Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 21:55:15 Player: leiavoia Result: Destroyed by MR-V76(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3231) 3231 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 8264 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 187 Met Imprinter 300 Was Imprinted 300 Friendly Fire -388 Cogmind --------- Core Integrity 0/700 Matter 80/300 Energy 130/150 System Corruption 0% Temperature Cool (291) Movement Core (1900) Ox37 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Mobile Refinery Mk. CCLXVII > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (28) --- Wheel Improved Cooling System Hacking Suite Hacking Suite Precision Shock Rifle Electrolaser Heavy Laser Advanced Beam Cannon Plasma Cannon Precision Assault Rifle Makeshift Hammer Spear Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Flak Gun Heavy Missile Launcher Makeshift Hammer > --- INVENTORY -------- Light Angular Momentum Engine Wheel Compact Wheel Improved Cooling System Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Precision Shock Rifle Electrolaser Heavy Laser Advanced Beam Cannon Plasma Cannon High-powered Shotgun Flak Gun Precision Assault Rifle Gauss Cannon Spear [Rating: 48] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 136 | 6 6 2 6 28 25 43 6 3 4 7 Power 11 | 1 1 . 1 3 . 3 1 . . 1 Engine 8 | 1 1 . 1 3 . 1 . . . 1 Core 3 | . . . . . . 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . . 2 6 7 10 2 1 . . Treads 24 | 1 . . 2 6 7 6 1 1 . . Leg 1 | . . . . . . 1 . . . . Wheel 5 | 1 . . . . . 3 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 2 . 1 8 6 10 . . 2 2 Device 4 | . . . . . 1 2 . . . 1 Storage 9 | 1 1 . . 3 1 2 . . . 1 Processor 7 | . 1 . . . 1 5 . . . . Hackware . | . . . . . . . . . . . Protection 12 | . . . 1 5 3 1 . . 2 . Artifact . | . . . . . . . . . . . Weapon 63 | 2 3 2 2 11 12 20 3 2 2 4 Energy Gun 21 | 1 3 1 2 4 5 5 . . . . Energy Cannon 4 | . . . . 3 . 1 . . . . Ballistic Gun 21 | 1 . 1 . 3 5 7 1 1 . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 10 | . . . . . 2 4 1 1 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . 1 . 2 1 . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 4 2 . . . . 2 Parts Lost 49 | . 2 2 2 . 7 25 1 . . 10 Power 5 | . 1 . 1 . . 2 . . . 1 Propulsion 11 | . . . 1 . . 7 . . . 3 Utility 8 | . . . . . 1 5 . . . 2 Weapon 25 | . 1 2 . . 6 11 1 . . 4 Highest Loss Streak 9 | . 2 2 2 . 3 9 1 . . 9 Average Slot Usage (%) 98 | . 95 100 88 99 98 94 99 100 99 94 Engine 4 | . 13 14 8 11 9 2 . . . 4 Core 4 | . . . . . . 4 7 7 7 2 Treads 17 | . 14 14 18 21 27 12 19 15 15 13 Wheel 3 | . 14 14 3 . . 3 1 7 7 6 Device 1 | . . . . . 9 3 . . . . Storage 15 | . 14 14 11 19 18 15 15 15 15 15 Processor 19 | . 10 14 11 2 1 21 30 30 29 15 Protection 3 | . . . 7 10 7 1 . . . 13 Energy Gun 7 | . 15 25 17 20 18 7 2 . . . Energy Cannon 1 | . . . . 2 3 2 . . . . Ballistic Gun 9 | . 12 2 11 8 2 6 4 15 15 14 Launcher 2 | . . . . . 1 3 7 3 . 6 Impact Weapon 3 | . . . . 1 . 1 7 3 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 10 15 15 21 47 75 88 88 89 99 99 Greatest Support 84 | 20 20 20 40 40 62 62 84 23 23 12 Greatest Overweight (x) 8 | 3 . . 4 1 1 8 7 7 8 8 Average Overweight (x) 2 | . . . . . . 4 2 5 3 8 Largest Inventory Capacity 28 | 6 8 8 8 14 18 20 20 20 20 28 Average Capacity 17 | 5 6 8 8 11 17 18 20 20 20 20 Most Carried 20 | 4 8 7 8 14 18 20 20 20 20 17 Average Carried 16 | 2 6 6 7 11 16 14 19 20 19 16 Final Capacity 28 | 6 8 8 8 14 18 20 20 20 20 28 Final Carried 20 | 4 7 5 8 14 18 20 20 20 17 12 Class Distribution -------------------- 42% | Hauler-Mutant 15% | Hauler-Gunner 12% | Scavenger-Tank 9% | Mutant 5% | Commander-Mutant 4% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -8/Materials Gunner | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Matter Collected 2365 | 255 49 29 56 415 397 684 180 230 24 46 Remotely . | . . . . . . . . . . . Salvage Created 4747 | . 184 66 110 1111 1494 1104 232 273 73 100 Parts 241 | . 16 6 10 81 77 35 2 10 1 3 Haulers Intercepted 10 | . 1 . . 6 2 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 1 9 . . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 79 | . 4 4 2 15 23 18 2 7 . 4 Guns 47 | . 4 4 2 13 10 7 1 3 . 3 Cannons 5 | . . . . . 2 3 . . . . AOE 23 | . . . . 2 11 4 1 4 . 1 Classes Destroyed 13 | . 5 1 1 2 3 . . . . 1 Worker 7 | . 1 . . 1 1 4 . . . . Builder 7 | . . . . 2 5 . . . . . Hauler 10 | . 1 . . 6 2 1 . . . . Recycler 2 | . . . . 1 . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 5 | . 1 . . 2 1 1 . . . . Swarmer 17 | . 3 3 . 3 4 . 1 3 . . Grunt 34 | . 1 . 1 7 9 12 . 4 . . Brawler 2 | . . . . . 1 1 . . . . Sentry 19 | . . . 1 5 8 4 1 . . . Hunter 5 | . . . . . 3 2 . . . . Z-Light 1 | . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . Assembled 4 | . . 1 . . . . . . . 3 Best Kill Streak 13 | . 4 3 1 6 13 7 2 4 . 3 Combat Bots Only 9 | . 4 3 1 3 9 4 2 4 . 3 Max Kills in Single Turn 7 | . 2 1 1 3 7 3 1 4 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 5 | . . . . 2 5 2 1 4 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Damage Taken 7259 | . 243 172 197 554 1289 2883 280 160 . 1481 Core 985 | . 51 57 14 66 90 410 59 . . 238 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . 56 . 80 83 . . . . . Volleys Fired 244 | . 17 10 12 59 58 54 9 8 . 17 Largest 3 | . 2 2 3 3 3 3 2 3 . 3 Hottest 146 | . 80 80 121 124 146 133 102 95 . 115 Shots Fired 535 | . 34 19 25 140 132 117 10 17 . 41 Gun 452 | . 34 19 25 131 96 94 5 16 . 32 Cannon 53 | . . . . 9 24 12 . . . 8 Launcher 30 | . . . . . 12 11 5 1 . 1 Special . | . . . . . . . . . . . Kinetic 233 | . 11 2 12 46 39 67 . 16 . 40 Thermal 31 | . . . 1 14 8 3 5 . . . Explosive 12 | . . . . . . 5 5 1 . 1 Electromagnetic 259 | . 23 17 12 80 85 42 . . . . Robot Hit Streak 23 | . 7 5 7 14 23 14 6 8 . 6 Robot Miss Streak 8 | . 2 3 4 6 3 5 1 6 . 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . . 2 . 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . 1 Shots Hit Robots 381 | . 21 11 15 81 93 100 12 16 1 31 Core Hits 217 | . 8 6 4 39 61 53 5 21 . 20 Critical Hits 4 | . . . . . 1 2 . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 2 . . . 1 Melee Attacks 25 | . . . . 4 . 15 5 . 1 . Impact 19 | . . . . 4 . 9 5 . 1 . Slashing . | . . . . . . . . . . . Piercing 6 | . . . . . . 6 . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9251 | . 248 124 173 1435 2605 2983 725 350 47 561 Guns 4674 | . 202 124 173 1206 951 1515 53 162 . 288 Cannons 723 | . . . . 22 299 287 . . . 115 Explosions 3229 | . 46 . . 207 1355 1064 211 188 . 158 Melee 617 | . . . . . . 109 461 . 47 . Ramming 8 | . . . . . . 8 . . . . Kinetic 2419 | . 44 14 61 359 333 1043 . 162 . 403 Thermal 1410 | . 46 . . 355 762 194 53 . . . Explosive 1003 | . . . . . . 446 211 188 . 158 Electromagnetic 3794 | . 158 110 112 721 1510 1183 . . . . Impact 617 | . . . . . . 109 461 . 47 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . Effects 76 | . . . . . . 10 27 32 7 . Message Errors 16 | . . . . . . 4 8 4 . . Matter Fused 24 | . . . . . . . 8 14 2 . Heat Flow Errors 16 | . . . . . . 2 5 5 4 . Energy Discharges 13 | . . . . . . 3 3 7 . . Data Loss (minor) 5 | . . . . . . 1 1 2 1 . Targeting Errors 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 643 | . . . . . 51 163 407 . 22 . Projectiles 17 | . . . . . . 17 . . . . Explosions 176 | . . . . . 51 77 48 . . . Melee 450 | . . . . . . 69 359 . 22 . Knockbacks 4 | . . . . . . 1 . . 1 2 Impact 2 | . . . . . . 1 . . 1 . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 438 | . 28 . . 32 192 135 35 . . 16 Shots 18 | . 1 . . 1 8 5 2 . . 1 Rammed 2 | . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 470 | . 90 54 66 371 470 184 220 269 263 284 Average Temperature 99 | . 32 29 14 103 144 57 73 101 116 130 Received Heat Transfer 1862 | . 9 . 72 135 333 798 66 . . 449 Effects 6 | . . . . . 6 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Interference 3 | . . . . . 3 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . 4 . . . . Parts Fried 26 | . 1 . . 1 9 14 . . 1 . Impact Corruptions 21 | . . . . . . 2 18 . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 2 2 . . . . . Heat Transferred 2088 | . . . . 720 996 261 111 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . 1 . . 2 9 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Peak Influence 965 | . 149 107 112 442 811 965 . . . . Initial 306 | . . 57 41 46 149 306 . . . . Average 353 | . 21 63 86 301 475 542 . . . . Maximum Alert Level 3 | . . . . 2 3 3 . . . . Low Security (%) 24 | 100 100 100 100 13 10 . . . . . Level 1 48 | . . . . 80 33 44 . . . . Level 2 15 | . . . . 6 35 23 . . . . Level 3 12 | . . . . . 20 32 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . 1 1 5 7 . . . . Investigation 5 | . . . 1 1 1 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . . . 2 3 . . . . Assault 1 | . . . . . . 1 . . . . Garrison 3 | . . . . . 2 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Distress Signals 10 | . 1 . . 3 2 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 6 4 6 25 31 41 4 7 . 6 Peak Tracking Total 6 | . 5 3 3 4 6 5 3 4 . 3 Tactical Retreats 11 | . 1 . . 1 3 4 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . 1 3 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 15 | . 2 . . 7 5 1 . . . . Max in Single Turn 2 | . 1 . . 1 2 1 . . . . Garrison Access 4 | . . . . 1 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 13 | . . . 3 2 4 4 . . . . Terminals 9 | . . . 3 1 3 2 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 29 | . . . 9 6 8 6 . . . . Successful 18 | . . . 5 3 5 5 . . . . Failed 11 | . . . 4 3 3 1 . . . . Catastrophic 3 | . . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . 3 2 . 1 . . 4 . Terminals 23 | . . . 9 3 7 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 3 1 1 . . . . Terminal Hacks 14 | . . . 4 2 4 4 . . . . Prototype ID Bank 3 | . . . 1 . 1 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Transport Status 2 | . . . 1 1 . . . . . . Zone Layout 5 | . . . 1 1 2 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 . . . . Seal Access 3 | . . . . 1 1 1 . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 1 2 2 2 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Total Allies 17 | . . . 1 11 . 1 . . 4 . Largest Group 11 | . . . 1 11 7 . . . 4 . Highest-Rated Group 182 | . . . 10 182 148 . . . 154 . Highest-Rated Ally 99 | . . . 10 99 94 . . . 40 . Total Orders 2 | . . . . 2 . . . . . . STAY 1 | . . . . 1 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . Ally Attacks 47 | . . . . 24 23 . . . . . Total Damage 622 | . . . . 444 178 . . . . . Kills 10 | . . . . 6 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Turns Passed 9600 | 94 264 171 253 1700 881 1155 1480 1701 1641 260 Spaces Moved 4576 | 55 117 95 151 838 292 524 812 835 742 115 Core 27 | 25 . . 2 . . . . . . . Treads 3413 | 29 117 76 92 838 292 227 676 325 741 . Legs . | . . . . . . . . . . . Wheels 1136 | 1 . 19 57 . . 297 136 510 1 115 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 160 160 140 160 160 170 170 Average Speed 179 | 148 160 148 138 169 178 164 176 183 219 170 Slowest Speed 250 | 200 160 160 250 180 183 220 180 220 220 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 21 36 10 91 43 21 90 92 91 21 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched 13 | . . 1 . . . . 9 1 2 . Spaces Dug 10 | . . . . . . 9 1 . . . Terrain Destroyed 185 | . 6 . . 2 59 52 45 16 . 5 Melee 10 | . . . . . . 9 1 . . . Projectile . | . . . . . . . . . . . AOE 175 | . 6 . . 2 59 43 44 16 . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Total 5468 | 64 162 106 172 1011 543 687 841 988 751 143 Wait 344 | . 15 . 1 32 137 12 1 142 . 4 Move 4566 | 54 116 94 150 837 291 523 811 834 741 115 Hop . | . . . . . . . . . . . Pick Up 70 | 4 6 . 2 19 15 20 3 . 1 . Fast Attach 38 | 6 1 . 4 7 5 11 3 1 . . Attach 40 | . 2 2 . . 6 21 2 . 2 5 Detach 5 | . . . . 1 . 3 1 . . . Swap 59 | . 3 . 2 21 15 11 1 2 2 2 Drop 65 | . 2 . 1 31 16 5 5 1 4 . Fire 244 | . 17 10 12 59 58 54 9 8 . 17 Melee 25 | . . . . 4 . 15 5 . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . . 10 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 365 | -10/Mines | Assembled infested the area 428 | -10/Mines | Learned location of Mines (-9) 521 | -10/Mines | Discovered new exit (range 7) 530 | -10/Mines | Entered Materials 530 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 662 | -9/Materials | Discovered new exit (range 16) 783 | -9/Materials | Entered Storage 933 | -9/Storage | Build established: Scavenger-Tank 1271 | -9/Storage | Used back door to open Recycling access 1271 | -9/Storage | Discovered new exit (range 5) 1421 | -9/Storage | Discovered new exit (range 5) 1589 | -9/Storage | Met 01-MTF 1831 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2206 | -9/Storage | Build established: Commander-Mutant 2483 | -9/Storage | Entered Materials 2483 | -8/Materials | Accompanied by 7 allies (01-MTF) 2483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2488 | -8/Materials | 01-MTF left 2917 | -8/Materials | Garrison activated, responded to threat 2969 | -8/Materials | Destroyed 9 combat bots 2975 | -8/Materials | Lost 3 parts (1u2w) 3317 | -8/Materials | Discovered new exit (range 16) 3362 | -8/Materials | Identified exit to Factory 3364 | -8/Materials | Entered Factory 3364 | -7/Factory | Evolved 2 slots: Utility x2 3474 | -7/Factory | Garrison activated, responded to threat 3533 | -7/Factory | Lost 7 parts (1p2n1u3w) 3598 | -7/Factory | Lost 3 parts (1n2u) 3868 | -7/Factory | Lost 9 parts (1p3n1u4w) 3972 | -7/Factory | Identified exit to Lower Caves 4070 | -7/Factory | Core integrity fell below 50% 4519 | -7/Factory | Entered Lower Caves 4768 | -7/Lower Caves | Build established: Hauler-Mutant 4989 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5537 | -7/Lower Caves | Learned 4 Factory zone layouts 5841 | -7/Lower Caves | Discovered new exit (range 10) 5999 | -7/Lower Caves | Entered another Lower Caves area 6038 | -7/Lower Caves | Learned 4 Factory zone layouts 6212 | -7/Lower Caves | Discovered new exit (range 7) 6967 | -7/Lower Caves | Learned Factory emergency access door positions 7063 | -7/Lower Caves | Build established: Hauler-Gunner 7471 | -7/Lower Caves | Discovered new exit (range 9) 7700 | -7/Lower Caves | Entered Zion 7946 | -7/Zion | Discovered new exit (range 22) 8008 | -7/Zion | Found Prototype Device 8068 | -7/Zion | System corruption cleaned by Quarantine Array 8121 | -7/Zion | Learned location of Data Miner (-6) 8162 | -7/Zion | Build established: Hauler-Mutant 8304 | -7/Zion | Given A8's code to call for help 8555 | -7/Zion | Learned Factory interactive machine intel 8561 | -7/Zion | Identified exit to Deep Caves 8678 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9089 | -7/Zion | Imprinted 9091 | -7/Zion | Declared Zion's savior 9283 | -7/Zion | Opened final containment barrier to the Deep Caves 9318 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9341 | -7/Zion | Entered Deep Caves 9341 | -7/Deep Caves | Accompanied by 4 allies 9554 | -7/Deep Caves | Attacked by Z-Imprinter 9588 | -7/Deep Caves | Core integrity fell below 20% 9601 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 9601 | -7/Deep Caves | Destroyed by MR-V76(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 09563_ Identified Prc. Assault Rifle. 09566_ Med. Treads destroyed. 09569_ Flak Gun destroyed. 09575_ Z-Imprinter knocked back. 09576_ Imp. Light Armor Plating destroyed. 09580_ OX-I7H(z) destroyed. 09581_ Hvy. Missile Launcher destroyed. 09582_ Imp. Treads destroyed. 09584_ Z-Imprinter suffers critical hit. 09584_ Destroyed Adv. Reaction Control System. 09584_ Destroyed Prototype Protection. 09585_ Imp. Medium Armor Plating destroyed. 09589_ Hpw. Shotgun destroyed. 09589_ Arm. Wheel destroyed. 09592_ Z-Imprinter knocked back. 09599_ Gauss Cannon destroyed. 09601_ Identified Mobile Refinery Mk. CCLXVII. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????? ?? ???????????????????????? | | ???????????############;#;###????????????????????? | | ???????????# ;; #????????????????????? | | ?????????? @ #??###???????????????? | | ?????????? ##?????######???? | | ?????????? #???### ##??? | | ?????????? z%= ##### #??? | | ??????????? #??? | | ??????????? I #??? | | ???????????? ##??? | | ???????????? #???? | | ????????????" """""" ##??? | | ?????????????""""""""" #### | | ??????????????????"""" | | ???????????????????""" | | ???????????????????? | | ????????????????????"" ## | | ???????????????????""" ###? | | ?????????????????????" ##??? | | ?????????????????????" #???? | | ???????????????????????? #???? | | ?????????????????????????? ????? | | ???????????????????????????????? ????? | | ?????????????????????????????????? ????? | | ??????????????????????????????????? ????? | | ????????????????????????????????????? ????? | | ??????????????????????????????????????? ????? | | ?????????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterMachineLoader Manual? 0 Play Time 01:27:21 Cumulative 375.8 hours Start 2021.03.28 @ 16:56:45 End 2021.03.30 @ 21:55:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 17 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 60 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3882d0c6-f4b8-40de-97da-44798074a173