Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 12:44:42 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (5643) 5643 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (805) 805 TOTAL SCORE: 13213 Bonus ------- High Alert Combat Kills 716 Registered with UFD 300 Friendly Fire -211 Cogmind --------- Core Integrity 963/1300 Matter 249/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1100) Ox21 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- Compact HERF Cannon Heavy Machine Gun Heavy Gauss Cannon > --- INVENTORY (20) --- Improved Medium Treads Enhanced Armored Medium Treads Improved Coolant Injector Matter Compressor (0) Advanced Signal Interpreter Core Analyzer Improved Medium Armor Plating Improved Thermal Shield Improved System Shield Drone Bay (2/2) Quantum Rifle Compact HERF Cannon Matter Neutralizer Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Compact HERF Cannon > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Improved Treads Improved Medium Treads Matter Compressor Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Core Analyzer Improved Medium Armor Plating Improved Thermal Shield Improved System Shield Drone Bay Compact HERF Cannon Matter Neutralizer Railgun Heavy Gauss Cannon Heavy Gauss Cannon Smartbomb Launcher [Rating: 135] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Heavy Armor Plating Weapon Bore Cannon Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Battle Rifle Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 8 2 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 8 | . . . . . 4 2 2 . . . Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 183 | 7 2 3 6 5 75 9 23 15 2 36 Power 24 | 1 . . 2 . 12 . 3 2 . 4 Engine 11 | 1 . . 2 . 8 . . . . . Core 7 | . . . . . 4 . 2 . . 1 Reactor 6 | . . . . . . . 1 2 . 3 Propulsion 33 | 2 . . 2 1 18 . 5 . . 5 Treads 26 | 2 . . 2 1 12 . 4 . . 5 Leg 7 | . . . . . 6 . 1 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 54 | 2 . 1 2 3 19 4 5 4 2 12 Device 40 | 1 . . 1 2 16 2 4 3 2 9 Storage 4 | 1 . . 1 1 . . . . . 1 Processor 7 | . . . . . 2 2 . 1 . 2 Hackware 1 | . . . . . . . 1 . . . Protection 2 | . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 72 | 2 2 2 . 1 26 5 10 9 . 15 Energy Gun 25 | . . . . . 7 5 6 5 . 2 Energy Cannon 18 | . . . . . 13 . 1 . . 4 Ballistic Gun 10 | 2 . 1 . 1 2 . 1 . . 3 Ballistic Cannon 12 | . 2 1 . . 2 . . 2 . 5 Launcher 7 | . . . . . 2 . 2 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 2 1 . . 1 Parts Lost 39 | . . 1 . . 15 . 3 . . 20 Power 10 | . . . . . 3 . 1 . . 6 Propulsion 8 | . . . . . 4 . 1 . . 3 Utility 10 | . . 1 . . 4 . 1 . . 4 Weapon 11 | . . . . . 4 . . . . 7 Highest Loss Streak 12 | . . 1 . . 7 . 1 . . 12 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 90 92 100 94 95 93 87 89 86 Engine 10 | . 14 14 14 14 8 5 4 . . . Core 1 | . . . . . 2 5 5 4 . . Treads 23 | . 28 28 28 28 23 . 5 10 10 13 Leg 1 | . . . . . 2 23 9 . . . Device 15 | . 14 5 6 14 22 21 26 21 21 16 Storage 10 | . 14 5 9 14 6 5 5 5 5 4 Processor 4 | . . . . . 3 14 15 21 21 19 Protection 1 | . . 8 4 . 2 . . . . . Energy Gun 2 | . . . . . 2 14 12 11 15 12 Energy Cannon 2 | . . . . . 13 . . . . 2 Ballistic Gun 8 | . 3 7 14 14 1 . . . . . Ballistic Cannon 10 | . 24 20 14 14 1 2 . . . 2 Peak Build Rating 135 | 7 8 14 15 22 79 83 108 119 119 135 Average Rating 40 | 5 7 10 13 19 62 75 100 108 115 120 On Entrance 50 | . 7 8 14 14 21 68 82 108 119 115 Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 14 17 36 38 59 100 82 85 90 90 108 Greatest Support 175 | 40 40 40 40 40 120 60 140 140 140 175 Greatest Overweight (x) 2 | . . . . 1 2 1 1 . . 2 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 6 7 19 20 20 20 20 20 20 Most Carried 20 | 3 8 8 8 20 20 20 20 20 20 20 Average Carried 16 | 1 7 6 6 17 19 19 19 19 20 18 Final Capacity 20 | 8 8 5 8 20 20 20 20 20 20 20 Final Carried 20 | 3 8 5 8 20 20 20 20 20 20 13 Class Distribution -------------------- 22% | Scavenger-Mutant 22% | Mutant 21% | Derelict-Mutant 11% | Skirmisher 7% | Gunner 6% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -3/Research Resources | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Matter Collected 3852 | 326 92 159 348 30 1162 16 395 583 20 721 Remotely . | . . . . . . . . . . . Salvage Created 6803 | 165 216 101 852 . 3525 20 794 332 . 798 Parts 317 | 13 19 9 43 . 147 1 37 17 . 31 Haulers Intercepted 4 | . 2 . . . 1 . 1 . . . Recyclers Shooed 10 | . 1 . 4 . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 46 | . . 13 . . . . . 33 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 111 | . 3 4 4 . 51 . 22 10 . 17 Guns 26 | . . 2 2 . 4 . 11 2 . 5 Cannons 53 | . 3 2 2 . 36 . . 2 . 8 AOE 25 | . . . . . 7 . 9 6 . 3 Classes Destroyed 16 | 3 3 3 2 . 5 . . . . . Worker 10 | 1 . . . . 4 . 4 . . 1 Builder 9 | . . . 4 . 2 . 2 . . 1 Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . 2 . . . 1 . 1 . . . Recycler 14 | 1 . . 8 . 4 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . Turret 1 | . . 1 . . . . . . . . Watcher 6 | . 2 . . . 2 1 1 . . . Swarmer 29 | . . 1 . . . . 14 4 . 10 Grunt 45 | . 3 1 . . 32 . . 5 . 4 Brawler 3 | . . . . . 2 . 1 . . . Duelist 3 | . . . . . 1 . 1 1 . . Sentry 11 | . . . 4 . 5 . 2 . . . Hunter 10 | . . . . . 6 . 2 . . 2 Programmer 9 | . . . . . 5 . 2 . . 2 Subdweller 2 | . . 2 . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . Best Kill Streak 11 | 3 3 2 5 . 7 1 7 4 . 11 Combat Bots Only 9 | . 3 2 1 . 5 . 6 4 . 9 Max Kills in Single Turn 5 | 1 1 1 1 . 2 1 4 4 . 5 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 2 . 3 4 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Hostile Shots Fired 773 | . 2 22 10 . 429 . 87 20 4 199 Missed 237 | . 1 5 3 . 149 . 18 4 2 55 Damage Taken 9218 | . 16 304 99 . 4082 . 1328 313 39 3037 Core 910 | . . 21 28 . 392 . 132 . . 337 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 93 | . . . . . . . 35 9 . 49 Regen/Repaired (Parts) 190 | . . . . . 190 . . . . . Core Remaining (%) 84 | 100 . . . 80 53 100 . . 88 . Volleys Fired 326 | 14 11 23 32 . 133 1 47 14 3 48 Largest 4 | 2 2 2 2 . 3 3 3 3 3 4 Hottest 376 | 40 70 70 87 . 260 203 267 282 282 376 Shots Fired 816 | 28 22 41 64 . 384 3 112 28 10 124 Gun 337 | 28 6 15 32 . 79 2 97 13 10 55 Cannon 461 | . 16 26 32 . 300 1 9 8 . 69 Launcher 18 | . . . . . 5 . 6 7 . . Special . | . . . . . . . . . . . Kinetic 306 | 28 22 41 64 . 66 1 . 8 . 76 Thermal 429 | . . . . . 261 2 106 13 10 37 Explosive 18 | . . . . . 5 . 6 7 . . Electromagnetic 63 | . . . . . 52 . . . . 11 Robot Hit Streak 21 | 6 4 10 8 . 18 3 21 9 5 17 Robot Miss Streak 6 | 1 4 2 4 . 4 1 3 2 2 6 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 5 | . . . . . . . 4 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . Shots Hit Robots 507 | 20 10 27 29 . 260 2 64 17 6 72 Core Hits 279 | 7 9 10 18 . 138 1 43 23 . 30 Critical Kills 5 | . . . 3 . 2 . . . . . Critical Parts Destroyed 6 | . . 1 2 . 2 . . . . 1 Critical Strikes 33 | . . 1 6 . 8 1 8 . . 9 Burn 10 | . . . . . 1 1 8 . . . Meltdown 2 | . . . . . 2 . . . . . Destroy 10 | . . 1 6 . 2 . . . . 1 Blast 10 | . . . . . 2 . . . . 8 Corrupt 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18392 | 205 170 560 648 . 8423 46 3565 1539 174 3062 Guns 5733 | 205 22 229 430 . 1710 18 1513 340 174 1092 Cannons 7992 | . 141 331 218 . 5701 28 140 143 . 1290 Explosions 4527 | . . . . . 911 . 1912 1056 . 648 Melee . | . . . . . . . . . . . Ramming 140 | . 7 . . . 101 . . . . 32 Kinetic 4095 | 205 163 560 648 . 1095 28 . 143 . 1253 Thermal 9231 | . . . . . 5808 18 2068 340 174 823 Explosive 3716 | . . . . . 515 . 1497 1056 . 648 Electromagnetic 1210 | . . . . . 904 . . . . 306 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 2 2 2 3 Average Corruption 1 | . . . . . 1 . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . . . . . 32 . 6 15 1 6 Message Errors 14 | . . . . . 6 . 2 4 . 2 Matter Fused 15 | . . . . . 8 . 2 2 . 3 Heat Flow Errors 6 | . . . . . 4 . . 2 . . Energy Discharges 13 | . . . . . 10 . . 3 . . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 2 . . 1 . . Misfires 2 | . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . 2 1 . 1 Overload Shots 2 | . . . . . . . 2 . . . Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Overflow Damage 393 | . . . 4 . 133 . 68 . . 188 Projectiles 197 | . . . 4 . 133 . . . . 60 Explosions 196 | . . . . . . . 68 . . 128 Melee . | . . . . . . . . . . . Knockbacks 22 | . . 1 1 . 15 . . . . 5 Impact 1 | . . . . . 1 . . . . . Kinetic 20 | . . 1 1 . 13 . . . . 5 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 45 | . . . . . . . . 45 . . Shots 1 | . . . . . . . . 1 . . Rammed 14 | . 3 . . . 10 . . . . 1 Targets Rammed 14 | . 3 . . . 10 . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . 36 . 173 . 300 . 192 183 179 197 Average Temperature 76 | . 14 . 61 . 82 . 43 72 88 100 Received Heat Transfer 1542 | . 9 48 45 . 1233 . 45 60 9 93 Effects 3 | . . . . . 3 . . . . . Interference 3 | . . . . . 3 . . . . . Siege Activations 7 | . . . . . . . 3 1 1 2 Total Turns 105 | . . . . . . . 47 9 3 46 Longest Duration 29 | . . . . . . . 21 9 3 29 Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 5 | . . . . . 2 . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . . . 4 . 2 . . . Combat Hostiles 6 | . . . . . 4 . 2 . . . Parts Melted 36 | . . . . . 24 . 12 . . . Heat Transferred 13720 | . . . . . 8344 150 3487 444 222 1073 Parts Sabotaged 3 | . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Peak Influence 823 | 25 157 . 156 . 823 410 823 . . 276 Initial 403 | . 16 . . . . 403 200 . . 198 Average 238 | 11 25 . 61 . 343 408 448 . . 132 Maximum Alert Level 3 | . . . . . 3 2 3 . . 1 Low Security (%) 60 | 100 100 . 100 . 39 . 16 . . 94 Level 1 10 | . . . . . 11 . 40 . . 5 Level 2 22 | . . . . . 39 100 20 . . . Level 3 6 | . . . . . 8 . 23 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 20 . 6 . . 2 Investigation 4 | . . . . . 3 . 1 . . . Extermination 6 | . . . . . 4 . 1 . . 1 Reinforcement 8 | . 1 . . . 6 . . . . 1 Assault 2 | . . . . . 1 . 1 . . . Garrison 9 | . . . . . 6 . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 6 11 2 . 67 1 20 16 4 23 Peak Tracking Total 9 | . 3 2 1 . 6 1 7 9 4 9 Tactical Retreats 6 | . . 2 . . 3 . 1 . . . Traps | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Machines Disabled 23 | . . . 1 . 12 . 9 . . 1 Max in Single Turn 4 | . . . 1 . 4 . 4 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Machines Accessed 39 | . 4 . 14 7 7 2 2 1 . 2 Terminals 18 | . 4 . 5 . 4 2 1 . . 2 Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 8 | . . . 7 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 114 | . 8 . 42 28 22 5 6 1 . 2 Successful 68 | . 4 . 25 28 8 1 1 1 . . Failed 46 | . 4 . 17 . 14 4 5 . . 2 Catastrophic 7 | . . . 1 . 5 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 3 . 25 . 4 . 4 . . . Terminals 48 | . 8 . 19 . 11 5 3 . . 2 Fabricators 4 | . . . . . 1 . 3 . . . Repair Stations 8 | . . . . . 8 . . . . . Recycling Units 18 | . . . 16 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 51 | . 3 . 14 28 3 1 1 1 . . Record 34 | . . . 7 27 . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Alert Level 5 | . . . 2 . 1 1 1 . . . Unreport Threat 2 | . . . . . 2 . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . Scan Component 3 | . . . . . 3 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 8 . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . 8 . . . . . . . Reject 2 | . . . 2 . . . . . . . Mask 1 | . . . 1 . . . . . . . Tunnel 5 | . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 . 5 . 7 2 2 . . 2 Full Trace Events 6 | . . . 2 . 3 . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 100 | . . . . . 100 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . . . 11 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Total Allies 2 | . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . 2 2 1 Highest-Rated Group 94 | . . . . . . . . 94 94 47 Highest-Rated Ally 47 | . . . . . . . . 47 47 47 Total Orders 6 | . . . . . 4 . 2 . . . EXPLORE 6 | . . . . . 4 . 2 . . . Ally Attacks 7 | . . . . . . . . . 7 . Total Damage 217 | . . . . . . . . . 217 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . 2 1 . Drone Launches 6 | . . . . . 4 . 2 . . . Drone Recoveries 3 | . . . . . 2 . 1 . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Turns Passed 19284 | 172 1068 988 1265 9058 3159 302 1012 1123 156 981 Spaces Moved 6939 | 76 264 455 720 2512 1226 147 450 577 72 440 Core 5 | 5 . . . . . . . . . . Treads 6479 | 71 264 455 720 2512 1123 . 245 577 72 440 Legs 455 | . . . . . 103 147 205 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 190 160 160 160 160 Average Speed 192 | 152 160 160 160 230 191 190 174 160 160 164 Slowest Speed 320 | 160 160 160 160 245 260 190 240 160 160 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 5 54 31 91 96 39 3 18 73 13 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 9 | . . 1 5 . . . . 2 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 15 | . . . . 9 . . . 5 1 . Spaces Dug 5 | . . . . . . . 2 . . 3 Terrain Destroyed 360 | . . . 21 . 93 . 129 74 4 39 Melee . | . . . . . . . . . . . Projectile 97 | . . . 21 . 33 . 5 10 4 24 AOE 263 | . . . . . 60 . 124 64 . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res Total 12175 | 103 890 676 771 5787 1708 169 608 759 105 599 Wait 4485 | 4 596 187 6 3245 193 1 58 115 29 51 Move 6929 | 75 263 454 719 2511 1225 146 449 576 71 440 Hop . | . . . . . . . . . . . Pick Up 89 | 3 8 3 3 16 27 3 13 7 . 6 Fast Attach 65 | 7 2 1 2 1 30 5 6 1 . 10 Attach 48 | . . 1 . . 16 1 9 5 . 16 Detach 16 | . 2 . . 1 3 1 1 2 . 6 Swap 71 | . . 1 4 4 29 3 8 9 2 11 Drop 114 | . 5 5 5 9 42 8 17 13 . 10 Fire 326 | 14 11 23 32 . 133 1 47 14 3 48 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 14 | . 3 . . . 10 . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 16 | . . . . . . . . 16 . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . 1 . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 173 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 15) 1227 | -10/Materials | Discovered new exit (range 6) 1241 | -10/Materials | Entered Subcaves 1245 | -10/Subcaves | Learned location of Zion (-7) 1456 | -10/Subcaves | Discovered new exit (range 11) 1565 | -10/Subcaves | Learned Materials terminal intel 1674 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1677 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1965 | -10/Subcaves | Discovered new exit (range 13) 2229 | -10/Subcaves | Entered Recycling 2908 | -8/Recycling | Build established: Scavenger-Mutant 2924 | -8/Recycling | Scanned before Scraplab entrance 3001 | -8/Recycling | Discovered new exit (range 16) 3469 | -8/Recycling | Discovered new exit (range 11) 3474 | -8/Recycling | Entered Scraplab 3494 | -8/Recycling | Entered Scraptown 3631 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3895 | -8/Scraptown | Visited UFD Registry 3895 | -8/Scraptown | Registered with UFD as "Spikeform" 4050 | -8/Scraptown | Visited Science Guys 4119 | -8/Scraptown | Visited Abandonware Association 4143 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4143 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4187 | -8/Scraptown | Visited Junk Repository 4312 | -8/Scraptown | Discovered new exit (range 3) 4374 | -8/Scraptown | Found Scrap Suit 4512 | -8/Scraptown | Visited Infowarlord's Domain 4736 | -8/Scraptown | Visited Supply Room 4797 | -8/Scraptown | Visited Curators Association 5251 | -8/Scraptown | Visited Derelict Rescue Squad 5275 | -8/Scraptown | Found DRS Beacon 5326 | -8/Scraptown | Visited Observation Area 5429 | -8/Scraptown | Visited Junk Repository 5633 | -8/Scraptown | Visited Chapter 10 5889 | -8/Scraptown | Visited Cave Peace 5963 | -8/Scraptown | Visited SPCMW 6035 | -8/Scraptown | Visited Assassins FH 6822 | -8/Scraptown | Visited Bundlers 6945 | -8/Scraptown | Visited Symbiants 7046 | -8/Scraptown | Visited Shadow of the Wyrm 7102 | -8/Scraptown | Visited CPS Storage 7186 | -8/Scraptown | Build established: Mutant 7301 | -8/Scraptown | Discovered new exit (range 13) 7824 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7831 | -8/Scraptown | Learned location of 1 exit from Factory 8768 | -8/Scraptown | Build established: Derelict-Mutant 12552 | -8/Scraptown | Entered Factory 12552 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 12553 | -6/Factory | Identified exit to Factory 12800 | -6/Factory | Lost 3 parts (2u1w) 13105 | -6/Factory | Build established: Scavenger-Tank 13705 | -6/Factory | Garrison activated, responded to threat 13842 | -6/Factory | Garrison activated, responded to threat 14233 | -6/Factory | Build established: Gunner 15097 | -6/Factory | Discovered exit to Factory (range 33) 15249 | -6/Factory | Repaired Imp. Medium Treads 15352 | -6/Factory | First assault squad dispatched 15436 | -6/Factory | Lost 7 parts (3p1n2u1w) 15650 | -6/Factory | Lost 3 parts (2n1w) 15711 | -6/Factory | Entered another Factory area 15711 | -5/Factory | Evolved 2 slots: Utility x2 15912 | -5/Factory | Build established: Scavenger-Skirmisher 15930 | -5/Factory | Discovered new exit (range 5) 15934 | -5/Factory | Identified exit to Factory 16013 | -5/Factory | Entered another Factory area 16013 | -4/Factory | Evolved 2 slots: Utility x2 16691 | -4/Factory | Garrison activated, responded to threat 16962 | -4/Factory | Discovered new exit (range 6) 16970 | -4/Factory | Identified exit to Upper Caves 16985 | -4/Factory | Discovered exit to Upper Caves (range 5) 17013 | -4/Factory | First assault squad dispatched 17025 | -4/Factory | Entered Upper Caves 17337 | -4/Upper Caves | Build established: Skirmisher 17896 | -4/Upper Caves | Discovered new exit (range 14) 17918 | -4/Upper Caves | Identified exit to Upper Caves 17936 | -4/Upper Caves | Activated DRS Beacon 17992 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18023 | -4/Upper Caves | Learned location of Quarantine (-2) 18148 | -4/Upper Caves | Entered another Upper Caves area 18148 | -4/Upper Caves | Accompanied by 2 allies 18221 | -4/Upper Caves | Discovered new exit (range 15) 18286 | -4/Upper Caves | Identified exit to Research 18289 | -4/Upper Caves | Ambushed by wild Derelicts 18304 | -4/Upper Caves | Entered Research 18304 | -3/Research | Accompanied by 1 ally 18304 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18836 | -3/Research | Spotted B-86 Titan 19174 | -3/Research | Destroyed 9 combat bots 19180 | -3/Research | Lost 12 parts (3p2n4u3w) 19285 | -3/Research | Self-destructed Last Messages --------------- 19270_ K-01 Serf collects debris. 19271_ U-05 Engineer destroyed. 19273_ Lgt. Antimatter Reactor destroyed. 19273_ K-01 Serf collects debris. 19277_ Destroyed Welding Torch. 19277_ Destroyed Xenon Bombardment Thruster. 19277_ S-43 Plague Lgt. Antimatter Reactor blasted off. 19277_ S-43 Plague knocked back. 19278_ U-05 Engineer builds a Wall. 19280_ K-01 Serf collects debris. 19281_ System corrupted: Matter fused (-4). 19281_ Dropped Matter Compressor. 19282_ Extracted 250 matter. 19282_ Acquired Matter Compressor. 19282_ Hvy. Machine Gun destroyed. 19283_ K-01 Serf collects debris. 19284_ Mic. Antimatter Reactor destroyed. 19285_ U-05 Engineer lays Concrete. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????T ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????? ??????h#??????????????????????? | | ?????????????????#?##???# #??????????????????????? | | ????????????###?#????##? h##?#????????? ?????????? | | ??????????#???#???#??###T ###?#######????#???????? | | ????????????##??###??##?# ####### ?????????????? | | ????????????#???# ? ## ;###### ###??#?#???????? | | ???????????#?#??# ? # #? ?? ?????????? | | ???????#??#?##?##?? + +? ? ?????????? | | ??????????#?####??? # # ??????#???? | | ???????####?#?## # %= # ? ??? ??????? | | ?????????######## # # ? #????# ?? | | ???#??#??###?#?####### # # ? ?#? #???? | | ????????##??##?####### # ####?#?#? ?#??? | | ???????###??#?######## # * ######## ? ????# | | ????##?#???####?# # u #####;#;###### | | ???????#??####### # ks !==! %%% | | ?????#?#??####### ; [%! !%%%!% s ^^% | | ??????#???####### # u%[ s[%%% %[ | | ???#??????####### ##@! s #######+####?+ | | ???????########## "# |######;####### ?? ? ??? | | ???????#?################= "|% "####? ? ????? | | ??????#??##############"#+## #%= # # ??? | | ???????? ########" =*!=!#%# ##### ? ??##? | | ??????? ?? ######### != #%# ##### ? ? ??#? | | ?????? ###?##### # # ##### ? ?#?? | | ??????? #?####### # # ########??##?? | | ???????? ######### ! ! # ###############?##??? | | ??????? #################+##############??????? | | +####################### ##########??#?#?? | | !! ############# #############???? | | !! ############# ########?###????? | | ! ############# = ########?#??????? | | #?#############################???????? | | ############# #########???#????? | | # ### #######?###??????? | | # ### ##?####?#???#????? | | ! # ### ###?#???????##???? | | # """ ### # ?###?#??#???? | | # """ ### # ? ????????????? | | # """ ### #? ???????##?????? | | ### # ### # ? ??#????#?????? | | ??? #?# # ? ### # ???#????#????? | | ? ### ###+#############+####? ???#####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 80 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 150 Armor Coverage 800 Evasion (%) 55 Target Analysis 12 Recoil Reduction 5 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed PortableBehemothStabilizer Manual? 0 Play Time 01:47:32 Cumulative 217.0 hours Start 2025.05.04 @ 10:52:18 End 2025.05.04 @ 12:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e90f553b-c02c-4930-b552-e9e3bf98f052