Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.03 @ 02:11:01 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (3974) 3974 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 9914 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 72 Aligned with FarCom 300 Cogmind --------- Core Integrity 504/700 Matter 165/300 Energy 2/100 System Corruption 12% Temperature Cool (267) Movement Flying (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (6) ------ Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Advanced EMP Blaster Powered Hammer > --- INVENTORY (4) ---- Heavy Ion Cannon AWS/Gauss EMP Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Lightpack 2.0 Advanced Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Humpback Advanced Sensor Array Hacking Suite Improved EM Shotgun Gatling Laser Light EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun AWS/Gauss Rocket Launcher Powered Hammer EMP Trap [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 113 | . 3 4 13 9 3 2 42 12 4 15 3 3 Power 10 | . . . 1 1 . . 4 2 . 2 . . Engine 9 | . . . 1 1 . . 3 2 . 2 . . Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | . . 1 6 3 1 1 11 . 1 . . . Treads . | . . . . . . . . . . . . . Leg 17 | . . 1 6 3 1 1 5 . . . . . Wheel 5 | . . . . . . . 5 . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . 1 . 1 . . . Utility 29 | . 2 . 1 1 2 . 7 2 3 6 3 2 Device 7 | . . . . . . . 2 2 2 . . 1 Storage 10 | . 2 . 1 1 2 . 2 . 1 1 . . Processor 4 | . . . . . . . 3 . . . . 1 Hackware 2 | . . . . . . . . . . 2 . . Protection 6 | . . . . . . . . . . 3 3 . Artifact . | . . . . . . . . . . . . . Weapon 50 | . 1 3 5 4 . 1 20 8 . 7 . 1 Energy Gun 8 | . . 1 1 . . . 3 1 . 2 . . Energy Cannon 15 | . 1 . 1 . . . 9 4 . . . . Ballistic Gun 6 | . . . 1 2 . 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 18 | . . 2 2 2 . . 6 3 . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 8 . . . . . Parts Lost 17 | . . 2 . 2 . . 3 2 2 3 2 1 Power 6 | . . . . 1 . . 1 1 1 1 . 1 Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . Weapon 10 | . . 2 . 1 . . 2 1 1 2 1 . Highest Loss Streak 2 | . . 1 . 2 . . 2 1 2 2 1 1 Average Slot Usage (%) 88 | . 89 99 94 99 94 88 84 88 67 66 62 60 Engine 8 | . 14 14 11 10 11 11 4 6 4 7 7 6 Core 1 | . . . . . . . 4 . . . . . Leg 23 | . 28 28 33 32 33 33 17 30 8 . . . Wheel 4 | . . . . . . . 14 . . . . . Device 3 | . . . . . . . 4 19 23 6 . 5 Storage 22 | . 18 28 28 33 27 22 17 15 12 10 15 8 Processor 1 | . . . . . . . 3 . . . . 5 Protection 1 | . . . . . . . . . . 11 13 8 Energy Gun 2 | . 17 11 4 . . . 1 . . 5 . . Energy Cannon 6 | . 10 13 4 . . . 11 12 4 . . . Ballistic Gun 5 | . . . 6 14 11 18 3 . . . . . Launcher 4 | . . 3 6 7 11 3 1 1 7 3 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 121 | 13 42 43 53 52 108 108 119 121 119 35 31 31 Greatest Support 80 | 20 20 20 39 39 39 41 80 80 80 72 72 72 Greatest Overweight (x) 9 | . 2 2 1 1 2 2 9 1 1 . . . Average Overweight (x) 1 | . . 1 1 1 1 2 2 1 . . . . Largest Inventory Capacity 50 | . 16 16 20 20 30 30 44 30 50 28 28 28 Average Capacity 24 | . 9 16 18 20 23 30 29 30 29 25 28 23 Most Carried 30 | . 10 16 20 20 27 29 30 30 29 25 25 24 Average Carried 23 | . 6 14 17 19 20 28 29 29 25 23 24 22 Final Capacity 30 | 6 16 16 20 20 30 30 30 30 24 28 28 4 Final Carried 30 | 6 10 16 20 20 27 29 30 29 23 25 24 4 Class Distribution -------------------- 83% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 2265 | 185 45 60 283 395 60 45 710 164 . 147 42 129 Remotely . | . . . . . . . . . . . . . Salvage Created 3778 | . 142 325 344 399 . 45 1792 447 . 179 17 88 Parts 263 | . 9 25 47 22 . 5 114 28 . 11 1 1 Haulers Intercepted 5 | . . . 1 . . . 4 . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 89 | . 2 14 14 7 . 1 32 9 . 9 1 . Guns 11 | . . 4 . 5 . 1 . . . 1 . . Cannons 21 | . 2 3 . . . . 13 3 . . . . AOE 57 | . . 7 14 2 . . 19 6 . 8 1 . Classes Destroyed 14 | . 2 3 3 2 . 1 3 . . . . . Worker 11 | . . 1 1 1 . . 6 2 . . . . Builder 12 | . . 1 4 . . . 7 . . . . . Tunneler 3 | . . . . 2 . . 1 . . . . . Hauler 5 | . . . 1 . . . 4 . . . . . Recycler 7 | . . . 2 2 . . 3 . . . . . Operator 6 | . . . . . . . 3 1 . 2 . . Watcher 8 | . 2 . 1 . . . 4 . . 1 . . Swarmer 26 | . . 7 7 . . . 3 . . 8 1 . Grunt 45 | . 2 7 6 4 . . 20 6 . . . . Brawler 2 | . . . . . . . 1 1 . . . . Duelist 4 | . . . . 3 . . 1 . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 8 | . . . 1 . . . 4 2 . 1 . . Hunter 3 | . . . . . . 1 2 . . . . . Decomposer 2 | . . . . . . . . . . . . 2 Best Kill Streak 14 | . 4 5 14 5 . 1 14 7 . 4 1 . Combat Bots Only 9 | . 2 5 9 3 . 1 6 5 . 4 1 . Max Kills in Single Turn 6 | . 1 3 3 2 . 1 6 4 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 3 3 1 . . 4 3 . 2 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Damage Taken 4972 | . 18 428 445 377 . 67 1654 958 53 568 357 47 Core 486 | . . 111 53 . . . 126 70 . 63 63 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 55 . . . 86 77 . . . . . Volleys Fired 289 | . 6 34 37 27 . 3 123 32 . 22 3 2 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 1 1 Hottest 133 | . 110 110 125 46 . 46 133 130 . 95 33 36 Shots Fired 428 | . 12 57 46 32 . 6 204 41 . 25 3 2 Gun 124 | . 6 23 15 25 . 6 35 . . 14 . . Cannon 216 | . 6 23 9 . . . 144 34 . . . . Launcher 88 | . . 11 22 7 . . 25 7 . 11 3 2 Special . | . . . . . . . . . . . . . Kinetic 63 | . . . 6 25 . 6 26 . . . . . Thermal 261 | . 12 46 18 . . . 151 34 . . . . Explosive 71 | . . 11 22 7 . . 17 . . 11 3 . Electromagnetic 33 | . . . . . . . 10 7 . 14 . 2 Robot Hit Streak 19 | . 4 15 19 12 . 15 11 9 . 7 . 8 Robot Miss Streak 5 | . 2 2 3 2 . . 4 5 . 4 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 268 | . 7 36 22 27 . 5 134 18 . 14 . 5 Core Hits 241 | . 5 26 47 20 . 3 96 17 . 24 2 1 Critical Hits 3 | . . . . . . . 3 . . . . . Critical Kills 3 | . . . . . . . 3 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . . 9 . 9 Impact 11 | . . . . . . . . . . 2 . 9 Slashing 7 | . . . . . . . . . . 7 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12871 | . 114 999 1904 941 . 59 5813 1519 . 1055 112 355 Guns 1333 | . 62 222 122 321 . 59 383 . . 164 . . Cannons 3260 | . 52 175 86 . . . 2517 430 . . . . Explosions 7773 | . . 602 1696 620 . . 2913 1089 . 706 112 35 Melee 505 | . . . . . . . . . . 185 . 320 Ramming . | . . . . . . . . . . . . . Kinetic 682 | . . . 45 321 . 59 257 . . . . . Thermal 4088 | . 114 397 199 . . . 2897 430 . 51 . . Explosive 6453 | . . 602 1586 620 . . 2183 695 . 655 112 . Electromagnetic 1143 | . . . 74 . . . 476 394 . 164 . 35 Impact 320 | . . . . . . . . . . . . 320 Slashing 185 | . . . . . . . . . . 185 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 2 3 12 12 12 12 Average Corruption 3 | . . . 1 1 1 1 2 2 9 12 12 12 Corruption Purged . | . . . . . . . . . . . . . Effects 71 | . . . . 4 1 1 9 7 2 36 5 6 Message Errors 17 | . . . . 3 . . 7 1 . 3 3 . Matter Fused 12 | . . . . . . . . 2 1 6 1 2 Energy Discharges 10 | . . . . 1 . . 1 1 . 5 . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . 1 1 1 1 . 4 . . Data Loss (major) 2 | . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 13 | . . . . . . . . . 1 12 . . Targeting Errors 6 | . . . . . . . . 2 . 3 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 568 | . . 39 59 40 . . 134 95 . 20 1 180 Projectiles 86 | . . 14 . . . . 46 26 . . . . Explosions 292 | . . 25 59 40 . . 88 69 . 10 1 . Melee 190 | . . . . . . . . . . 10 . 180 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 749 | . . 99 21 120 . . 204 111 . 172 . 22 Shots 29 | . . 6 1 5 . . 8 4 . 4 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 318 | . 229 240 228 . . . 318 118 . 50 318 289 Average Temperature 78 | . 102 77 71 . . . 79 31 . 17 145 275 Received Heat Transfer 1440 | . 9 141 138 18 . . 648 345 . 66 66 9 Effects 6 | . . 3 . . . . 3 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 5 | . . 2 . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 3 1 . 1 . . Impact Corruptions 11 | . . . . . . . . . . . . 11 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . 11 . . . . . Heat Transferred 6727 | . 296 1036 420 . . . 4383 592 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . . 3 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 750 | . 94 285 661 314 . 30 678 750 210 365 . . Average Influence 241 | . 32 149 379 161 . 20 319 421 198 164 . . Maximum Alert Level 3 | . . 1 2 1 . . 2 3 1 1 . . Low Security (%) 52 | . 100 65 39 57 . 100 45 . 38 69 . . Level 1 23 | . . 34 15 42 . . 12 32 61 30 . . Level 2 23 | . . . 44 . . . 41 66 . . . . Level 3 . | . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 4 . . . 9 4 . 3 . . Investigation 4 | . . . 1 . . . 2 . . 1 . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 13 | . 2 . 2 . . . 5 3 . 1 . . Assault 3 | . . . 1 . . . 2 . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 7 | . 1 . 1 . . . 4 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 174 | . 8 16 25 7 . 1 62 19 5 23 3 5 Peak Tracking Total 8 | . 5 3 6 3 . 1 8 6 5 5 3 4 Tactical Retreats 18 | . . 3 1 . . . 9 . . 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 7 | . . . 1 . . . 1 2 . . 1 2 Indirectly 2 | . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 32 | . . . 6 4 . . 4 16 . 2 . . Max in Single Turn 5 | . . . 2 4 . . 2 5 . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 21 | . . . 1 1 2 . 7 2 . 8 . . Terminals 12 | . . . 1 1 . . 4 1 . 5 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 1 . . 2 . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 63 | . . . 3 2 8 . 18 4 . 28 . . Successful 37 | . . . . . 8 . 12 1 . 16 . . Failed 26 | . . . 3 2 . . 6 3 . 12 . . Catastrophic 3 | . . . 1 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . 3 2 1 . 6 1 . 12 . . Terminals 32 | . . . 3 2 . . 8 1 . 18 . . Fabricators 4 | . . . . . . . . . . 4 . . Repair Stations 11 | . . . . . . . 5 . . 6 . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 17 | . . . . . 8 . 2 . . 7 . . Record 7 | . . . . . 7 . . . . . . . Part Schematic 2 | . . . . . . . . . . 2 . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 7 | . . . . . . . 4 . . 3 . . Scan Component 4 | . . . . . . . 2 . . 2 . . Repair 3 | . . . . . . . 2 . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . . . 1 . . 4 . . Terminals 4 | . . . . . . . 1 . . 3 . . Assimilate 1 | . . . . . . . . . . 1 . . Botnet 3 | . . . . . . . 1 . . 2 . . Fabricators 1 | . . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . . . 1 1 . . 7 2 . 7 . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . 2 . . Parts Built 1 | . . . . . . . . . . 1 . . Matter 146 | . . . . . . . . . . 146 . . Time 73 | . . . . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . Parts Repaired 3 | . . . . . . . 2 . . 1 . . Time 136 | . . . . . . . 98 . . 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 5 | . . 3 . . . . . . 1 1 . . Largest Group 2 | . . 2 2 . . . . . 1 1 . . Highest-Rated Group 31 | . . 31 24 . . . . . 31 10 . . Highest-Rated Ally 31 | . . 31 16 . . . . . 31 10 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . 10 9 . . . . . 8 . . . Total Damage 304 | . . 129 73 . . . . . 102 . . . Kills 4 | . . 2 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 6691 | . 198 747 415 1102 613 272 2053 462 57 502 123 147 Spaces Moved 4250 | 1 129 347 205 645 365 143 976 210 70 741 182 236 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2512 | 1 129 347 205 645 365 143 457 210 10 . . . Wheels 519 | . . . . . . . 519 . . . . . Hover . | . . . . . . . . . . . . . Flight 1219 | . . . . . . . . . 60 741 182 236 Fastest Speed 50 | 120 120 150 150 150 120 180 110 160 50 50 50 50 Average Speed 123 | 120 131 179 150 150 160 180 139 160 65 50 50 50 Slowest Speed 180 | 120 180 180 150 150 180 180 180 160 160 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 1 27 81 29 85 70 44 64 7 73 18 40 39 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . 1 . Spaces Dug 30 | . . . . . . . 2 1 . 24 . 3 Terrain Destroyed 480 | . . 54 74 53 . . 173 32 . 61 25 8 Melee 7 | . . . . . . . . . . 4 . 3 Projectile 32 | . . . . . . . 28 4 . . . . AOE 441 | . . 54 74 53 . . 145 28 . 57 25 5 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total 5261 | . 145 414 266 748 402 151 1469 294 83 830 209 250 Wait 415 | . 1 15 . 62 . 1 256 31 3 25 21 . Move 4237 | . 128 346 204 644 364 142 975 210 69 738 181 236 Hop 1 | . . . . . . . . . . 1 . . Pick Up 88 | . 5 10 6 2 16 2 28 5 . 13 1 . Fast Attach 37 | . 1 . 2 1 1 . 24 1 2 3 1 1 Attach 27 | . . 1 3 2 . . 9 4 2 5 1 . Detach 4 | . . . . . . . 2 1 . 1 . . Swap 49 | . 2 3 8 6 2 2 9 7 . 7 1 2 Drop 95 | . 2 4 6 4 19 1 43 3 7 6 . . Fire 289 | . 6 34 37 27 . 3 123 32 . 22 3 2 Melee 18 | . . . . . . . . . . 9 . 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Discovered new exit (range 7) 199 | -10/Materials | Entered Mines 242 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 393 | -10/Mines | Received a Mining Laser from a helpful Derelict 599 | -10/Mines | Learned Materials stockpile data 729 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 731 | -10/Mines | Learned location of Zion (-7) 869 | -10/Mines | Found a hidden stash of uninstalled traps 922 | -10/Mines | Discovered new exit (range 5) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Accompanied by 2 allies 946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -9/Materials | Discovered new exit (range 10) 1242 | -9/Materials | Destroyed 9 combat bots 1315 | -9/Materials | Discovered new exit (range 13) 1346 | -9/Materials | First assault squad dispatched 1361 | -9/Materials | Entered Mines 1420 | -9/Mines | Build established: Hauler-Mutant 1473 | -9/Mines | Learned Materials security intel 1707 | -9/Mines | Discovered new exit (range 11) 1810 | -9/Mines | Learned location of Storage (-9) 2350 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2457 | -9/Mines | Discovered new exit (range 5) 2463 | -9/Mines | Entered Exiles 2504 | -9/Exiles | Met 8R-AWN 2522 | -9/Exiles | Met EX-HEX 2573 | -9/Exiles | Met EX-BIN 2594 | -9/Exiles | Aligned with FarCom system 2595 | -9/Exiles | Given EX-Vault access code 2631 | -9/Exiles | Opened EX-Vault 2648 | -9/Exiles | Found Lightpack 2.0 2650 | -9/Exiles | Found AWS/Gauss 2659 | -9/Exiles | Found Flying Fortress v7 2692 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2925 | -9/Exiles | Met EX-DEC 3060 | -9/Exiles | Discovered new exit (range 10) 3076 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Lightpack 2.0, AWS/Gauss 3076 | -9/Exiles | Entered Mines 3331 | -8/Mines | Discovered new exit (range 10) 3348 | -8/Mines | Entered Materials 3348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3989 | -8/Materials | Discovered new exit (range 15) 4948 | -8/Materials | First assault squad dispatched 4975 | -8/Materials | Repaired Lgt. Deuterium Engine 5095 | -8/Materials | Repaired Adv. EMP Blaster 5401 | -8/Materials | Entered Factory 5401 | -7/Factory | Evolved 2 slots: Utility x2 5403 | -7/Factory | FarCom data flow suspended 5530 | -7/Factory | Garrison activated, responded to threat 5863 | -7/Factory | Sucked down chute 5863 | -7/Factory | Entered Waste 5864 | -7/Waste | Met a frightened Derelict 5878 | -7/Waste | EMP discharged 5878 | -7/Waste | System corruption reached 10% 5885 | -7/Waste | Spotted C-40 Crusher 5901 | -7/Waste | Spotted C-40 Crusher 5902 | -7/Waste | Spotted C-40 Crusher 5902 | -7/Waste | Spotted C-40 Crusher 5908 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5908 | -7/Waste | Spotted C-40 Crusher 5910 | -7/Waste | Spotted C-40 Crusher 5913 | -7/Waste | Discovered new exit (range 16) 5920 | -7/Waste | Entered Factory 6068 | -7/Factory | Discovered new exit (range 16) 6158 | -7/Factory | Fabricated Hacking Suite? 6161 | -7/Factory | Repaired Broken Adv. EMP Blaster? 6263 | -7/Factory | Identified exit to Lower Caves 6422 | -7/Factory | Entered Lower Caves 6435 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6533 | -7/Lower Caves | Discovered new exit (range 7) 6536 | -7/Lower Caves | Learned Factory garrison access intel 6545 | -7/Lower Caves | Entered another Lower Caves area 6615 | -7/Lower Caves | Spotted B-75 Beast 6655 | -7/Lower Caves | Learned 12 Factory zone layouts 6677 | -7/Lower Caves | Spotted 4Y-12P(f) 6680 | -7/Lower Caves | Encountered a Master Thief 6680 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 6683 | -7/Lower Caves | Spotted KC-OZ1(f) 6684 | -7/Lower Caves | Encountered a Master Thief 6692 | -7/Lower Caves | Self-destructed Last Messages --------------- 06671_ Sneak attack on L-41 Fighter. 06671_ Destroyed Core Shielding. 06671_ L-41 Fighter system corrupted by crushing effect. 06673_ Sneak attack on L-41 Fighter. 06673_ System corrupted: Powered Hammer targeting data glitched. 06673_ Destroyed Imp. Melee Analysis Suite. 06673_ Destroyed Unknown Engine. 06673_ Destroyed Carbon-fiber Leg. 06673_ Destroyed Axe. 06673_ L-41 Fighter system corrupted by crushing effect. 06674_ L-41 Fighter system terminally corrupted. 06676_ Acquired 61 matter. 06680_ 4Y-12P(f): "Someone's put a hefty bounty on whatever we can steal from you!" 06680_ Lightpack 2.0 ripped off. 06684_ System corrupted: Matter fused (-9). 06685_ Acquired Adv. EMP Blaster. 06687_ Fire Trap short circuited. 06687_ Burning plasma bursts from the floor. 06688_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????## ##????????????????? | | ??????????????????????????## #?#??????????????? | | ??????????????????????????# = # #??????????????? | | ??????????????????????????#[!!! #??????????????? | | ????????????????????#####?##] [ #???????????????? | | ???????????????????## ####/ ] #####???????????? | | ???????????????????# ! # ##??????????? | | ???????????????????# ![]] ##?????????? | | ???????????????????## ## f [ ### #?????????? | | ????????????????????##?##@ ### ##?????????? | | ????????????????????????# ###########?? | | ????????????????????????# ## ### | | ????????????????????????# ### | | ????????????????????????# #?#### ######## | | ????????????????????????# #????## #??????## | | ????????????????????????# #?????# ??????##### | | ????????????????????????# #?????# ##?????????## | | ????????????????????????# #?????# #???????????# | | ????????????????????????# #????? #???????????# | | ????????????????????????# #????? ######????### | | ???????????????????????? g#???? ### #???## | | ????????????????????????gg #???? ## ##?## | | ???????????????????????? #????? ## ### | | ???????????????????????? ?????# ## | | ????????????????????????? ?????# ?# | | ???????????????????????????????? ?# | | ????????????????????????????????? ?## | | ????????????????????????????????????## # | | ?????????????????????????????????????## ## ## | | ??????????????????????????????????????## #### #? | | ???????????????????????????????????????# #?## #? | | ???????????????????????????????????????# ### ## | | ???????????????????????????????????????# ## # | | ?????????????????????????????????????### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 60 Armor Integrity Analysis 33 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalStasisShotgun Manual? 0 Play Time 00:56:45 Cumulative 323.1 hours Start 2020.07.03 @ 01:15:52 End 2020.07.03 @ 02:11:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 29 Types 17/3/2/1/2/1/3 Lore% 93 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6849b8c8-4e65-4f0e-8c7a-ff44ad1c9d58