Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.20 @ 17:28:28 Player: Sebsebeleb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2523) 2523 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 6712 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Sensor Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Large Storage Unit Advanced Sensor Array Transmission Jammer Reactive Plating > --- WEAPON ----------- Cooled Particle Cannon Remote Datajack > --- INVENTORY -------- Enhanced Nuclear Core Heat Sink Large Storage Unit Improved Sensor Array Transmission Jammer Light Armor Plating Reactive Plating Heavy Ion Cannon Light Assault Rifle Heavy Missile Launcher Heavy Missile Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 139 | 7 4 4 58 13 43 4 6 Power 19 | 1 . 1 7 2 6 . 2 Engine 12 | 1 . . 5 2 3 . 1 Core 7 | . . 1 2 . 3 . 1 Reactor . | . . . . . . . . Propulsion 49 | 3 1 2 29 2 12 . . Treads 4 | . . . 2 1 1 . . Leg 26 | 2 1 2 15 1 5 . . Wheel 6 | 1 . . 5 . . . . Hover 8 | . . . 2 . 6 . . Flight 5 | . . . 5 . . . . Utility 37 | 1 2 1 8 7 12 3 3 Device 15 | . . 1 1 4 5 2 2 Storage 8 | 1 1 . 3 1 1 . 1 Processor 4 | . . . . 1 2 1 . Hackware 1 | . . . . . 1 . . Protection 9 | . 1 . 4 1 3 . . Artifact . | . . . . . . . . Weapon 34 | 2 1 . 14 2 13 1 1 Energy Gun 9 | 1 1 . 5 2 . . . Energy Cannon 8 | . . . 4 . 3 . 1 Ballistic Gun 9 | 1 . . 5 . 3 . . Ballistic Cannon 2 | . . . . . 1 1 . Launcher 4 | . . . . . 4 . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 4 . . Parts Lost 55 | . 1 . 19 4 23 3 5 Power 9 | . . . 3 1 2 1 2 Propulsion 25 | . . . 11 1 10 2 1 Utility 9 | . . . 2 1 5 . 1 Weapon 12 | . 1 . 3 1 6 . 1 Highest Loss Streak 8 | . 1 . 8 4 8 3 4 Average Slot Usage (%) 84 | . 84 100 91 95 84 56 10 Engine 5 | . 14 13 3 7 5 . . Core 4 | . . . 6 . 3 5 . Treads 1 | . . . 4 . . . . Leg 22 | . 28 28 24 34 18 12 . Wheel 2 | . . . 7 . . . . Hover 3 | . . . 1 . 6 6 . Device 8 | . . 9 1 7 13 19 4 Storage 11 | . 14 14 13 18 12 . 1 Processor 1 | . . . . 8 2 3 . Protection 4 | . 3 4 6 . 5 . . Energy Gun 5 | . 10 14 7 8 2 . . Energy Cannon 2 | . . . 4 . 3 . . Ballistic Gun 6 | . 14 14 9 9 2 . . Naked Turns 27 | . . . . . . . 27 Heaviest Build 55 | 11 13 13 39 41 55 16 21 Greatest Support 40 | 20 20 20 40 40 40 15 13 Greatest Overweight (x) 8 | 1 . . 8 1 4 1 6 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 14 | 6 12 6 14 14 14 4 10 Average Capacity 9 | 5 6 6 9 14 11 4 5 Most Carried 14 | 6 6 6 14 14 14 4 2 Average Carried 8 | 3 5 5 9 8 10 3 1 Final Capacity 14 | 6 6 6 8 14 4 4 10 Final Carried 14 | 6 6 6 8 14 4 2 1 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Matter Collected 2317 | 199 77 103 1190 258 466 . 24 Remotely . | . . . . . . . . Salvage Created 3439 | . 62 134 1594 518 1107 . 24 Parts 191 | . 5 6 98 23 55 . 4 Haulers Intercepted 9 | . . . 4 2 3 . . Recyclers Shooed 6 | . . 1 3 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 62 | . 1 2 35 5 18 . 1 Guns 36 | . 1 2 26 5 2 . . Cannons 14 | . . . 9 . 4 . 1 AOE 12 | . . . . . 12 . . Classes Destroyed 12 | . 2 1 6 . 3 . . Worker 8 | . . . 7 . 1 . . Builder 6 | . . . . . 6 . . Tunneler 1 | . . . 1 . . . . Hauler 9 | . . . 4 2 3 . . Recycler 7 | . . 1 . 2 4 . . Operator 1 | . . . 1 . . . . Watcher 3 | . 1 . 1 . 1 . . Swarmer 14 | . . . 13 . . . 1 Grunt 34 | . 1 2 14 3 14 . . Sentry 11 | . . . 8 2 1 . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 13 | . 1 2 7 3 13 . 1 Combat Bots Only 9 | . 1 2 5 3 9 . 1 Max Kills in Single Turn 3 | . 1 1 2 1 3 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Damage Taken 7114 | . 209 36 2147 487 2570 513 1152 Core 1606 | . 23 15 187 77 453 92 759 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 . 84 53 86 35 . . Volleys Fired 320 | . 11 14 172 51 69 . 3 Largest 2 | . 2 2 2 2 2 . 1 Hottest 136 | . 60 60 136 88 104 . 90 Shots Fired 542 | . 21 28 312 74 104 . 3 Gun 447 | . 21 28 274 74 50 . . Cannon 70 | . . . 38 . 29 . 3 Launcher 24 | . . . . . 24 . . Special 1 | . . . . . 1 . . Kinetic 279 | . 11 14 167 51 36 . . Thermal 228 | . . 14 145 23 43 . 3 Explosive 24 | . . . . . 24 . . Electromagnetic 10 | . 10 . . . . . . Robot Hit Streak 16 | . 1 4 16 14 15 . 3 Robot Miss Streak 10 | . 3 4 10 7 2 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 355 | . 6 17 200 57 72 . 3 Core Hits 192 | . 3 7 90 23 66 . 3 Critical Hits 5 | . . . 4 . 1 . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . 3 . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7032 | . 88 215 2421 800 3376 . 132 Guns 3530 | . 88 215 1974 800 453 . . Cannons 1112 | . . . 447 . 549 . 116 Explosions 2374 | . . . . . 2374 . . Melee . | . . . . . . . . Ramming 16 | . . . . . . . 16 Kinetic 2173 | . 14 113 1205 529 312 . . Thermal 2479 | . . 102 1216 271 774 . 116 Explosive 2255 | . . . . . 2255 . . Electromagnetic 109 | . 74 . . . 35 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . 1 1 . . 14 . . Average Corruption 6 | . 1 1 . . 8 . . Corruption Purged . | . . . . . . . . Effects 47 | . . 1 . . 46 . . Message Errors 9 | . . 1 . . 8 . . Matter Fused 5 | . . . . . 5 . . Heat Flow Errors 5 | . . . . . 5 . . Energy Discharges 4 | . . . . . 4 . . Data Loss (minor) 8 | . . . . . 8 . . Misfires 4 | . . . . . 4 . . Misdirections 4 | . . . . . 4 . . Targeting Errors 8 | . . . . . 8 . . Overload Shots . | . . . . . . . . Overflow Damage 149 | . . . . . 149 . . Projectiles . | . . . . . . . . Explosions 149 | . . . . . 149 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 177 | . . . . . 171 . 6 Shots 3 | . . . . . 3 . . Rammed 9 | . . . . . . . 9 Targets Rammed 9 | . . . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 810 | . 42 75 810 51 332 . 57 Average Temperature 132 | . 28 39 169 16 96 . 30 Received Heat Transfer 1728 | . 42 21 567 216 738 . 144 Effects 35 | . . . 32 . 3 . . Shutdowns 4 | . . . 4 . . . . Energy Bleed 3 | . . . 3 . . . . Interference 5 | . . . 2 . 3 . . Matter Decay 7 | . . . 7 . . . . Short Circuit 5 | . . . 5 . . . . Damage (minor) 6 | . . . 6 . . . . Damage (major) 5 | . . . 5 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 2 1 1 . . Heat Transferred 4337 | . . 225 2375 576 1086 . 75 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Peak Influence 500 | . 63 79 500 385 402 173 . Initial 211 | . . 24 30 211 107 173 . Average 235 | . 26 61 290 259 291 120 . Maximum Alert Level 2 | . . . 2 1 2 . . Low Security (%) 37 | 100 100 100 19 10 15 100 . Level 1 52 | . . . 61 89 71 . . Level 2 10 | . . . 18 . 13 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 5 . 6 2 . Investigation 6 | . 1 . 3 . 1 1 . Extermination 4 | . . . . . 3 1 . Reinforcement 4 | . . . 2 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Distress Signals 7 | . . . 5 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 3 2 54 10 24 4 6 Peak Tracking Total 7 | . 1 2 7 6 7 4 6 Tactical Retreats 7 | . . . 2 2 1 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Traps Triggered 5 | . 1 . . . 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Disabled 10 | . . . . 1 9 . . Max in Single Turn 2 | . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Accessed 16 | . 2 . 5 3 3 2 1 Terminals 7 | . 1 . 3 2 1 . . Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . Recycling Units 5 | . 1 . 2 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 46 | . 5 . 15 11 7 7 1 Successful 20 | . 2 . 8 2 2 5 1 Failed 26 | . 3 . 7 9 5 2 . Catastrophic 3 | . 1 . . 1 1 . . Database Lockouts . | . . . . . . . . Manual 21 | . 2 . 9 8 2 . . Terminals 25 | . 2 . 13 8 2 . . Fabricators 5 | . . . . . 5 . . Repair Stations 2 | . . . . . . 2 . Recycling Units 13 | . 3 . 2 3 . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 5 1 1 . 1 Prototype ID Bank 2 | . . . 2 . . . . Open Door 1 | . . . . . . . 1 Terminal Index 3 | . . . 1 1 1 . . Patrol Status 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 9 | . 1 . 2 1 . 5 . Recycle Component 1 | . . . . . . 1 . Process 1 | . . . . . . 1 . Report Inventory 5 | . 1 . 2 . . 2 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals 2 | . 1 . 1 . . . . Assimilate 1 | . 1 . . . . . . Sabotage 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 2 2 3 2 . Full Trace Events 6 | . 1 . 2 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter 234 | . . . . . 234 . . Time 58 | . . . . . 58 . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . 1 . Recycled Matter 26 | . . . . . . 26 . Retrieved Matter 26 | . . . . . . 26 . Retrieved Components 9 | . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . find_fabricator 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Turns Passed 4971 | 71 270 271 1733 549 1422 576 79 Spaces Moved 2948 | 47 188 178 792 315 809 552 67 Core 72 | 1 . . 6 . 9 . 56 Treads 147 | . . . 140 . 7 . . Legs 1837 | 38 188 178 544 315 530 44 . Wheels 103 | 8 . . 95 . . . . Hover 789 | . . . 7 . 263 508 11 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 80 120 50 70 50 Average Speed 120 | 118 120 120 130 123 134 92 68 Slowest Speed 450 | 150 120 120 450 150 240 130 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 39 30 62 24 19 10 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 204 | . . . . . 204 . . Melee . | . . . . . . . . Projectile 5 | . . . . . 5 . . AOE 199 | . . . . . 199 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Total 3812 | 59 213 209 1186 400 1044 616 85 Wait 258 | . . 8 98 8 86 58 . Move 2941 | 46 187 177 791 314 808 551 67 Hop . | . . . . . . . . Pick Up 52 | 5 4 1 19 9 13 1 . Fast Attach 83 | 7 3 2 38 5 20 3 5 Attach 29 | . . . 6 6 15 1 1 Detach 16 | 1 1 . 6 4 4 . . Swap 27 | . 1 2 14 2 8 . . Drop 77 | . 6 5 42 1 21 2 . Fire 320 | . 11 14 172 51 69 . 3 Melee . | . . . . . . . . Ram 9 | . . . . . . . 9 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 12) 342 | -10/Materials | Entered Mines 420 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 423 | -10/Mines | Found Prototype Device 423 | -10/Mines | Identified Exp. Sensor Array 446 | -10/Mines | Discovered new exit (range 5) 613 | -10/Mines | Entered Materials 613 | -9/Materials | Evolved 2 slots: Propulsion x2 1359 | -9/Materials | Build established: Scavenger-Mutant 1492 | -9/Materials | Lost 8 parts (1p6n1w) 1707 | -9/Materials | Build established: Mutant 1815 | -9/Materials | Lost 8 parts (1p4n1u2w) 2093 | -9/Materials | Build established: Scavenger-Mutant 2266 | -9/Materials | Discovered new exit (range 15) 2346 | -9/Materials | Entered another Materials area 2346 | -8/Materials | Evolved 2 slots: Utility x2 2718 | -8/Materials | Lost 4 parts (1p1n1u1w) 2777 | -8/Materials | Discovered new exit (range 5) 2895 | -8/Materials | Entered Factory 2895 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3410 | -7/Factory | Destroyed 9 combat bots 3411 | -7/Factory | Lost 8 parts (1p3n2u2w) 3533 | -7/Factory | Lost 3 parts (1p1n1w) 3900 | -7/Factory | Build established: Mutant 3968 | -7/Factory | System corruption reached 10% 4190 | -7/Factory | Core integrity fell below 50% 4213 | -7/Factory | Lost 6 parts (3n1u2w) 4310 | -7/Factory | Discovered new exit (range 5) 4317 | -7/Factory | Entered another Factory area 4317 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4336 | -6/Factory | Lost 3 parts (2n1u) 4429 | -6/Factory | Discovered new exit (range 14) 4893 | -6/Factory | Entered Lower Caves 4906 | -6/Lower Caves | Released all parts (6) 4936 | -6/Lower Caves | Lost 4 parts (1p3n) 4936 | -6/Lower Caves | Core integrity fell below 50% 4953 | -6/Lower Caves | Core integrity fell below 20% 4972 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04938_ Mak. Power Source destroyed. 04939_ Slammed into S-27 Virus. 04940_ Acquired Unknown Device. 04940_ Identified Recoil Nullifier. 04941_ Slammed into S-27 Virus. 04941_ Recoil Nullifier permanently disabled. 04941_ Destabilizing: Short circuit. 04942_ Acquired Neutron Cannon. 04944_ S-27 Virus destroyed. 04949_ VTOL Module fries itself beyond repair. 04949_ Autogun fries itself beyond repair. 04950_ Acquired 24 matter. 04953_ Slammed into S-27 Virus. 04954_ Broken Recoil Nullifier destroyed. 04956_ Neutron Cannon destroyed. 04958_ Acquired Lgt. Nuclear Core. 04961_ VTOL Module fries itself beyond repair. 04963_ Acquired Imp. Focal Shield. 04964_ Lgt. Nuclear Core destroyed. 04964_ Slammed into S-27 Virus. 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