Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 20:12:19 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (213) 1065 Value Destroyed (8137) 8137 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (2929) 2929 TOTAL SCORE: 21691 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 826 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -102 Cogmind --------- Core Integrity 1054/1300 Matter 26/300 Energy 310/310 System Corruption 11% Temperature Cool (9) Movement Rolling (170) Ox8 Location -3/Research Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Light Regenerative Plating Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield > --- WEAPON (4) ------- Heavy Gauss Cannon > --- INVENTORY (28) --- Reinforced Fission Core Light Antimatter Reactor Centrium Wheel Experimental Cooling System High-capacity Storage Unit Matter Compressor (0) Inertial Stasis Machine Experimental Sensor Array Experimental Terrain Scanner Experimental Core Analyzer Experimental Cloaking Device Experimental Weapon Shielding Improved Medium Armor Plating Layered Light Armor Plating Advanced Force Field Advanced Remote Shield Advanced Hacking Suite Advanced Component Analysis Suite System Purifier Transdimensional Reconstructor CR-A16's Behemoth Slayer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Light Regenerative Plating EM Disruption Field Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield > --- WEAPON ----------- Hypervelocity Mass Driver Heavy Autocannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Reinforced Fission Core Improved Medium Treads Armored Medium Treads Armored Medium Treads Centrium Wheel Centrium Wheel High-capacity Storage Unit Energy Well Matter Compressor Inertial Stasis Machine Experimental Sensor Array Experimental Terrain Scanner Experimental Core Analyzer Experimental Cloaking Device Experimental Weapon Shielding Improved Medium Armor Plating Layered Light Armor Plating Thermal Defense Suite Advanced Force Field Advanced Remote Shield Advanced Hacking Suite Advanced Component Analysis Suite System Purifier Transdimensional Reconstructor Vortex Rail Hypervelocity Coil Gun Heavy Missile Launcher Self-destruct Interrupter [Rating: 141] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Compact Ion Cannon Energy Gun High-powered Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 2 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 564 | 1 18 44 54 19 6 13 3 21 117 7 17 5 19 59 19 4 5 9 36 11 11 25 11 30 Power 28 | . 1 7 2 1 . . . . 2 1 3 . 2 4 3 . . . 1 . . 1 . . Engine 20 | . 1 6 2 1 . . . . 2 . 1 . 2 3 2 . . . . . . . . . Core 8 | . . 1 . . . . . . . 1 2 . . 1 1 . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 102 | . 9 20 24 8 . . . 2 12 . 2 . . 8 1 . . 1 4 . 1 6 . 4 Treads 66 | . 3 14 13 5 . . . 2 10 . 2 . . 7 1 . . 1 2 . 1 2 . 3 Leg 6 | . 3 1 . . . . . . . . . . . . . . . . . . . 2 . . Wheel 30 | . 3 5 11 3 . . . . 2 . . . . 1 . . . . 2 . . 2 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 312 | 1 4 10 14 9 6 8 2 17 76 4 7 5 14 32 12 3 4 6 22 10 8 12 9 17 Device 178 | 1 . 1 . 5 3 5 . 9 44 2 5 3 11 19 9 3 1 3 12 9 7 7 5 14 Storage 18 | . 4 5 1 . . . . 1 4 . 1 . . . . . . . . . . 1 1 . Processor 5 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . 2 Hackware 8 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . 1 . . Protection 103 | . . 4 13 4 2 3 2 7 26 2 1 2 3 11 3 . 3 2 6 1 1 3 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | . 4 7 14 1 . 5 1 2 27 2 5 . 3 15 3 1 1 2 9 1 2 6 2 9 Energy Gun 20 | . 1 3 6 1 . . . . 1 . 1 . . 2 . . . . 2 . 1 1 . 1 Energy Cannon 16 | . . . . . . 1 . . 6 . . . 2 3 1 . . 1 . 1 . 1 . . Ballistic Gun 42 | . 3 3 7 . . . 1 . 10 1 1 . . 6 1 . 1 . 3 . . 1 1 3 Ballistic Cannon 9 | . . 1 . . . . . 1 2 . . . . . . . . . 1 . . 2 . 2 Launcher 12 | . . . 1 . . 1 . 1 1 . 1 . 1 . . . . . 3 . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 3 . . 7 1 1 . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . 4 1 1 . 1 . . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . 2 . . 1 . 1 . . 3 . 1 . . 8 . . Parts Lost 58 | . 4 4 3 4 . . . 2 9 . 5 . 1 11 1 . . . 2 1 . . 1 10 Power 7 | . . . . 1 . . . . 2 . 2 . . 1 1 . . . . . . . . . Propulsion 16 | . 2 1 . . . . . . 4 . 2 . . 3 . . . . . . . . . 4 Utility 13 | . . 1 1 2 . . . 2 . . 1 . . 1 . . . . 2 . . . 1 2 Weapon 22 | . 2 2 2 1 . . . . 3 . . . 1 6 . . . . . 1 . . . 4 Highest Loss Streak 7 | . 2 1 2 3 . . . 1 4 . 5 . 1 5 1 . . . 1 1 . . 1 7 Average Slot Usage (%) 95 | . 99 98 99 94 91 92 92 98 94 93 92 93 92 92 93 94 93 94 97 100 100 99 93 92 Engine 5 | . 14 10 8 6 7 7 7 7 6 3 . 6 6 4 2 5 5 5 3 . . . . . Core 1 | . . . . . . . . . . 2 5 . . . 1 . . . 1 5 5 5 5 4 Treads 12 | . 12 12 11 16 15 15 15 28 15 13 12 13 13 10 11 11 11 11 9 10 10 10 10 9 Wheel 7 | . 11 8 15 7 7 7 7 . 4 6 6 6 6 4 5 5 5 5 7 10 10 9 10 8 Device 8 | . . . . 3 14 13 14 13 10 12 12 13 11 9 10 11 4 10 9 10 9 9 9 8 Storage 20 | . 27 32 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 Processor 4 | . . . . . 6 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 8 Hackware 8 | . . . . . . . . . 5 6 6 6 6 13 11 11 11 11 20 21 21 21 21 19 Protection 5 | . . 9 17 18 . 1 . 1 2 . . . 1 4 5 5 11 5 6 5 5 5 5 3 Energy Gun 3 | . 12 3 8 6 7 3 . . 1 . 1 6 6 2 5 5 5 1 . 5 5 5 4 . Energy Cannon 3 | . . . . . . 3 7 7 5 6 5 . 3 3 4 5 5 9 6 1 5 3 . . Ballistic Gun 6 | . 15 13 8 7 7 6 . . 7 6 7 13 6 7 5 4 1 1 2 3 . . . 3 Ballistic Cannon 1 | . . 4 . . . . . 5 . . . . . . . . . . 2 5 4 . 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 13 48 98 124 125 121 127 126 129 145 127 129 123 127 141 139 130 139 143 156 144 144 179 176 189 Greatest Support 101 | 20 20 40 60 85 28 28 28 101 101 28 56 56 28 28 28 28 28 28 32 32 32 50 32 54 Greatest Overweight (x) 10 | . 4 9 10 4 4 4 4 4 5 4 4 4 4 5 4 4 4 5 8 4 4 8 5 8 Average Overweight (x) 3 | . 3 5 4 3 3 4 4 1 3 4 3 2 4 4 4 4 4 4 4 4 4 4 5 4 Largest Inventory Capacity 28 | 6 16 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 6 15 22 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 6 16 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 28 28 28 28 Average Carried 26 | 6 14 22 25 27 28 27 28 27 27 28 27 27 27 27 27 27 27 27 27 26 27 27 28 27 Final Capacity 28 | 6 16 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 6 16 26 28 28 28 28 28 28 28 28 24 28 27 28 28 28 28 28 27 26 28 28 28 22 Class Distribution -------------------- 32% | Hauler-Mutant 20% | Hauler-Skirmisher 16% | Hauler-Assassin 6% | Hacker-Assassin 5% | Hacker-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Assassin | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Assassin | -4/Warlord Wizard-Skirmisher | -3/Proximity Caves Wizard-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 9388 | 210 318 900 771 320 56 211 . 348 1918 100 214 83 219 767 283 46 91 82 675 301 170 332 166 807 Remotely 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9502 | 89 509 1473 1236 480 . 90 . 172 2134 . 185 . 94 800 150 . 217 52 865 230 246 . 95 385 Parts 517 | 4 34 97 67 22 . 1 . 9 128 . 6 . 5 37 11 . 2 3 41 9 14 . . 27 Haulers Intercepted 10 | . 1 2 4 . . . . . 2 . . . . . . . . . 1 . . . . . Recyclers Shooed 18 | 1 . . . 1 . . . . 12 . . . . . . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 152 | . . . . . . . . 9 . 9 5 2 15 . 10 1 2 3 . 6 10 80 . . Prevented 17 | . . . . . . . . 1 . . . . 1 . 2 4 . . . 3 5 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 164 | . 14 32 23 7 . 4 . 7 21 . 3 . 4 12 2 . . 1 17 3 3 . 4 7 Guns 101 | . 14 25 19 6 . 1 . . 12 . 3 . 1 6 1 . . 1 7 . . . 1 4 Cannons 36 | . . 7 . . . . . 1 9 . . . . 5 . . . . 5 2 3 . 1 3 AOE 22 | . . . 3 . . 3 . 6 . . . . 3 . . . . . 5 . . . 2 . Classes Destroyed 16 | 2 4 4 2 . . . . . 2 . 1 . . 1 . . . . . . . . . . Worker 8 | . . 1 1 . . . . . 3 . . . . . . . . . 1 . . . . 2 Builder 8 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 2 4 . . . . . 2 . . . . . . . . . 1 . . . . . Recycler 9 | 1 . 2 . 1 . . . . 5 . . . . . . . . . . . . . . . Operator 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Watcher 8 | . 2 3 . . . . . . 2 . . . . . . . . . 1 . . . . . Swarmer 38 | . 6 7 7 1 . . . 4 3 . . . 3 . . . . . 7 . . . . . Grunt 63 | . 8 14 6 3 . 4 . 3 7 . . . 1 3 . . . . 5 3 . . 3 3 Brawler 6 | . . 1 . 2 . . . . . . . . . 2 . . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . 10 8 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 Hunter 12 | . . . 1 . . . . . 5 . 2 . . 1 1 . . . . . 2 . . . Programmer 17 | . . . . . . . . . 4 . 1 . . 4 . . . 1 4 . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 5 4 2 . 4 . 6 7 . 2 . 3 3 1 . . 1 6 3 2 . 4 3 Combat Bots Only 6 | . 3 4 4 2 . 4 . 6 5 . 2 . 3 3 1 . . 1 6 3 2 . 4 2 Max Kills in Single Turn 4 | 1 1 2 2 1 . 2 . 3 2 . 1 . 3 2 1 . . 1 4 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 2 . 3 . . . . 3 . . . . . 3 . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 16458 | . 591 1419 1056 859 . 54 . 706 2756 . 537 . 191 2445 360 . . 104 1747 320 129 11 571 2602 Core 1749 | . 93 191 117 133 . 17 . 16 391 . 44 . 18 180 9 . . . 168 67 . . 59 246 Absorbed by Shields 210 | . . . . . . . . . . . . . . . . . . . . . . 11 11 188 Core Remaining (%) 71 | 100 62 52 78 . . . . 76 . . . . 46 . . . . 81 . . . . 74 . Volleys Fired 564 | 4 55 114 85 36 . 5 . 13 94 . 8 . 6 42 5 . . 3 34 9 5 4 7 35 Largest 3 | 2 2 2 2 2 . 2 . 2 3 . 3 . 3 3 3 . . 2 3 3 3 2 2 3 Hottest 234 | 80 70 79 73 68 . 88 . 113 198 . 137 . 173 216 183 . . 118 189 234 234 135 129 191 Shots Fired 1236 | 8 110 227 170 71 1 7 . 21 232 . 20 . 13 125 15 . . 6 79 24 15 8 14 70 Gun 920 | 8 110 187 169 71 1 2 . . 154 . 17 . 8 81 10 . . 3 39 10 5 4 4 37 Cannon 292 | . . 40 . . . 2 . 16 78 . 1 . 3 44 5 . . 3 34 14 10 4 7 31 Launcher 24 | . . . 1 . . 3 . 5 . . 2 . 2 . . . . . 6 . . . 3 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 740 | . 58 186 86 36 1 2 . 8 143 . 12 . 4 66 5 . . 3 41 13 5 4 11 56 Thermal 233 | 4 19 39 . . . 2 . 8 75 . 1 . 3 44 5 . . 3 19 6 5 . . . Explosive 24 | . . . 1 . . 3 . 5 . . 2 . 2 . . . . . 6 . . . 3 2 Electromagnetic 223 | 4 33 2 83 35 . . . . 14 . 5 . 4 15 5 . . . 13 5 5 . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . 4 . 12 Robot Hit Streak 25 | 3 10 18 11 25 2 5 . 16 20 . 10 . 12 19 5 . . 11 7 9 6 4 8 10 Robot Miss Streak 6 | 1 3 4 4 2 . 1 . 1 6 . 2 . . 4 3 . . . 2 2 1 1 2 2 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Secondary Targets 9 | . 4 1 2 1 . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 872 | 5 67 153 124 62 1 4 . 20 154 . 19 . 11 91 11 . 4 6 46 19 11 7 8 49 Core Hits 417 | 2 28 64 49 26 1 8 . 17 75 . 11 . 8 26 3 . 2 2 40 9 5 3 10 28 Critical Hits 51 | . . 1 2 1 . . . . 11 . 1 . . 4 . . 1 . 4 2 2 1 2 19 Critical Kills 18 | . . 1 2 . . . . . 3 . 1 . . 1 . . 1 . 3 . 2 . 1 3 Critical Parts Destroyed 30 | . . . . 1 . . . . 7 . . . . 3 . . . . 1 2 . 1 1 14 Melee Attacks 92 | . . . . . . 4 . . 39 4 5 . . 10 1 4 4 1 4 . 5 5 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . 4 . . 39 4 5 . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . . 10 1 4 4 1 4 . 5 5 . 6 Sneak Attacks 9 | . . . . . . . . . 4 . 4 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23721 | 68 680 2202 2238 985 15 535 . 1138 4208 . 867 . 499 2397 180 . 471 180 2175 505 213 338 1150 2677 Guns 10801 | 68 680 1592 1939 942 15 31 . . 2068 . 245 . 142 1191 99 . . 76 641 238 60 119 18 637 Cannons 6816 | . . 520 . . . . . 407 1641 . . . 99 1168 81 . . 104 525 267 153 219 527 1105 Explosions 4501 | . . 90 299 43 . 504 . 731 . . 175 . 258 . . . . . 1009 . . . 605 787 Melee 1585 | . . . . . . . . . 481 . 447 . . 38 . . 471 . . . . . . 148 Ramming 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . Kinetic 9272 | . 253 1679 928 355 15 31 . 178 1755 . 147 . 44 990 32 . . 76 459 210 49 219 545 1307 Thermal 4785 | 12 164 509 176 43 . . . 229 1638 . . . 99 1168 81 . . 104 361 141 60 . . . Explosive 4059 | . . . 123 . . 504 . 731 . . 175 . 258 . . . . . 876 . . . 605 787 Electromagnetic 3448 | 56 263 14 1011 587 . . . . 316 . 98 . 98 201 67 . . . 479 154 104 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 928 | . . . . . . . . . 481 . 447 . . . . . . . . . . . . . Piercing 657 | . . . . . . . . . . . . . . 38 . . 471 . . . . . . 148 Entropic 554 | . . . . . . . . . . . . . . . . . . . . . . 119 . 435 Highest Corruption 11 | . . 2 . 10 9 4 . . 1 . 1 1 . 8 8 3 . . 5 5 4 4 4 11 Average Corruption 3 | . . 2 . 6 6 1 . . 1 . 1 1 . 4 5 1 . . 3 4 3 2 4 5 Corruption Purged 29 | . . . . 1 5 4 . . 1 . . . . 4 5 3 . . . 1 4 . . 1 Effects 164 | . . 15 . 13 18 3 . . 3 . 1 1 . 32 22 5 . . 19 10 5 1 2 14 Message Errors 51 | . . 4 . 4 6 . . . 1 . 1 1 . 6 11 2 . . 6 4 2 . 1 2 Matter Fused 22 | . . . . 2 3 1 . . . . . . . 6 1 . . . 2 3 . 1 . 3 Heat Flow Errors 16 | . . 1 . . 2 . . . . . . . . 4 4 1 . . 1 1 1 . . 1 Energy Discharges 20 | . . 1 . 2 1 2 . . . . . . . 5 4 1 . . 3 . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 17 | . . 4 . 1 4 . . . 1 . . . . 2 1 1 . . 1 . 1 . 1 . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Targeting Errors 23 | . . 4 . 1 1 . . . 1 . . . . 6 1 . . . 3 2 . . . 4 Weapon Failures 7 | . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 894 | . . 15 11 . . . . 9 158 . 176 . . 33 . . . 3 44 . . 70 28 347 Projectiles 326 | . . 15 . . . . . . 24 . . . . 33 . . . 3 7 . . 70 28 146 Explosions 140 | . . . 11 . . . . 9 . . . . . . . . . . 37 . . . . 83 Melee 428 | . . . . . . . . . 134 . 176 . . . . . . . . . . . . 118 Knockbacks 27 | . . 5 . . . . . . 3 . . . . . . . . . 1 1 . 3 2 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . 4 . . . . . . 2 . . . . . . . . . 1 1 . 3 2 11 Secondary 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Self-Inflicted Damage 331 | . . 54 . 28 . . . . 9 . . . . . . . . . 126 . . . . 114 Shots 9 | . . 1 . 1 . . . . . . . . . . . . . . 5 . . . . 2 Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 701 | 56 128 253 214 87 191 39 . 240 701 . 63 . 138 459 250 139 . 144 475 387 198 222 333 306 Average Temperature 96 | 31 45 55 41 38 84 19 . 98 171 . 27 . 59 138 77 76 . 73 124 211 84 96 176 106 Received Heat Transfer 3006 | . 228 489 342 174 . 27 . 141 621 . . . 33 369 24 . . . 171 102 9 6 18 252 Effects 42 | . . . . . . . . . 28 . . . . 3 . . . . 6 1 . . 2 2 Shutdowns 7 | . . . . . . . . . 5 . . . . 1 . . . . . . . . 1 . Energy Bleed 6 | . . . . . . . . . 4 . . . . 1 . . . . . . . . 1 . Interference 14 | . . . . . . . . . 6 . . . . . . . . . 6 . . . . 2 Matter Decay 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (major) 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . Parts Fried 11 | . 2 . 3 1 . . . . 1 . 1 . . 1 . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 1 . . . . . . 2 . . . . 1 . . . 1 . . . . . . Heat Transferred 6763 | 25 481 1123 200 50 . . . 296 2302 . . . 150 1211 111 . . 111 444 185 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 742 | 10 238 569 489 322 . . . . 367 . . . . 154 . . . . 742 . . . . 168 Initial 213 | . 6 33 213 123 . . . . 134 . . . . 132 . . . . . . . . . 54 Average 160 | 6 116 206 237 190 . . . . 141 . . . . 71 . . . . 198 . . . . 70 Maximum Alert Level 3 | . 1 2 2 1 . . . . 1 . . . . . . . . . 3 . . . . . Low Security (%) 74 | 100 94 63 42 67 . . . . 78 . . . . 100 . . . . 72 . . . . 100 Level 1 18 | . 5 22 47 32 . . . . 21 . . . . . . . . . . . . . . . Level 2 6 | . . 13 10 . . . . . . . . . . . . . . . 22 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 2 . 4 . . . . 11 . . . . 8 . . . . 7 . . . . 5 Investigation 6 | . 2 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . Extermination 11 | . . . . . . . . . 4 . . . . 2 . . . . 4 . . . . 1 Reinforcement 13 | . 1 1 . . . . . . 3 . . . . 2 . . . . 2 . . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 9 | . . . . 3 . . . . 3 . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 19 | . 5 4 3 . . . . . 5 . . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 22 45 41 12 . 3 . 11 40 . 4 . 14 20 2 . . 5 26 3 3 16 7 17 Peak Tracking Total 9 | . 5 4 9 5 . 4 . 5 6 . 3 . 5 5 1 . . 4 8 3 2 6 4 6 Tactical Retreats 21 | . 2 1 2 2 . . . . 4 . 1 . 1 4 . . . . 2 . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 19 | . 2 1 8 2 . . . . 4 . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . 1 . . . 3 . . . . . . . 1 . . . . . 7 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 27 | . . 5 2 . . . . . 5 1 . . . 2 . . . . 10 . . . . 2 Max in Single Turn 3 | . . 3 1 . . . . . 1 1 . . . 1 . . . . 2 . . . . 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 72 | . 8 8 13 3 . . 4 . 12 2 . 1 . 3 . . 7 . 5 . . 3 . 3 Terminals 39 | . 7 7 10 2 . . . . 7 . . . . 2 . . . . 2 . . . . 2 Fabricators 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 249 | . 25 20 40 8 . . 30 . 32 2 . 7 . 9 . . 20 . 31 . . 9 . 16 Successful 171 | . 13 11 22 4 . . 30 . 17 2 . 7 . 4 . . 20 . 22 . . 9 . 10 Failed 77 | . 11 9 18 4 . . . . 15 . . . . 5 . . . . 9 . . . . 6 Catastrophic 15 | . 2 1 4 2 . . . . 3 . . . . . . . . . 2 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 10 10 21 5 . . . . 9 1 . . . 6 . . . . 19 . . 1 . 9 Terminals 135 | . 23 18 33 6 . . . . 19 . . . . 6 . . . . 18 . . . . 12 Fabricators 22 | . . . . 2 . . . . 2 . . . . 3 . . . . 11 . . . . 4 Repair Stations 6 | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 10 | . . 2 3 . . . . . 4 . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . Terminal Hacks 110 | . 10 6 10 1 . . 30 . 3 2 . 7 . 1 . . 20 . 7 . . 9 . 4 Record 28 | . . . . . . . 11 . . 1 . . . . . . 8 . . . . 8 . . Part Schematic 29 | . 2 . 1 . . . 9 . 1 . . 7 . . . . 4 . 4 . . . . 1 Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 15 | . 4 2 2 . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Branch Access Points 6 | . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unreport Threat 5 | . . 1 2 . . . . . 1 . . . . . . . . . . . . . . 1 Locate Traps 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . 1 . . . . 2 . . . . 2 . . . . 9 . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 7 | . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . 1 Build 8 | . . . . . . . . . 1 . . . . 1 . . . . 5 . . . . 1 Repair Station Hacks 6 | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 9 | . . 2 2 . . . . . 4 . . . . . . . . . 1 . . . . . Insert Component 5 | . . 1 1 . . . . . 2 . . . . . . . . . 1 . . . . . Analyze 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 25 | . 2 3 6 2 . . . . 3 . . . . 1 . . . . 4 . . . . 4 Terminals 24 | . 2 3 6 2 . . . . 3 . . . . 1 . . . . 3 . . . . 4 Track 6 | . . 1 4 . . . . . . . . . . . . . . . . . . . . 1 Assimilate 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Botnet 14 | . 2 2 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 8 8 12 3 . . . . 10 . . . . 3 . . . . 2 . . . . 3 Full Trace Events 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 2 . 2 . . . 9 . 3 . . 7 . . . . 4 . 4 . . . . 1 Parts Built 10 | . . . . . . . . . 1 . . . . 1 . . . . 7 . . . . 1 Matter 1874 | . . . . . . . . . 285 . . . . 285 . . . . 953 . . . . 351 Time 562 | . . . . . . . . . 152 . . . . 50 . . . . 298 . . . . 62 Total Part Build Rating 62 | . . . . . . . . . 5 . . . . 5 . . . . 45 . . . . 7 Parts Repaired 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Time 84 | . . . 32 . . . . . 52 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 18 | . . . . 3 . . . 1 1 . . 6 . . . . . . 1 . . 5 . 1 Largest Group 6 | . . . . 3 . . . 1 2 . . 6 6 5 . . . . 1 . . 5 2 1 Highest-Rated Group 274 | . . . . 93 . . . 94 120 . . 174 174 139 . . . . 10 . . 274 120 44 Highest-Rated Ally 94 | . . . . 31 . . . 94 94 . . 31 31 31 . . . . 10 . . 60 60 44 Total Orders 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 175 | . . . . 27 . . . 18 32 . . . 74 8 . . . . . . . 16 . . Total Damage 4521 | . . . . 461 . . . 571 1193 . . . 1251 193 . . . . . . . 852 . . Kills 28 | . . . . 5 . . . 5 6 . . . 9 . . . . . . . . 3 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 . . 2 . . 1 . 1 . . . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 24747 | 28 1088 2094 1764 722 509 831 116 792 3137 884 956 1915 441 1448 1064 846 295 849 1371 465 739 1124 549 720 Spaces Moved 14198 | 13 689 962 970 394 365 548 80 415 1642 611 612 1110 261 725 671 482 193 465 766 306 518 757 353 290 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1644 | . 12 184 51 9 . . . 364 257 . 64 569 . . . . . . . . . . . 134 Legs 50 | 13 36 . . . . . . . . . . . . . . . . . . . . 1 . . Wheels 12504 | . 641 778 919 385 365 548 80 51 1385 611 548 541 261 725 671 482 193 465 766 306 518 756 353 156 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 125 135 130 140 140 140 140 140 130 140 140 140 140 140 140 140 130 130 130 120 140 130 Average Speed 143 | 120 123 161 132 139 134 140 140 171 145 140 146 170 140 140 140 140 140 140 135 130 130 130 140 181 Slowest Speed 260 | 120 200 240 260 176 140 140 140 176 245 140 200 200 140 150 140 140 140 150 170 130 130 170 140 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 2 93 84 83 12 60 62 69 63 42 71 74 86 43 21 79 53 62 60 12 51 69 86 58 10 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . 1 1 . . . 2 . . . . 3 . . . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 35 | . . . . . 7 7 . 3 . 3 2 3 2 . 2 . . 3 . . 3 . . . Spaces Dug 92 | . . . . . . 13 . . 33 2 . . . 8 . 1 . 1 21 . 5 3 . 5 Terrain Destroyed 416 | . . 9 24 6 . 31 . 46 41 2 45 . 33 13 . 1 . 1 48 2 8 10 46 50 Melee 66 | . . . . . . 4 . . 33 2 . . . 8 . 1 . 1 4 . 5 3 . 5 Projectile 50 | . . 1 . . . . . 1 8 . 1 . . 5 . . . . 5 2 3 7 . 17 AOE 300 | . . 8 24 6 . 27 . 45 . . 44 . 33 . . . . . 39 . . . 46 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 17273 | 17 828 1303 1291 496 380 593 82 468 2156 641 650 1129 319 1031 777 646 213 652 1019 350 561 876 389 406 Wait 1406 | . 36 101 123 29 8 21 . 9 182 9 3 5 30 161 77 155 . 172 161 21 15 43 17 28 Move 14174 | 12 688 961 969 393 364 547 79 414 1641 610 611 1109 260 724 670 481 192 464 765 305 517 756 352 290 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | . 18 36 25 8 . 1 . 5 28 5 2 7 1 22 1 1 4 1 9 2 4 5 . 9 Fast Attach 100 | 1 3 11 22 3 2 1 . 2 10 1 1 . 1 7 3 . 3 1 6 . 2 14 3 3 Attach 87 | . 6 8 7 5 . . . 4 15 . 5 1 1 16 1 . 1 1 5 1 . 2 . 8 Detach 16 | . 1 1 . . . . . 1 7 . . . . 1 . . 1 . . . . 4 . . Swap 378 | . 9 25 25 11 4 12 3 15 92 6 11 4 17 36 15 4 2 7 25 10 9 9 8 19 Drop 231 | . 12 46 35 11 2 2 . 5 31 6 4 3 3 12 4 1 6 2 10 2 4 20 2 8 Fire 564 | 4 55 114 85 36 . 5 . 13 94 . 8 . 6 42 5 . . 3 34 9 5 4 7 35 Melee 92 | . . . . . . 4 . . 39 4 5 . . 10 1 4 4 1 4 . 5 5 . 6 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 29 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 12) 500 | -10/Materials | Discovered new exit (range 13) 580 | -10/Materials | Central database locked down 698 | -10/Materials | Discovered new exit (range 7) 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Utility x2 1428 | -9/Materials | Discovered new exit (range 8) 1479 | -9/Materials | Build established: Hauler-Mutant 2199 | -9/Materials | Discovered new exit (range 6) 2333 | -9/Materials | Identified exit to Mines 3180 | -9/Materials | Discovered new exit (range 16) 3211 | -9/Materials | Entered another Materials area 3211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -8/Materials | Discovered new exit (range 13) 3423 | -8/Materials | Discovered new exit (range 8) 3734 | -8/Materials | Discovered new exit (range 16) 3953 | -8/Materials | Identified exit to Garrison 4034 | -8/Materials | Repaired Arm. Wheel 4191 | -8/Materials | Discovered new exit (range 11) 4284 | -8/Materials | Identified exit to Storage 4935 | -8/Materials | Discovered new exit (range 6) 4975 | -8/Materials | Entered Factory 4975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5133 | -7/Factory | Garrison activated, responded to threat 5394 | -7/Factory | Discovered new exit (range 16) 5425 | -7/Factory | System corruption reached 10% 5455 | -7/Factory | Lost 3 parts (1p1u1w) 5645 | -7/Factory | Identified exit to Lower Caves 5697 | -7/Factory | Entered Lower Caves 5954 | -7/Lower Caves | Learned Factory terminal intel 6123 | -7/Lower Caves | Discovered new exit (range 10) 6201 | -7/Lower Caves | Identified exit to Lower Caves 6206 | -7/Lower Caves | Entered another Lower Caves area 6351 | -7/Lower Caves | Discovered new exit (range 9) 6363 | -7/Lower Caves | Identified exit to Factory 6569 | -7/Lower Caves | Spotted B-75 Beast 6646 | -7/Lower Caves | Encountered a Warlord checkpoint 6988 | -7/Lower Caves | Discovered new exit (range 3) 7036 | -7/Lower Caves | Identified exit to Data Miner 7037 | -7/Lower Caves | Entered Data Miner 7037 | -7/Data Miner | Discovered new exit (range 6) 7043 | -7/Data Miner | Identified exit to Proximity Caves 7064 | -7/Data Miner | Met Data Miner 7091 | -7/Data Miner | Learned location of Section 7 (-2) 7091 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7116 | -7/Data Miner | Received God Mode back door access code from Data Miner 7153 | -7/Data Miner | Entered Proximity Caves 7237 | -6/Proximity Caves | Spotted B-75 Beast 7239 | -6/Proximity Caves | Escorted by Enhanced Grunt 7257 | -6/Proximity Caves | Allies destroyed B-75 Beast 7522 | -6/Proximity Caves | Build established: Hauler-Skirmisher 7738 | -6/Proximity Caves | Learned location of Extension (-4) 7945 | -6/Proximity Caves | Entered Factory 7945 | -6/Factory | Accompanied by 1 ally 7945 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7946 | -6/Factory | Loaded intel: 20 terminal locations 8058 | -6/Factory | Repaired Hcp. Storage Unit 8089 | -6/Factory | Repaired Hcp. Storage Unit 8436 | -6/Factory | Build established: Hauler-Assassin 9944 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 10017 | -6/Factory | Identified exit to Lower Caves 10475 | -6/Factory | Garrison activated, responded to threat 10486 | -6/Factory | Found Prototype Device 10488 | -6/Factory | Found Prototype Device 10582 | -6/Factory | Identified Exp. Sensor Array (x2) 10632 | -6/Factory | Lost 4 parts (1p1n2w) 11082 | -6/Factory | Entered Lower Caves 11604 | -6/Lower Caves | Encountered a Warlord checkpoint 11782 | -6/Lower Caves | Discovered new exit (range 7) 11960 | -6/Lower Caves | Identified exit to Lower Caves 11966 | -6/Lower Caves | Entered another Lower Caves area 11979 | -6/Lower Caves | Discovered new exit (range 9) 12142 | -6/Lower Caves | Encountered a Warlord checkpoint 12761 | -6/Lower Caves | Core integrity fell below 50% 12810 | -6/Lower Caves | Lost 5 parts (2p2n1u) 12894 | -6/Lower Caves | Discovered new exit (range 13) 12918 | -6/Lower Caves | Identified exit to Zion 12922 | -6/Lower Caves | Entered Zion 13024 | -6/Zion | Received a hallucinogenic algorithm 13048 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13104 | -6/Zion | Discovered new exit (range 12) 13130 | -6/Zion | Learned location of Warlord (-4) 13138 | -6/Zion | Build established: Hauler-Skirmisher 13303 | -6/Zion | System corruption cleaned by Quarantine Array 13435 | -6/Zion | Found CR-A16's Pointy Stick 13497 | -6/Zion | Found Prototype Device 13498 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13592 | -6/Zion | Gained Derelict followers 13698 | -6/Zion | Given A8's code to call for help 13798 | -6/Zion | Learned Factory emergency access door positions 13818 | -6/Zion | Gained Derelict followers 14830 | -6/Zion | Identified exit to Proximity Caves 14837 | -6/Zion | Entered Proximity Caves 14837 | -5/Proximity Caves | Accompanied by 6 allies 15221 | -5/Proximity Caves | Discovered new exit (range 15) 15254 | -5/Proximity Caves | Identified exit to Factory 15278 | -5/Proximity Caves | Entered Factory 15278 | -5/Factory | Accompanied by 5 allies 15278 | -5/Factory | Evolved 2 slots: Utility x2 15480 | -5/Factory | Identified exit to Upper Caves 15610 | -5/Factory | Spotted B-75 Beast 15643 | -5/Factory | Fabricated Lgt. Regenerative Plating? 15644 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 15650 | -5/Factory | Destroyed B-75 Beast 16108 | -5/Factory | Garrison activated, responded to threat 16364 | -5/Factory | Lost 5 parts (1p2n2w) 16453 | -5/Factory | Discovered new exit (range 24) 16726 | -5/Factory | Entered Upper Caves 17574 | -5/Upper Caves | Spotted B-75 Beast 17579 | -5/Upper Caves | Destroyed B-75 Beast 17636 | -5/Upper Caves | Discovered new exit (range 8) 17783 | -5/Upper Caves | Identified exit to Upper Caves 17790 | -5/Upper Caves | Entered another Upper Caves area 17823 | -5/Upper Caves | Discovered new exit (range 13) 17870 | -5/Upper Caves | Build established: Hauler-Mutant 18557 | -5/Upper Caves | Discovered new exit (range 9) 18635 | -5/Upper Caves | Identified exit to Zhirov 18636 | -5/Upper Caves | Entered Zhirov 18636 | -5/Zhirov | Discovered new exit (range 3) 18638 | -5/Zhirov | Identified exit to Proximity Caves 18662 | -5/Zhirov | Met Zhirov 18688 | -5/Zhirov | Learned location of Quarantine (-2) 18688 | -5/Zhirov | Learned location of Testing (-3) 18688 | -5/Zhirov | Learned location of Command (-1) 18715 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18741 | -5/Zhirov | Found Alien Artifact 18741 | -5/Zhirov | Identified Integrated Reactor 18741 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18831 | -5/Zhirov | Found Alien Artifact 18931 | -5/Zhirov | Entered Proximity Caves 19068 | -4/Proximity Caves | Learned Research garrison access intel 19404 | -4/Proximity Caves | Build established: Hauler-Assassin 19447 | -4/Proximity Caves | Learned location of 1 exit from Research 19604 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19695 | -4/Proximity Caves | Discovered new exit (range 7) 19778 | -4/Proximity Caves | Identified exit to Factory 19780 | -4/Proximity Caves | Entered Factory 19780 | -4/Factory | Evolved 2 slots: Utility x2 19781 | -4/Factory | Identified exit to Armory 19825 | -4/Factory | Identified exit to Upper Caves 19825 | -4/Factory | Identified exit to Extension 20130 | -4/Factory | Build established: Hacker-Assassin 20233 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 20300 | -4/Factory | Fabricated Centrium Wheel (x2) 20363 | -4/Factory | Fabricated Centrium Wheel? 20434 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 20490 | -4/Factory | Fabricated Adv. Hacking Suite? 20751 | -4/Factory | Identified Transdimensional Reconstructor 20779 | -4/Factory | Local fabrication network quarantined 21030 | -4/Factory | First assault squad dispatched 21151 | -4/Factory | Entered Upper Caves 21386 | -4/Upper Caves | Build established: Hacker-Skirmisher 21568 | -4/Upper Caves | Discovered new exit (range 15) 21612 | -4/Upper Caves | Identified exit to Upper Caves 21616 | -4/Upper Caves | Entered another Upper Caves area 21633 | -4/Upper Caves | Encountered a Warlord checkpoint 21798 | -4/Upper Caves | Learned Research stockpile data 22001 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22330 | -4/Upper Caves | Discovered new exit (range 6) 22337 | -4/Upper Caves | Identified exit to Warlord 22355 | -4/Upper Caves | Entered Warlord 22439 | -4/Warlord | Discovered new exit (range 8) 22472 | -4/Warlord | System corruption cleaned by Quarantine Array 22534 | -4/Warlord | Build established: Hacker-Assassin 22929 | -4/Warlord | Visited the Vortex Lab 22942 | -4/Warlord | Found Prototype Launcher 22942 | -4/Warlord | Identified Vortex Catalyst Activator 22943 | -4/Warlord | Warlord's base attacked by MAIN.C 22945 | -4/Warlord | Found Prototype Energy Gun 22945 | -4/Warlord | Identified Vortex Rail 23131 | -4/Warlord | Met Warlord 23151 | -4/Warlord | Opened Warlord's prototype stash 23158 | -4/Warlord | Found Prototype Device 23158 | -4/Warlord | Identified System Purifier 23169 | -4/Warlord | Found Prototype Device 23169 | -4/Warlord | Identified Exp. Cloaking Device 23179 | -4/Warlord | Found Prototype Hackware 23179 | -4/Warlord | Identified System Mapper 23186 | -4/Warlord | Found Prototype Processor 23204 | -4/Warlord | Identified Exp. Core Analyzer 23293 | -4/Warlord | Warlord forces counterattacked 23358 | -4/Warlord | Found Prototype Ballistic Cannon 23358 | -4/Warlord | Identified Hvy. Autocannon 23442 | -4/Warlord | Spotted Executioner 23446 | -4/Warlord | Spotted B-90 Cyclops 23468 | -4/Warlord | Identified exit to Proximity Caves 23479 | -4/Warlord | Entered Proximity Caves 23479 | -3/Proximity Caves | Accompanied by 2 allies 23773 | -3/Proximity Caves | Build established: Wizard-Skirmisher 23983 | -3/Proximity Caves | Crushed by falling debris 24020 | -3/Proximity Caves | Discovered new exit (range 6) 24028 | -3/Proximity Caves | Entered Research 24028 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24029 | -3/Research | Identified exit to Testing 24030 | -3/Research | Identified exit to Research 24032 | -3/Research | Loaded intel: 4 garrison access locations 24221 | -3/Research | Fabricated EM Disruption Field? 24655 | -3/Research | System corruption reached 10% 24710 | -3/Research | Lost 7 parts (2n2u3w) 24748 | -3/Research | Self-destructed Last Messages --------------- 24739_ HV Slug penetrates H-77 Assassin. 24739_ HV Slug penetrates U-05 Engineer. 24739_ System corrupted: Hvy. Gauss Cannon targeting data glitched. 24739_ K-01 Serf collects debris. 24742_ System corrupted: Hyp. Coil Gun jammed. 24742_ U-05 Engineer lays Concrete. 24743_ K-01 Serf collects debris. 24743_ U-05 Engineer lays Concrete. 24744_ Slug penetrates Wall. 24744_ U-05 Engineer lays Concrete. 24745_ HV Slug penetrates H-77 Assassin. 24745_ System corrupted: Hvy. Gauss Cannon targeting data glitched. 24745_ U-05 Engineer lays Concrete. 24745_ Penetrated by Slug. 24745_ Hyp. Coil Gun destroyed. 24745_ U-05 Engineer lays Concrete. 24746_ K-01 Serf collects debris. 24746_ U-05 Engineer lays Concrete. 24747_ Penetrated by Slug. 24747_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????????? ? ?? ??? ? ? ??? ? | | ???????????????????#?????##???????## ?????? ?? ? | | ??????????????????????????#?#???#?"" ???? ? ??? | | ????????????????????#???????####?#?" """? ?? ? | | ???????????????????#??????##??#?#?"" ""? | | ?????????????#?#???#???#???#######T ???"? ??? | | ?????????????????????#?#??###?###??" ""?? ?? ? | | ???????????????? ? ##########?#""?? ??"??? ### | | ?????????#?#??????? ? # ##??? "?"?? ##? | | ?????????????#?????? ?# #### ?? ##? | | ?????? ? ??????????# """" #??? ?? ? ?### | | ??????????? ?? ?????# ""S"" #?##??? ?# | | ?????????????? ?? # "" "" ## # ? """ # | | ???????? ?? ???? ?? # # ## """ # | | ??????????????? ??? ? # "### """ #! | | ?????#?? ????#??? ?? # #### """ # | | ???????#?? ######+######/########## """ # | | ??#?????? h @ ^ """ # | | ???#??#?? u h ^ #! | | ???????? k ! p ^ +=! | | ????????? = ^ # ! | | ????????? ? u######+### ""# #*! | | ?????### ?? # ### #! | | ???????????? # # ### ### | | ?????#??? ?? ## # ### | | ?????###?? ?## """ #" p " ### | | ????#### ? ## """ # ! ### | | ? ? ?? ??? ? ? ## """ # ! !" ### | | ??? # ? ####?####! #" == "" ########## | | ????" ? ##?###?## #" %* "" # # | | ??""? # ?#################""[! """ # # | | ?"" ? ? *%= """ + """" # | | ? ?? + %! # """" # | | ?? ?? ? ? # """" # | | ??" ?+ ? ? # """" # | | ? """ #### ? ? ?####################### """" # | | ?"" #### # ############# # | | ? #### + ? ############# # | | ? #### ##### # ###################+## | | ?#???#?#### ##### # ################### ## | | ? ## ##### ############################# ## | | ? ##+###?#+############################# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 29 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 30 Armor Coverage 525 Resistance: KI 30 Resistance: TH 20 Resistance: EM 50 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 45 Defensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Centrium Wheel | -6/Factory | Hacked Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Hvy. Siege Treads | -4/Factory | Hacked EM Disruption Field | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Centrium Wheel | x2 | -4/Factory Centrium Wheel | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory EM Disruption Field | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CannonSurveybotAnalyzer Manual? 0 Play Time 06:52:50 Cumulative 926.3 hours Start 2020.09.21 @ 11:31:12 End 2020.09.24 @ 20:12:19 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/5/3/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17789340-cc9b-46ad-a8ef-9aa5c90188a3