | 2 1 5 1 6 7 Treads 10 | . . 5 1 . 4 Leg 9 | 2 1 . . 3 3 Wheel . | . . . . . . Hover 3 | . . . . 3 . Flight . | . . . . . . Utility 16 | 1 2 4 2 2 5 Device 4 | . . 1 . 1 2 Storage 7 | 1 2 2 1 1 . Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 39 | 2 2 7 10 8 10 Energy Gun 14 | 1 2 5 5 . 1 Energy Cannon 8 | . . . . 3 5 Ballistic Gun 11 | 1 . 2 1 4 3 Ballistic Cannon 2 | . . . 2 . . Launcher 4 | . . . 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 41 | . 1 2 8 11 19 Power 7 | . . . 1 2 4 Propulsion 14 | . . . 3 5 6 Utility 5 | . . . 1 1 3 Weapon 15 | . 1 2 3 3 6 Highest Loss Streak 14 | . 1 2 7 7 14 Average Slot Usage (%) 88 | . 95 98 87 76 91 Engine 10 | . 14 11 10 12 6 Core 2 | . . . . 2 10 Treads 16 | . . 29 21 6 13 Leg 7 | . 28 3 . 4 16 Hover 1 | . . . . 6 . Device 3 | . . 9 1 1 3 Storage 16 | . 23 20 16 15 9 Processor 8 | . . 1 11 9 14 Energy Gun 7 | . 14 14 10 . 3 Energy Cannon 2 | . . . . 6 4 Ballistic Gun 7 | . 14 7 2 7 9 Ballistic Cannon 2 | . . . 8 3 . Naked Turns . | . . . . . . Heaviest Build 42 | 12 14 24 32 39 42 Greatest Support 82 | 20 20 63 63 33 82 Greatest Overweight (x) 12 | 2 . . 1 7 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 8 8 10 10 Average Capacity 8 | 5 6 7 8 9 10 Most Carried 10 | 3 6 8 8 10 10 Average Carried 7 | 1 4 5 7 8 9 Final Capacity 10 | 6 6 8 8 10 10 Final Carried 10 | 3 6 8 7 10 4 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 2213 | 159 189 570 543 344 408 Remotely . | . . . . . . Salvage Created 2673 | . 177 644 261 705 886 Parts 141 | . 11 48 9 38 35 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 51 | . 4 13 8 12 14 Guns 38 | . 4 13 3 7 11 Cannons 9 | . . . 3 3 3 AOE 4 | . . . 2 2 . Classes Destroyed 11 | . 1 6 3 1 . Worker 5 | . . 2 . 3 . Hauler 2 | . . 1 . . 1 Recycler 4 | . . 1 1 1 1 Watcher 5 | . . 2 . 3 . Swarmer 6 | . . 3 . 3 . Grunt 32 | . 4 9 2 5 12 Duelist 2 | . . . 1 1 . Sentry 5 | . . 1 . 2 2 Demolisher 2 | . . . 2 . . Hunter 1 | . . . . 1 . Assembled 3 | . . . 3 . . Best Kill Streak 7 | . 2 7 3 6 7 Combat Bots Only 7 | . 2 6 3 6 7 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 5088 | . 250 591 1033 1138 2076 Core 754 | . 11 79 111 203 350 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 95 . 52 . . Volleys Fired 197 | . 13 43 42 51 48 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 60 88 122 117 138 Shots Fired 369 | . 25 83 76 94 91 Gun 284 | . 25 83 43 64 69 Cannon 78 | . . . 28 28 22 Launcher 7 | . . . 5 2 . Special . | . . . . . . Kinetic 220 | . 13 46 41 66 54 Thermal 106 | . 5 33 10 26 32 Explosive 5 | . . . 5 . . Electromagnetic 38 | . 7 4 20 2 5 Robot Hit Streak 15 | . 10 14 9 5 15 Robot Miss Streak 8 | . 3 4 8 6 1 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . 5 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 232 | . 16 47 42 58 69 Core Hits 117 | . 8 27 21 29 32 Critical Hits 11 | . . . 8 1 2 Critical Kills 6 | . . . 3 1 2 Critical Parts Destroyed 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4331 | . 187 716 795 1255 1378 Guns 2928 | . 187 716 380 681 964 Cannons 1118 | . . . 208 500 410 Explosions 281 | . . . 207 74 . Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 2268 | . 112 356 341 715 744 Thermal 1465 | . 23 347 135 466 494 Explosive 207 | . . . 207 . . Electromagnetic 387 | . 52 13 112 74 136 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . 18 . 1 Projectiles 1 | . . . . . 1 Explosions 18 | . . . 18 . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 105 | . . . 69 36 . Shots 4 | . . . 2 2 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 449 | . 54 25 201 449 360 Average Temperature 123 | . 22 9 69 180 153 Received Heat Transfer 1875 | . 126 240 150 360 999 Effects 10 | . . . . 5 5 Shutdowns 5 | . . . . 3 2 Energy Bleed 3 | . . . . 1 2 Interference 1 | . . . . 1 . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2802 | . 50 828 333 740 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 298 | . 155 294 161 171 298 Initial 72 | . . 65 66 . 72 Average 106 | . 89 172 69 33 186 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 81 | 100 100 59 100 100 49 Level 1 18 | . . 40 . . 50 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 2 . 1 4 Investigation 6 | . 1 2 . 1 2 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 8 18 22 16 22 Peak Tracking Total 12 | . 3 6 12 6 6 Tactical Retreats 6 | . . 2 2 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 5 | . 3 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 5 | . . . 1 1 3 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 22 | . 2 6 . 6 8 Terminals 18 | . 2 5 . 4 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . . 1 1 Total Hacks 58 | . 5 17 . 11 25 Successful 29 | . . 10 . 5 14 Failed 29 | . 5 7 . 6 11 Catastrophic 4 | . . 1 . 2 1 Database Lockouts . | . . . . . . Manual 24 | . . 4 . 4 16 Terminals 52 | . 5 16 . 8 23 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . . 1 2 Terminal Hacks 23 | . . 9 . 5 9 Prototype ID Bank 2 | . . 1 . 1 . Open Door 2 | . . . . . 2 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 3 | . . 1 . 1 1 Unreport Threat 3 | . . 1 . 1 1 Locate Traps 3 | . . 2 . . 1 Disarm Traps 1 | . . . . . 1 Security Status 1 | . . 1 . . . Recall Investigation 1 | . . . . . 1 Hauler Manifests 3 | . . 2 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . 1 . . 5 Terminals 5 | . . . . . 5 Track 1 | . . . . . 1 Botnet 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 2 5 . 6 5 Full Trace Events 4 | . 1 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 3551 | 75 271 723 838 896 748 Spaces Moved 1700 | 53 174 362 408 400 303 Core 9 | 7 . . . 1 1 Treads 1231 | . . 311 408 260 252 Legs 401 | 46 174 51 . 80 50 Wheels . | . . . . . . Hover 59 | . . . . 59 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 120 150 Average Speed 160 | 120 120 154 169 164 179 Slowest Speed 650 | 150 120 160 180 400 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 42 31 82 40 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . . 66 3 1 Melee . | . . . . . . Projectile 24 | . . . 21 2 1 AOE 46 | . . . 45 1 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 2168 | 61 211 448 474 557 417 Wait 103 | . 13 9 3 65 13 Move 1695 | 52 173 361 407 399 303 Hop . | . . . . . . Pick Up 40 | 3 4 7 5 14 7 Fast Attach 28 | 6 1 1 1 10 9 Attach 25 | . 1 7 6 4 7 Detach 2 | . . 2 . . . Swap 36 | . 3 9 8 5 11 Drop 36 | . 3 9 2 9 13 Fire 197 | . 13 43 42 51 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Identified exit to Mines 1070 | -9/Materials | Entered Mines 1229 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1424 | -9/Mines | Assembled infested the area 1429 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1507 | -9/Mines | Lost 7 parts (1p3n3w) 1608 | -9/Mines | Learned location of 1 exit from Lower Caves 1612 | -9/Mines | Discovered new exit (range 10) 1647 | -9/Mines | Identified exit to Materials 1908 | -9/Mines | Entered Materials 1908 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2145 | -8/Materials | Identified exit to Storage 2494 | -8/Materials | Build established: Scavenger-Mutant 2643 | -8/Materials | Lost 7 parts (2p4n1u) 2761 | -8/Materials | Lost 3 parts (1n2w) 2804 | -8/Materials | Entered Storage 2945 | -8/Storage | Core integrity fell below 50% 2979 | -8/Storage | Destroyed 7 combat bots 2988 | -8/Storage | Lost 5 parts (1p2n1u1w) 3294 | -8/Storage | Identified exit to Factory 3535 | -8/Storage | Core integrity fell below 20% 3552 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Adv. Treads destroyed. G-50 Soldier destroyed. Switching to secondary target: Y-45 Defender. Adv. Beam Rifle destroyed. Arm. Treads destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Hvy. Laser. Minigun destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. Imp. Assault Rifle destroyed. Lgt. Angular Momentum Engine destroyed. Signal Interpreter destroyed. Targeting Computer destroyed. G-47 Trooper destroyed. Acquired 30 matter. R-06 Scavenger collects Particle Gun. Hvy. Particle Cannon destroyed. R-06 Scavenger collects Lgt. Angular Momentum Engine. EM Pulse Cannon destroyed. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ????????????