Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.23 @ 21:39:33 Player: Scandroid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (697) 697 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2517 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Propulsion (4) Utility (4) High-capacity Storage Unit Improved Terrain Scan Processor Weapon (2) Inventory (12) Small Storage Unit Advanced Signal Interpreter Ion Cannon Light Assault Rifle Heavy Assault Rifle Welding Torch Heavy Hammer Peak State ------------ Power Nuclear Core Propulsion Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Utility High-capacity Storage Unit Advanced Sensor Array Improved Terrain Scan Processor Recoil Stabilizer Weapon Spread Laser Light Assault Rifle Inventory Small Storage Unit Datajack Welding Torch Heavy Hammer [Rating: 24] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 6 7 13 14 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 2 6 3 Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight 9 | . 2 4 3 Utility 9 | 1 2 3 3 Device 4 | . 1 2 1 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 2 3 7 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 3 | . 1 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 3 14 Power 2 | . . . 2 Propulsion 7 | . 1 1 5 Utility 3 | . . . 3 Weapon 6 | . . 2 4 Highest Loss Streak 5 | . 1 1 5 Average Slot Usage (%) 77 | . 89 66 82 Engine 5 | . 14 2 3 Core 5 | . . 8 4 Leg 5 | . 12 7 . Flight 16 | . 13 6 26 Device 11 | . 6 10 15 Storage 10 | . 14 11 9 Processor 2 | . . . 7 Energy Gun 1 | . . . 3 Ballistic Gun 8 | . 14 6 6 Ballistic Cannon 7 | . 13 10 3 Impact Weapon 1 | . . 2 1 Naked Turns . | . . . . Heaviest Build 48 | 10 40 46 48 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 14 | . 9 14 13 Average Overweight (x) 2 | . 1 5 2 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 8 12 12 Most Carried 9 | 4 6 8 9 Average Carried 4 | 2 2 3 5 Final Capacity 12 | . . . 12 Final Carried 7 | . . . 7 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 841 | 216 78 238 309 Remotely . | . . . . Salvage Created 629 | . 90 161 378 Parts 53 | . 11 13 29 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 9 7 14 Melee 1 | . . . 1 Guns 13 | . 5 3 5 Cannons 13 | . 4 4 5 AOE 2 | . . . 2 Classes Destroyed 7 | . 2 1 4 Builder 3 | . 1 1 1 Tunneler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 20 | . 9 3 8 Grunt 8 | . . 4 4 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 10 | . 3 3 10 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2235 | . 243 245 1747 Core 695 | . 92 50 553 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 63 87 . Volleys Fired 83 | . 26 26 31 Largest 2 | . 2 2 2 Hottest 85 | . 55 55 85 Shots Fired 144 | . 52 37 55 Gun 73 | . 26 17 30 Cannon 71 | . 26 20 25 Launcher . | . . . . Special . | . . . . Kinetic 132 | . 52 37 43 Thermal 12 | . . . 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 6 22 14 Robot Miss Streak 4 | . 4 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 114 | . 33 33 48 Core Hits 71 | . 14 16 41 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 11 | . . 3 8 Impact 10 | . . 3 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1657 | . 342 418 897 Guns 523 | . 150 116 257 Cannons 862 | . 192 302 368 Explosions 151 | . . . 151 Melee 121 | . . . 121 Ramming . | . . . . Kinetic 1201 | . 342 418 441 Thermal 184 | . . . 184 Explosive 151 | . . . 151 Electromagnetic . | . . . . Impact 121 | . . . 121 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 48 | . 5 . 43 Projectiles 7 | . 5 . 2 Explosions 27 | . . . 27 Melee 14 | . . . 14 Knockbacks 16 | . 5 7 4 Impact . | . . . . Kinetic 16 | . 5 7 4 Secondary . | . . . . Self-Inflicted Damage 113 | . . . 113 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 223 | . 33 36 223 Average Temperature 42 | . 13 15 67 Received Heat Transfer 843 | . . 114 729 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 230 | . . . 230 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 248 | . 220 129 248 Average Influence 55 | . 99 32 59 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 95 | . . . . Level 1 4 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 13 8 24 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 4 1 Successful 8 | . 4 3 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Investigation Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 59 | . 59 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2243 | 63 447 867 866 Spaces Moved 765 | 55 192 212 306 Core 100 | 23 . 70 7 Treads . | . . . . Legs 277 | 32 113 132 . Wheels . | . . . . Hover . | . . . . Flight 388 | . 79 10 299 Fastest Speed 50 | 50 117 180 191 Average Speed 248 | 90 188 362 236 Slowest Speed 920 | 120 760 750 920 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 17 | 4 29 15 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 42 | . . 3 39 Melee 3 | . . 3 . Projectile 1 | . . . 1 AOE 38 | . . . 38 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 967 | 68 240 277 382 Wait . | . . . . Move 761 | 54 191 211 305 Hop . | . . . . Pick Up 41 | 8 8 12 13 Fast Attach . | . . . . Attach 40 | 6 7 13 14 Detach 17 | . 3 7 7 Swap . | . . . . Drop 12 | . 5 5 2 Fire 83 | . 26 26 31 Melee 11 | . . 3 8 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 5) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x2 1278 | -9/Materials | Discovered new exit (range 3) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Utility x2 1827 | -8/Materials | Lost 5 parts (1p2n2w) 2119 | -8/Materials | Destroyed 7 combat bots 2128 | -8/Materials | Crushed by falling debris 2159 | -8/Materials | Lost 5 parts (1p2n1u1w) 2197 | -8/Materials | Core integrity fell below 50% 2231 | -8/Materials | Core integrity fell below 20% 2244 | -8/Materials | Lost 4 parts (1n2u1w) 2244 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- local area. 02139_ The unstable cave ceiling collapses. 02139_ K-01 Serf collects debris. 02139_ Acquired 31 matter. 02142_ K-01 Serf collects debris. 02158_ Acquired 15 matter. 02167_ Acquired 29 matter. 02181_ The unstable cave ceiling collapses. 02184_ K-01 Serf collects debris. 02186_ Imp. Light Cannon destroyed. 02187_ The unstable cave ceiling collapses. 02187_ K-01 Serf crushed by falling debris. 02189_ Flight Unit destroyed. 02192_ Adv. Sensor Array destroyed. 02194_ K-01 Serf collects debris. 02213_ Hrd. Medium Armor Plating destroyed. 02215_ KXI1WLO,WDOQPRBJAG40SDK7%SLP :KU 02221_ Slammed into G-50 Soldier. 02233_ System corrupted: Matter fused (-9). 02243_ Acquired Ion Cannon. 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