Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 05:49:02 Player: Finestep Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (420) 2100 Value Destroyed (14067) 14067 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (6495) 6495 TOTAL SCORE: 30722 Bonus ------- High Alert Combat Kills 2084 Follower Combat Kills 3249 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -438 Cogmind --------- Core Integrity 0/1150 Matter 38/300 Energy 49/100 System Corruption 27% Temperature Cool (0) Location -4/Factory Parts ------- Power (2) Propulsion (5) Utility (9) Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Target Analyzer Improved Core Analyzer Improved Cloaking Device Advanced Hacking Suite Weapon (3) Inventory (4) Energy Well (500) Makeshift Sensor Array Tactical Coordination Suite Tesla Bomb Launcher Peak State ------------ Power Antimatter Reactor Quantum Reactor Propulsion Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Zionite Composite Leg II Utility Advanced Heat Sink Medium Storage Unit Large Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Target Analyzer Advanced Shield Generator Advanced Hacking Suite Weapon Phase Gun Heavy Neutron Cannon Tesla Bomb Launcher Inventory Improved Heavy Treads Large Storage Unit Energy Well Long-range Sensor Array Terrain Scanner Tactical Coordination Suite Improved Core Analyzer Improved Kinecellerator Phase Shifter Centrium Medium Armor Plating Dynamic Insulation System Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 113] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun High-powered Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . Utility 7 | . . 1 1 1 . . . . 1 . . . . 1 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 568 | 8 16 28 41 59 . 11 3 7 57 17 6 6 17 62 51 17 6 63 50 6 37 Power 39 | 1 2 4 2 4 . . . . 4 . . . . 5 1 1 . 5 5 1 4 Engine 16 | 1 1 3 2 4 . . . . 3 . . . . . . . . . 2 . . Core 12 | . 1 1 . . . . . . 1 . . . . 5 1 1 . 2 . . . Reactor 11 | . . . . . . . . . . . . . . . . . . 3 3 1 4 Propulsion 92 | 2 3 11 12 14 . 1 . . 9 . . . 5 6 2 2 . 3 9 2 11 Treads 39 | . . 7 4 1 . . . . 6 . . . 5 6 1 2 . 3 1 2 1 Leg 36 | . . . 8 11 . . . . 1 . . . . . . . . . 6 . 10 Wheel 15 | 2 3 4 . 2 . 1 . . 2 . . . . . 1 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 260 | 2 3 5 7 18 . 1 . 4 28 9 5 5 5 41 35 9 6 40 22 2 13 Device 166 | . . . . 7 . . . . 20 6 5 4 3 29 27 5 3 34 12 2 9 Storage 27 | 2 3 5 3 1 . . . . . 1 . . . 1 3 . . 1 6 . 1 Processor 6 | . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 Hackware 4 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . Protection 57 | . . . 4 8 . 1 . 4 6 2 . 1 2 8 5 4 3 5 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 3 8 8 20 23 . 9 3 3 16 8 1 1 7 10 13 5 . 15 14 1 9 Energy Gun 14 | 1 2 1 2 6 . . . . . 1 . . . . . . . . . . 1 Energy Cannon 23 | . . . . 2 . 2 2 1 5 1 . . 4 . 2 1 . 1 1 . 1 Ballistic Gun 78 | 2 5 7 12 5 . 2 1 2 6 3 . . 2 5 5 3 . 9 8 1 . Ballistic Cannon 19 | . . . . 6 . 2 . . . . . . . 1 2 . . 1 1 . 6 Launcher 9 | . . . . 1 . 3 . . 1 . . . . 1 1 1 . . . . 1 Special Weapon 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . 1 2 . . . . 4 2 1 1 1 3 3 . . 4 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . Unidentified Prototypes 16 | . . . 3 2 . . . . 2 . . . . 3 . 3 1 1 . . 1 Parts Lost 64 | . 5 3 2 7 . 3 . . . . . . 1 1 . 1 1 4 13 2 21 Power 9 | . 2 . . 1 . . . . . . . . . 1 . . . . 2 . 3 Propulsion 19 | . 2 1 . 3 . . . . . . . . . . . . . 1 6 . 6 Utility 14 | . . . 1 1 . 1 . . . . . . 1 . . . 1 . 2 1 6 Weapon 22 | . 1 2 1 2 . 2 . . . . . . . . . 1 . 3 3 1 6 Highest Loss Streak 11 | . 1 2 2 2 . 3 . . . . . . 1 1 . 1 1 3 11 2 8 Average Slot Usage (%) 92 | . 96 99 99 96 84 83 65 83 87 92 93 93 92 93 93 89 84 87 86 63 83 Engine 3 | . 13 10 9 6 7 7 7 7 2 . . . . . . . . . 1 . . Core 3 | . . . . . . . . . 3 6 6 6 6 10 11 11 11 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 6 6 2 7 Treads 10 | . . 14 8 . . . . . 10 20 20 20 20 17 17 12 11 15 3 6 3 Leg 5 | . . . 17 25 . . . . . . . . . . . . . . 16 4 13 Wheel 5 | . 25 7 . 1 15 15 15 15 10 6 6 6 6 5 5 5 5 1 . . . Device 6 | . . . . 5 7 7 7 1 7 12 12 12 11 10 9 6 2 8 9 7 11 Storage 20 | . 28 32 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 13 10 9 Processor 5 | . . . . . . . . . 5 6 6 6 6 10 11 11 11 11 10 15 15 Protection 3 | . . . 8 5 7 7 7 12 4 . . . 1 . . 3 4 2 3 . 1 Energy Gun 1 | . 8 2 . 5 . . . . . . 6 6 1 . . . . . . . 1 Energy Cannon 2 | . . . . . . 4 3 9 7 4 3 . 16 7 1 4 5 2 . . . Ballistic Gun 12 | . 18 30 25 11 15 12 1 12 10 13 6 6 . 4 13 11 11 13 8 3 . Ballistic Cannon 1 | . . . . 3 7 4 . . . . . . . . . . . . . . 6 Slashing Weapon 1 | . . . . 1 . . . . 1 . 3 6 . 3 . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 17 43 64 75 83 83 90 90 102 86 82 76 82 89 95 102 109 109 116 121 52 106 Greatest Support 177 | 26 26 40 60 68 56 56 56 56 84 28 28 28 28 54 81 28 28 177 88 140 140 Greatest Overweight (x) 4 | . 4 3 1 2 1 1 1 1 2 2 2 2 3 4 3 3 3 3 3 2 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 3 3 1 . . . Largest Inventory Capacity 30 | 8 16 22 22 22 22 22 22 22 22 22 22 22 22 22 30 24 24 24 28 14 16 Average Capacity 21 | 6 13 21 21 22 22 22 22 22 22 22 22 22 22 22 23 24 24 24 19 14 15 Most Carried 24 | 8 16 22 22 22 22 22 22 22 22 22 22 22 22 22 24 24 24 24 22 14 16 Average Carried 20 | 3 12 21 21 21 21 21 22 21 21 21 21 22 21 21 23 23 24 23 18 13 13 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 21% | Hauler-Tank 15% | Messiah-Skirmisher 13% | Messiah-Mutant 8% | Messiah-Assassin 6% | Hauler-Gunner 6% | Hauler-Skirmisher 4% | Messiah-Gunner 4% | Derelict-Assassin 4% | Mutant 4% | Hauler-Mutant 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Zion Messiah-Skirmisher | -5/Proximity Caves Messiah-Assassin | -5/Factory Messiah-Skirmisher | -5/Extension Messiah-Skirmisher | -5/Cetus Messiah-Gunner | -5/Archives Messiah-Skirmisher | -5/Hub_04(d) Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Waste Messiah-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Matter Collected 14891 | 288 407 1633 1852 1945 244 366 . 184 1325 240 71 62 216 596 1783 387 28 988 1395 86 795 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19168 | 96 669 2241 2434 2860 152 831 . 175 1565 93 15 . 215 575 2165 532 53 1644 1140 291 1422 Parts 971 | 8 55 142 149 159 3 30 . 3 57 5 . . 9 37 96 24 1 77 46 6 64 Haulers Intercepted 26 | . 2 4 5 4 . . . . 3 . . . . . 3 . . 3 2 . . Recyclers Shooed 23 | . . 3 . 7 . . . . 2 . . . . 1 3 . . . 5 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . 5 14 . 5 . 5 2 2 10 . . . . . . . . Prevented 18 | . . . . . . 15 . . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Combat Hostiles Destroyed 251 | . 12 37 34 35 3 15 . 3 21 1 . . 4 12 25 8 1 12 8 1 19 Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Guns 176 | . 12 37 34 24 1 4 . 1 17 1 . . 2 1 19 4 1 10 5 1 2 Cannons 43 | . . . . 6 2 3 . 2 2 . . . 2 5 3 2 . 1 2 . 13 AOE 25 | . . . . 5 . 7 . . 1 . . . . 6 2 1 . . 1 . 2 Classes Destroyed 21 | 2 7 3 1 2 . . . . . 1 . . 1 1 1 . . 1 . 1 . Worker 37 | . 1 3 7 5 . . . . 2 . . . . . . . . 7 2 . 10 Builder 24 | . 3 . 2 3 . . . . 2 . . . . . 5 . . 3 1 . 5 Tunneler 7 | 2 1 . 1 2 . . . . . . . . . . . . . . 1 . . Hauler 26 | . 2 4 5 4 . . . . 3 . . . . . 3 . . 3 2 . . Recycler 31 | 1 . 6 3 10 . . . . . . . . . 1 3 . . 2 3 . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Operator 12 | . 2 1 1 3 . . . . 3 . . . . . 1 . . 1 . . . Watcher 26 | . 2 4 5 3 . . . . . . . . . 2 3 1 . 3 2 . 1 Swarmer 39 | . 3 10 8 3 . 3 . . 3 . . . 1 . 5 . . . . . 3 Saboteur 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 Grunt 126 | . 9 18 17 20 2 7 . 2 15 1 . . . 1 13 4 1 4 3 . 9 Brawler 7 | . . . 1 3 . 1 . . . . . . . . 2 . . . . . . Duelist 9 | . . 1 . 2 . 2 . 1 . . . . . . . 2 . 1 . . . Sentry 28 | . . 8 8 2 1 2 . . 2 . . . . . 1 . . 2 . . 2 Hunter 9 | . . . . 1 . . . . . . . . . 3 3 . . 2 . . . Programmer 22 | . . . . 4 . . . . 1 . . . 1 5 . . . 2 5 . 4 Compactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . 3 . . . . . . . Mutant 2 | . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 15 | 2 5 9 7 15 2 5 . 2 5 2 . . 3 8 7 6 1 6 8 1 7 Combat Bots Only 8 | . 3 4 6 8 2 5 . 2 4 1 . . 3 6 7 6 1 3 4 1 5 Max Kills in Single Turn 6 | 1 2 2 2 6 1 2 . 1 2 1 1 . 1 3 2 1 1 5 4 1 4 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . 1 . . 1 . . . Exploded 3 | . . . . 3 . 2 . . 1 . . . . 3 1 1 . . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Damage Taken 25059 | . 696 1131 1382 3069 299 981 . 314 1894 74 . . 280 1001 1375 764 1114 2718 2833 71 5063 Core 2963 | . 148 178 134 337 14 104 . 48 172 . . . 15 88 121 . 185 260 597 . 562 Absorbed by Shields 698 | . . . . . . . . . . . . . . 50 228 . . . . . 420 Core Remaining (%) 58 | 100 40 55 75 . . . . 28 . . . . 78 . . . . 34 . . . Volleys Fired 1016 | 9 83 145 136 159 13 32 . 14 77 5 6 . 12 36 84 26 1 41 49 9 79 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 1 3 Hottest 255 | 60 100 102 111 155 97 107 . 96 99 96 123 . 120 123 147 151 151 151 122 35 255 Shots Fired 2596 | 18 157 429 386 443 39 73 . 39 210 15 8 . 36 67 218 70 3 119 116 9 141 Gun 2094 | 18 154 429 379 359 26 31 . 16 142 10 2 . 20 23 181 48 2 107 102 9 36 Cannon 465 | . . . . 82 13 32 . 23 64 5 6 . 16 41 34 20 1 12 14 . 102 Launcher 27 | . . . . 2 . 10 . . 4 . . . . 3 3 2 . . . . 3 Special 10 | . 3 . 7 . . . . . . . . . . . . . . . . . . Kinetic 2083 | 15 111 399 373 325 39 42 . 16 142 10 1 . 16 26 192 48 2 108 116 9 93 Thermal 369 | . 46 30 13 62 . 21 . 23 64 5 6 . 16 38 . . . . . . 45 Explosive 5 | . . . . 2 . . . . . . . . . 3 . . . . . . . Electromagnetic 139 | 3 . . . 54 . 10 . . 4 . 1 . 4 . 26 22 1 11 . . 3 Robot Hit Streak 26 | 4 11 15 14 17 4 10 . 8 9 7 2 . 11 8 11 18 2 26 7 8 8 Robot Miss Streak 15 | 2 4 8 5 15 7 5 . 2 4 3 . . 2 2 5 1 1 3 4 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . 1 2 1 . 1 Secondary Targets 18 | . 3 4 . 2 . . . . 2 . . . . . 3 . . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 . . . . . 1 . . 1 1 . . Shots Hit Robots 1571 | 11 91 253 223 250 25 49 . 26 135 9 1 . 25 51 140 44 2 82 69 8 77 Core Hits 740 | 4 41 85 94 127 12 34 . 10 56 4 1 . 8 25 71 22 2 54 30 2 58 Critical Hits 66 | . . 1 3 2 1 4 . . 3 . . . . 1 18 5 1 13 3 1 10 Critical Kills 20 | . . . 1 . . 1 . . 1 . . . . . 5 2 1 4 2 1 2 Critical Parts Destroyed 44 | . . 1 2 2 1 3 . . 2 . . . . 1 13 2 . 9 1 . 7 Melee Attacks 111 | . . . 2 15 . . . . 14 1 6 . 3 40 8 . . 7 15 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 109 | . . . 2 14 . . . . 14 1 6 . 3 40 8 . . 7 14 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 7 . . . . 4 . . . . 2 5 . . 2 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43009 | 101 1088 3721 3618 6567 495 1616 . 619 3791 167 27 . 559 2243 4967 1400 81 4149 2993 225 4582 Guns 25118 | 101 1088 3721 3618 3660 295 458 . 294 1997 113 . . 240 385 3394 754 51 2272 1789 216 672 Cannons 8007 | . . . . 969 200 519 . 325 819 54 27 . 319 807 672 353 30 364 184 . 2365 Explosions 6789 | . . . . 1252 . 639 . . 353 . . . . 658 359 293 . 1269 496 . 1470 Melee 2988 | . . . . 686 . . . . 622 . . . . 393 542 . . 231 514 . . Ramming 107 | . . . . . . . . . . . . . . . . . . 13 10 9 75 Kinetic 26424 | 101 738 3446 3552 3503 495 506 . 294 1997 113 . . 201 433 3663 754 51 2272 1973 216 2116 Thermal 6742 | . 350 275 66 1298 . 471 . 325 819 54 27 . 319 993 133 179 . . . . 1433 Explosive 1722 | . . . . 527 . . . . . . . . . 424 . . . . 496 . 275 Electromagnetic 5026 | . . . . 553 . 639 . . 353 . . . 39 . 629 467 30 1633 . . 683 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2988 | . . . . 686 . . . . 622 . . . . 393 542 . . 231 514 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 1 . 11 11 9 4 4 10 6 3 . 2 5 1 . . 18 21 20 27 Average Corruption 7 | . . 1 . 8 9 6 4 3 7 3 1 . 1 2 1 . . 8 15 20 21 Corruption Purged 26 | . . . . . 2 6 . 1 4 3 3 . . 5 1 . . . 1 . . Effects 428 | . . 8 . 78 21 21 . 13 71 12 3 . 8 22 2 . . 2 37 19 111 Message Errors 71 | . . 2 . 14 3 6 . 4 14 2 . . 4 4 1 . . . 1 3 13 Matter Fused 69 | . . . . 7 8 5 . 3 8 3 . . . 4 . . . 1 7 5 18 Heat Flow Errors 32 | . . . . 6 . 1 . . 8 2 . . 2 3 . . . 1 1 2 6 Energy Discharges 32 | . . 1 . 9 3 1 . . 4 2 2 . . 2 . . . . 2 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 38 | . . 1 . 4 1 . . 3 9 3 . . 2 5 . . . . 3 1 6 Data Loss (major) 7 | . . . . 2 . . . . 3 . . . . . . . . . . 1 1 Misfires 11 | . . . . 1 . 2 . . . . . . . . . . . . 2 . 6 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 31 | . . . . 4 2 . . . 2 . . . . . . . . . 4 3 16 Targeting Errors 119 | . . 4 . 28 4 5 . 3 22 . 1 . . 4 1 . . . 12 3 32 Weapon Failures 15 | . . . . 3 . 1 . . 1 . . . . . . . . . 3 . 7 Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1322 | . . . . 430 . 6 . 4 105 . . . 21 111 172 . . 90 175 . 208 Projectiles 150 | . . . . . . . . 4 . . . . 21 10 17 . . 43 . . 55 Explosions 444 | . . . . 100 . 6 . . 11 . . . . 96 15 . . 3 60 . 153 Melee 728 | . . . . 330 . . . . 94 . . . . 5 140 . . 44 115 . . Knockbacks 23 | . . . . 4 3 . . . . . . . . . 1 . . . 2 . 13 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 21 | . . . . 4 3 . . . . . . . . . 1 . . . 2 . 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 745 | . . . . 8 . 32 . . . . . . . 75 69 . . 160 . . 401 Shots 12 | . . . . 1 . 2 . . . . . . . 1 1 . . 2 . . 5 Rammed 16 | . . . . . . . . . . . . . . . . . . 1 2 1 12 Targets Rammed 19 | . . . . . . . . . . . . . . . . . . 1 2 1 15 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 186 280 290 418 278 176 . 95 418 276 36 . 178 315 365 270 102 359 385 262 516 Average Temperature 85 | . 39 39 53 117 116 70 . 37 82 131 19 . 34 99 92 66 53 92 118 126 153 Received Heat Transfer 5317 | . 327 411 567 594 162 258 . 39 576 36 . . 20 44 365 207 9 261 603 . 838 Effects 22 | . . . . 2 . . . . 1 . . . . . 2 . . 2 3 . 12 Shutdowns 9 | . . . . 1 . . . . . . . . . . 1 . . 1 . . 6 Energy Bleed 4 | . . . . 1 . . . . 1 . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 17 | . . . . . . . . . . . . . . . . . . . . . 17 Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . 17 Robots Corrupted 5 | . . . . . . . . . 1 . . . . . 1 1 . 1 . . 1 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . 1 1 . . . . 1 Parts Fried 22 | . . . . 1 . 1 . . 1 . . . . . 3 2 . 8 . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 7 | . . 2 . . . 1 . . 1 . . . . 2 1 . . . . . . Heat Transferred 8910 | . 888 703 111 1732 . 629 . 444 1073 74 37 . 407 1112 125 200 . . . . 1375 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 2 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 3 . . . . 1 . . . . . 1 1 . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Peak Influence 1584 | 15 194 691 450 1002 . . . . 528 . . . . 383 846 691 708 1584 1114 384 1385 Average Influence 409 | 5 102 356 169 352 . . . . 325 . . . . 201 618 586 574 586 844 382 802 Maximum Alert Level 4 | . . 2 2 3 . . . . 2 . . . . 1 3 2 3 4 4 1 4 Low Security (%) 29 | . . . . . . . . . . . . . . . . . . . . . . Level 1 28 | . . . . . . . . . . . . . . . . . . . . . . Level 2 25 | . . . . . . . . . . . . . . . . . . . . . . Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 4 4 17 . 1 . . 11 . . . . 7 4 . . 9 6 . 12 Investigation 17 | . . 2 3 2 . . . . 1 . . . . 2 . . . 3 2 . 2 Extermination 16 | . . . . 5 . . . . 2 . . . . 3 . . . 2 2 . 2 Reinforcement 24 | . 2 1 1 6 . . . . 5 . . . . 2 3 . . 2 . . 2 Assault 10 | . . 1 . 1 . 1 . . . . . . . . 1 . . 1 2 . 3 Garrison 10 | . . . . 3 . . . . 3 . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . 1 . . . . . 1 . . 1 . . 2 Haulers Reinforced 5 | . . . . 1 . . . . 3 . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Distress Signals 26 | . 3 1 1 1 . . . . 2 . . . . 4 2 . 1 5 1 . 5 Communications Jammed 55 | . . . . . . . . . . . . . . . . . . 55 . . . Distress Signals 54 | . . . . . . . . . . . . . . . . . . 54 . . . Times Spotted 574 | . 28 57 50 63 5 22 . 7 36 1 2 . 12 29 49 16 22 61 28 6 80 Peak Tracking Total 28 | . 4 4 6 7 4 7 . 3 4 1 4 . 4 7 6 4 15 28 7 5 18 Tactical Retreats 51 | . 3 3 3 6 . 3 . . 2 . . . 3 3 4 1 . 3 4 . 13 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Traps Triggered 14 | . 2 . 1 5 . . . . 3 . . . . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . 3 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Machines Disabled 96 | . . 2 1 14 . 1 . . 5 . . . . 7 2 2 1 18 21 . 22 Max in Single Turn 7 | . . 1 1 4 . 1 . . 1 . . . . 5 1 1 . 7 7 . 6 Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . 1 . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . 1 . . . . . . . . . 6 . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Machines Accessed 71 | . 5 11 13 12 3 1 4 . 11 . . . . 5 . . . 1 3 . 2 Terminals 34 | . 5 9 9 6 . . . . 5 . . . . . . . . . . . . Fabricators 10 | . . . . 4 . . . . 1 . . . . 3 . . . . 1 . 1 Repair Stations 7 | . . 1 1 1 . . . . 2 . . . . 1 . . . . 1 . . Recycling Units 5 | . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . Scanalyzers 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . . . . . . . . . 1 . . 1 Total Hacks 251 | . 21 35 64 28 8 1 22 . 26 . . . . 15 . . . 3 18 . 10 Successful 142 | . 10 14 46 9 8 1 22 . 12 . . . . 8 . . . 1 7 . 4 Failed 109 | . 11 21 18 19 . . . . 14 . . . . 7 . . . 2 11 . 6 Catastrophic 21 | . 1 2 1 4 . . . . 5 . . . . 3 . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 9 22 23 5 . . . . 11 . . . . 18 13 7 . 27 5 . 16 Terminals 122 | . 21 31 44 14 . . . . 12 . . . . . . . . . . . . Fabricators 42 | . . . . 10 . . . . 2 . . . . 11 . . . . 12 . 7 Repair Stations 17 | . . 1 6 2 . . . . 3 . . . . 2 . . . . 3 . . Recycling Units 11 | . . 3 2 . . . . . 1 . . . . 2 . . . . 3 . . Scanalyzers 17 | . . . 9 . . . . . 8 . . . . . . . . . . . . Garrison Access 11 | . . . 3 2 . . . . . . . . . . . . . 3 . . 3 Terminal Hacks 76 | . 6 10 22 5 8 1 22 . 2 . . . . . . . . . . . . Record 17 | . . . . . 6 . 11 . . . . . . . . . . . . . . Part Schematic 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . Robot Schematic 7 | . . 1 1 . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 3 2 2 . . . 3 . . . . . . . . . . . . . . Open Door 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 2 4 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 1 5 . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 13 | . . . . 2 . . . . . . . . . 5 . . . . 4 . 2 Load Schematic 8 | . . . . 2 . . . . . . . . . 3 . . . . 2 . 1 Build 5 | . . . . . . . . . . . . . . 2 . . . . 2 . 1 Repair Station Hacks 12 | . . . 6 1 . . . . 2 . . . . 2 . . . . 1 . . Scan Component 7 | . . . 3 1 . . . . 1 . . . . 1 . . . . 1 . . Repair 5 | . . . 3 . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 8 . . . . . 5 . . . . . . . . . . . . Insert Component 6 | . . . 4 . . . . . 2 . . . . . . . . . . . . Analyze 7 | . . . 4 . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 76 | . 9 12 17 3 . . . . 13 . . . . 4 . . . 2 7 . 9 Terminals 14 | . 4 1 7 . . . . . 2 . . . . . . . . . . . . Track 6 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 1 4 . . . . . 1 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siphon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Overload 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Jam 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Data Cores Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 5 10 10 12 . . . . 10 . . . . 5 . . . 1 3 . 1 Full Trace Events 8 | . . 2 1 2 . . . . . . . . . 2 . . . . 1 . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . 1 1 . . . 5 . . . . . . . 3 . . . . . . Robots Built 4 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 Matter 759 | . . . . . . . . . . . . . . 252 . . . . 189 . 318 Time 303 | . . . . . . . . . . . . . . 67 . . . . 67 . 169 Total Robot Build Rating 20 | . . . . . . . . . . . . . . 4 . . . . 4 . 12 Part Schematics Acquired 19 | . . . 3 1 . . 3 . 1 . . . . . . . . 11 . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Matter 523 | . . . . . . . . . . . . . . 285 . . . . 238 . . Time 134 | . . . . . . . . . . . . . . 50 . . . . 84 . . Total Part Build Rating 11 | . . . . . . . . . . . . . . 5 . . . . 6 . . Parts Repaired 5 | . . . 3 . . . . . 1 . . . . 1 . . . . . . . Time 153 | . . . 84 . . . . . 44 . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . 10 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Non-combat 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . find_chute 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 9 | . . . . . . . . . . . . . . . 9 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Total Allies 56 | . . . . . . . . 1 . . . 9 . 10 12 5 3 11 1 . 4 Largest Group 10 | . . . . . . . . 1 1 . . 9 9 7 10 5 8 5 1 . 2 Highest-Rated Group 737 | . . . . . . . . 94 94 . . 293 293 316 334 380 737 325 37 . 206 Highest-Rated Ally 122 | . . . . . . . . 94 94 . . 40 40 70 42 85 122 94 37 . 103 Zionite Dispatches 16 | . . . . . . . . . . . . . . 4 2 3 . 5 . . 2 Heavy 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 Light 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . Recon 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 25 | . . . . . . . . . . . . . . 8 10 . . 3 2 . 2 STAY 3 | . . . . . . . . . . . . . . 1 2 . . . . . . GOTO 10 | . . . . . . . . . . . . . . 4 3 . . 1 2 . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 3 . . . . . . DROP 3 | . . . . . . . . . . . . . . 2 1 . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . 1 . . . 2 . . 2 Ally Attacks 436 | . . . . . . . . 22 20 . . . 22 58 131 9 50 103 . . 21 Total Damage 13587 | . . . . . . . . 757 667 . . . 843 1116 2805 168 2394 3383 . . 1454 Kills 94 | . . . . . . . . 4 7 . . . 5 10 21 3 14 16 . . 14 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Robot Analysis Total 5 | . . . 5 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 2 . 2 . . 1 2 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . 1 2 . . 3 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Turns Passed 23545 | 98 972 1906 2372 2391 433 670 97 505 1683 661 338 1430 1127 2134 2331 307 224 1343 1108 282 1133 Spaces Moved 13199 | 60 612 878 1068 1092 351 503 83 395 1015 468 208 1157 600 1218 1287 139 157 639 583 119 567 Core 116 | 7 . . . . . . . . . . . . . . . . . . 82 . 27 Treads 1718 | . . 525 307 . . . . . 27 . . . 1 85 60 5 . 400 2 100 206 Legs 2324 | . . . 761 860 . . . . . . . . . . . . . . 369 . 334 Wheels 8892 | 53 612 353 . 232 351 503 83 395 988 468 208 1157 599 1133 1227 134 157 239 . . . Hover 149 | . . . . . . . . . . . . . . . . . . . 130 19 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 150 110 110 110 110 110 110 120 120 120 120 120 120 130 130 130 50 130 50 Average Speed 129 | 85 99 151 158 146 110 110 110 110 115 120 120 120 129 130 130 133 130 150 112 159 132 Slowest Speed 250 | 100 120 180 180 185 110 110 110 110 200 120 120 120 230 250 230 230 130 185 230 190 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 91 78 89 35 48 73 68 60 26 56 33 90 57 29 91 62 99 80 6 94 30 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 11 | . . 1 1 . 1 1 1 1 . . . 5 . . . . . . . . . Known Exits Taken 11 | . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 1 1 . 3 . 9 2 2 1 . . . . . . . . Spaces Dug 107 | . 3 . 9 6 . . . . 8 1 8 . 3 32 2 . . 5 6 . 24 Terrain Destroyed 856 | . 3 . 9 30 1 1 . 5 27 1 8 . 7 143 39 3 . 381 79 1 118 Melee 71 | . . . 2 6 . . . . 8 1 6 . 3 32 2 . . 5 6 . . Projectile 204 | . 3 . 7 4 1 1 . 5 19 . 2 . 4 15 25 1 . 35 44 1 37 AOE 581 | . . . . 20 . . . . . . . . . 96 12 2 . 341 29 . 81 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Total 17504 | 84 827 1143 1495 1576 374 560 88 437 1355 557 278 1198 916 1660 1748 202 173 912 914 199 808 Wait 1934 | . 84 20 181 176 8 6 . 8 120 33 51 30 275 251 221 7 8 138 168 63 86 Move 13175 | 59 611 877 1067 1091 350 502 82 394 1014 467 207 1156 599 1217 1286 138 156 634 583 118 567 Hop 2 | . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 246 | 8 18 34 33 25 2 6 . 7 26 13 1 1 2 17 14 4 . 10 18 1 6 Fast Attach 137 | 7 4 5 8 13 . 1 3 . 11 3 . 3 3 18 2 4 2 9 18 5 18 Attach 98 | . 3 6 9 12 . 4 . 5 8 2 1 . 2 6 2 2 . 6 16 1 13 Detach 16 | . . 1 . . . . . . 1 4 . . . 2 1 1 . . 4 . 2 Swap 333 | 1 9 17 24 34 . 6 . 2 38 12 5 3 12 38 47 11 4 48 16 . 6 Drop 325 | . 15 38 35 38 1 3 3 7 36 17 1 5 6 34 20 9 2 16 22 1 16 Fire 1016 | 9 83 145 136 159 13 32 . 14 77 5 6 . 12 36 84 26 1 41 49 9 79 Melee 111 | . . . 2 15 . . . . 14 1 6 . 3 40 8 . . 7 15 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . 6 Crush 13 | . . . . . . . . . . . . . . . . . . 1 2 1 9 Escape Stasis 23 | . . . . 13 . . . . 10 . . . . . . . . . . . . Rewire 65 | . . . . . . . . . . . . . 2 . 63 . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . 3 . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Sto x2 / *Low x2 / Gar) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 446 | -10/Materials | Discovered new exit (range 6) 691 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Core integrity fell below 50% 1016 | -10/Materials | Discovered new exit (range 3) 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1393 | -9/Materials | Build established: Hauler-Gunner 1843 | -9/Materials | Identified exit to Mines 2015 | -9/Materials | Discovered new exit (range 3) 2600 | -9/Materials | Build established: Scavenger-Gunner 2671 | -9/Materials | First assault squad dispatched 2906 | -9/Materials | Discovered new exit (range 14) 2977 | -9/Materials | Entered another Materials area 2977 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3277 | -8/Materials | Build established: Scavenger-Tank 3500 | -8/Materials | Repaired Lgt. Treads 3527 | -8/Materials | Repaired Lgt. Treads 3565 | -8/Materials | Repaired Hvy. Assault Rifle 3671 | -8/Materials | Discovered new exit (range 3) 4079 | -8/Materials | Build established: Hauler-Tank 4284 | -8/Materials | Discovered new exit (range 9) 5031 | -8/Materials | Discovered new exit (range 4) 5349 | -8/Materials | Entered Factory 5349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5546 | -7/Factory | Discovered new exit (range 12) 6091 | -7/Factory | Build established: Hauler-Mutant 6218 | -7/Factory | Garrison activated, responded to threat 6793 | -7/Factory | System corruption reached 10% 6832 | -7/Factory | Destroyed 8 combat bots 7342 | -7/Factory | Identified exit to Storage 7342 | -7/Factory | Identified exit to Lower Caves 7349 | -7/Factory | First assault squad dispatched 7459 | -7/Factory | Build established: Hauler-Tank 7720 | -7/Factory | Identified exit to Garrison 7740 | -7/Factory | Entered Lower Caves 7742 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7756 | -7/Lower Caves | Learned location of Zion (-6) 7855 | -7/Lower Caves | Learned 8 Research zone layouts 7855 | -7/Lower Caves | Learned Armory security intel 8025 | -7/Lower Caves | Encountered a Warlord checkpoint 8111 | -7/Lower Caves | Core integrity fell below 50% 8166 | -7/Lower Caves | Discovered new exit (range 5) 8173 | -7/Lower Caves | Entered another Lower Caves area 8285 | -7/Lower Caves | Learned Factory garrison access intel 8417 | -7/Lower Caves | Spotted B-75 Beast 8583 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8620 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8664 | -7/Lower Caves | Lost 3 parts (1u2w) 8795 | -7/Lower Caves | Discovered new exit (range 7) 8843 | -7/Lower Caves | Entered Data Miner 8843 | -7/Data Miner | Discovered new exit (range 6) 8866 | -7/Data Miner | Met Data Miner 8885 | -7/Data Miner | Learned location of Section 7 (-2) 8885 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8903 | -7/Data Miner | Received God Mode back door access code from Data Miner 8940 | -7/Data Miner | Entered Proximity Caves 8988 | -6/Proximity Caves | Escorted by Enhanced Grunt 9156 | -6/Proximity Caves | Spotted B-75 Beast 9170 | -6/Proximity Caves | Allies destroyed B-75 Beast 9241 | -6/Proximity Caves | Learned Factory emergency access door positions 9431 | -6/Proximity Caves | Discovered new exit (range 9) 9445 | -6/Proximity Caves | Entered Factory 9445 | -6/Factory | Accompanied by 1 ally 9445 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9447 | -6/Factory | Loaded intel: 4 garrison access locations 9777 | -6/Factory | Repaired Arm. Huge Wheel 10179 | -6/Factory | System corruption reached 10% 10196 | -6/Factory | Garrison activated, responded to threat 10437 | -6/Factory | Discovered new exit (range 14) 10588 | -6/Factory | Discovered new exit (range 11) 11116 | -6/Factory | Discovered new exit (range 4) 11119 | -6/Factory | Identified exit to Lower Caves 11128 | -6/Factory | Entered Lower Caves 11187 | -6/Lower Caves | Encountered a Warlord checkpoint 11772 | -6/Lower Caves | Discovered new exit (range 7) 11783 | -6/Lower Caves | Identified exit to Lower Caves 11789 | -6/Lower Caves | Entered another Lower Caves area 11806 | -6/Lower Caves | Discovered new exit (range 14) 12113 | -6/Lower Caves | Discovered new exit (range 8) 12125 | -6/Lower Caves | Identified exit to Zion 12127 | -6/Lower Caves | Ambushed by wild Derelicts 12127 | -6/Lower Caves | Entered Zion 12255 | -6/Zion | Discovered new exit (range 16) 12284 | -6/Zion | Build established: Derelict-Assassin 12616 | -6/Zion | Gained Derelict followers 12676 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12700 | -6/Zion | Learned 4 Factory zone layouts 12716 | -6/Zion | Learned location of Warlord (-5) 12864 | -6/Zion | Given A8's code to call for help 12909 | -6/Zion | Learned location of Extension (-5) 12955 | -6/Zion | Received a visual enhancement algorithm 13086 | -6/Zion | Imprinted 13088 | -6/Zion | Declared Zion's savior 13295 | -6/Zion | Learned Factory garrison access intel 13385 | -6/Zion | Build established: Messiah-Assassin 13524 | -6/Zion | Identified exit to Proximity Caves 13557 | -6/Zion | Entered Proximity Caves 13557 | -5/Proximity Caves | Accompanied by 9 allies 13761 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13874 | -5/Proximity Caves | P-70 Sage assimilated allied DR-KVY(M) 13888 | -5/Proximity Caves | P-70 Sage assimilated allied F9-LWC(M) 14220 | -5/Proximity Caves | Build established: Messiah-Skirmisher 14404 | -5/Proximity Caves | Learned Factory garrison access intel 14554 | -5/Proximity Caves | Discovered new exit (range 8) 14682 | -5/Proximity Caves | Identified exit to Factory 14684 | -5/Proximity Caves | Entered Factory 14684 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14685 | -5/Factory | Identified exit to Extension 14687 | -5/Factory | Loaded intel: 4 garrison access locations 14737 | -5/Factory | Repaired Fission Core 14832 | -5/Factory | Incoming investigation squad redirected 14865 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14866 | -5/Factory | Zion Light squad teleported in 14944 | -5/Factory | Build established: Messiah-Assassin 15086 | -5/Factory | Zion Hacking Resupply teleported in 15153 | -5/Factory | Zion Fire squad teleported in 15404 | -5/Factory | Incoming assault squad redirected 15559 | -5/Factory | Discovered new exit (range 25) 15578 | -5/Factory | Discovered new exit (range 47) 15626 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 15683 | -5/Factory | Identified exit to Upper Caves 15704 | -5/Factory | Zion Infowar Resupply teleported in 15710 | -5/Factory | Found Prototype Processor 15710 | -5/Factory | Identified Exp. Terrain Scan Processor 16106 | -5/Factory | Terminal network hard line cut 16228 | -5/Factory | Found Prototype Protection 16228 | -5/Factory | Identified Zio. Weapon Casing 16478 | -5/Factory | Fabricated I-36 Angel? 16522 | -5/Factory | Build established: Messiah-Mutant 16818 | -5/Factory | Entered Extension 16818 | -5/Extension | Accompanied by 1 ally 16883 | -5/Extension | Destroyed 7 combat bots 16998 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 16999 | -5/Extension | Zion Hacker squad teleported in 17293 | -5/Extension | Disrupted transfer network 17419 | -5/Extension | Energy Cycler disabled 17511 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 17512 | -5/Extension | Zion Heavy Resupply teleported in 18059 | -5/Extension | Spotted B-75 Beast 18074 | -5/Extension | Allies destroyed B-75 Beast 18095 | -5/Extension | Discovered new exit (range 15) 18106 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18385 | -5/Extension | Terminal network hard line cut 18811 | -5/Extension | Build established: Messiah-Skirmisher 18918 | -5/Extension | First assault squad dispatched 18941 | -5/Extension | Incoming assault squad redirected 19112 | -5/Extension | Discovered new exit (range 18) 19114 | -5/Extension | Discovered new exit (range 17) 19143 | -5/Extension | Identified exit to Cetus 19149 | -5/Extension | Entered Cetus 19149 | -5/Cetus | Accompanied by 2 allies 19186 | -5/Cetus | Spotted Cetus Guard 19186 | -5/Cetus | Spotted Cetus Guard 19194 | -5/Cetus | Allies destroyed Cetus Guard 19195 | -5/Cetus | Spotted Cetus Guard 19198 | -5/Cetus | Allies destroyed Cetus Guard 19198 | -5/Cetus | Spotted Cetus Guard 19203 | -5/Cetus | Destroyed Cetus Guard 19211 | -5/Cetus | Destroyed Cetus Guard 19378 | -5/Cetus | Zion Light squad teleported in 19383 | -5/Cetus | Zion Heavy squad teleported in 19413 | -5/Cetus | Zion Recon squad teleported in 19423 | -5/Cetus | Discovered new exit (range 20) 19447 | -5/Cetus | Identified exit to Archives 19456 | -5/Cetus | Entered Archives 19456 | -5/Archives | Accompanied by 7 allies 19477 | -5/Archives | Met Zhirov 19483 | -5/Archives | Reinforcements dispatched to Archives 19489 | -5/Archives | Discovered new exit (range 19) 19510 | -5/Archives | Discovered new exit (range 20) 19514 | -5/Archives | Discovered new exit (range 20) 19528 | -5/Archives | Reinforcements dispatched to Archives 19530 | -5/Archives | Zhirov warped through subspace 19548 | -5/Archives | Zhirov detonated Archives 19581 | -5/Archives | Identified exit to Hub_04(d) 19629 | -5/Archives | Identified exit to Factory 19680 | -5/Archives | Entered Hub_04(d) 19695 | -5/Hub_04(d) | Zion Hacker squad teleported in 19699 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 19700 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 19795 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 20048 | -5/Hub_04(d) | Incoming investigation squad redirected 20142 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 20143 | -5/Hub_04(d) | Zion Light squad teleported in 20445 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 20483 | -5/Hub_04(d) | Incoming investigation squad redirected 20485 | -5/Hub_04(d) | Discovered exit to Factory (range 17) 20580 | -5/Hub_04(d) | First assault squad dispatched 20583 | -5/Hub_04(d) | Zion Heavy squad teleported in 20640 | -5/Hub_04(d) | Zion Recon squad teleported in 20650 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 20851 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 20852 | -5/Hub_04(d) | Zion Demo squad teleported in 20900 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 20979 | -5/Hub_04(d) | Network Hub disabled 20979 | -5/Hub_04(d) | Garrison activated, responded to threat 20987 | -5/Hub_04(d) | Spotted Lightning 20990 | -5/Hub_04(d) | Spotted Lightning 20990 | -5/Hub_04(d) | Spotted Lightning 20990 | -5/Hub_04(d) | Spotted Lightning 20991 | -5/Hub_04(d) | Spotted Lightning 20992 | -5/Hub_04(d) | Spotted Lightning 20992 | -5/Hub_04(d) | Spotted Lightning 20992 | -5/Hub_04(d) | Spotted Lightning 20998 | -5/Hub_04(d) | Spotted Lightning 21001 | -5/Hub_04(d) | Spotted Lightning 21006 | -5/Hub_04(d) | System corruption reached 10% 21007 | -5/Hub_04(d) | Spotted Lightning 21008 | -5/Hub_04(d) | Spotted Lightning 21010 | -5/Hub_04(d) | Core integrity fell below 50% 21018 | -5/Hub_04(d) | Network Hub disabled 21023 | -5/Hub_04(d) | Entered Factory 21023 | -4/Factory | Evolved 2 slots: Utility x2 21024 | -4/Factory | Loaded intel: 4 garrison access locations 21050 | -4/Factory | Lost 3 parts (1n2w) 21207 | -4/Factory | Fabricated Tesla Bomb Launcher (x1) 21276 | -4/Factory | Fabricated I-36 Angel? 21570 | -4/Factory | First assault squad dispatched 21695 | -4/Factory | Build established: Messiah-Mutant 21758 | -4/Factory | System corruption reached 10% 21935 | -4/Factory | Lost 11 parts (2p5n2u2w) 22096 | -4/Factory | Core integrity fell below 50% 22131 | -4/Factory | Sucked down chute 22131 | -4/Factory | Entered Waste 22199 | -4/Waste | Destroyed C-40 Crusher 22245 | -4/Waste | Spotted C-40 Crusher 22306 | -4/Waste | Spotted C-40 Crusher 22326 | -4/Waste | Spotted C-40 Crusher 22353 | -4/Waste | Spotted C-40 Crusher 22376 | -4/Waste | Spotted C-40 Crusher 22380 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22385 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22397 | -4/Waste | Discovered new exit (range 10) 22409 | -4/Waste | Identified exit to Factory 22413 | -4/Waste | Entered Factory 22614 | -4/Factory | Zion Heavy squad teleported in 22714 | -4/Factory | Garrison activated, responded to threat 22923 | -4/Factory | Discovered new exit (range 5) 22940 | -4/Factory | Identified exit to Research 23014 | -4/Factory | Zion Recon squad teleported in 23137 | -4/Factory | Incoming investigation squad redirected 23156 | -4/Factory | Build established: Messiah-Skirmisher 23243 | -4/Factory | Spotted B-86 Titan 23278 | -4/Factory | Lost 4 parts (1p1n1u1w) 23298 | -4/Factory | Core integrity fell below 20% 23361 | -4/Factory | Fabricated P-70 Sage? 23371 | -4/Factory | Lost 8 parts (1p4n1u2w) 23413 | -4/Factory | First assault squad dispatched 23479 | -4/Factory | Incoming assault squad redirected 23501 | -4/Factory | Build established: Messiah-Mutant 23516 | -4/Factory | Incoming assault squad redirected 23541 | -4/Factory | Discovered new exit (range 16) 23546 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23521_ W-44 Eye sends out distress signal. 23523_ Centrium Medium Armor Plating destroyed. 23525_ System corrupted: Enh. Gauss Cannon targeting data glitched. 23525_ E-15 Imp destroyed. 23527_ Dropped Imp. Heavy Treads. 23527_ Dropped Myomer Leg. 23528_ Dropped Terrain Scanner. 23529_ Dropped Lrn. Sensor Array. 23529_ U-05 Engineer builds a Wall. 23531_ Dropped Lrg. Storage Unit. 23532_ Dropped Lgt. Antimatter Reactor. 23533_ Enh. Gauss Cannon destroyed. 23533_ R-10 Processor collects Myomer Leg. 23536_ R-10 Processor collects Cesium-ion Thruster. 23537_ System corrupted: Energy discharge (-14). 23537_ R-10 Processor inserts Terrain Scanner into recycling unit. 23541_ EXIT=FOUND 23541_ Penetrated by Slug. 23543_ Slug penetrates Wall. 23543_ R-10 Processor inserts Structural Scanner into recycling unit. 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