Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 22:06:42 Player: BoomBlip Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (230) 230 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1160 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Small Laser Particle Gun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Light Treads Small Laser Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Small Laser Particle Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 8 | . 8 . Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 90 . Engine 13 | . 13 . Leg 5 | . 5 . Wheel 20 | . 20 . Device 8 | . 8 . Storage 14 | . 14 . Energy Gun 17 | . 17 . Ballistic Gun 10 | . 10 . Peak Build Rating 7 | . 7 . Average Rating 6 | . 6 . On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 90 | 10 90 . Greatest Support 32 | 20 32 . Greatest Overweight (x) 5 | . 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | . 25 . Average Capacity 12 | . 12 . Most Carried 8 | . 8 . Average Carried 6 | . 6 . Final Capacity 25 | 8 25 25 Final Carried 7 | 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 290 | 200 90 . Remotely . | . . . Salvage Created 256 | . 256 . Parts 12 | . 12 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 5 | . 5 . Classes Destroyed 1 | . 1 . Grunt 6 | . 6 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 64 | . 64 . Missed 13 | . 13 . Damage Taken 663 | . 663 . Core 158 | . 158 . Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 36 . Volleys Fired 45 | . 45 . Largest 2 | . 2 . Hottest 105 | . 105 . Shots Fired 79 | . 79 . Gun 79 | . 79 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 33 | . 33 . Thermal 46 | . 46 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | . 55 . Core Hits 18 | . 18 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 555 | . 555 . Guns 554 | . 554 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 182 | . 182 . Thermal 372 | . 372 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 213 | . 213 . Average Temperature 66 | . 66 . Received Heat Transfer 390 | . 390 . Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 3 . Heat Transferred 886 | . 886 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 145 | . 145 . Initial 61 | . . 61 Average 82 | . 82 . Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 11 . Peak Tracking Total 4 | . 4 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 354 | . 354 . Spaces Moved 193 | 1 192 . Core . | . . . Treads . | . . . Legs 29 | 1 28 . Wheels 164 | . 164 . Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 . Average Speed 112 | 120 112 . Slowest Speed 175 | 120 175 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 2 39 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 257 | . 257 . Wait 7 | . 7 . Move 191 | . 191 . Hop . | . . . Pick Up 3 | . 3 . Fast Attach 2 | . 2 . Attach 3 | . 3 . Detach . | . . . Swap 3 | . 3 . Drop 2 | . 2 . Fire 45 | . 45 . Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 11) 221 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Core integrity fell below 50% 348 | -10/Materials | Lost 3 parts (1p1n1w) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 355 | -9/Materials | Self-destructed Last Messages --------------- 00285_ K-01 Serf collects debris. 00309_ Com. Wheel destroyed. 00310_ M-13 Machinist repairs R-06 Scavenger. 00313_ Lgt. Assault Rifle destroyed. 00313_ U-05 Engineer lays Concrete. 00317_ Ion Engine destroyed. 00320_ G-47 Trooper heat damages Aluminum Leg. 00322_ G-47 Trooper critical meltdown. 00322_ Lgt. Nuclear Core melted. 00322_ Particle Gun melted. 00324_ G-34 Mercenary destroyed. 00327_ Acquired 12 matter. 00331_ Acquired Ion Engine. 00332_ Acquired 10 matter. 00339_ R-06 Scavenger collects Heat Sink. 00343_ R-06 Scavenger collects Aluminum Leg. 00347_ R-06 Scavenger collects Sml. Laser. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceSkeletonBay Manual? 0 Play Time 00:03:10 Cumulative 116.6 hours Start 2025.03.10 @ 22:03:36 End 2025.03.10 @ 22:06:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 155 Adventurer 15 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3af6d00-718f-493e-bdac-28e3d67a86c4