Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.21 @ 19:49:59 Player: f3-rnm Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (255) 1275 Value Destroyed (11074) 11074 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5743) 5743 TOTAL SCORE: 27212 Bonus ------- High Alert Combat Kills 1456 Follower Combat Kills 1324 Entered Garrisons 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1716 Friendly Fire -253 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 42/100 System Corruption 25% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Seismic Detector Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Cooled Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Wardrone Bay > --- WEAPON ----------- Railgun > --- INVENTORY -------- Vortex Chain Reactor Experimental Cooling System Advanced ECM Suite Improved Powered Armor Disruptor Cannon Vortex Driver Hardcell Cannon RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Spear [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Compact Ion Cannon Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 4 . . 2 . . . . . . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . 1 . . . 3 . . 1 . . . . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 280 | 6 6 3 17 12 4 2 13 4 5 2 19 5 24 2 2 14 2 1 12 14 10 25 8 30 38 Power 26 | 1 1 . 5 . . . . 1 2 . 2 . 3 . . 2 . . 1 2 1 1 1 1 2 Engine 13 | 1 1 . 5 . . . . . 1 . 1 . 2 . . 1 . . . . 1 . . . . Core 7 | . . . . . . . . . 1 . . . 1 . . . . . 1 2 . 1 1 . . Reactor 6 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 2 Propulsion 81 | 2 1 1 7 8 2 2 3 2 2 . 7 2 5 1 . 1 . . 2 4 1 9 . 7 12 Treads 44 | 2 1 1 7 8 2 2 3 2 2 . 2 2 . . . 1 . . 2 2 . 2 . 1 2 Leg 19 | . . . . . . . . . . . 4 . 5 1 . . . . . . 1 . . 4 4 Wheel 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Hover 16 | . . . . . . . . . . . . . . . . . . . . 2 . 7 . 1 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 1 2 1 3 1 1 . 7 1 1 2 3 3 8 1 . 1 . . 7 7 5 7 1 12 12 Device 38 | . . . 1 . . . 5 1 1 . . 2 4 1 . 1 . . 3 2 2 4 . 7 4 Storage 10 | 1 1 . . . . . . . . 1 1 . 1 . . . . . 1 . 1 1 . 1 1 Processor 8 | . 1 . 1 . . . . . . . . 1 . . . . . . 1 1 1 1 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Protection 29 | . . 1 1 1 1 . 2 . . 1 2 . 3 . . . . . 1 4 1 1 . 4 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 2 1 2 3 1 . 3 . . . 7 . 8 . 2 10 2 1 2 1 3 8 6 10 12 Energy Gun 10 | . 1 . . . . . . . . . . . 4 . . 4 . . . . . . . . 1 Energy Cannon 18 | . . . 1 2 1 . . . . . 1 . . . . 3 1 . . . . 3 . 3 3 Ballistic Gun 14 | 2 1 1 1 1 . . . . . . . . 2 . 2 1 . . 1 . 1 . 1 . . Ballistic Cannon 9 | . . . . . . . 3 . . . 2 . 1 . . . 1 . 1 . . . . 1 . Launcher 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 4 Special Weapon 13 | . . . . . . . . . . . . . 1 . . . . . . . . 1 5 6 . Impact Weapon 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 2 . . . . 1 . . . . . . . . . . . . 6 . 1 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . 13 Parts Lost 90 | . . 1 1 . 3 . 1 . . . 11 . 5 4 . 16 . 1 1 . 7 2 1 7 29 Power 13 | . . . . . . . . . . . 3 . 1 1 . 2 . . . . 1 . 1 1 3 Propulsion 35 | . . 1 1 . 1 . . . . . 2 . 2 1 . 5 . . 1 . 3 . . 4 14 Utility 24 | . . . . . 1 . 1 . . . 3 . 1 2 . 1 . 1 . . 2 1 . 1 10 Weapon 18 | . . . . . 1 . . . . . 3 . 1 . . 8 . . . . 1 1 . 1 2 Highest Loss Streak 15 | . . 1 1 . 2 . 1 . . . 7 . 2 4 . 15 . 1 1 . 7 1 1 2 8 To Critical Strikes 8 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 4 Average Slot Usage (%) 75 | . 99 99 99 99 99 100 91 86 84 84 42 41 77 86 69 72 11 4 32 52 57 68 50 44 61 Engine 5 | . 14 14 11 11 11 11 7 2 3 5 1 . 7 6 6 5 . . . . 2 1 . . . Core 1 | . . . . . . . . . 2 6 . . . 1 . . . . 1 5 2 4 4 2 . Treads 17 | . 28 28 32 32 32 33 30 25 23 20 8 6 7 . . . . . 8 2 2 1 11 8 1 Leg 2 | . . . . . . . . . . . 2 . 16 26 26 19 . . . . 2 . . 1 19 Hover 2 | . . . . . . . . . . . . . . . . . . . . 6 5 18 11 5 1 Device 9 | . . . 8 11 11 11 20 23 23 20 3 7 11 17 13 15 5 1 1 7 12 4 . 2 6 Storage 7 | . 14 14 11 11 11 11 7 7 7 6 6 6 6 6 6 5 . . 4 2 . 3 5 5 4 Processor 5 | . 13 11 2 . . . . . . . . 1 6 6 6 6 5 1 1 8 12 22 5 6 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 1 1 Protection 5 | . . 2 11 11 11 11 9 7 7 11 7 6 6 6 6 5 . . . 2 2 . . 3 11 Energy Gun 1 | . 6 14 . . . . . . . . . . 6 . . . . . . . . 1 . . 1 Energy Cannon 3 | . . . 10 11 12 22 9 7 7 6 1 . . . . . . . . . . . . . . Ballistic Gun 4 | . 21 14 11 11 9 . . . . . . . 1 13 2 10 . . 3 2 . . 3 1 . Ballistic Cannon 1 | . . . . . . . 5 7 7 6 5 . . . . . . . 2 . . . . . . Naked Turns 67 | . . . . . . . . . . . . . . . . . . 60 7 . . . . . . Heaviest Build 126 | 13 51 54 59 59 60 60 77 86 87 126 126 108 124 63 56 57 1 8 60 60 20 69 56 107 120 Greatest Support 140 | 40 40 40 60 60 60 63 83 110 126 126 140 110 110 75 73 73 3 3 62 27 22 54 54 95 138 Greatest Overweight (x) 10 | . 1 1 1 1 1 . . . . . 6 1 1 . . 2 . 2 2 2 5 1 1 10 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 20 25 20 20 20 5 5 20 20 20 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 20 20 20 20 20 24 21 20 20 20 20 18 5 5 19 11 5 15 20 20 19 Most Carried 21 | 4 20 20 20 20 20 20 20 20 20 21 21 20 20 20 20 20 5 5 20 20 5 20 20 20 20 Average Carried 17 | 2 14 19 19 19 19 20 19 19 19 20 18 19 18 19 19 17 4 4 11 11 4 13 17 17 18 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 5 5 5 20 5 5 20 20 20 5 Final Carried 21 | 4 20 20 20 20 20 20 20 20 20 21 19 20 20 19 19 5 5 5 20 5 5 17 19 20 4 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 5837 | 159 422 195 314 241 163 10 369 96 196 50 565 366 312 182 . 54 106 . 159 163 270 262 139 420 624 Remotely 720 | . . . . . . . 329 96 196 50 49 . . . . . . . . . . . . . . Salvage Created 9700 | . 481 472 700 637 763 232 592 . 400 102 1292 319 552 136 . 51 . . 166 53 429 176 162 709 1276 Parts 443 | . 42 31 42 50 35 6 34 . 24 3 8 22 19 5 . 1 . . 8 1 19 7 7 28 51 Haulers Intercepted 14 | . 2 . 3 5 . . 1 . 2 . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . . 15 5 . 14 . . . . 10 . 5 . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 203 | . 8 14 10 9 19 1 16 . 4 2 6 6 12 5 . 1 . . 6 . 9 12 10 22 31 Melee 21 | . . . . . . . . . . . . 5 4 . . . . . . . 3 . . 1 8 Guns 57 | . 8 14 4 4 9 . . . . . . . 7 5 . 1 . . 1 . . . 3 . 1 Cannons 71 | . . . 6 5 10 1 14 . 4 2 6 . 1 . . . . . 4 . . . 2 12 4 AOE 50 | . . . . . . . 1 . . . . 1 . . . . . . 1 . 5 12 5 9 16 Classes Destroyed 23 | . 8 2 1 . . . 2 . . . 1 . . . . . . . . 2 1 2 2 1 1 Worker 5 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . 2 . Builder 12 | . 1 . . 1 . . 1 . 2 . . 1 . . . . . . . . . . . 2 4 Tunneler 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Hauler 14 | . 2 . 3 5 . . 1 . 2 . . . . . . . . . . . . . . 1 . Recycler 7 | . 1 1 1 . . 2 . . 1 . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . Swarmer 47 | . 3 5 . . . . 7 . 1 . . . 4 4 . . . . 4 . 5 . 5 . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 79 | . 5 7 6 6 17 . 2 . 1 2 . 3 7 . . . . . . . 2 3 . 7 11 Brawler 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Duelist 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Sentry 20 | . . . 4 3 2 1 3 . . . . 1 1 . . . . . . . 1 . . 1 3 Hunter 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 2 Programmer 23 | . . . . . . . 3 . 2 . . 1 . 1 . 1 . . 2 . . 3 2 6 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 6 3 3 5 2 4 . 2 2 2 4 3 5 . 1 . . 5 1 8 5 5 9 6 Combat Bots Only 8 | . 3 3 2 2 5 1 4 . 2 2 2 4 3 5 . 1 . . 5 . 8 5 5 7 6 Max Kills in Single Turn 5 | . 1 2 1 1 1 1 1 . 2 1 1 4 1 2 . 1 . . 1 1 4 3 3 2 5 Gunslinging 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 . 4 3 2 2 4 Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Damage Taken 19574 | . 350 390 633 145 944 . 880 . 140 18 1511 849 1759 371 . 1232 74 38 756 123 924 593 532 1529 5783 Core 3393 | . 82 93 57 12 164 . 84 . 14 . 165 17 266 61 . 325 47 38 90 . 249 98 16 212 1303 Absorbed by Shields 893 | . . . . . . . . . . . . . . . . . . . . . . . . 196 697 Redirected to Shielding 90 | . . . . . . . . . . . . . 5 9 . 30 . . . . . . . 34 12 Ignored by Resistances 146 | . . . . . . . . . . . . 57 82 . . 7 . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . 14 9 . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 30 . . . 41 . . 86 . . . . . . 1 . . . . . . 46 81 . Volleys Fired 566 | . 46 35 51 41 49 6 42 . 15 6 51 . 28 17 . 7 1 . 20 2 4 8 16 54 67 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 . 2 2 . 2 1 . 2 2 1 2 2 2 1 Hottest 160 | . 79 79 91 113 158 158 158 . 138 138 147 . 160 63 . 160 57 . 90 90 39 140 35 100 110 Shots Fired 925 | . 92 70 102 82 96 12 84 . 31 12 62 . 45 34 . 12 1 . 33 4 4 9 18 55 67 Gun 446 | . 92 70 51 41 46 . . . . . . . 41 34 . 8 . . 20 2 . 1 8 9 23 Cannon 422 | . . . 51 41 50 12 84 . 31 12 62 . 4 . . 4 1 . 13 2 . 1 . 26 28 Launcher 27 | . . . . . . . . . . . . . . . . . . . . . 4 7 . . 16 Special 30 | . . . . . . . . . . . . . . . . . . . . . . . 10 20 . Kinetic 487 | . 89 35 51 41 46 . 34 . 16 6 50 . 8 34 . 4 1 . 33 4 . . 8 27 . Thermal 315 | . 3 35 51 41 50 12 50 . 15 6 12 . 37 . . 2 . . . . . 1 . . . Explosive 46 | . . . . . . . . . . . . . . . . . . . . . . . 10 20 16 Electromagnetic 46 | . . . . . . . . . . . . . . . . 6 . . . . 4 . . . 36 Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . 8 . 8 15 Robot Hit Streak 17 | . 6 8 14 17 10 10 9 . 11 2 14 . 8 7 . 4 . . 4 2 3 4 13 9 9 Robot Miss Streak 7 | . 4 3 2 2 2 1 7 . 2 2 3 . 4 6 . 3 4 . 3 1 1 2 1 2 4 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Secondary Targets 4 | . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 642 | . 50 40 67 44 53 7 56 . 19 5 42 8 43 19 . 7 . . 19 5 12 5 15 43 83 Core Hits 398 | . 26 21 21 18 22 3 39 . 11 3 9 9 34 5 . 3 . . 7 2 13 19 13 49 71 Critical Kills 10 | . . . . . 2 . 1 . . . 6 . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Critical Strikes 57 | . . 5 . . 2 . 2 . 5 1 23 . 2 . . . . . 1 2 . . 1 5 8 Burn 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 27 | . . . . . 2 . . . . . 23 . 2 . . . . . . . . . . . . Blast 8 | . . . . . . . 1 . 5 1 . . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Impale 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Melee Attacks 103 | . . . . . . . . . . . 8 12 9 . . . . 6 . 5 14 1 . . 48 Impact 19 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 16 Slashing 26 | . . . . . . . . . . . 5 12 9 . . . . . . . . . . . . Piercing 58 | . . . . . . . . . . . . . . . . . . 6 . 5 14 1 . . 32 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 31620 | . 595 666 1288 889 1257 174 1489 . 707 135 1339 982 1357 489 . 183 . . 627 209 572 3680 1921 5816 7245 Guns 4725 | . 595 662 494 267 410 . . . . . . . 744 489 . 155 . . 299 26 . . 203 194 187 Cannons 8592 | . . . 790 621 847 174 1370 . 688 135 1339 . 43 . . 28 . . 328 33 . . . 963 1233 Explosions 14326 | . . . . . . . 119 . . . . 623 . . . . . . . . 338 3680 1310 3683 4573 Melee 2367 | . . . . . . . . . . . . 359 409 . . . . . . 150 234 . . . 1215 Ramming 297 | . . 4 4 1 . . . . 19 . . . 161 . . . . . . . . . . 71 37 Kinetic 6156 | . 565 319 494 267 410 . 423 . 358 81 1066 . 86 489 . 84 . . 627 59 . . 203 625 . Thermal 5280 | . 30 343 790 621 847 174 1066 . 330 54 273 . 701 . . 51 . . . . . . . . . Explosive 10178 | . . . . . . . . . . . . 623 . . . . . . . . . . 1310 3672 4573 Electromagnetic 884 | . . . . . . . . . . . . . . . . 48 . . . . 338 . . 11 487 Impact 541 | . . . . . . . . . . . . . . . . . . . . . . . . . 541 Slashing 2081 | . . . . . . . . . . . . 359 409 . . . . . . . . . 408 905 . Piercing 1058 | . . . . . . . . . . . . . . . . . . . . 150 234 . . . 674 Entropic 5145 | . . . . . . . . . . . . . . . . . . . . . . 3680 . 532 933 Highest Corruption 25 | . . . . . . . 6 6 9 . 20 20 20 20 20 20 . . 3 3 8 8 6 3 25 Average Corruption 10 | . . . . . . . 3 6 7 . 15 20 20 20 20 20 . . 2 2 7 2 4 1 20 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Effects 258 | . . . . . . . 26 16 33 . 22 22 46 13 3 20 . . 8 2 7 3 10 3 24 Message Errors 63 | . . . . . . . 6 6 5 . 5 4 11 4 . 8 . . 2 . 3 1 1 1 6 Matter Fused 62 | . . . . . . . 6 5 6 . 6 8 9 1 2 7 . . 2 1 1 1 4 . 3 Heat Flow Errors 36 | . . . . . . . 3 2 6 . 4 3 7 4 1 2 . . . . 1 . . . 3 Energy Discharges 24 | . . . . . . . 3 . 4 . 2 3 3 1 . 1 . . 1 . 2 . . 2 2 Parts Rejected 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Data Loss (minor) 29 | . . . . . . . 3 1 5 . 1 2 9 2 . . . . 1 1 . . 4 . . Data Loss (major) 13 | . . . . . . . 1 1 4 . 1 1 3 . . . . . . . . . 1 . 1 Misfires 6 | . . . . . . . 1 . 2 . . . 1 . . . . . 1 . . . . . 1 Alerts 6 | . . . . . . . 2 . . . 2 . . . . 1 . . 1 . . . . . . Misdirections 10 | . . . . . . . . . . . . 1 2 . . 1 . . . . . . . . 6 Weapon Failures 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1241 | . . . . . 2 . 63 . 26 . . 77 . . . . . . . 180 1 114 102 254 422 Projectiles 272 | . . . . . 2 . 63 . 26 . . . . . . . . . . . . . . 136 45 Explosions 740 | . . . . . . . . . . . . 77 . . . . . . . . . 114 102 118 329 Melee 229 | . . . . . . . . . . . . . . . . . . . . 180 1 . . . 48 Knockbacks 21 | . . . . . . . 8 . 2 1 . . 3 . . . . . 2 . . . . . 5 Impact 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 5 Kinetic 14 | . . . . . . . 8 . 2 1 . . 1 . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1543 | . . . . . . . 37 . . . . 301 . . . . . . . . 95 351 . 6 753 Shots 21 | . . . . . . . 1 . . . . 4 . . . . . . . . 4 3 . . 9 Rammed 19 | . . 1 2 1 . . . . 1 . . . 1 . . . . . . . . . . 3 10 Targets Rammed 33 | . . 1 2 1 . . . . 1 . . . 14 . . . . . . . . . . 4 10 Kicked 13 | . . . . . . . . . . . . . 12 . . . . . . . . . . 1 . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 566 | . 21 115 192 15 267 96 164 228 198 . 396 261 566 267 119 192 . . 2 . 240 69 . 232 250 Average Temperature 98 | . 8 36 67 5 69 44 86 129 98 . 128 96 174 105 63 72 . . 2 . 207 37 . 81 87 Received Heat Transfer 2722 | . 114 90 297 36 489 . 126 . 9 9 . 153 387 . . 12 9 . . . 216 18 9 151 597 Effects 32 | . . . . . . . . . . . 2 . 30 . . . . . . . . . . . . Shutdowns 9 | . . . . . . . . . . . 1 . 8 . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 2 . 2 . . 3 . 1 . . . 1 . . . . . . . . . . . . Heat Transferred 8867 | . 74 1221 1369 925 1073 259 1358 . 444 74 370 . 1600 . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Peak Influence 1180 | . 191 140 352 289 658 342 292 86 1015 674 250 420 . . . . 26 48 128 . . . . 914 1180 Initial 479 | . . . . 109 128 295 143 86 4 469 235 . . . . . 9 9 33 . . . . 18 479 Average 232 | . 49 53 209 138 460 330 189 46 432 588 50 79 . . . . 11 18 58 . . . . 337 807 Maximum Alert Level 4 | . . . 1 1 2 1 1 . 3 2 1 2 . . . . . . . . . . . 3 4 Low Security (%) 59 | 100 100 100 36 85 7 . 50 100 23 . 85 69 . . . . 100 100 100 . . . . 41 . Level 1 20 | . . . 63 14 22 100 49 . 26 . 14 29 . . . . . . . . . . . 12 . Level 2 14 | . . . . . 69 . . . 37 100 . 1 . . . . . . . . . . . 33 35 Level 3 5 | . . . . . . . . . 12 . . . . . . . . . . . . . . 11 56 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 1 1 . . 3 . 7 2 . 1 . . . . . . 2 . . . . 8 7 Investigation 5 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 . Extermination 10 | . . . . . . . 3 . 1 . . 1 . . . . . . 2 . . . . 2 1 Reinforcement 11 | . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . 3 3 Assault 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 3 Garrison 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 13 | . 1 . 3 1 . . . . 2 . . . . . . . . . . . . 4 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 351 | . 17 17 24 18 20 . 20 1 20 3 10 6 12 5 . 4 4 7 9 1 11 39 10 32 61 Peak Tracking Total 18 | . 4 3 5 3 6 . 3 1 5 3 4 4 3 5 . 3 4 5 4 1 8 7 5 7 18 Tactical Retreats 23 | . . 1 1 . . . 3 . 1 . 3 . . . . 2 . 1 1 . 1 2 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 14 | . . . . 2 . . 4 . 2 1 . . 1 . . . 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . 3 . . . . . . . . . . . . . . . . . 8 . . . . . Triggered 49 | . . 2 . . . . . . . . . . . . . . . . . 2 1 44 . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 41 | . . 1 2 3 3 1 4 . . . . 15 . . . . . . 1 . . 1 . 9 1 Max in Single Turn 11 | . . . 1 1 1 1 4 . . . . 11 . . . . . . 1 . . 1 . 4 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 33 | . 4 . 1 9 1 . . . 3 2 . . 1 . 4 . . . 1 . . 3 . 2 2 Terminals 20 | . 4 . 1 8 1 . . . 2 2 . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 Total Hacks 88 | . 10 . 3 15 3 . . . 8 4 . . 1 . 28 . . . 1 . . 7 . 3 5 Successful 56 | . 3 . 1 10 . . . . 2 1 . . 1 . 28 . . . 1 . . 7 . 1 1 Failed 32 | . 7 . 2 5 3 . . . 6 3 . . . . . . . . . . . . . 2 4 Catastrophic 9 | . 1 . 1 1 1 . . . 2 1 . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 4 . 4 10 . . . . 3 4 . . . . . . . . . . . 1 . 1 . Terminals 43 | . 10 . 3 14 3 . . . 6 4 . . . . . . . . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 2 3 Terminal Hacks 47 | . 3 . 1 5 . . . . 1 1 . . 1 . 28 . . . . . . 7 . . . Record 17 | . . . . . . . . . . . . . . . 11 . . . . . . 6 . . . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 2 . . . . . . . . . . 3 . . . . . . . . . . Open Door 5 | . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 Unlock Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Unauthorized Hacks 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 6 1 . . . 2 1 . . . . . . . . . . . . . 2 1 Full Trace Events 5 | . 2 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 13 . . . 4 . . . . . . . . . 2 . . . . . . Machine Destruction 15 | . . . . . 13 . . . . . . . . . . . . . 2 . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Total Allies 34 | . . 2 . 10 . . . 20 . . 1 . . . . 1 . . . . . . . . . Largest Group 20 | . . 2 2 10 . . . 20 20 10 4 . . . . 1 . . . . . . . . . Highest-Rated Group 540 | . . 48 48 88 . . . 540 539 298 124 . . . . 96 . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 16 . . . 35 35 31 31 . . . . 96 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 398 | . . 9 19 32 . . . 33 209 43 41 . . . . 7 . . . . . . . 5 . Total Damage 7065 | . . 105 312 294 . . . 554 3643 684 692 . . . . 290 . . . . . . . 491 . Kills 51 | . . 2 6 5 . . . 1 29 4 . . . . . 2 . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 2 1 . 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrols 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 19798 | 94 1232 1474 1050 1095 768 289 1824 779 1227 388 587 510 1052 357 107 367 101 143 819 1203 485 1164 578 1187 918 Spaces Moved 11233 | 55 461 476 504 552 380 167 1015 467 722 223 184 193 566 251 85 301 183 218 416 741 426 1349 310 501 487 Core 629 | 8 . . . . . . . . . . . . . . . 64 183 218 43 . 9 103 . . 1 Treads 6818 | 47 461 476 504 552 380 167 1015 467 722 223 177 193 129 . . . . . 373 165 . 82 310 374 1 Legs 1586 | . . . . . . . . . . . . . 437 251 85 237 . . . . 145 . . 40 391 Wheels 94 | . . . . . . . . . . . 7 . . . . . . . . . . . . 87 . Hover 2106 | . . . . . . . . . . . . . . . . . . . . 576 272 1164 . . 94 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 240 160 160 160 160 160 160 160 160 150 160 122 122 122 50 50 50 50 56 76 50 170 120 38 Average Speed 144 | 144 225 240 162 160 162 160 160 160 160 160 205 237 148 122 122 107 50 52 174 126 91 64 170 187 113 Slowest Speed 410 | 160 240 240 240 240 240 160 160 160 160 160 240 240 240 122 122 150 50 150 330 330 300 250 250 410 305 Overloaded Moves 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 72 91 50 86 49 42 32 96 21 5 83 7 75 40 68 54 5 80 7 59 61 94 54 14 20 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . . . . . . 1 . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . 1 . . . 1 1 1 . . . 1 . . . . . . Scrap Searched 16 | . . 1 . . . . . . . . . . 4 1 . 1 . . . 1 5 . 3 . . Spaces Dug 30 | . . . . 7 . . . . . 1 8 3 . . . . . 6 . 1 . 3 . . 1 Terrain Destroyed 1011 | . . . . 11 . 2 54 . 3 1 21 66 3 . . . 1 6 5 2 . 239 174 284 139 Melee 20 | . . . . . . . . . . . 8 3 . . . . . 6 . 1 . 1 . . 1 Projectile 84 | . . . . 11 . 2 7 . 3 1 13 . 3 . . . 1 . 5 1 . 2 3 16 16 AOE 907 | . . . . . . . 47 . . . . 63 . . . . . . . . . 236 171 268 122 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Total 13738 | 70 571 739 643 686 437 178 1145 504 769 243 320 221 707 269 89 337 193 234 478 1000 493 1649 346 700 717 Wait 1028 | . 29 215 23 65 1 . 39 18 10 10 36 . 40 . . 8 . 4 10 198 32 217 . 44 29 Move 11209 | 54 460 475 503 551 379 166 1015 466 721 223 183 192 565 250 84 300 183 217 415 740 425 1345 309 501 487 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 236 | 10 22 3 20 4 2 1 18 4 6 1 11 7 13 . 1 2 4 3 18 14 4 15 5 29 19 Fast Attach 65 | . 1 1 4 5 . . 2 1 1 1 . 3 8 1 1 1 . . 5 5 4 11 . 2 8 Attach 165 | 6 1 1 6 . 3 . 5 . 2 . 18 1 11 1 1 10 2 1 7 6 6 12 8 28 29 Detach 49 | . . . . . . . . . . . 5 . 3 . . . 2 . 3 3 2 8 5 12 6 Swap 50 | . 4 1 7 7 1 2 6 3 2 1 1 1 5 . . 3 . . . 3 . 2 . . 1 Drop 203 | . 8 4 27 12 2 3 18 8 10 1 7 5 11 . 2 6 1 3 . 16 2 29 3 11 14 Fire 566 | . 46 35 51 41 49 6 42 . 15 6 51 . 28 17 . 7 1 . 20 2 4 8 16 54 67 Melee 101 | . . . . . . . . . . . 8 12 9 . . . . 6 . 5 14 1 . . 46 Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 11 Kick 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . Crush 8 | . . 1 2 1 . . . . 1 . . . 2 . . . . . . . . . . 1 . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . Rewire 5 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . Trap 11 | . . 3 . . . . . . . . . . . . . . . . . 8 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 994 | -10/Materials | Discovered new exit (range 3) 1132 | -10/Materials | Discovered new exit (range 9) 1327 | -10/Materials | Entered Mines 1373 | -10/Mines | Discovered new exit (range 5) 1382 | -10/Mines | Met a Derelict bent on vengeance 1419 | -10/Mines | Found a hidden stash of uninstalled traps 1637 | -10/Mines | Excavation squad dispatched 1637 | -10/Mines | A large section of the Mines collapsed 1851 | -10/Mines | Core integrity fell below 50% 1887 | -10/Mines | Excavation squad dispatched 1974 | -10/Mines | Discovered new exit (range 9) 2159 | -10/Mines | Learned 2 Materials zone layouts 2482 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2801 | -10/Mines | Entered Materials 2801 | -9/Materials | Accompanied by 2 allies 2801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2806 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3055 | -9/Materials | Discovered new exit (range 16) 3224 | -9/Materials | Build established: Scavenger-Mutant 3658 | -9/Materials | Discovered new exit (range 15) 3819 | -9/Materials | Discovered new exit (range 12) 3851 | -9/Materials | Entered Storage 4045 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4607 | -9/Storage | Identified exit to Garrison 4618 | -9/Storage | Discovered new exit (range 7) 4746 | -9/Storage | Build established: Mutant 4946 | -9/Storage | Entered Garrison 4988 | -9/Garrison | Triggered checkpoint 5019 | -9/Garrison | Garrison Relay disabled 5088 | -9/Garrison | Triggered checkpoint 5236 | -9/Garrison | Triggered checkpoint 5250 | -9/Garrison | Garrison Relay disabled 5332 | -9/Garrison | Triggered checkpoint 5442 | -9/Garrison | Garrison Relay disabled 5444 | -9/Garrison | Triggered checkpoint 5472 | -9/Garrison | Core integrity fell below 50% 5495 | -9/Garrison | Discovered new exit (range 11) 5580 | -9/Garrison | Triggered checkpoint 5714 | -9/Garrison | Entered Recycling 5977 | -9/Recycling | Discovered new exit (range 16) 6003 | -9/Recycling | Entered Factory 6003 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6589 | -7/Factory | Discovered new exit (range 16) 7422 | -7/Factory | Discovered new exit (range 9) 7795 | -7/Factory | Discovered new exit (range 10) 7827 | -7/Factory | Sucked down chute 7827 | -7/Factory | Entered Waste 7828 | -7/Waste | Joined by Warlord forces that had cleared the area 8288 | -7/Waste | Discovered new exit (range 13) 8300 | -7/Waste | A Compactor rumbled back to life 8300 | -7/Waste | Spotted C-40 Crusher 8309 | -7/Waste | Allies destroyed C-40 Crusher 8606 | -7/Waste | Entered Factory 8606 | -7/Factory | Accompanied by 20 allies 9287 | -7/Factory | Discovered new exit (range 11) 9437 | -7/Factory | Discovered new exit (range 14) 9494 | -7/Factory | Identified exit to Garrison 9714 | -7/Factory | Garrison activated, responded to threat 9833 | -7/Factory | Entered another Factory area 9833 | -6/Factory | Accompanied by 10 allies 9833 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10027 | -6/Factory | Identified exit to Lower Caves 10183 | -6/Factory | First assault squad dispatched 10221 | -6/Factory | Sucked down chute 10221 | -6/Factory | Entered Waste 10221 | -6/Waste | Met up with 1 ally sucked down the chute earlier 10236 | -6/Waste | EMP discharged 10282 | -6/Waste | Spotted C-40 Crusher 10284 | -6/Waste | Spotted C-40 Crusher 10290 | -6/Waste | Spotted C-40 Crusher 10292 | -6/Waste | Spotted C-40 Crusher 10298 | -6/Waste | Crushed by Compactor (1 part destroyed) 10301 | -6/Waste | Crushed by Compactor (1 part destroyed) 10303 | -6/Waste | Crushed by Compactor (1 part destroyed) 10304 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10307 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10310 | -6/Waste | Crushed by Compactor (2 parts destroyed) 10311 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10316 | -6/Waste | Crushed by Compactor (1 part destroyed) 10336 | -6/Waste | EMP discharged 10336 | -6/Waste | System corruption reached 10% 10347 | -6/Waste | Lost 7 parts (2p1n2u2w) 10376 | -6/Waste | Spotted C-40 Crusher 10380 | -6/Waste | 8 allies followed down the chute 10407 | -6/Waste | Crushed by falling debris 10408 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10411 | -6/Waste | Destroyed C-40 Crusher 10413 | -6/Waste | Crushed by falling debris 10436 | -6/Waste | EMP discharged 10437 | -6/Waste | Spotted C-40 Crusher 10446 | -6/Waste | Crushed by Compactor (1 part destroyed) 10455 | -6/Waste | Destroyed C-40 Crusher 10462 | -6/Waste | Destroyed C-40 Crusher 10499 | -6/Waste | Found Damper Plating 10536 | -6/Waste | EMP discharged 10542 | -6/Waste | Destroyed C-40 Crusher 10573 | -6/Waste | Destroyed C-40 Crusher 10609 | -6/Waste | Destroyed C-40 Crusher 10622 | -6/Waste | Found Damper Plating 10636 | -6/Waste | EMP discharged 10695 | -6/Waste | Discovered new exit (range 16) 10736 | -6/Waste | EMP discharged 10808 | -6/Waste | Entered Factory 11260 | -6/Factory | Discovered exit to Lower Caves (range 14) 11318 | -6/Factory | Entered Lower Caves 11606 | -6/Lower Caves | Build established: Scavenger-Mutant 11697 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11810 | -6/Lower Caves | Learned Factory security intel 12105 | -6/Lower Caves | Core integrity fell below 50% 12214 | -6/Lower Caves | Learned Factory terminal intel 12251 | -6/Lower Caves | Discovered new exit (range 15) 12370 | -6/Lower Caves | Entered another Lower Caves area 12535 | -6/Lower Caves | Lost 4 parts (1p1n2u) 12566 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12693 | -6/Lower Caves | Discovered new exit (range 15) 12727 | -6/Lower Caves | Entered Data Miner 12727 | -6/Data Miner | Discovered new exit (range 6) 12752 | -6/Data Miner | Met Data Miner 12774 | -6/Data Miner | Learned location of Section 7 (-2) 12774 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12784 | -6/Data Miner | Build established: Mutant 12793 | -6/Data Miner | Received God Mode back door access code from Data Miner 12834 | -6/Data Miner | Entered Proximity Caves 12835 | -5/Proximity Caves | Identified exit to Factory 12862 | -5/Proximity Caves | Escorted by Enhanced Grunt 13017 | -5/Proximity Caves | Spotted B-75 Beast 13128 | -5/Proximity Caves | Ambushed by research squad 13128 | -5/Proximity Caves | Learned 8 Factory zone layouts 13145 | -5/Proximity Caves | Core integrity fell below 20% 13195 | -5/Proximity Caves | Lost 15 parts (2p4n1u8w) 13201 | -5/Proximity Caves | Entered Factory 13201 | -5/Factory | Evolved 2 slots: Utility x2 13202 | -5/Factory | Identified exit to Factory 13204 | -5/Factory | Loaded intel: 26 terminal locations 13302 | -5/Factory | Sucked down chute 13302 | -5/Factory | Entered Waste 13324 | -5/Waste | Spotted C-40 Crusher 13336 | -5/Waste | Spotted C-40 Crusher 13336 | -5/Waste | Spotted C-40 Crusher 13336 | -5/Waste | Spotted C-40 Crusher 13347 | -5/Waste | Spotted C-40 Crusher 13358 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13378 | -5/Waste | Found Enh. Force Lance 13427 | -5/Waste | Spotted C-40 Crusher 13434 | -5/Waste | Discovered new exit (range 14) 13442 | -5/Waste | Found Imp. Powered Armor 13445 | -5/Waste | Entered Factory 13694 | -5/Factory | Discovered new exit (range 5) 14264 | -5/Factory | Entered Upper Caves 14498 | -5/Upper Caves | Spotted B-75 Beast 15099 | -5/Upper Caves | Build established: Scavenger-Mutant 15444 | -5/Upper Caves | Discovered new exit (range 8) 15467 | -5/Upper Caves | Identified exit to Upper Caves 15467 | -5/Upper Caves | Entered another Upper Caves area 15528 | -5/Upper Caves | Discovered exit to Factory (range 6) 15761 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 15764 | -5/Upper Caves | Destroyed 8 combat bots 15798 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15945 | -5/Upper Caves | Discovered new exit (range 3) 15946 | -5/Upper Caves | Identified exit to Warlord 15952 | -5/Upper Caves | Entered Warlord 15975 | -5/Warlord | System corruption cleaned by Quarantine Array 16088 | -5/Warlord | Visited the Vortex Lab 16094 | -5/Warlord | Found Prototype Energy Cannon 16096 | -5/Warlord | Identified Vortex Driver 16108 | -5/Warlord | Warlord's base attacked by MAIN.C 16284 | -5/Warlord | Met Warlord 16298 | -5/Warlord | Build established: Derelict-Mutant 16317 | -5/Warlord | Opened Warlord's prototype stash 16328 | -5/Warlord | Found Prototype Device 16328 | -5/Warlord | Identified Exp. Focal Shield 16340 | -5/Warlord | Found Prototype Reactor 16455 | -5/Warlord | Found Prototype Device 16458 | -5/Warlord | Warlord forces counterattacked 16478 | -5/Warlord | Spotted B-86 Titan 16478 | -5/Warlord | Spotted Executioner 16500 | -5/Warlord | Found Prototype Launcher 16501 | -5/Warlord | Found Vortex Driver 16570 | -5/Warlord | Found Prototype Special Weapon 16570 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 16575 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16578 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16783 | -5/Warlord | Warlord base infiltrated, sounded retreat 16784 | -5/Warlord | Enhanced Grunt warped into view 16784 | -5/Warlord | Enhanced Grunt warped into view 16784 | -5/Warlord | Enhanced Grunt warped into view 16784 | -5/Warlord | Enhanced Demolisher warped into view 16784 | -5/Warlord | Enhanced Demolisher warped into view 16784 | -5/Warlord | Enhanced Demolisher warped into view 16924 | -5/Warlord | Spotted Striker 16948 | -5/Warlord | Spotted Executioner 16948 | -5/Warlord | Spotted Striker 16974 | -5/Warlord | Spotted Striker 16996 | -5/Warlord | Identified Vortex Catalyst Activator 17035 | -5/Warlord | Spotted Executioner 17044 | -5/Warlord | Destroyed Executioner 17086 | -5/Warlord | Spotted Executioner 17090 | -5/Warlord | Destroyed Executioner 17091 | -5/Warlord | Core integrity fell below 50% 17103 | -5/Warlord | Discovered new exit (range 9) 17113 | -5/Warlord | Identified exit to Proximity Caves 17116 | -5/Warlord | Entered Proximity Caves 17239 | -4/Proximity Caves | Build established: Scavenger-Mutant 17266 | -4/Proximity Caves | Spotted B-86 Titan 17273 | -4/Proximity Caves | Destroyed B-86 Titan 17654 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17694 | -4/Proximity Caves | Entered Factory 17694 | -4/Factory | Evolved 2 slots: Utility x2 17937 | -4/Factory | Identified Vortex Chain Reactor 17955 | -4/Factory | Identified Wardrone Bay 18226 | -4/Factory | Destroyed 7 combat bots 18540 | -4/Factory | Build established: Mutant 18694 | -4/Factory | First assault squad dispatched 18717 | -4/Factory | Incoming assault squad redirected 18863 | -4/Factory | Found Powered Armor 18872 | -4/Factory | Discovered new exit (range 8) 18880 | -4/Factory | Identified exit to Research 18881 | -4/Factory | Entered Research 18881 | -3/Research | Evolved 2 slots: Propulsion x2 19085 | -3/Research | Found Prototype Launcher 19131 | -3/Research | First assault squad dispatched 19137 | -3/Research | Build established: Scavenger-Mutant 19207 | -3/Research | Identified Hellfire Missile Launcher 19379 | -3/Research | System corruption reached 10% 19470 | -3/Research | Found Prototype Hackware 19470 | -3/Research | Identified Exp. System Shield 19702 | -3/Research | Lost 6 parts (2p1n3u) 19745 | -3/Research | Lost 7 parts (5n1u1w) 19773 | -3/Research | Core integrity fell below 50% 19796 | -3/Research | Core integrity fell below 20% 19799 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19791_ Destabilizing: Core damaged (-26). 19793_ Penetrated by Slug. 19793_ Dropped Imp. Gyrokinetic Inverter. 19794_ Slug penetrates Wall. 19794_ L-61 Swordsman suffers critical hit (Destroy). 19794_ Slammed into L-61 Swordsman. 19794_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 19795_ Slammed into L-61 Swordsman. 19796_ Slammed into Y-72 Warden. 19796_ Spear broken. 19796_ Destabilizing: Short circuit. 19797_ Slug penetrates Wall. 19797_ Penetrated by Slug. 19797_ Slug penetrates S-43 Plague. 19798_ Slammed into H-77 Assassin. 19799_ R-10 Processor inserts Component Analysis Suite into recycling unit. 19799_ Broken Spear destroyed. 19799_ Slammed into H-77 Assassin. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????????????????????????????? ????????? | | ???????????????????????????????????????! ????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????####/###??? ??? | | ??????????????#######??????????????# ? ?] #?? | | ??????????????# #??????????????# "?? | | ??????????????# =#??????????????# ""? | | ??????????????# #??????????????# "" G? | | ??????????????# #??????????????# " ""? | | ??????????????# #??????????????# "F! ! ""? | | ??????????????# #####+########## ""! #?? | | ####??????????# ## #?? | | #??????????# ## #?? | | !#??????????# ! ## #?? | | " #??????????# ## h #?? | | " #??????????# ## ###########/#######????? | | #??????????# ## s #????# "" #????? | | #???###########;### g #????# ""S #????? | | #???# hs#????# " #????? | | " #???# w @###### #????? | | " #???# Rls= / """ / | | " #???# % Y Y###### """ #### | | #???# ###########+#/#????# """ #????? | | #???# #?????????? ???# """ #????? | | ######## #?????????? ??# """ #????? | | #?????????" # #????? | | #?????????" "" ## #????? | | #????????""? "" ?# #????? | | #??????? ? R"????##### ########????? | | ####"""######???????? ? Y?????????##???????????? | | ??# #???????""? ???????????????????????? | | ??# #?????????? ???????????????????????? | | ??# """"" #?????????? ???????????????????????? | | ??# """"" [#?????????? ???????????????????????? | | ??# "" F" #?????????? ???????????????????????? | | ??# #????????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# ##???????????????????????????????????? | | ??###########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Core Shielding 30 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyImprinterSegregator Manual? 0 Play Time 02:14:00 Cumulative 112.8 hours Start 2023.11.20 @ 20:43:59 End 2023.11.21 @ 19:49:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 87 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 52 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 389de442-8717-468c-87ba-a60466038ffe