Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.26 @ 20:04:19 Player: Xeram Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (2036) 2036 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 9467 Bonus ------- Follower Combat Kills 352 Friendly Fire -126 Cogmind --------- Core Integrity 0/1600 Matter 135/300 Energy 98/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Centrium Leg Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Experimental Signal Interpreter Quantum Capacitor Advanced ECM Suite Remote Force Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- KE Penetrator Power Sword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Reaction Control System Heavy Missile Launcher [Rating: 92] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 15 | . . 2 1 2 1 2 . 2 2 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 105 | 6 5 6 7 24 9 1 9 12 3 4 19 Power 15 | 1 1 . 1 5 1 . 2 1 1 . 2 Engine 7 | 1 . . 1 5 . . . . . . . Core 6 | . 1 . . . 1 . 2 1 . . 1 Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 25 | 3 1 1 4 5 3 . . 3 . . 5 Treads 7 | 1 1 1 4 . . . . . . . . Leg 3 | . . . . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight 12 | . . . . 5 2 . . 3 . . 2 Utility 38 | . 2 2 2 7 4 1 5 5 2 3 5 Device 20 | . . 1 1 3 3 . 1 3 1 3 4 Storage 2 | . 2 . . . . . . . . . . Processor 7 | . . 1 . 1 1 . 2 . 1 . 1 Hackware 2 | . . . . . . . 1 1 . . . Protection 7 | . . . 1 3 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 1 3 . 7 1 . 2 3 . 1 7 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 1 3 . 5 . . 2 2 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . . . . 1 . . 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . 2 1 . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . 1 1 1 . . Parts Lost 51 | . 1 . 1 14 9 . 1 2 . 4 19 Power 5 | . . . . 1 2 . . . . 1 1 Propulsion 13 | . . . 1 5 2 . . . . . 5 Utility 25 | . . . . 6 4 . 1 2 . 2 10 Weapon 8 | . 1 . . 2 1 . . . . 1 3 Highest Loss Streak 10 | . 1 . 1 5 6 . 1 2 . 3 10 Average Slot Usage (%) 62 | . 94 81 94 86 33 9 42 59 57 50 29 Engine 2 | . 9 . 4 6 4 . . . . . . Core 3 | . 4 11 4 . 1 . 4 9 9 4 . Treads 9 | . 24 22 24 17 . . . . . . . Flight 3 | . . . . 3 2 . . 7 9 8 5 Device 8 | . . 3 9 12 15 . . 7 10 11 7 Storage 8 | . 23 22 18 14 . . . . . . . Processor 5 | . . . 9 3 3 . 10 10 9 8 7 Hackware 2 | . . . . . . . 4 8 9 8 3 Protection 5 | . . . 5 13 . 3 10 4 . . . Ballistic Gun 8 | . 23 22 18 10 . . 3 8 8 2 . Slashing Weapon 1 | . . . . 1 4 . . . . 3 2 Naked Turns 247 | . . . . . 53 . . . . . 194 Heaviest Build 63 | 6 40 44 51 63 22 7 28 31 30 38 28 Greatest Support 62 | 32 40 40 62 62 28 28 28 38 38 38 32 Greatest Overweight (x) 18 | . 2 1 1 18 1 . . 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 4 16 16 16 16 10 4 4 4 4 4 4 Average Capacity 9 | 4 13 16 16 15 4 4 4 4 4 4 4 Most Carried 16 | 3 4 10 16 16 10 4 4 4 4 4 4 Average Carried 6 | 1 2 6 13 12 4 3 3 3 4 3 2 Final Capacity 16 | 4 16 16 16 10 4 4 4 4 4 4 4 Final Carried 13 | 3 4 9 13 9 3 4 4 4 4 3 1 Class Distribution -------------------- 46% | Mutant 14% | Hacker-Mutant 13% | Scavenger-Mutant 7% | Commander-Mutant 6% | Skirmisher 5% | Assassin 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Commander-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Matter Collected 1872 | 230 130 160 158 485 . . 458 93 . . 158 Remotely . | . . . . . . . . . . . . Salvage Created 1982 | . 236 348 257 602 70 . 229 31 . . 209 Parts 105 | . 17 19 19 32 6 . 4 3 . . 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 43 | . 6 7 5 14 4 . 1 5 . . 1 Melee 1 | . . . . 1 . . . . . . . Guns 31 | . 5 7 5 13 . . 1 . . . . AOE 10 | . 1 . . . 4 . . 5 . . . Classes Destroyed 10 | . 4 1 1 3 . . 1 . . . . Worker 7 | . 1 . . . 5 . . . . . 1 Builder 3 | . 2 . . . 1 . . . . . . Recycler 2 | . . . . . . . 1 . . . 1 Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 14 | . . . . 5 4 . . 5 . . . Grunt 16 | . 6 4 1 5 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 9 | . . 3 3 2 . . 1 . . . . Hunter 1 | . . . 1 . . . . . . . . Programmer 2 | . . . . 1 . . . . . . 1 Best Kill Streak 11 | . 6 2 2 3 11 . 2 5 . . 1 Combat Bots Only 5 | . 3 2 2 3 4 . 1 5 . . 1 Max Kills in Single Turn 11 | . 4 1 1 1 11 . 2 5 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 1 . . . 4 . . 5 . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Damage Taken 8908 | . 394 260 409 2074 764 271 171 582 47 517 3419 Core 3133 | . 101 52 50 385 526 91 47 127 26 128 1600 Absorbed by Shields 168 | . . . . . . . 12 . . 156 . Core Remaining (%) 78 | 100 59 87 90 45 38 . 86 88 98 91 . Volleys Fired 161 | . 19 20 20 56 . . 25 9 . 1 11 Largest 2 | . 2 2 2 2 . . 1 2 . 1 1 Hottest 70 | . 70 46 46 51 . . 33 66 . 33 49 Shots Fired 277 | . 36 40 40 111 . . 25 13 . 1 11 Gun 265 | . 36 40 40 111 . . 25 12 . 1 . Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . . . . . 1 . . 11 Special . | . . . . . . . . . . . . Kinetic 260 | . 31 40 40 111 . . 25 12 . 1 . Thermal 5 | . 5 . . . . . . . . . . Explosive 12 | . . . . . . . . 1 . . 11 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | . 8 12 23 15 . . 9 2 . 2 3 Robot Miss Streak 6 | . 1 2 2 5 . . 2 6 . . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 213 | . 24 27 31 91 . . 20 3 . 12 5 Core Hits 128 | . 18 12 11 44 10 1 7 5 . 1 19 Critical Hits 2 | . . . . . . . 1 1 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Melee Attacks 199 | . . . . 47 28 . . . . 48 76 Impact . | . . . . . . . . . . . . Slashing 199 | . . . . 47 28 . . . . 48 76 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7449 | . 924 350 462 1478 1945 12 621 659 . 443 555 Guns 3185 | . 252 348 462 1368 . . 621 99 . 35 . Cannons . | . . . . . . . . . . . . Explosions 3375 | . 672 . . . 1936 . . 560 . . 207 Melee 758 | . . . . 69 . . . . . 408 281 Ramming 131 | . . 2 . 41 9 12 . . . . 67 Kinetic 3135 | . 202 348 462 1368 . . 621 99 . 35 . Thermal 2234 | . 50 . . . 1936 . . 248 . . . Explosive 1191 | . 672 . . . . . . 312 . . 207 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 758 | . . . . 69 . . . . . 408 281 Piercing . | . . . . . . . . . . . . Highest Corruption 41 | . . . . 11 3 1 1 . . 4 41 Average Corruption 10 | . . . . 10 3 1 1 . . 3 33 Corruption Purged . | . . . . . . . . . . . . Effects 84 | . . . . 45 3 . 3 . . 9 24 Message Errors 14 | . . . . 7 1 . 1 . . . 5 Matter Fused 17 | . . . . 9 1 . . . . 3 4 Heat Flow Errors 6 | . . . . 4 . . . . . 1 1 Energy Discharges 3 | . . . . 1 . . 1 . . 1 . Parts Rejected 3 | . . . . 1 . . . . . . 2 Data Loss (minor) 5 | . . . . 3 . . 1 . . . 1 Data Loss (major) 2 | . . . . 1 . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Alerts 2 | . . . . 1 . . . . . . 1 Misdirections 10 | . . . . 2 . . . . . . 8 Targeting Errors 19 | . . . . 13 1 . . . . 4 1 Weapon Failures 2 | . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1173 | . 142 . . . 730 . . 122 . 60 119 Projectiles . | . . . . . . . . . . . . Explosions 1003 | . 142 . . . 730 . . 122 . . 9 Melee 170 | . . . . . . . . . . 60 110 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 698 | . . . . 2 393 6 . 159 . . 138 Shots 13 | . . . . . 5 . . 3 . . 5 Rammed 51 | . . 1 . 5 1 1 . . . . 43 Targets Rammed 56 | . . 1 . 5 1 1 . . . . 48 Kicked 5 | . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . Highest Temperature 254 | . 122 10 22 254 25 . 6 19 . 183 76 Average Temperature 36 | . 47 4 6 43 25 . 6 16 . 93 50 Received Heat Transfer 1037 | . 207 90 108 420 90 . 24 9 . 44 45 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . Heat Transferred 1448 | . 148 . . . 1150 . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Peak Influence 454 | . 238 159 149 403 454 266 335 287 120 201 327 Average Influence 123 | . 127 79 71 50 221 233 199 120 87 131 179 Maximum Alert Level 2 | . 1 . . 2 2 1 1 1 . 1 1 Low Security (%) 78 | 100 62 100 100 96 71 . 41 84 100 98 58 Level 1 19 | . 37 . . . 12 100 58 15 . 1 41 Level 2 2 | . . . . 3 15 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 2 1 7 1 . 2 1 . 1 5 Investigation 4 | . . 1 . . 1 . 1 . . . 1 Extermination 6 | . . . . 2 . . . 1 . 1 2 Reinforcement 6 | . . 1 1 2 . . 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Distress Signals 8 | . 1 1 1 3 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 12 12 10 31 15 6 10 8 6 10 14 Peak Tracking Total 14 | . 5 5 5 7 14 8 3 5 4 8 8 Tactical Retreats 23 | . 1 . . 2 6 1 1 1 1 5 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Traps Triggered 4 | . 1 . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Machines Disabled 24 | . 3 . . . 18 . . 3 . . . Max in Single Turn 18 | . 3 . . . 18 . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Machines Accessed 30 | . 3 6 1 3 1 . 5 5 . 2 4 Terminals 22 | . 3 5 1 1 . . 5 2 . 2 3 Fabricators 3 | . . . . 1 1 . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 73 | . 6 15 2 11 4 . 11 11 . 5 8 Successful 43 | . 5 10 1 6 1 . 7 9 . 2 2 Failed 29 | . 1 5 1 5 3 . 3 2 . 3 6 Catastrophic 2 | . . 2 . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 30 | . 2 11 2 6 . . 3 2 . 4 . Terminals 55 | . 6 14 2 6 . . 11 4 . 5 7 Fabricators 9 | . . . . 3 4 . . 2 . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 2 . . . 3 . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 23 | . 3 7 1 1 . . 6 1 . 2 2 Part Schematic 5 | . . 2 1 . . . 1 . . 1 . Prototype ID Bank 3 | . . 2 . . . . 1 . . . . Open Door 4 | . . . . . . . 4 . . . . Level Access Points 2 | . . . . . . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . Fabricator Index 2 | . . . . 1 . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 Fabricator Hacks 5 | . . . . 2 1 . . 2 . . . Load Schematic 3 | . . . . 1 1 . . 1 . . . Build 2 | . . . . 1 . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . 2 . . . 3 . . . Insert Component 2 | . . . . 1 . . . 1 . . . Analyze 3 | . . . . 1 . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 6 . 2 . . 2 3 . . . Terminals 7 | . 2 2 . 1 . . 1 1 . . . Botnet 7 | . 2 2 . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 3 1 2 1 . 2 3 . 2 4 Full Trace Events 2 | . . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . 4 1 1 . . 1 1 . 1 . Parts Built 4 | . . . . 2 . . . 2 . . . Matter 248 | . . . . 124 . . . 124 . . . Time 93 | . . . . 31 . . . 62 . . . Total Part Build Rating 8 | . . . . 4 . . . 4 . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 56 | . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Total Allies 8 | . . . . . . . 8 . . . . Largest Group 8 | . . . . . . . 8 1 . . . Highest-Rated Group 345 | . . . . . . . 345 133 . . . Highest-Rated Ally 156 | . . . . . . . 156 133 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . 51 . . . . Total Damage 1515 | . . . . . . . 1515 . . . . Kills 9 | . . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Turns Passed 6049 | 60 298 606 508 1458 522 141 614 503 77 301 961 Spaces Moved 4951 | 48 175 284 254 783 656 228 455 640 177 351 900 Core 326 | 1 . . . 2 261 . . . . . 62 Treads 1176 | 2 99 284 254 537 . . . . . . . Legs 52 | . . . . . . . . . . . 52 Wheels 121 | 45 76 . . . . . . . . . . Hover 863 | . . . . . 46 228 455 134 . . . Flight 2413 | . . . . 244 349 . . 506 177 351 786 Fastest Speed 30 | 50 100 160 155 37 40 60 60 32 34 34 30 Average Speed 77 | 101 136 168 163 130 59 60 60 49 34 34 38 Slowest Speed 950 | 160 160 180 180 950 120 60 60 245 34 109 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 18 | . . . . 1 8 . . 2 2 3 2 Cave-ins Triggered 14 | . . . . 1 1 . . . . . 12 Exploration Rate (%) 23 | 4 44 37 23 27 20 7 53 19 6 22 24 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 216 | . . . . 42 27 . . . . 31 116 Terrain Destroyed 357 | . 5 . . 42 39 . . 5 . 31 235 Melee 168 | . . . . 42 27 . . . . 31 68 Projectile 1 | . . . . . . . . 1 . . . AOE 188 | . 5 . . . 12 . . 4 . . 167 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Total 6533 | 56 201 374 312 1023 729 231 767 814 191 453 1382 Wait 935 | . 1 57 17 96 29 1 244 137 11 51 291 Move 4897 | 47 174 283 253 780 639 227 454 635 172 344 889 Hop 17 | . . . . 1 7 . . 2 2 3 2 Pick Up 43 | 3 1 3 8 4 5 1 3 6 . 1 8 Fast Attach 58 | 5 3 4 2 11 6 1 6 8 3 2 7 Attach 35 | . 1 1 3 8 3 . 3 2 . 2 12 Detach 27 | . 1 3 2 6 3 . . 4 1 . 7 Swap 12 | 1 1 1 2 5 . . . 2 . . . Drop 36 | . . 1 5 4 7 . . 9 2 1 7 Fire 161 | . 19 20 20 56 . . 25 9 . 1 11 Melee 199 | . . . . 47 28 . . . . 48 76 Ram 11 | . . . . 2 1 1 . . . . 7 Kick 41 | . . . . . . . . . . . 41 Crush 4 | . . 1 . 3 . . . . . . . Escape Stasis 25 | . . . . . 1 . . . . . 24 Rewire 32 | . . . . . . . 32 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: [*Fac] / *Low) -5/Factory -5/Extension -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Identified exit to Mines 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x2 930 | -9/Materials | Discovered new exit (range 16) 958 | -9/Materials | Identified exit to Materials 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -8/Materials | Discovered new exit (range 8) 1466 | -8/Materials | Identified exit to Factory 1473 | -8/Materials | Entered Factory 1473 | -7/Factory | Evolved 2 slots: Utility x2 1635 | -7/Factory | Discovered new exit (range 13) 1654 | -7/Factory | Identified exit to Lower Caves 1769 | -7/Factory | Build established: Skirmisher 2110 | -7/Factory | Build established: Assassin 2193 | -7/Factory | Crushed by falling debris 2226 | -7/Factory | System corruption reached 10% 2239 | -7/Factory | Discovered new exit (range 4) 2571 | -7/Factory | Build established: Scavenger-Mutant 2583 | -7/Factory | Garrison activated, responded to threat 2628 | -7/Factory | Lost 3 parts (2n1w) 2752 | -7/Factory | Fabricated Weight Redist. System (x2) 2829 | -7/Factory | Core integrity fell below 50% 2857 | -7/Factory | Lost 5 parts (1p1n2u1w) 2878 | -7/Factory | Local fabrication network quarantined 2920 | -7/Factory | Discovered new exit (range 15) 2931 | -7/Factory | Entered another Factory area 2931 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3072 | -6/Factory | Crushed by falling debris 3117 | -6/Factory | Build established: Mutant 3264 | -6/Factory | Discovered new exit (range 11) 3287 | -6/Factory | Identified exit to Lower Caves 3372 | -6/Factory | Core integrity fell below 50% 3405 | -6/Factory | Lost 6 parts (1n4u1w) 3450 | -6/Factory | Discovered new exit (range 5) 3453 | -6/Factory | Entered another Factory area 3453 | -5/Factory | Evolved 2 slots: Utility x2 3522 | -5/Factory | Found Prototype Processor 3587 | -5/Factory | Discovered new exit (range 13) 3594 | -5/Factory | Entered Extension 3626 | -5/Extension | Rescued A7 3643 | -5/Extension | Identified Exp. Signal Interpreter 3763 | -5/Extension | Central database locked down 3771 | -5/Extension | Rescued a captive Derelict 3771 | -5/Extension | Rescued a captive Derelict 3795 | -5/Extension | Rescued a captive Derelict 3805 | -5/Extension | Spotted B-75 Beast 4023 | -5/Extension | Build established: Commander-Mutant 4137 | -5/Extension | Allies destroyed B-75 Beast 4139 | -5/Extension | Spotted B-75 Beast 4170 | -5/Extension | Allies destroyed B-75 Beast 4203 | -5/Extension | Discovered new exit (range 3) 4203 | -5/Extension | Identified exit to Factory 4208 | -5/Extension | Entered Factory 4208 | -4/Factory | Accompanied by 1 ally 4208 | -4/Factory | Evolved 2 slots: Utility x2 4499 | -4/Factory | Fabricated Weight Redist. System? 4644 | -4/Factory | Build established: Hacker-Mutant 4655 | -4/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 4696 | -4/Factory | Discovered new exit (range 20) 4709 | -4/Factory | Identified exit to Research 4711 | -4/Factory | Entered Research 4711 | -3/Research | Evolved 2 slots: Utility x2 4775 | -3/Research | Found Prototype Processor 4775 | -3/Research | Identified Exp. Melee Analysis Suite 4786 | -3/Research | Discovered new exit (range 4) 4788 | -3/Research | Identified exit to Research 4788 | -3/Research | Entered another Research area 4788 | -2/Research | Evolved 2 slots: Utility x2 4916 | -2/Research | Found Quantum Capacitor 4922 | -2/Research | Identified exit to Access 4954 | -2/Research | Spotted B-90 Cyclops 4990 | -2/Research | Lost 3 parts (1p1u1w) 5089 | -2/Research | Entered Access 5089 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5100 | -1/Access | Spotted B-99 Colossus 5254 | -1/Access | Garrison activated, responded to threat 5291 | -1/Access | Lost 5 parts (1n4u) 5370 | -1/Access | Spotted B-99 Colossus 5531 | -1/Access | Identified exit to Surface 5538 | -1/Access | Build established: Sprinter 5602 | -1/Access | Spotted B-99 Colossus 5602 | -1/Access | Spotted B-99 Colossus 5645 | -1/Access | Crushed by falling debris 5669 | -1/Access | Crushed by falling debris 5676 | -1/Access | Crushed by falling debris 5676 | -1/Access | System corruption reached 10% 5689 | -1/Access | Hacking Suite fried by hacking feedback 5726 | -1/Access | Crushed by falling debris 5727 | -1/Access | Crushed by falling debris 5728 | -1/Access | System corruption reached 30% 5758 | -1/Access | Lost 10 parts (1p2n6u1w) 5774 | -1/Access | Core integrity fell below 50% 5797 | -1/Access | Crushed by falling debris 5802 | -1/Access | Crushed by falling debris 5821 | -1/Access | Crushed by falling debris 5844 | -1/Access | Core integrity fell below 20% 5857 | -1/Access | Crushed by falling debris 5858 | -1/Access | Crushed by falling debris 5899 | -1/Access | Build established: Mutant 6044 | -1/Access | Crushed by falling debris 6050 | -1/Access | Crushed by falling debris 6050 | -1/Access | Smashed by cave-in Last Messages --------------- 05853_ Slammed into P-80 Master. 05857_ The unstable cave ceiling collapses. 05857_ Crushed by falling debris. 05858_ The unstable cave ceiling collapses. 05858_ Crushed by falling debris. 05882_ System corrupted: IFF burst signal emitted. 05920_ &4HJ7DXS