Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.10.29 @ 19:08:25 Player: Ms Vella Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (151) 755 Value Destroyed (6893) 6893 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3193) 3193 TOTAL SCORE: 17361 Bonus ------- High Alert Combat Kills 708 Follower Combat Kills 534 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -449 Cogmind --------- Core Integrity 0/1150 Matter 70/300 Energy 66/100 System Corruption 3% Temperature Cool (0) Location -4/Factory Parts ------- Power (1) Propulsion (4) Utility (7) Large Storage Unit Large Storage Unit Relay Coupler [Sentry] (12) Weapon (7) Inventory (16) Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Advanced Cryofiber Web Improved Coolant Injector High-capacity Battery (400) Superbattery (2000) Medium Matter Pod (0) Advanced Signal Interpreter Relay Coupler [NC] (35) Relay Coupler [NC] (38) Relay Coupler [Sentry] (24) Railgun Magnetic Acceleration Cannon Linear Accelerator Improved Remote Datajack Peak State ------------ Power Light Antimatter Reactor Propulsion Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Utility Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Core Analyzer Hardened Medium Armor Plating Weapon Plasma Rifle Wave Gun Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Improved Remote Datajack Inventory Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Coolant Injector Medium Storage Unit High-capacity Battery Superbattery Medium Matter Pod Advanced Signal Interpreter Advanced Core Analyzer Heavy Reflective Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Railgun Magnetic Acceleration Cannon Hardcell Cannon Improved Remote Datajack [Rating: 111] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Core Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Plasma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . 2 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 5 | . . . . . 1 . . 1 1 . . 1 . . 1 . . Weapon 5 | . . . . . 1 . . 1 1 . . 1 . . 1 . . Parts Attached 116 | 4 7 . 6 4 12 1 6 5 3 7 1 3 5 5 13 27 7 Power 9 | . 2 . . . 2 . . 1 1 . . . . . 1 2 . Engine 1 | . 1 . . . . . . . . . . . . . . . . Core 5 | . 1 . . . 2 . . 1 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 2 . Propulsion 26 | 3 . . . 1 5 . 3 . . 1 . . 1 . 8 4 . Treads 18 | 2 . . . 1 5 . 3 . . 1 . . 1 . 5 . . Leg 8 | 1 . . . . . . . . . . . . . . 3 4 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 29 | . 3 . 3 . 1 1 . 1 1 1 . 2 2 2 1 7 4 Device 9 | . . . 1 . . . . . . . . 1 2 1 . 3 1 Storage 6 | . 2 . 2 . . 1 . . . . . . . . 1 . . Processor 3 | . 1 . . . . . . . . . . 1 . . . 1 . Hackware 6 | . . . . . . . . . 1 . . . . 1 . 3 1 Protection 5 | . . . . . 1 . . 1 . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 1 2 . 3 3 4 . 3 3 1 5 1 1 2 3 3 14 3 Energy Gun 7 | . . . . . . . 1 . . . 1 . . . 1 2 2 Energy Cannon 7 | . . . 1 . . . . . 1 1 . 1 1 2 . . . Ballistic Gun 20 | 1 2 . 2 2 3 . 1 1 . 3 . . 1 . 1 3 . Ballistic Cannon 11 | . . . . . . . 1 1 . . . . . . 1 7 1 Launcher 2 | . . . . 1 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . 2 . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 . . . . . . . . . . Parts Lost 42 | . 2 . . 1 2 . . . . . . . 2 . 5 14 16 Power 5 | . 2 . . . 1 . . . . . . . . . . 1 1 Propulsion 13 | . . . . 1 . . . . . . . . 1 . 3 4 4 Utility 6 | . . . . . . . . . . . . . . . . 3 3 Weapon 18 | . . . . . 1 . . . . . . . 1 . 2 6 8 Highest Loss Streak 16 | . 1 . . 1 1 . . . . . . . 1 . 4 12 16 Average Slot Usage (%) 94 | . 89 100 81 99 95 100 99 99 97 96 100 89 99 100 95 88 95 Core 6 | . 5 14 14 14 9 9 9 6 6 6 6 5 5 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . 2 4 4 Treads 22 | . 28 28 28 27 32 36 36 30 26 26 26 23 23 23 18 1 . Leg 3 | . . . . . . . . . . . . . . . . 18 19 Device 2 | . . . . . . . . . . . . . 6 9 5 8 6 Storage 20 | . 15 28 27 28 18 23 27 23 20 20 20 17 17 17 21 15 15 Processor 1 | . 6 . . . . . . . . . . . . . . 2 4 Hackware 2 | . . . . . . . . . 5 6 6 5 3 1 5 5 4 Protection 3 | . . . . . 9 3 . 7 6 6 6 5 5 5 5 . 3 Energy Gun 2 | . . . . . . . 8 . . . 4 5 2 . 4 7 9 Energy Cannon 2 | . . . . . . . . . 4 7 6 5 11 15 12 . . Ballistic Gun 15 | . 27 28 11 24 25 27 11 14 13 15 14 11 13 12 7 4 . Ballistic Cannon 4 | . . . . . . . 7 6 6 . . . . . 2 13 20 Special Weapon 1 | . . . . . . . . . . . . . . 2 4 3 4 Impact Weapon 1 | . . . . . . . . 7 6 6 6 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 10 43 43 43 43 54 57 59 71 81 87 81 92 97 101 114 113 127 Greatest Support 118 | 40 40 40 40 40 80 80 86 86 86 94 94 94 102 102 118 80 80 Greatest Overweight (x) 17 | . 1 1 1 2 1 . 2 . . 1 . . 1 . 3 17 17 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 6 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 7 16 15 16 16 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 13 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 6 5 10 14 15 15 17 19 18 19 19 19 19 19 19 19 18 19 Final Capacity 20 | 6 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 16 Final Carried 20 | 6 10 13 14 16 16 20 20 20 19 20 20 18 19 20 20 20 16 Class Distribution -------------------- 25% | Mutant 20% | Hauler-Skirmisher 10% | Scavenger-Executioner 8% | Bothacker-Executioner 6% | Skirmisher 6% | Hauler-Tank 5% | Hauler-Executioner 5% | Hauler-Mutant 4% | Scavenger-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Skirmisher | -5/Factory Hauler-Executioner | -5/Garrison Hauler-Executioner | -5/Factory Bothacker-Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Matter Collected 4326 | 200 377 145 130 131 391 269 234 . 159 355 54 8 278 36 161 821 577 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6297 | . 612 127 . 208 705 411 189 . 173 242 193 16 731 149 642 549 1350 Parts 323 | . 34 13 . 14 40 19 15 . 10 18 12 3 18 9 25 21 72 Haulers Intercepted 4 | . 1 . . . 1 . . . . . . . . . . . 2 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 6 3 . . . . . . Prevented 9 | . . . . . . . . . . 9 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 122 | . 14 5 . 8 14 8 8 . 3 3 1 . 11 3 11 13 20 Guns 74 | . 14 5 . 4 13 8 6 . 1 2 1 . 6 2 4 7 1 Cannons 33 | . . . . . . . 1 . 2 1 . . 5 1 4 6 13 AOE 15 | . . . . 4 1 . 1 . . . . . . . 3 . 6 Classes Destroyed 16 | . 5 . . 1 2 1 . . 1 2 . . 2 1 1 . . Worker 7 | . 2 . . . . . . . . . . 1 . . . . 4 Builder 5 | . . . . . . . . . . . . . . 1 . . 4 Tunneler 3 | . 1 . . . 1 . . . . . . . . . . . 1 Hauler 4 | . 1 . . . 1 . . . . . . . . . . . 2 Recycler 5 | . . . . . 1 . . . . . . . . . . . 4 Carrier 1 | . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . 1 . . . . . . . 1 Swarmer 35 | . 3 3 . 4 4 . 6 . . . . . . 2 3 6 4 Grunt 48 | . 11 2 . 2 7 3 1 . 1 . 1 . 6 . 6 7 1 Brawler 2 | . . . . . . . . . . . . . 2 . . . . Duelist 5 | . . . . . . 2 . . 1 . . . 1 . . . 1 Sentry 10 | . . . . 2 2 2 1 . 1 . . . 1 1 . . . Hunter 10 | . . . . . 1 1 . . . 1 . . 1 . . . 6 Programmer 10 | . . . . . . . . . . . . . . . 2 . 8 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 6 5 . 4 6 3 2 . 2 1 1 1 8 3 8 6 8 Combat Bots Only 8 | . 5 5 . 4 4 3 2 . 2 1 1 . 8 2 8 6 3 Max Kills in Single Turn 6 | . 2 1 . 2 2 1 1 . 1 1 2 1 1 2 2 1 6 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . 1 . . . . . . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Damage Taken 9104 | . 522 81 . 118 446 339 197 . 205 683 . . 671 182 1346 1658 2656 Core 1514 | . 71 4 . . 18 35 25 . 50 96 . . 51 14 543 247 360 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 70 . . 85 100 . . 82 . . 93 . . . Volleys Fired 304 | . 51 10 . 10 32 27 14 . 9 19 4 1 22 9 16 46 34 Largest 6 | . 2 2 . 2 3 3 3 . 3 4 4 4 5 5 6 6 6 Hottest 420 | . 46 46 . 46 74 74 117 . 95 178 225 225 343 324 414 402 420 Shots Fired 864 | . 102 20 . 18 88 81 40 . 27 47 16 4 100 28 60 96 137 Gun 571 | . 102 20 . 16 85 81 29 . 18 29 12 3 60 13 24 44 35 Cannon 276 | . . . . . . . 11 . 9 18 4 1 40 11 35 47 100 Launcher 5 | . . . . 2 3 . . . . . . . . . . . . Special 12 | . . . . . . . . . . . . . . 4 1 5 2 Kinetic 665 | . 102 20 . 16 85 81 28 . 27 30 11 2 52 13 22 76 100 Thermal 112 | . . . . . . . . . . 5 5 2 48 7 5 9 31 Explosive 5 | . . . . 2 3 . . . . . . . . . . . . Electromagnetic 70 | . . . . . . . 12 . . 12 . . . 4 32 6 4 Robot Hit Streak 32 | . 25 15 . 14 15 27 22 . 21 21 11 4 32 24 13 15 8 Robot Miss Streak 3 | . 2 2 . 1 3 1 2 . 3 1 2 . 1 1 2 3 2 Penetration Max 1 | . . . . . 1 1 . . . . 1 . 1 . . 1 . Secondary Targets 9 | . 4 . . 1 1 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 586 | . 86 15 . 16 68 53 22 . 21 36 14 2 58 22 41 59 73 Core Hits 273 | . 33 6 . 12 32 17 11 . 9 10 6 1 25 6 23 23 59 Critical Hits 6 | . . 1 . . . . . . . . . . 1 . 1 1 2 Critical Kills 4 | . . 1 . . . . . . . . . . 1 . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 1 | . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16316 | . 1051 224 . 424 1170 874 340 . 410 731 457 50 1884 473 1714 1587 4927 Guns 6923 | . 1039 224 . 207 969 874 242 . 242 372 288 20 733 221 359 637 496 Cannons 5711 | . . . . . . . 25 . 168 298 132 30 1151 252 774 950 1931 Explosions 3477 | . . . . 199 201 . 57 . . 61 . . . . 581 . 2378 Melee 37 | . . . . . . . . . . . 37 . . . . . . Ramming 168 | . 12 . . 18 . . 16 . . . . . . . . . 122 Kinetic 9001 | . 1039 224 . 207 969 874 130 . 410 372 268 . 609 221 345 1402 1931 Thermal 4320 | . . . . . . . 57 . . 162 152 50 1275 189 734 . 1701 Explosive 1399 | . . . . 199 201 . . . . . . . . . . . 999 Electromagnetic 1391 | . . . . . . . 137 . . 197 . . . 63 635 185 174 Impact 37 | . . . . . . . . . . . 37 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . 3 3 3 Average Corruption 2 | . . . . . . . . . . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . . . . . 2 29 15 Message Errors 11 | . . . . . . . . . . . . . . . . 9 2 Matter Fused 9 | . . . . . . . . . . . . . . . . 7 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . 1 3 Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . . . . . . . . . 1 6 1 Targeting Errors 9 | . . . . . . . . . . . . . . . 1 2 6 Weapon Failures 3 | . . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 466 | . . . . 10 14 . . . . . 2 . 21 . 30 7 382 Projectiles 105 | . . . . . . . . . . . 2 . 21 . 12 7 63 Explosions 356 | . . . . 10 14 . . . . . . . . . 18 . 314 Melee 5 | . . . . . . . . . . . . . . . . . 5 Knockbacks 30 | . . . . . . . . . 2 . 1 . . . 3 7 17 Impact 2 | . . . . . . . . . . . 1 . . . . . 1 Kinetic 27 | . . . . . . . . . 2 . . . . . 3 6 16 Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 112 | . . . . . . . 17 . . . . . . . 52 . 43 Shots 3 | . . . . . . . 1 . . . . . . . 1 . 1 Rammed 7 | . 2 . . 1 . . 2 . . . . . . . . . 2 Targets Rammed 9 | . 2 . . 1 . . 2 . . . . . . . . . 4 Kicked 2 | . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 583 | . 49 48 . 49 158 204 157 . 54 247 291 144 447 186 583 213 504 Average Temperature 109 | . 14 24 . 17 43 75 67 . 22 113 124 79 155 112 277 67 183 Received Heat Transfer 1712 | . 309 39 . 72 144 153 45 . 66 104 . . 234 18 69 231 228 Effects 23 | . . . . . . . . . . . . . 3 . 15 . 5 Shutdowns 4 | . . . . . . . . . . . . . 1 . 2 . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . 3 . 1 Matter Decay 2 | . . . . . . . . . . . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . . . 2 . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . 5 . . Damage (core) 3 | . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . 2 4 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . . . . 7 . . . 2 Heat Transferred 4058 | . . . . . . . 50 . . 200 237 87 1215 149 450 . 1670 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Peak Influence 1162 | . 280 135 . 135 404 415 275 90 124 . . 23 374 637 561 700 1162 Average Influence 293 | . 114 66 . 49 157 290 204 44 57 . . 18 204 479 328 603 690 Maximum Alert Level 4 | . 1 . . . 2 2 1 . . . . . 1 2 2 3 4 Low Security (%) 43 | . . . . . . . . . . . . . . . . . . Level 1 27 | . . . . . . . . . . . . . . . . . . Level 2 18 | . . . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 2 . 1 2 . . . . . . 3 . 8 Investigation 8 | . 2 . . . 1 . 1 1 . . . . . . 1 . 2 Extermination 3 | . . . . . . . . 1 . . . . . . . . 2 Reinforcement 5 | . . . . . 1 . . . . . . . . . 1 . 3 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Distress Signals 4 | . . . . . 2 . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 23 5 . 8 23 8 20 . 6 5 2 . 15 8 20 22 38 Peak Tracking Total 10 | . 6 5 . 4 8 3 7 1 3 2 1 . 3 5 6 9 10 Tactical Retreats 6 | . 1 . . . 1 . . . 1 . . . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Traps Triggered 8 | . . . . . . . 1 . . . . . . . 1 6 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Machines Disabled 50 | . . . . . . 2 4 . 1 3 . . 3 2 6 1 28 Max in Single Turn 8 | . . . . . . 1 1 . 1 1 . . 1 1 3 1 8 Garrison Relay 4 | . . . . . . 2 . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Machines Accessed 17 | . 3 . . . 2 . 2 3 . 1 . 1 . 2 1 . 2 Terminals 10 | . 3 . . . 1 . 2 1 . . . . . 1 . . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . 1 . . Total Hacks 34 | . 6 . . . 3 . 5 9 . 1 . 1 . 5 1 . 3 Successful 26 | . 3 . . . 3 . 4 7 . 1 . 1 . 4 1 . 2 Failed 8 | . 3 . . . . . 1 2 . . . . . 1 . . 1 Catastrophic 1 | . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 15 | . 4 . 1 . 2 . 3 1 . . . . . 3 . . 1 Terminals 19 | . 6 . . . 2 . 5 1 . . . . . 2 . . 3 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations 8 | . . . . . . . . 8 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . 1 . . Terminal Hacks 8 | . 1 . . . 1 . 3 . . 1 . . . 1 . . 1 Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . . . Repair 3 | . . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . 1 . . 1 . . Unlock Access 3 | . . . . . 1 . . . . . . 1 . . 1 . . Unauthorized Hacks 17 | . 4 . . . 2 . 2 2 . . . . . 5 . . 2 Terminals 7 | . 2 . . . 1 . 1 1 . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . Search 5 | . 2 . . . 1 . . 1 . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 1 1 . . . 1 . 2 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . Matter 318 | . . . . . . . . . . . . . . 318 . . . Time 84 | . . . . . . . . . . . . . . 84 . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . 18 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . . . . . . Time 101 | . . . . . . . . 101 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . . . . . 1 . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked 11 | . . . . . . . . . . . . . . 4 1 5 1 Non-combat 2 | . . . . . . . . . . . . . . 2 . . . Combat 9 | . . . . . . . . . . . . . . 2 1 5 1 Robot Hacks Applied 11 | . . . . . . . . . . . . . . 4 1 5 1 parse_system 3 | . . . . . . . . . . . . . . 3 . . . formatsys_high 8 | . . . . . . . . . . . . . . 1 1 5 1 Relay Couplers Released 17 | . . . . . . 8 . . . . . . 5 . . 4 . Machine Destruction 17 | . . . . . . 8 . . . . . . 5 . . 4 . Attached 5 | . . . . . . . . . . . . . . 1 . 3 1 Robots Rewired 4 | . . . . . . . . . . 3 . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Total Allies 16 | . . . . . . . . . . 3 . 1 . 5 1 5 1 Largest Group 5 | . . . . . . . . . . 3 1 2 2 3 2 5 4 Highest-Rated Group 311 | . . . . . . . . . . 93 31 60 60 90 98 311 196 Highest-Rated Ally 115 | . . . . . . . . . . 31 31 31 31 49 49 115 49 Total Orders 3 | . . . . . . . . . . . . . . . . 3 . STAY 2 | . . . . . . . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 112 | . . . . . . . . . . 4 6 4 30 11 10 18 29 Total Damage 2818 | . . . . . . . . . . 86 109 43 505 84 349 916 726 Kills 21 | . . . . . . . . . . . 1 1 2 1 2 12 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Turns Passed 10939 | 7 1108 263 848 547 439 849 679 828 159 1308 139 123 511 541 424 1517 649 Spaces Moved 5550 | 1 576 131 393 278 167 432 386 187 80 796 80 74 262 304 198 880 325 Core 6 | . . . . . . . . . . . . . . . . 5 1 Treads 4428 | 1 576 131 393 278 167 432 386 187 80 796 80 74 262 304 198 83 . Legs 1116 | . . . . . . . . . . . . . . . . 792 324 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 160 160 180 160 180 160 170 151 151 151 148 148 148 148 152 156 120 150 Average Speed 158 | 160 162 180 169 180 165 170 156 151 151 152 148 148 158 152 171 145 154 Slowest Speed 900 | 160 180 180 180 200 180 170 210 151 151 171 148 148 168 152 205 900 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 81 14 71 54 17 45 38 4 2 87 11 3 37 6 5 68 12 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 . . 1 . . . Scrap Searched 4 | . . 1 . 1 . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 247 | . . . . 23 16 2 4 . . 3 . . 8 . 37 6 148 Melee . | . . . . . . . . . . . . . . . . . . Projectile 58 | . . . . . 1 2 3 . . 3 . . 8 . 4 6 31 AOE 189 | . . . . 23 15 . 1 . . . . . . . 33 . 117 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Gar Fac Total 7101 | 5 662 143 576 307 271 491 435 731 97 855 90 85 304 370 246 1037 396 Wait 913 | . 5 . 166 8 43 26 5 538 5 . 2 4 9 40 7 38 17 Move 5537 | . 575 130 392 277 167 431 386 186 79 795 79 74 261 303 198 879 325 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 90 | . 12 3 6 5 10 5 9 2 . 5 1 . 4 6 5 14 3 Fast Attach 48 | 1 4 . 4 . 3 . 2 3 2 5 1 1 1 1 7 11 2 Attach 32 | . 2 . 2 1 5 . . 2 1 . . 2 2 . 3 11 1 Detach 3 | . . . 2 . . . . . . . . . . . . 1 . Swap 36 | 3 1 . . 3 4 1 4 . . 2 . . 2 4 3 5 4 Drop 80 | 1 10 . 4 2 7 1 14 . 1 9 2 1 3 7 7 5 6 Fire 304 | . 51 10 . 10 32 27 14 . 9 19 4 1 22 9 16 46 34 Melee 1 | . . . . . . . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . 4 Crush 4 | . 2 . . 1 . . 1 . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . 27 . Rewire 22 | . . . . . . . . . . 20 . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 3) 857 | -10/Materials | Discovered new exit (range 6) 1116 | -10/Materials | Entered Mines 1151 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1151 | -10/Mines | Discovered new exit (range 5) 1230 | -10/Mines | Discovered new exit (range 5) 1379 | -10/Mines | Entered Exiles 1421 | -10/Exiles | Met 8R-AWN 1455 | -10/Exiles | Met EX-HEX 1516 | -10/Exiles | Met EX-BIN 1538 | -10/Exiles | Aligned with FarCom system 1540 | -10/Exiles | Given EX-Vault access code 1583 | -10/Exiles | Opened EX-Vault 1591 | -10/Exiles | Found Prototype Energy Cannon 1591 | -10/Exiles | Identified Latent Energy Streamer 1622 | -10/Exiles | Found Prototype Storage 1622 | -10/Exiles | Identified Superbattery 1629 | -10/Exiles | Found Prototype Device 1629 | -10/Exiles | Identified Cloak of Protection 1877 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1920 | -10/Exiles | Met EX-DEC 2212 | -10/Exiles | Discovered new exit (range 10) 2227 | -10/Exiles | Left Exiles lab with Superbattery 2227 | -10/Exiles | Entered Mines 2236 | -9/Mines | Met a Derelict bent on vengeance 2758 | -9/Mines | Discovered new exit (range 6) 2774 | -9/Mines | Entered Materials 2774 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3213 | -8/Materials | Identified exit to Garrison 3213 | -8/Materials | Entered Garrison 3222 | -8/Garrison | Installed Relay Interface Framework 3316 | -8/Garrison | Triggered checkpoint 3398 | -8/Garrison | Triggered checkpoint 3401 | -8/Garrison | Triggered checkpoint 3434 | -8/Garrison | Triggered checkpoint 3502 | -8/Garrison | Build established: Skirmisher 3502 | -8/Garrison | Discovered new exit (range 9) 3544 | -8/Garrison | Triggered checkpoint 3557 | -8/Garrison | Garrison Relay disabled 3708 | -8/Garrison | Discovered new exit (range 9) 3857 | -8/Garrison | Triggered checkpoint 3866 | -8/Garrison | Build established: Hauler-Skirmisher 3909 | -8/Garrison | Garrison Relay disabled 4062 | -8/Garrison | Entered Materials 4697 | -8/Materials | Identified exit to Factory 4741 | -8/Materials | Entered Factory 4741 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4861 | -7/Factory | Repaired Assault Cannon 5404 | -7/Factory | Repaired Gauss Rifle 5443 | -7/Factory | Repaired Nuclear Core 5550 | -7/Factory | Discovered new exit (range 7) 5569 | -7/Factory | Entered another Factory area 5569 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5703 | -6/Factory | Discovered new exit (range 11) 5728 | -6/Factory | Entered Lower Caves 5785 | -6/Lower Caves | Hvy. Assault Rifle stolen by Master Thief 5786 | -6/Lower Caves | Assault Cannon stolen by Master Thief 6015 | -6/Lower Caves | Spotted B-75 Beast 6063 | -6/Lower Caves | Destroyed B-75 Beast 6074 | -6/Lower Caves | Build established: Hauler-Mutant 6267 | -6/Lower Caves | Learned Factory security intel 6421 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6475 | -6/Lower Caves | Learned Factory terminal intel 6999 | -6/Lower Caves | Build established: Hauler-Tank 7014 | -6/Lower Caves | Discovered new exit (range 15) 7036 | -6/Lower Caves | Entered another Lower Caves area 7036 | -6/Lower Caves | Accompanied by 3 allies 7161 | -6/Lower Caves | Discovered new exit (range 8) 7175 | -6/Lower Caves | Entered Factory 7175 | -5/Factory | Accompanied by 1 ally 7175 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7177 | -5/Factory | Loaded intel: 20 terminal locations 7294 | -5/Factory | Identified exit to Garrison 7298 | -5/Factory | Entered Garrison 7298 | -5/Garrison | Accompanied by 2 allies 7306 | -5/Garrison | Expanded RIF knowledge: Program Shield 7400 | -5/Garrison | Triggered checkpoint 7467 | -5/Garrison | Garrison Relay disabled 7588 | -5/Garrison | Triggered checkpoint 7613 | -5/Garrison | Triggered checkpoint 7671 | -5/Garrison | Destroyed 8 combat bots 7692 | -5/Garrison | Triggered checkpoint 7713 | -5/Garrison | Triggered checkpoint 7779 | -5/Garrison | Discovered new exit (range 9) 7809 | -5/Garrison | Entered Factory 7905 | -5/Factory | Local fabrication network quarantined 7910 | -5/Factory | Fabricated B-60 Warrior? 7940 | -5/Factory | Build established: Hauler-Executioner 8243 | -5/Factory | Discovered new exit (range 16) 8350 | -5/Factory | Entered another Factory area 8350 | -4/Factory | Accompanied by 1 ally 8350 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8676 | -4/Factory | Garrison activated, responded to threat 8726 | -4/Factory | Lost 4 parts (2n2w) 8749 | -4/Factory | Destroyed 8 combat bots 8774 | -4/Factory | Identified exit to Garrison 8774 | -4/Factory | Entered Garrison 8814 | -4/Garrison | Triggered checkpoint 8852 | -4/Garrison | Garrison Relay disabled 8923 | -4/Garrison | Core integrity fell below 50% 8958 | -4/Garrison | Spotted B-86 Titan 9021 | -4/Garrison | Assimilated Titan 7a with formatsys_high 9040 | -4/Garrison | Triggered checkpoint 9046 | -4/Garrison | Lost 12 parts (1p4n2u5w) 9154 | -4/Garrison | Triggered checkpoint 9214 | -4/Garrison | Triggered checkpoint 9266 | -4/Garrison | Triggered checkpoint 9303 | -4/Garrison | Discovered new exit (range 13) 9356 | -4/Garrison | Build established: Scavenger-Mutant 9404 | -4/Garrison | Discovered new exit (range 15) 9584 | -4/Garrison | Triggered checkpoint 9757 | -4/Garrison | Found Hvy. Reflective Plating 9793 | -4/Garrison | Build established: Scavenger-Executioner 9811 | -4/Garrison | Discovered new exit (range 11) 9834 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 10291 | -4/Garrison | Entered Factory 10291 | -4/Factory | Accompanied by 4 allies 10824 | -4/Factory | First assault squad dispatched 10914 | -4/Factory | Core integrity fell below 20% 10940 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10932_ Penetrated by Slug. 10933_ U-05 Engineer lays Concrete. 10933_ K-01 Serf collects debris. 10934_ U-05 Engineer lays Concrete. 10934_ Adv. Heat Sink destroyed. 10935_ K-01 Serf collects debris. 10935_ U-05 Engineer lays Concrete. 10935_ K-01 Serf collects debris. 10935_ Penetrated by Slug. 10936_ K-01 Serf collects debris. 10936_ U-05 Engineer lays Concrete. 10936_ K-01 Serf collects debris. 10936_ Linear Accelerator destroyed. 10937_ Slug penetrates Wall. 10937_ K-01 Serf collects debris. 10939_ Penetrated by Slug. 10939_ U-05 Engineer lays Concrete. 10940_ K-01 Serf collects debris. 10940_ U-05 Engineer lays Concrete. 10940_ Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??? ?????????????????# ""???????????????????????? | | ??? ?????????????????# """??????????????????????? | | ??? ?????????????????# """""""??????????????????? | | ??? ?????????????????#] """""""???#??????????????? | | ??? ?????????????????# """"""""? #??????????????? | | ??? ?????????????????#! """"""""" #?""" ?????????? | | ??? ?????????????????# # ????????? | | ??# #????????????????# " ????????? | | ??# #???????????#######;#####+"";;;;;##??????????? | | ??# #???????????# [!= !!## #???????? | | ??# #???????????# ""%*!%@!!m ???????? | | ??# #???????????# ""F""*||##h u k ???????? | | ??# #???????????# ""!"kgk%#"/ ???????? | | ?## ##?????????## w*!!%ssh##g! ????????? | | ## ############ !!!%!=|=% ????????? | | ! + !=!k=!#= ????????? | | ## ############ !%!!!!+ !! ????????? | | ?#####????????# # k *=# !// ????????? | | ??????????????### %# !%=/ ????????? | | ??????????? # #!##*% """"#?????????? | | ???????? # # " !! " ?????????? | | ####????""" # + " " #??????????? | | ! #?????"" # % *%# " "" T"?#??????????? | | #?????"" # #=" "" "????????????? | | " #?????"" # * "%" ""? ? ???????????? | | " +????? #" ##+## ;"%# "???? ????????????? | | " #?????"" ## # # ""# ?????????????????? | | #????""" ?#### ## # #? ????????????????? | | #??????" ????# # # "?#"#????????????????? | | !#??????" ????# ##### #????????????????????? | | #????????? ????# ???? ????????????????????? | | #????????????????? ???????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 21 Energy Capacity 2310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 10 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed AbsorptionLauncherPrototype Manual? 0 Play Time 01:28:49 Cumulative 180.1 hours Start 2019.10.29 @ 17:28:45 End 2019.10.29 @ 19:08:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 113 Rogue -113 Adventurer 113 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff7a882-c41d-444d-ba50-7c3fbb087805