Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 08:25:12 Player: Swagumen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1272) 1272 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 5226 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Treads Cesium-ion Thruster Improved VTOL Module Small Storage Unit Trap Scanner Experimental Sensor Array Improved Signal Interpreter Cloak of Protection AS-neutralizer No. 17b Heavy EM Shotgun Gauss Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Cloak of Protection Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Flight Unit Flight Unit Cesium-ion Thruster Small Storage Unit Trap Scanner Sensor Array Experimental Sensor Array Improved Signal Interpreter ECM Suite AS-neutralizer No. 17b Heavy EM Shotgun Minigun Minigun Minigun Rocket Launcher Improved Grenade Launcher Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 44 | 7 5 3 . 5 24 . Power 7 | 1 2 1 . . 3 . Engine 3 | 1 1 1 . . . . Core 4 | . 1 . . . 3 . Reactor . | . . . . . . . Propulsion 16 | 2 . 2 . 2 10 . Treads 5 | 2 . 1 . . 2 . Leg 5 | . . 1 . . 4 . Wheel 4 | . . . . 2 2 . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 9 | 2 3 . . . 4 . Device 5 | 1 1 . . . 3 . Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 . . . 3 7 . Energy Gun 2 | 1 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . . 2 5 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 26 | . . 3 . 4 18 1 Power 5 | . . 1 . 1 3 . Propulsion 11 | . . 2 . 1 8 . Utility 2 | . . . . . 1 1 Weapon 8 | . . . . 2 6 . Highest Loss Streak 9 | . . 2 . 3 9 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 93 100 96 80 22 Engine 11 | . 14 13 14 13 . . Core 1 | . . . . . 8 . Treads 15 | . 28 18 14 3 . . Leg 5 | . . 3 14 8 2 . Wheel 4 | . . . . 13 19 . Device 3 | . 5 . . . 10 . Storage 12 | . 14 14 14 14 9 7 Processor 11 | . 8 14 14 14 9 7 Hackware 1 | . . . . . 5 6 Energy Gun 10 | . 14 14 14 3 1 . Ballistic Gun 14 | . 14 14 14 23 13 . Peak Build Rating 34 | 7 10 9 10 12 34 9 Average Rating 11 | 4 7 8 9 10 24 8 On Entrance 8 | . 7 9 9 10 11 12 Naked Turns . | . . . . . . . Heaviest Build 60 | 14 49 48 46 48 60 40 Greatest Support 40 | 40 40 40 20 20 40 3 Greatest Overweight (x) 17 | . 1 2 2 4 17 13 Average Overweight (x) 1 | . . 1 2 2 1 13 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 5 17 17 16 18 20 12 Average Carried 13 | 1 10 15 15 16 16 11 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 17 | 1 17 15 16 17 10 12 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 833 | 88 279 53 . 52 338 23 Remotely . | . . . . . . . Salvage Created 1603 | 134 445 224 . 116 684 . Parts 118 | 8 30 15 . 18 47 . Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 3 | . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 8 10 . 7 16 . Guns 31 | . 8 10 . 3 10 . AOE 10 | . . . . 4 6 . Classes Destroyed 12 | 2 5 4 . . 1 . Worker 6 | . 2 2 . 1 1 . Builder 4 | . . 1 . 1 2 . Tunneler 2 | 2 . . . . . . Hauler 3 | . 1 . . . 2 . Recycler 2 | 1 . . . . 1 . Operator 3 | . 1 . . . 2 . Watcher 3 | . 1 . . . 2 . Swarmer 20 | . . 6 . 7 7 . Grunt 18 | . 8 2 . . 8 . Sentry 1 | . . . . . 1 . Demolisher 1 | . . 1 . . . . Assembled 1 | . . 1 . . . . Best Kill Streak 13 | 3 3 3 . 4 13 . Combat Bots Only 5 | . 2 3 . 4 5 . Max Kills in Single Turn 5 | 1 1 1 . 2 5 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 399 | . 40 31 . 36 215 77 Missed 97 | . 7 6 . 12 52 20 Damage Taken 4381 | . 369 506 . 247 2419 840 Core 1482 | . 54 96 . 82 544 706 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 31 | . 14 . . . 17 . Core Remaining (%) 36 | 100 . . . 7 1 . Volleys Fired 167 | 5 42 29 . 19 72 . Largest 2 | 2 2 2 . 2 2 . Hottest 85 | 70 70 70 . 70 85 . Shots Fired 287 | 10 83 58 . 32 104 . Gun 272 | 10 83 58 . 27 94 . Cannon . | . . . . . . . Launcher 15 | . . . . 5 10 . Special . | . . . . . . . Kinetic 184 | 5 42 29 . 23 85 . Thermal 88 | 5 41 29 . 4 9 . Explosive 15 | . . . . 5 10 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 4 8 8 . 4 12 . Robot Miss Streak 6 | 3 6 4 . 3 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 163 | 5 45 36 . 13 64 . Core Hits 103 | 4 24 19 . 12 44 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | 1 2 2 . . 2 . Burn 6 | 1 2 2 . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3508 | 56 494 380 . 378 2200 . Guns 1981 | 56 494 380 . 118 933 . Cannons . | . . . . . . . Explosions 1519 | . . . . 260 1259 . Melee . | . . . . . . . Ramming 8 | . . . . . 8 . Kinetic 1305 | 19 172 144 . 93 877 . Thermal 676 | 37 322 236 . 25 56 . Explosive 1519 | . . . . 260 1259 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 111 | . . . . 8 103 . Projectiles . | . . . . . . . Explosions 111 | . . . . 8 103 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 91 | . . . . 60 31 . Shots 3 | . . . . 2 1 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 253 | 50 140 113 . 40 253 . Average Temperature 45 | 24 40 36 . 19 63 . Received Heat Transfer 1560 | . 204 33 . . 1323 . Effects 4 | . . . . . 4 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2442 | 185 1110 851 . 74 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 320 | 15 125 206 . 208 320 118 Initial 118 | . 9 37 . . 80 118 Average 58 | 5 35 82 . 24 102 117 Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 97 | 100 100 99 . 97 89 100 Level 1 2 | . . . . 2 10 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 4 . . . 5 . Investigation 4 | . 2 . . . 2 . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 20 12 . 7 32 3 Peak Tracking Total 10 | . 2 3 . 4 10 3 Tactical Retreats 3 | . 1 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 11 | . 11 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . 6 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 20 | . 9 . 5 . 6 . Terminals 8 | . 6 . . . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 106 | . 37 . 50 . 19 . Successful 84 | . 19 . 50 . 15 . Failed 22 | . 18 . . . 4 . Catastrophic 4 | . 3 . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 37 | . 28 . . . 9 . Fabricators . | . . . . . . . Repair Stations 7 | . 4 . . . 3 . Recycling Units 8 | . 5 . . . 3 . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 68 | . 12 . 50 . 6 . Record 55 | . 3 . 49 . 3 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Locate Traps 2 | . 2 . . . . . Disarm Traps 2 | . 2 . . . . . Recall Investigation 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 3 . . . 2 . Scan Component 3 | . 2 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 7 | . 4 . . . 3 . Report Inventory 4 | . 2 . . . 2 . Retrieve Components 3 | . 2 . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 3 | . . . . . 3 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 11 | . 8 . . . 3 . Full Trace Events 8 | . 6 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 52 | . 26 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 23 | . 20 . . . 3 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 53 | . . 53 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 4 | . . 4 . . . . Total Damage 65 | . . 65 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6811 | 74 2117 866 1752 748 1015 239 Spaces Moved 2643 | 42 803 261 548 373 582 34 Core 61 | 19 . . . . 8 34 Treads 1670 | 23 803 261 548 26 9 . Legs 37 | . . . . 25 12 . Wheels 875 | . . . . 322 553 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 320 110 95 700 Average Speed 224 | 110 237 292 320 152 112 700 Slowest Speed 900 | 160 240 320 320 400 900 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 90 59 90 66 34 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . . . . 24 52 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 76 | . . . . 24 52 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3278 | 60 935 313 548 527 859 36 Wait 360 | . 68 20 . 125 147 . Move 2637 | 41 802 260 547 372 581 34 Hop . | . . . . . . . Pick Up 51 | 7 17 1 1 4 20 1 Fast Attach 2 | 1 . . . . 1 . Attach 36 | 6 2 3 . 5 20 . Detach 7 | . 1 . . 2 3 1 Swap 6 | . 3 . . . 3 . Drop 11 | . . . . . 11 . Fire 167 | 5 42 29 . 19 72 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 6) 741 | -10/Materials | Repaired Seismic Detector 867 | -10/Materials | Discovered new exit (range 8) 1060 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Identified exit to Mines 1197 | -10/Materials | Found Prototype Device 1420 | -10/Materials | Discovered new exit (range 15) 1530 | -10/Materials | Discovered new exit (range 15) 2192 | -10/Materials | Entered Mines 2215 | -10/Mines | Met a Derelict bent on vengeance 2365 | -10/Mines | Assembled infested the area 2467 | -10/Mines | Core integrity fell below 50% 2728 | -10/Mines | Discovered new exit (range 7) 2750 | -10/Mines | Identified exit to Materials 2930 | -10/Mines | Learned location of 1 exit from Materials 2990 | -10/Mines | Learned 2 Materials zone layouts 3042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3045 | -10/Mines | Discovered new exit (range 5) 3054 | -10/Mines | Identified exit to Exiles 3058 | -10/Mines | Entered Exiles 3113 | -10/Exiles | Discovered new exit (range 14) 3145 | -10/Exiles | Met 8R-AWN 3209 | -10/Exiles | Met EX-HEX 3330 | -10/Exiles | Met EX-BIN 3378 | -10/Exiles | Aligned with FarCom system 3382 | -10/Exiles | Given EX-Vault access code 3602 | -10/Exiles | Opened EX-Vault 3622 | -10/Exiles | Found Cloak of Protection 3687 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3783 | -10/Exiles | Met EX-DEC 3802 | -10/Exiles | Learned location of Zion (-7) 3946 | -10/Exiles | Discovered new exit (range 14) 4152 | -10/Exiles | Visited The Gauntlet 4634 | -10/Exiles | Identified exit to Mines 4810 | -10/Exiles | Left Exiles lab with Cloak of Protection 4810 | -10/Exiles | Entered Mines 4811 | -9/Mines | Learned location of Storage (-8) 5023 | -9/Mines | Lost 3 parts (1n2w) 5037 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5045 | -9/Mines | Found Prototype Device 5127 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5221 | -9/Mines | Found a hidden stash of uninstalled traps 5536 | -9/Mines | Core integrity fell below 20% 5546 | -9/Mines | Discovered new exit (range 12) 5557 | -9/Mines | Identified exit to Materials 5558 | -9/Mines | Entered Materials 5558 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5559 | -8/Materials | Identified exit to Factory 5597 | -8/Materials | Repaired Wheel 5849 | -8/Materials | Build established: Scavenger-Skirmisher 6262 | -8/Materials | Build established: Scavenger-Mutant 6277 | -8/Materials | Identified Exp. Sensor Array 6277 | -8/Materials | Identified AS-neutralizer No. 17b 6285 | -8/Materials | Discovered exit to Factory (range 10) 6391 | -8/Materials | Core integrity fell below 50% 6442 | -8/Materials | Lost 9 parts (1p3n1u4w) 6546 | -8/Materials | Core integrity fell below 20% 6573 | -8/Materials | Entered Factory 6573 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6592 | -7/Factory | Lost 9 parts (2p5n2w) 6771 | -7/Factory | Core integrity fell below 50% 6792 | -7/Factory | Core integrity fell below 20% 6803 | -7/Factory | Build established: Mutant 6812 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06555_ U-05 Engineer lays Concrete. 06556_ U-05 Engineer builds a Wall. 06556_ U-05 Engineer lays Concrete. 06561_ Adv. Treads destroyed. 06561_ Critical hit (Burn: +37). 06563_ U-05 Engineer lays Concrete. 06564_ U-05 Engineer builds a Wall. 06564_ U-05 Engineer lays Concrete. 06565_ U-05 Engineer builds a Wall. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 06573_ Receiving FarCom transmissions... 06721_ ALERT: All DSF locations entering lockdown mode. 06749_ Acquired Gauss Rifle. 06762_ S-27 Virus destroyed. 06794_ Hacking Suite destroyed. 06806_ Acquired 23 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????# ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #############????????????? | | ????????????????????# # """"""?#????????? | | ???????????#####+#### # ! """""" #????????? | | ??????????# # """""" #????????? | | ???????? + """""" #????????? | | ?????????## #@s #????????? | | ??????????# # T##### ##[ s #????????? | | ??????????# ??##?????#+?# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????#################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Librarian Novice Programmer Oops Safety First Challenges ------------ None Game ------ Seed GodGrapheneBeamcaster Manual? 0 Play Time 01:14:48 Cumulative 3.9 hours Start 2025.01.11 @ 07:00:50 End 2025.01.11 @ 08:25:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e93d12fc-16ad-450d-a99b-cb5964ffc654