Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.10 @ 20:45:50 Player: Sovereign Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (185) 925 Value Destroyed (6684) 6684 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 14549 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 241 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/1000 Matter 400/550 Energy 44/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Matter Compressor Enhanced Optical Array Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Compact Battery (200) Triangulator Terrain Scanner ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Matter Compressor Improved Trap Scanner Improved Trap Scanner Triangulator Advanced ECM Suite > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Advanced Signal Interpreter Improved Shield Generator Force Field Railgun [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Compact Battery Device Improved Trap Scanner Storage Compact Battery Processor Enhanced Optical Array Protection Light Armor Plating Weapon Railgun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 2 . . 2 . . . 2 Power 2 | . . . . . 1 . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . 1 Utility 4 | . . . 1 . . . . . 2 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 227 | 5 6 4 24 11 15 17 11 11 14 8 . 64 1 . 6 30 Power 42 | 1 1 1 4 2 1 3 1 3 . 2 . 14 . . 1 8 Engine 36 | 1 1 1 4 2 1 2 . 3 . 2 . 13 . . 1 5 Core 6 | . . . . . . 1 1 . . . . 1 . . . 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 73 | 2 1 . 9 4 6 6 5 6 6 . . 19 . . 4 5 Treads 23 | . . . 2 1 . 3 5 6 . . . . . . 2 4 Leg 31 | . . . 7 . 6 2 . . . . . 13 . . 2 1 Wheel 3 | 2 1 . . . . . . . . . . . . . . . Hover 13 | . . . . . . 1 . . 6 . . 6 . . . . Flight 3 | . . . . 3 . . . . . . . . . . . . Utility 58 | . 3 . 3 1 5 4 2 1 7 2 . 18 . . 1 11 Device 37 | . 1 . . 1 3 1 1 1 6 2 . 13 . . . 8 Storage 11 | . 2 . 1 . 1 . 1 . . . . 3 . . 1 2 Processor 8 | . . . 2 . 1 1 . . 1 . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 3 8 4 3 4 3 1 1 4 . 13 1 . . 6 Energy Gun 9 | . . . 4 . . . 1 . . . . 2 . . . 2 Energy Cannon 8 | . . . . . . . 1 1 . 2 . 3 . . . 1 Ballistic Gun 21 | 2 . 1 3 . . 2 1 . 1 . . 8 . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . Launcher 4 | . 1 . 1 . 1 . . . . 1 . . . . . . Special Weapon 3 | . . 1 . 2 . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 1 . . . . . . . . . . Slashing Weapon 4 | . . 1 . 1 1 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 1 . 1 . 1 . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . Parts Lost 89 | . . . 9 5 3 17 . 1 . 10 . 8 . . 9 27 Power 16 | . . . 2 1 . 3 . . . 1 . . . . 1 8 Propulsion 34 | . . . 3 2 2 7 . . . 4 . 4 . . 6 6 Utility 18 | . . . 1 1 1 4 . . . 2 . 2 . . 1 6 Weapon 21 | . . . 3 1 . 3 . 1 . 3 . 2 . . 1 7 Highest Loss Streak 15 | . . . 5 4 3 8 . 1 . 5 . 4 . . 6 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 98 100 93 76 85 65 93 99 98 47 . 82 92 93 66 79 Engine 11 | . 14 14 9 9 14 12 13 11 15 6 . 10 13 13 12 7 Core 1 | . . . . . . 1 4 6 . . . 3 . . . 4 Treads 6 | . . . 4 6 . 6 28 36 12 . . . . . 2 19 Leg 9 | . . . 21 7 23 10 . . . . . 10 26 26 7 . Wheel 1 | . 28 28 4 . . . . . . . . . . . . . Hover 3 | . . . . . . 1 2 . 15 12 . 9 . . . . Device 12 | . 13 14 2 . 13 8 10 18 23 14 . 15 13 13 8 11 Storage 9 | . 13 14 17 14 8 1 5 9 7 1 . 8 13 13 13 8 Processor 4 | . . . 11 4 . 1 7 . 7 5 . 3 6 6 6 10 Energy Gun 1 | . . . 10 . . . 7 3 . . . 1 . . . 2 Energy Cannon 4 | . . . . . . . 6 14 14 2 . 1 6 6 6 3 Ballistic Gun 8 | . 21 6 4 8 . 6 2 . . 1 . 16 11 6 1 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . 6 6 . Peak Build Rating 81 | 5 8 11 17 15 24 24 29 31 39 39 1 81 66 63 63 70 Average Rating 42 | 3 7 9 14 11 19 17 26 27 35 20 1 61 65 63 45 54 On Entrance 25 | . 5 8 11 12 8 24 24 28 30 39 1 1 66 63 63 43 Naked Turns 59 | . . . . . . . . . . 39 10 10 . . . . Heaviest Build 64 | 6 21 22 25 23 16 25 26 35 36 33 . 64 58 58 58 61 Greatest Support 111 | 20 20 20 43 26 48 48 86 91 91 32 3 65 65 65 45 111 Greatest Overweight (x) 15 | . 1 1 2 1 2 6 1 . 2 2 . 4 . . 15 9 Average Overweight (x) . | . . . . . . . . . . . . . . . 2 . Largest Inventory Capacity 10 | 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 8 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 10 5 5 5 5 5 5 3 5 5 5 5 5 Average Carried 5 | 1 8 9 8 8 4 4 4 4 4 4 3 4 5 5 3 4 Final Capacity 10 | 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 8 5 5 5 5 5 5 3 3 5 5 5 4 5 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Tank 18% | Scavenger-Mutant 10% | Tank 5% | Scavenger-Skirmisher 4% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Matter Collected 6056 | 262 88 41 374 102 105 371 375 129 150 . . 2900 92 . 395 672 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7430 | 37 165 43 903 79 210 420 509 639 235 . . 3008 88 . 202 892 Parts 411 | 3 24 8 54 12 10 27 29 36 13 . . 145 3 . 9 38 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . 3 . 15 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 150 | 1 7 3 21 9 4 15 10 10 5 . . 45 1 . 4 15 Melee 9 | . . . . 5 2 2 . . . . . . . . . . Guns 90 | 1 4 2 18 3 . 3 5 . . . . 43 1 . 2 8 Cannons 29 | . . . 2 1 . . 5 8 4 . . 1 . . 2 6 AOE 17 | . 3 1 1 . . 8 . 2 . . . 1 . . . 1 Classes Destroyed 17 | 1 5 . 2 1 1 3 . 3 . . . 1 . . . . Worker 11 | . 1 . 1 . . . . 1 . . . 6 . . . 2 Builder 5 | . 1 . . . . . 1 . . . . 1 . . . 2 Tunneler 4 | . 2 . 1 . . . . . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . . . . . 1 . . . 2 . . . . Watcher 13 | . 1 . 2 . 1 . 1 2 . . . 5 . . . 1 Swarmer 36 | . 6 3 5 7 . 3 3 2 2 . . 3 . . . 2 Grunt 60 | 1 1 . 13 . 2 3 2 3 3 . . 26 . . 1 5 Brawler 3 | . . . . . . . . . . . . 2 . . . 1 Duelist 2 | . . . . . 1 . . . . . . 1 . . . . Sentry 23 | . . . 3 . 1 3 3 5 . . . 3 1 . 1 3 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Hunter 11 | . . . . . . 4 2 . . . . 1 . . 2 2 Programmer 11 | . . . . . . 1 . . . . . 8 . . . 2 Behemoth 2 | . . . . . . 1 . . . . . 1 . . . . Best Kill Streak 11 | 1 7 3 11 4 4 7 4 10 3 . . 9 1 . 1 3 Combat Bots Only 10 | 1 4 3 10 4 4 7 4 6 3 . . 7 1 . 1 3 Max Kills in Single Turn 4 | 1 2 1 2 1 1 3 1 4 1 . . 2 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . . Exploded 3 | . 1 1 1 . . 3 . 1 . . . 1 . . . 1 Melee 1 | . . . . 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Hostile Shots Fired 1233 | 3 32 12 182 54 21 137 42 30 37 10 . 321 24 . 74 254 Missed 375 | . 9 3 57 7 9 50 11 11 16 1 . 115 9 . 5 72 Damage Taken 11468 | 24 146 71 1152 579 159 1265 316 339 253 316 . 1987 45 . 1280 3536 Core 2771 | . 18 6 218 100 46 281 23 . 25 229 . 289 3 . 523 1010 Absorbed by Shields 930 | . . . . . . . . . . . . 779 15 . 136 . Ignored by Resistances 3304 | 7 47 25 343 169 44 349 94 92 73 84 . 777 22 . 284 894 Regen/Repaired (Parts) 66 | . . . . . . . . . 29 . . 37 . . . . Core Remaining (%) 52 | 100 . 90 . 20 . . . 36 . . 63 . . . 4 . Volleys Fired 446 | 3 18 6 63 8 . 52 30 22 12 8 . 137 4 . 19 64 Largest 3 | 2 2 2 2 2 . 1 2 2 2 2 . 3 3 . 3 3 Hottest 199 | 40 50 50 105 100 . 33 113 131 131 91 . 176 155 . 168 199 Shots Fired 920 | 6 34 8 107 13 . 54 44 44 24 14 . 382 12 . 57 121 Gun 694 | 6 29 6 103 12 . 21 20 10 . 6 . 371 8 . 18 84 Cannon 181 | . . . . . . . 24 34 24 8 . 11 4 . 39 37 Launcher 41 | . 5 2 1 . . 33 . . . . . . . . . . Special 4 | . . . 3 1 . . . . . . . . . . . . Kinetic 594 | 6 29 6 39 12 . 21 1 . . 6 . 353 8 . 38 75 Thermal 189 | . . . 46 1 . . 24 23 12 . . 14 4 . 19 46 Explosive 41 | . 5 2 1 . . 33 . . . . . . . . . . Electromagnetic 96 | . . . 21 . . . 19 21 12 8 . 15 . . . . Robot Hit Streak 40 | 6 8 3 17 17 . 12 15 16 13 27 . 40 5 . 10 19 Robot Miss Streak 5 | . 2 1 2 1 . 2 5 4 1 . . 4 1 . 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 Secondary Targets 14 | . 2 . 3 1 . . . . . . . 7 . . . 1 Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . . . 2 . . . 1 Shots Hit Robots 695 | 6 19 5 83 17 14 48 34 33 19 14 . 269 8 . 33 93 Core Hits 329 | 2 21 3 42 8 4 26 19 21 7 3 . 117 3 . 10 43 Critical Kills 4 | . . . 1 1 . . . . 1 . . . . . 1 . Critical Parts Destroyed 9 | . . . . . 2 3 . . . . . 2 . . 1 1 Critical Strikes 21 | . . . 4 1 3 3 . . 1 1 . 4 . . 2 2 Burn 4 | . . . 3 . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . 1 . . . . . . . Destroy 9 | . . . 1 1 . . . . . 1 . 3 . . 2 1 Corrupt 1 | . . . . . . . . . . . . 1 . . . . Smash 5 | . . . . . 2 3 . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 36 | . . . . 11 17 8 . . . . . . . . . . Impact 10 | . . . . . 6 4 . . . . . . . . . . Slashing 26 | . . . . 11 11 4 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . Damage Inflicted 18467 | 61 755 123 1146 349 450 1779 694 1214 491 135 . 7605 227 . 768 2670 Guns 11296 | 61 222 40 1027 71 . 354 319 237 . 119 . 7157 196 . 259 1234 Cannons 3503 | . . . . . . . 375 553 491 16 . 205 31 . 509 1323 Explosions 2675 | . 533 83 47 . . 1232 . 424 . . . 243 . . . 113 Melee 897 | . . . . 254 450 193 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 9738 | 61 222 40 270 71 . 354 20 . . 119 . 6863 196 . 458 1064 Thermal 4003 | . . . 585 24 . . 375 484 198 . . 503 31 . 310 1493 Explosive 2220 | . 533 83 47 . . 1232 . 212 . . . . . . . 113 Electromagnetic 1609 | . . . 244 . . . 299 518 293 16 . 239 . . . . Impact 193 | . . . . . 110 83 . . . . . . . . . . Slashing 704 | . . . . 254 340 110 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 2 2 2 . 10 10 2 2 2 2 12 Average Corruption 2 | . . . . . 2 2 2 2 . 7 10 1 2 2 2 5 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 109 | . . . . . 2 10 9 9 . 5 . 13 16 2 20 23 Message Errors 28 | . . . . . 1 1 3 1 . . . 3 5 . 8 6 Matter Fused 27 | . . . . . . 2 2 5 . 1 . 5 5 1 3 3 Heat Flow Errors 14 | . . . . . . 3 2 . . 1 . 1 1 . 2 4 Energy Discharges 12 | . . . . . 1 . . 2 . 1 . . . 1 2 5 Parts Rejected 2 | . . . . . . 1 . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 1 1 . . . . 2 3 . 1 2 Data Loss (major) 6 | . . . . . . . 1 . . . . . 2 . 2 1 Misfires 4 | . . . . . . 2 . 1 . . . . . . 1 . Alerts 3 | . . . . . . . . . . . . 2 . . 1 . Misdirections 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 332 | . 19 . . 42 28 92 . 60 . . . 6 . . 21 64 Projectiles 89 | . . . . . . . . 4 . . . . . . 21 64 Explosions 90 | . 19 . . . . 9 . 56 . . . 6 . . . . Melee 153 | . . . . 42 28 83 . . . . . . . . . . Knockbacks 4 | . . . . . . 1 . . . . . . . . 3 . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 340 | . . 27 . . . 21 . 134 . . . 24 . . . 134 Shots 8 | . . 1 . . . 1 . 3 . . . 1 . . . 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 778 | 6 6 10 266 8 4 435 256 239 174 60 . 500 259 . 778 424 Average Temperature 158 | 6 6 7 80 5 3 148 92 70 94 41 . 178 101 . 311 137 Received Heat Transfer 3240 | 18 6 . 594 . 90 790 63 90 72 . . 719 . . 243 555 Effects 75 | . . . 2 . . 1 . . . . . 32 . . 36 4 Shutdowns 26 | . . . . . . . . . . . . 16 . . 9 1 Energy Bleed 11 | . . . . . . . . . . . . 3 . . 7 1 Interference 10 | . . . 2 . . . . . . . . 5 . . 3 . Matter Decay 8 | . . . . . . 1 . . . . . 3 . . 3 1 Short Circuit 3 | . . . . . . . . . . . . 1 . . 2 . Damage (minor) 7 | . . . . . . . . . . . . 4 . . 2 1 Damage (major) 7 | . . . . . . . . . . . . . . . 7 . Damage (core) 3 | . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 2 . 1 . . . . . . . . Combat Hostiles 4 | . . . . . 2 2 . . . . . . . . . . Parts Fried 12 | . . . 1 . 3 1 2 5 . . . . . . . . Impact Corruptions 7 | . . . . . 4 3 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 6 | . . . 3 . . . . . 1 . . 2 . . . . Heat Transferred 4893 | . . . 1667 50 . . 666 544 333 . . 745 37 . 370 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 3 . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Peak Influence 712 | 20 236 158 712 394 221 455 312 439 246 25 . 439 . . . 360 Initial 184 | . 11 77 51 174 129 125 184 112 136 10 . . . . . . Average 203 | 1 110 146 373 300 199 394 231 283 158 3 . 158 . . . 149 Maximum Alert Level 3 | . 1 . 3 1 1 2 1 2 1 . . 2 . . . 1 Low Security (%) 56 | 100 92 100 16 . 26 6 43 25 68 100 100 69 . . . 86 Level 1 31 | . 7 . 25 99 73 17 56 55 31 . . 29 . . . 13 Level 2 11 | . . . 56 . . 76 . 18 . . . . . . . . Level 3 . | . . . 1 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 2 . . . 2 2 1 . . 17 . . . 5 Investigation 4 | . . . 1 . . . 1 . 1 . . 1 . . . . Extermination 6 | . . . . . . . . . . . . 5 . . . 1 Reinforcement 9 | . . . 1 . . . 1 1 . . . 5 . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . . . 1 . . . 6 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . . . . . . 4 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Distress Signals 8 | . . . 2 . . . . 2 . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 223 | 1 9 3 35 12 6 18 12 13 10 6 . 63 1 . 6 28 Peak Tracking Total 7 | 1 5 3 6 4 4 4 2 3 4 6 . 7 1 . 4 7 Tactical Retreats 13 | . . . 2 1 . . . 1 1 . . 7 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Traps Triggered 8 | . . . 1 . . 3 1 . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Machines Disabled 24 | . 1 . 1 . . 1 . 4 . . . 12 . . . 5 Max in Single Turn 2 | . 1 . 1 . . 1 . 2 . . . 2 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Machines Accessed 22 | . 1 . 1 . 2 . 1 4 2 . . 2 2 4 1 2 Terminals 8 | . 1 . 1 . . . . 4 . . . 1 . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . 1 . . . 1 . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 Total Hacks 77 | . 3 . 2 . 3 . 2 9 4 . . 7 7 33 1 6 Successful 62 | . 3 . 2 . 1 . 2 7 3 . . 2 7 33 1 1 Failed 15 | . . . . . 2 . . 2 1 . . 5 . . . 5 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 19 | . 3 . 2 . . . . 9 . . . 4 . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 12 | . . . . . 2 . . . 3 . . 3 . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 2 Terminal Hacks 53 | . 3 . 2 . . . . 7 . . . . 7 33 1 . Record 23 | . 3 . 2 . . . . . . . . . 6 11 1 . Part Schematic 16 | . . . . . . . . 4 . . . . . 12 . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 3 | . . . . . . . . 2 . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . . 2 . . . 1 Scan Component 3 | . . . . . . . . . 1 . . 1 . . . 1 Repair 2 | . . . . . . . . . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 . 1 . . 2 1 . . 2 . . . 2 Full Trace Events 2 | . . . . . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 4 . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . 1 . . . . Time 60 | . . . . . . . . . 38 . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Total Allies 4 | . . 1 . . . . . . 1 1 . . . . 1 . Largest Group 1 | . . 1 1 . . . . . 1 1 . . . . 1 1 Highest-Rated Group 96 | . . 31 31 . . . . . 10 31 . . . . 96 89 Highest-Rated Ally 96 | . . 31 31 . . . . . 10 31 . . . . 96 89 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . 17 . . . . . . 4 . . . . 11 3 Total Damage 757 | . . . 293 . . . . . . 82 . . . . 323 59 Kills 10 | . . . 7 . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 1 . 2 . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Turns Passed 11726 | 101 308 369 484 295 259 720 629 709 518 170 10 3197 1194 111 1794 858 Spaces Moved 6712 | 104 269 405 239 171 209 299 315 410 328 186 20 1726 983 93 596 359 Core 250 | 17 . . . . . 14 . . . 80 20 44 . . 68 7 Treads 1725 | . . . 20 83 . 149 315 410 118 . . . . . 279 351 Legs 2533 | . . . 140 68 138 129 . . . . . 732 983 93 249 1 Wheels 840 | 87 269 405 79 . . . . . . . . . . . . . Hover 1273 | . . . . . . 7 . . 210 106 . 950 . . . . Flight 91 | . . . . 20 71 . . . . . . . . . . . Fastest Speed 34 | 50 80 80 80 34 34 120 148 148 108 50 50 50 120 120 190 100 Average Speed 142 | 75 87 85 111 129 91 188 164 151 126 68 50 137 120 120 287 165 Slowest Speed 800 | 80 95 95 260 190 200 350 240 156 225 180 50 300 120 120 800 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 8 57 80 29 28 11 39 26 53 7 84 1 41 91 75 80 9 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . . . . . 3 . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 308 | . 16 11 10 . . 106 . 27 . . . 68 3 . 29 38 Melee . | . . . . . . . . . . . . . . . . . Projectile 99 | . . . . . . 1 . 3 . . . 61 3 . 29 2 AOE 208 | . 16 11 10 . . 105 . 24 . . . 6 . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Fac Low Dat Pro Fac Total 7998 | 121 312 419 351 213 251 389 386 456 405 211 19 2244 988 92 632 509 Wait 364 | . . . . . . 1 5 . 39 9 . 258 . . 10 42 Move 6697 | 103 268 404 238 170 208 298 314 409 328 185 19 1725 982 92 595 359 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | 10 12 2 16 8 6 8 11 3 4 1 . 22 . . 2 10 Fast Attach 86 | . 2 . 1 . 8 12 3 6 5 4 . 30 1 . 1 13 Attach 65 | 5 . . 12 5 2 7 2 1 3 3 . 14 . . 3 8 Detach 8 | . . . . 1 . . . . . . . 7 . . . . Swap 78 | . 4 4 11 6 5 . 6 4 6 1 . 20 . . 2 9 Drop 101 | . 8 3 10 4 7 1 15 11 7 . . 30 1 . . 4 Fire 446 | 3 18 6 63 8 . 52 30 22 12 8 . 137 4 . 19 64 Melee 34 | . . . . 11 15 8 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . Rewire 2 | . . . . . . . . . 1 . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 12) 410 | -10/Materials | Entered Mines 520 | -10/Mines | Learned location of Zion (-7) 573 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 676 | -10/Mines | Received a Mining Laser from a helpful Derelict 770 | -10/Mines | Discovered new exit (range 5) 779 | -10/Mines | Entered Materials 779 | -9/Materials | Accompanied by 1 ally 779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Discovered new exit (range 15) 1167 | -9/Materials | Discovered new exit (range 10) 1193 | -9/Materials | Destroyed 10 combat bots 1209 | -9/Materials | Core integrity fell below 50% 1236 | -9/Materials | Lost 5 parts (1p2n2w) 1263 | -9/Materials | Entered Mines 1264 | -9/Mines | Assembled infested the area 1403 | -9/Mines | Lost 4 parts (1p2n1u) 1479 | -9/Mines | Discovered new exit (range 9) 1558 | -9/Mines | Entered Materials 1558 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1573 | -8/Materials | Discovered new exit (range 13) 1645 | -8/Materials | Lost 3 parts (2n1u) 1815 | -8/Materials | Identified exit to Garrison 1817 | -8/Materials | Entered Garrison 1862 | -8/Garrison | Triggered checkpoint 1878 | -8/Garrison | Triggered checkpoint 1910 | -8/Garrison | Destroyed 7 combat bots 1928 | -8/Garrison | Build established: Scavenger-Mutant 1935 | -8/Garrison | Lost 3 parts (2p1u) 1967 | -8/Garrison | Discovered new exit (range 12) 1983 | -8/Garrison | Spotted B-75 Beast 2031 | -8/Garrison | Triggered checkpoint 2037 | -8/Garrison | Destroyed B-75 Beast 2052 | -8/Garrison | Lost 6 parts (1p3n2w) 2096 | -8/Garrison | Core integrity fell below 50% 2147 | -8/Garrison | Lost 8 parts (4n3u1w) 2537 | -8/Garrison | Entered Materials 3088 | -8/Materials | Discovered new exit (range 13) 3166 | -8/Materials | Entered Storage 3418 | -8/Storage | Garrison activated, responded to threat 3762 | -8/Storage | Discovered new exit (range 16) 3875 | -8/Storage | Entered Factory 3875 | -7/Factory | Accompanied by 2 allies 3875 | -7/Factory | Evolved 2 slots: Utility x2 3981 | -7/Factory | Build established: Mutant 4022 | -7/Factory | Fabricated A-02 Transporter? 4329 | -7/Factory | Repaired Airjet? 4393 | -7/Factory | Sucked down chute 4393 | -7/Factory | Entered Waste 4394 | -7/Waste | Met a frightened Derelict 4408 | -7/Waste | EMP discharged 4409 | -7/Waste | Spotted C-40 Crusher 4422 | -7/Waste | Spotted C-40 Crusher 4427 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4441 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4444 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4470 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4477 | -7/Waste | Spotted C-40 Crusher 4477 | -7/Waste | Spotted C-40 Crusher 4480 | -7/Waste | Spotted C-40 Crusher 4487 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | Found Prototype Launcher 4495 | -7/Waste | Identified Tesla Bomb Launcher 4501 | -7/Waste | Lost 5 parts (3n2w) 4508 | -7/Waste | EMP discharged 4508 | -7/Waste | System corruption reached 10% 4521 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4522 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4524 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4524 | -7/Waste | Crushed by Compactor (1 part destroyed) 4555 | -7/Waste | Lost 5 parts (1p1n2u1w) 4555 | -7/Waste | Discovered new exit (range 16) 4563 | -7/Waste | Entered Factory 4571 | -7/Factory | Discovered new exit (range 5) 4573 | -7/Factory | Entered another Factory area 4573 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4945 | -6/Factory | Build established: Tank 5697 | -6/Factory | Repaired Gravmag System 5721 | -6/Factory | Build established: Infiltrator-Skirmisher 6224 | -6/Factory | Build established: Tank 6577 | -6/Factory | Spotted B-75 Beast 6674 | -6/Factory | Build established: Scavenger-Tank 6709 | -6/Factory | Destroyed B-75 Beast 6723 | -6/Factory | Garrison activated, responded to threat 7279 | -6/Factory | Garrison activated, responded to threat 7359 | -6/Factory | Destroyed 7 combat bots 7440 | -6/Factory | Lost 4 parts (3n1w) 7679 | -6/Factory | Discovered new exit (range 4) 7770 | -6/Factory | Entered Lower Caves 7789 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8560 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8797 | -6/Lower Caves | Learned Extension trap positions 8797 | -6/Lower Caves | Learned Extension emergency access door positions 8797 | -6/Lower Caves | Learned Extension stockpile data 8797 | -6/Lower Caves | Learned Extension terminal intel 8964 | -6/Lower Caves | Entered Data Miner 8964 | -6/Data Miner | Discovered new exit (range 6) 8980 | -6/Data Miner | Met Data Miner 9012 | -6/Data Miner | Learned location of Section 7 (-2) 9012 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9042 | -6/Data Miner | Received God Mode back door access code from Data Miner 9075 | -6/Data Miner | Entered Proximity Caves 9098 | -5/Proximity Caves | Core integrity fell below 50% 9141 | -5/Proximity Caves | Lost 3 parts (1p2n) 9509 | -5/Proximity Caves | Learned Factory emergency access door positions 9621 | -5/Proximity Caves | Escorted by Enhanced Grunt 9638 | -5/Proximity Caves | Core integrity fell below 20% 9658 | -5/Proximity Caves | Lost 6 parts (4n1u1w) 9916 | -5/Proximity Caves | Build established: Mutant 10626 | -5/Proximity Caves | Discovered new exit (range 13) 10869 | -5/Proximity Caves | Entered Factory 10869 | -5/Factory | Accompanied by 1 ally 10869 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10870 | -5/Factory | Identified exit to Upper Caves 10879 | -5/Factory | Discovered new exit (range 16) 10893 | -5/Factory | Crushed by falling debris 10908 | -5/Factory | Garrison activated, responded to threat 10932 | -5/Factory | Lost 6 parts (2p2u2w) 11281 | -5/Factory | Lost 5 parts (3p1u1w) 11312 | -5/Factory | Build established: Scavenger-Skirmisher 11710 | -5/Factory | Core integrity fell below 50% 11723 | -5/Factory | Core integrity fell below 20% 11723 | -5/Factory | System corruption reached 10% 11725 | -5/Factory | Incoming assault squad redirected 11727 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11715_ U-05 Engineer lays Concrete. 11717_ Slug penetrates U-05 Engineer. 11718_ U-05 Engineer builds a Wall. 11718_ Penetrated by Slug. 11719_ Adv. Heat Sink destroyed. 11720_ Critical hit (Destroy). 11720_ Carbon-fiber Leg destroyed. 11720_ Penetrated by Slug. 11721_ H-66 Slayer suffers critical hit (Burn). 11722_ Hvy. Laser destroyed. 11722_ U-05 Engineer builds a Wall. 11723_ Penetrated by Slug. 11725_ ALERT: Higher priority target reported, redirecting assault. 11726_ Penetrated by Slug. 11726_ U-05 Engineer builds a Door. 11726_ M-28 Smith repairs H-66 Slayer. 11727_ Penetrated by Slug. 11727_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????########;###;;;;;###?######???????????? | | ???????????# = # = ????????????? | | ???????????#"" # !! ??????????? | | ??????????##"" ! ; """ !!???????????? | | ???????????#G ; """ !! ?????????? | | ???????????#"" ; """ ????????? | | ??????????##"" ; ??????????? | | ????????#??# / ;###???????????????? | | ???????????# #??? #??????????? | | ???????#???##+;;; !##+ ;### ### ""?????? | | ??????????????# # u @ T"?????? | | ????????#?????##### % #??????????? | | ####????? ### ! #??????????? | | ###hh #??????????? | | mx p "" "" #??????????? | | ### ""F"" #??????????? | | ##### ??#?# """ #??????????? | | ??????????##?##???# ;;;## ######?#???????????? | | ??????##?###?????# ##### #??????????????????? | | ??????#?#?#?#?#?### ##????#??#???????????????? | | ?????????#?#####??# ##??????#????????????????? | | ??? ?#??########### ###?? ???????##?#????#??? | | ??????### !# #?? ? ???????? ? ??????? | | ??????#?# """ # ###?"?" ????????###??????# | | ??? ????# ""R" # #?#?"?"? ?### ????? ? ??? | | ?????#??# "" " # ##????"?? ???? ? ?? "????? | | ?????##?# # #??"??" ?#? "?????"" F"? | | ??? ?### + ###"?"?? #????"? ?"??"? | | ??????#?# # ##?"?"?? ??????"? ? ? ? | | ??????### ! # ###"""????##?? ???? ???? | | ????????########### ##?? ? ?? #?###?########?? | | ???????####?#???## !## ??? ####### ##? | | ?????#???"???? # #######+## # #?? | | ????????? ??"?? # "" # """ #?# | | ???? ?? ?? ??""?# "T + """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 800 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 3 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 71 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Storage | Hacked Cryofiber Web | -8/Storage | Hacked Adv. Visual Processing Unit | -8/Storage | Hacked Dynamic Insulation System | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call I Spy I Survived The Infestation I'm Back, Baby! Leap Before You Look Librarian Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Novice Programmer Oops Power Corrupts Remodeling Serviceable Loadout System Compromised The Oracle Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed FusionChainCompressor Manual? 0 Play Time 02:48:01 Cumulative 5.1 hours Start 2024.10.10 @ 00:29:24 End 2024.10.10 @ 20:45:50 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7e46415-5c82-423e-9e63-0ba03580221b