Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 18:31:04 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (8) 40 Value Destroyed (71) 71 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 6031 Bonus ------- Follower Combat Kills 80 Entered DSFs 500 Cogmind --------- Core Integrity 1116/1300 Matter 32/300 Energy 176/180 System Corruption 0% Temperature Cool (8) Movement Flying (32) Location -3/Research Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (5) --- Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Structural Scanner Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hardened Light Armor Plating Hacking Suite System Restoration Module > --- WEAPON (2) ------- Mace Heavy Pick > --- INVENTORY (5) ---- Light Antimatter Reactor Cooled Field Propulsion Drive Field Propulsion Array Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Spectral Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Mace Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Cooled Field Propulsion Drive Improved Propulsion Shielding System Restoration Module Enhanced Force Lance [Rating: 107] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Q-thruster Flight Unit Q-thruster Utility Improved Propulsion Shielding Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mace Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . . Utility 11 | . . 1 2 1 2 2 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 62 | 2 7 10 4 5 6 5 2 . 21 Power 9 | . 2 . 2 . 1 2 . . 2 Engine 4 | . 2 . 1 . . 1 . . . Core 3 | . . . 1 . 1 1 . . . Reactor 2 | . . . . . . . . . 2 Propulsion 19 | . 2 7 . 1 . 1 1 . 7 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 19 | . 2 7 . 1 . 1 1 . 7 Utility 27 | . 2 2 1 4 5 2 1 . 10 Device 7 | . 2 . . 1 3 . . . 1 Storage . | . . . . . . . . . . Processor 7 | . . 1 1 1 . 2 . . 2 Hackware 1 | . . . . . 1 . . . . Protection 12 | . . 1 . 2 1 . 1 . 7 Artifact . | . . . . . . . . . . Weapon 7 | 2 1 1 1 . . . . . 2 Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 9 | . . 3 . . 1 . . . 5 Power . | . . . . . . . . . . Propulsion 6 | . . 3 . . 1 . . . 2 Utility 3 | . . . . . . . . . 3 Weapon . | . . . . . . . . . . Highest Loss Streak 3 | . . 3 . . 1 . . . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 61 77 74 86 86 78 91 89 94 Engine 2 | . 7 11 9 7 1 4 . . . Reactor 1 | . . . . . . . . . 3 Flight 23 | . 19 31 27 30 25 18 26 26 21 Device 13 | . 7 11 9 15 18 17 15 15 13 Processor 13 | . . 1 11 15 13 11 21 21 17 Hackware 3 | . . . . . 5 5 5 5 4 Protection 15 | . . 2 9 8 9 11 12 10 22 Energy Gun 1 | . 14 . . . . . . . . Ballistic Gun 1 | . 14 8 . . . . . . . Impact Weapon 4 | . . 11 9 7 6 5 5 5 3 Piercing Weapon 1 | . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 2 6 13 13 16 17 16 20 20 40 Greatest Support 40 | 3 8 15 13 17 17 17 21 21 40 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 4 3 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 82% | Scout 9% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/DSF Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Matter Collected 510 | 159 38 . . 21 27 52 . . 213 Remotely . | . . . . . . . . . . Salvage Created 270 | . 53 . . . . 13 . . 204 Parts 10 | . 7 . . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 3 | . 3 . . . . . . . . Guns 3 | . 3 . . . . . . . . Classes Destroyed 5 | . 1 . . . . 1 . . 3 Worker 2 | . . . . . . . . . 2 Builder 1 | . . . . . . 1 . . . Recycler 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 Swarmer 3 | . 3 . . . . . . . . Best Kill Streak 3 | . 3 . . . . 1 . . 1 Combat Bots Only 3 | . 3 . . . . . . . . Max Kills in Single Turn 2 | . 2 . . . . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Damage Taken 1470 | . 58 196 20 70 130 85 . 141 770 Core 343 | . 48 52 . 21 . 23 . 15 184 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 178 | . . . . . 22 . . 17 139 Regen/Repaired (Parts) 16 | . . . . . 16 . . . . Core Remaining (%) 94 | 100 80 87 100 97 100 97 . 98 . Volleys Fired 3 | . 3 . . . . . . . . Largest 2 | . 2 . . . . . . . . Hottest 60 | . 60 . . . . . . . . Shots Fired 6 | . 6 . . . . . . . . Gun 6 | . 6 . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . Thermal 3 | . 3 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 2 | . 2 . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 11 | . 4 . . . . 1 . . 6 Core Hits 5 | . 3 . . . . . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Impale 1 | . . . . . . . . . 1 Melee Attacks 26 | . . . . 2 2 2 . . 20 Impact 12 | . . . . 2 2 2 . . 6 Slashing . | . . . . . . . . . . Piercing 14 | . . . . . . . . . 14 Sneak Attacks 4 | . . . . . . 1 . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 446 | . 38 . . . . 67 . . 341 Guns 38 | . 38 . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 408 | . . . . . . 67 . . 341 Ramming . | . . . . . . . . . . Kinetic 28 | . 28 . . . . . . . . Thermal 10 | . 10 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 268 | . . . . . . 67 . . 201 Slashing . | . . . . . . . . . . Piercing 140 | . . . . . . . . . 140 Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . . . . . . 27 . . 15 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 42 | . . . . . . 27 . . 15 Knockbacks 3 | . . . . . . 1 . . 2 Impact 3 | . . . . . . 1 . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 15 | . 13 1 . . 1 . . . 15 Average Temperature 7 | . 9 1 . . 1 . . . 7 Received Heat Transfer 198 | . 12 69 9 . 39 27 . . 42 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . 3 . . 2 Impact Corruptions 4 | . . . . . . 2 . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Peak Influence 416 | . 112 110 51 53 192 126 61 45 416 Initial 100 | . . 46 46 23 25 100 61 45 24 Average 102 | . 61 83 48 37 48 91 61 45 142 Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 87 | 100 100 100 100 100 100 100 100 100 75 Level 1 9 | . . . . . . . . . 18 Level 2 2 | . . . . . . . . . 5 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 1 . 1 4 Investigation 3 | . 1 . . . . . . . 2 Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . 1 . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 7 10 3 . 16 8 . 3 47 Peak Tracking Total 16 | . 4 9 3 . 8 5 . 3 16 Tactical Retreats 12 | . . 2 . . 2 . . . 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Traps Triggered 3 | . . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Accessed 26 | . 3 2 3 1 2 2 2 . 11 Terminals 21 | . 3 2 3 1 . 1 2 . 9 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 Total Hacks 69 | . 10 6 10 5 4 6 2 . 26 Successful 32 | . 5 4 3 4 2 3 1 . 10 Failed 37 | . 5 2 7 1 2 3 1 . 16 Catastrophic 5 | . . . 2 . . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 43 | . 7 6 10 4 . 3 1 . 12 Terminals 59 | . 10 6 10 5 . 4 2 . 22 Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . 4 Terminal Hacks 17 | . 3 2 1 3 . 3 1 . 4 Open DSF 1 | . . . . . . . 1 . . Level Access Points 4 | . 1 1 . 1 . 1 . . . Terminal Index 5 | . 1 1 1 1 . . . . 1 Unreport Threat 3 | . . . . . . 2 . . 1 Locate Traps 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . 2 Unauthorized Hacks 11 | . 2 2 2 1 . . . . 4 Terminals 11 | . 2 2 2 1 . . . . 4 Assimilate 1 | . . . . . . . . . 1 Botnet 10 | . 2 2 2 1 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 23 | . 2 2 3 1 2 2 2 . 9 Full Trace Events 3 | . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 13 | . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Total Allies 4 | . . . . . . 3 . . 1 Largest Group 3 | . . . . . . 3 . . 1 Highest-Rated Group 93 | . . . . . . 93 . . 45 Highest-Rated Ally 45 | . . . . . . 31 . . 45 Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . . . . 19 . . . Total Damage 211 | . . . . . . 211 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Turns Passed 1109 | 4 77 80 42 93 126 85 19 9 574 Spaces Moved 2787 | 3 137 174 98 216 274 221 56 34 1574 Core 27 | 3 24 . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2760 | . 113 174 98 216 274 221 56 34 1574 Fastest Speed 25 | 50 37 29 32 29 29 28 25 25 25 Average Speed 29 | 50 40 31 32 29 29 31 25 25 28 Slowest Speed 50 | 50 50 34 32 29 32 32 25 25 32 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 42 | . 6 4 1 . 3 3 . . 25 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 2 27 31 14 8 9 7 2 49 54 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 14 | . . . . 1 2 . . . 11 Terrain Destroyed 14 | . . . . 1 2 . . . 11 Melee 14 | . . . . 1 2 . . . 11 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Total 2961 | 4 146 195 107 241 314 228 61 33 1632 Wait 56 | . . 2 . 15 28 3 . . 8 Move 2699 | 2 124 165 95 215 268 214 56 33 1527 Hop 38 | . 6 4 1 . 2 3 . . 22 Pick Up 35 | . 2 7 3 1 3 1 2 . 16 Fast Attach 25 | 1 4 2 2 4 3 2 . . 7 Attach 23 | 1 1 4 2 1 1 2 2 . 9 Detach 4 | . 1 . . 1 . . 1 . 1 Swap 14 | . 2 4 . . 2 1 . . 5 Drop 38 | . 3 7 4 2 5 . . . 17 Fire 3 | . 3 . . . . . . . . Melee 26 | . . . . 2 2 2 . . 20 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 1 exit: [Qua]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Identified exit to Materials 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 95 | -9/Materials | Identified exit to Materials 103 | -9/Materials | Discovered new exit (range 14) 162 | -9/Materials | Entered another Materials area 162 | -8/Materials | Evolved 2 slots: Utility x2 170 | -8/Materials | Lost 3 parts (3n) 199 | -8/Materials | Discovered new exit (range 16) 203 | -8/Materials | Identified exit to Factory 204 | -8/Materials | Entered Factory 204 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 242 | -7/Factory | Identified exit to Factory 297 | -7/Factory | Entered another Factory area 297 | -6/Factory | Evolved 2 slots: Utility x2 349 | -6/Factory | Repaired Structural Scanner 421 | -6/Factory | Discovered new exit (range 5) 422 | -6/Factory | Identified exit to Factory 423 | -6/Factory | Entered another Factory area 423 | -5/Factory | Evolved 2 slots: Utility x2 463 | -5/Factory | Identified exit to Factory 473 | -5/Factory | Allied Derelicts emerged from ambush trap array 508 | -5/Factory | Entered another Factory area 508 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 527 | -4/Factory | Identified exit to DSF 527 | -4/Factory | Entered DSF 529 | -4/DSF | Discovered new exit (range 21) 531 | -4/DSF | Build established: Scout 535 | -4/DSF | Identified exit to Research 536 | -4/DSF | Entered Research 536 | -3/Research | Evolved 2 slots: Utility x2 640 | -3/Research | Found Enh. Force Lance 669 | -3/Research | Spotted B-86 Titan 863 | -3/Research | Found Prototype Processor 863 | -3/Research | Identified Spectral Analyzer 892 | -3/Research | Discovered new exit (range 20) 932 | -3/Research | Spotted B-86 Titan 1075 | -3/Research | Spotted B-86 Titan 1082 | -3/Research | Lost 3 parts (3u) 1110 | -3/Research | Self-destructed Last Messages --------------- 00982_ Penetrated by Slug. 00982_ Slug penetrates Wall. 00993_ Slug penetrates Subatomic Condenser. 01002_ Connecting with Terminal... 01002_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 01011_ Connecting with DSF Access... 01031_ Dropped Imp. Propulsion Shielding. 01031_ Acquired Hrd. Light Armor Plating. 01033_ Dropped Imp. Propulsion Shielding. 01042_ U-05 Engineer destroyed. 01043_ Acquired Terrain Scan Processor. 01047_ C-30 ARC bursts open, deploying its payload. 01047_ S-43 Plague unfolds itself. 01049_ Imp. Medium Armor Plating destroyed. 01051_ Imp. Utility Shielding destroyed. 01051_ Adv. Sensor Array destroyed. 01053_ S-43 Plague destroyed. 01087_ Acquired Field Propulsion Array. 01091_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ##???##?#??#### # ##????#??? ????? | | ##????#??#?#?## # ############+##??#?? | | #####?###?##?#?########### ############ # ? ??? | | ######??#?#???############ / ##? # ????? | | #??#?#??????#?##????##?### ## ### # ???? | | ?#?????????#?##??#?#?##?## ## ### # ??? | | #??????????#?#????#?#???## ## ### #####?? | | ?????#??#?????#??#??#???## ## """ ### #### ?? | | ???#?????##????#????#??### ## """ # ?? | | #??#??####??##??#??????### ## """ # ##??? | | #????#??#????????##?#???## ## """ # ##??#? | | ???##?????????#??####?#?## ## """ # # ? ?? | | ??????????#??#?#???##???## ## # # ???? | | ?????#?????#???#?##??#?### ## # # ? ? | | ???????#???#??#????#?##?## ######+### # ??? | | ???#?????????#????#?????## # ? ? | | ???#??#???#???#??#?????### # ??? | | ?#?????#?#??#??#??#?#??### + ???? | | ?????????????????#?#?##?## # ?? | | ???#?#?????#??##???#?#??################ # ? ?? | | ????????##????########################## # ???? | | ??????????#??########################### # ??? | | ##????#?#????### # # ???? | | #???#?????#???## # ##???? | | ?############### """ # ##?#?# | | ?############### """ @ ##???# | | #?## #### """ # ###+#############?#? | | ??## #### !# # #######?##? | | #### #### # g # ?? ? ??#????#????? | | ??## """ + + # # ????????##?#????? | | #### """ ############## # ???????#??#?#???#? | | ??## """ ############## # ????????#######?## | | ??## ##??????#??### # ? ?????#?###??# | | ??## ###?#??#?##?## g# ? ? ????#???#????? | | ??## ############## # ??? ?? ??###?#?#?? | | #?###+##+################# # ? ???? ?#??#????#? | | ??### ###??###?######?###? | | ???## ##??#??##?????#????? | | ???## ####???##???#????#?? | | ?#?## ###?##???#####?##??? | | #??#####+#### ########### ##?###?#??##??? ??? | | #?? ## # # ##########??#?? ? ? | | ### ## # ? # ###########?#??? ??? | | ### """" =## # ? ? # ###??#??????? | | ?## """" ## # ? # T###?#??????" | | ?## """" ## # ? ?? # ##??#?????"? | | ?## """" ## # ? # ###?#??? ?? | | ### ## # ? ? ######## ###?????????? | | ?## ## # ######## ######## | | ?## ## #######+########## ############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 180 Matter Stores 239 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 285 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronTitaniumMatrix Manual? 0 Play Time 00:41:41 Cumulative 144.7 hours Start 2022.05.01 @ 17:49:41 End 2022.05.01 @ 18:31:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 209 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7f3b2d1-a6f9-44a2-a1a1-0bbf1754c660