Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 10:37:01 Player: BionicBot Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (182) 910 Value Destroyed (6578) 6578 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (1427) 1427 TOTAL SCORE: 15175 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 376 Awakened Behemoth Slayer 1000 Met Data Miner 300 Friendly Fire -606 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 100/100 System Corruption 9% Temperature Warm (119) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Structural Scanner System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (994) Improved Terrain Scanner Phasing AFG Neutron Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Core Analyzer Makeshift Medium Armor Plating Layered Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Battle Rifle KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Multireflex Exoskeleton YI-UF0's Bottomless Matter Pit Structural Scanner Improved Sensor Array Improved Kinecellerator Makeshift ECM Suite Improved Light Armor Plating Layered Light Armor Plating Medium Reflective Plating Phasing AFG Heavy Phase Cannon Gauss Cannon Rocket Array Long-range Missile Launcher Improved Datajack Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Multireflex Exoskeleton Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 1 . . . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 123 | 8 15 2 . 3 24 11 5 2 . 4 6 8 5 3 12 15 Power 17 | 1 1 . . 2 3 3 . . . . . 2 . . 2 3 Engine 12 | 1 1 . . 2 2 3 . . . . . 1 . . 1 1 Core 4 | . . . . . 1 . . . . . . 1 . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 27 | 3 2 . . 1 8 2 . . . . 1 2 . . 5 3 Treads 23 | 2 2 . . 1 8 2 . . . . 1 2 . . 5 . Leg 3 | . . . . . . . . . . . . . . . . 3 Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 41 | 2 6 1 . . 7 3 2 1 . 2 3 2 3 . 2 7 Device 13 | 1 2 1 . . 2 . 1 . . . 2 . 1 . 1 2 Storage 5 | 1 3 . . . . . . . . . . . . . . 1 Processor 8 | . . . . . 2 1 . . . . 1 1 1 . . 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 14 | . 1 . . . 3 2 1 1 . 2 . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 6 1 . . 6 3 3 1 . 2 2 2 2 3 3 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . . . . . . 1 1 Ballistic Gun 18 | 2 4 . . . 3 3 1 . . 1 2 . . . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . . Launcher 8 | . 1 . . . 1 . 1 1 . 1 . 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . 1 1 . Special Melee Weapon 2 | . . 1 . . . . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . 1 2 . 4 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . 3 . . . Parts Lost 48 | . 1 . . 2 5 2 . . . 1 . . 2 . 11 24 Power 10 | . . . . 1 1 1 . . . . . . . . 2 5 Propulsion 12 | . . . . 1 2 1 . . . . . . 1 . 5 2 Utility 14 | . 1 . . . 1 . . . . 1 . . . . 2 9 Weapon 12 | . . . . . 1 . . . . . . . 1 . 2 8 Highest Loss Streak 20 | . 1 . . 2 2 2 . . . 1 . . 2 . 4 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 18 | 2 11 18 19 19 19 19 20 19 20 19 19 20 19 19 18 16 Power . | . . . . . . . 1 1 1 1 1 1 1 1 . . Propulsion 2 | 1 3 6 6 5 1 1 1 1 1 1 1 2 1 1 . 1 Utility 8 | . 3 6 6 6 8 10 11 10 10 9 7 8 8 9 8 7 Weapon 6 | . 4 5 6 6 6 5 6 6 7 7 8 7 6 6 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 1 . 1 6 7 . 1 . . . 2 1 . . 5 Power 6 | . . . . . 1 4 . . . . . 1 . . . . Propulsion 4 | . 1 . . 1 2 . . . . . . . . . . . Utility 12 | . 1 1 . . 2 3 . 1 . . . . 1 . . 3 Weapon 3 | . . . . . 1 . . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 99 99 99 100 100 79 99 99 100 99 100 98 73 Engine 5 | . 14 14 14 13 2 4 7 7 7 7 6 1 . . . . Core 2 | . . . . . 6 2 . . . . . 4 6 6 5 3 Treads 27 | . 28 28 28 28 35 29 30 30 30 30 26 26 25 25 24 1 Device 10 | . 9 12 14 11 7 12 9 4 . 5 12 12 11 12 10 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Processor 12 | . . . . . 8 7 15 15 15 15 20 20 25 25 14 18 Protection 7 | . 3 1 . 2 10 8 4 9 15 8 6 6 2 6 16 5 Ballistic Gun 16 | . 25 26 28 27 17 21 14 17 . 21 20 12 6 4 14 6 Launcher 1 | . . . . . . . . 5 2 1 . 4 7 1 2 . Peak Build Rating 86 | 7 9 10 9 10 31 38 43 42 41 45 54 59 67 70 71 86 Average Rating 40 | 5 7 9 9 9 21 34 40 40 33 41 52 55 59 68 66 72 On Entrance 34 | . 7 9 9 9 9 31 38 40 41 41 44 54 59 67 70 64 Naked Turns 29 | . . . . . . . . . . . . . . . . 29 Heaviest Build 92 | 12 50 50 50 50 59 69 71 76 76 76 70 78 76 78 87 92 Greatest Support 102 | 20 40 40 40 40 91 97 97 97 97 97 102 102 99 99 99 93 Greatest Overweight (x) 2 | 1 1 1 1 1 . . . . . . . . . . 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 18 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 11 18 19 19 19 19 20 19 20 19 19 19 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 18 19 19 19 20 20 20 20 20 19 20 20 17 20 18 4 Class Distribution -------------------- 37% | Mutant 24% | Skirmisher 9% | Derelict-Assassin 5% | Tank 5% | Derelict-Skirmisher 5% | Scavenger-Tank 3% | Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Zion Scavenger-Tank | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 8309 | 271 872 372 . 1284 1018 606 229 206 . 504 114 314 393 80 1017 1029 Remotely 845 | . 287 . . . 58 . . . . . 114 . . . . 386 Salvage Created 6936 | 119 743 281 . 20 1004 683 67 410 . 604 72 347 505 . 800 1281 Parts 336 | 10 38 13 . . 59 38 3 13 . 20 8 16 12 . 53 53 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . 3 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . 1 16 . 14 . 7 8 1 49 . Prevented 16 | . . . . . . . . . . 7 . 4 3 . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 145 | . 18 1 . 5 24 11 4 10 . 10 3 8 11 . 15 25 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 68 | . 14 1 . 2 19 11 . . . 3 3 1 3 . 9 2 Cannons 9 | . . . . . . . . . . . . . . . 1 8 AOE 64 | . 4 . . 3 5 . 4 10 . 7 . 7 8 . 4 12 Classes Destroyed 19 | 2 6 . . 1 2 1 1 1 . . . 1 1 . 1 2 Worker 12 | . 1 . . . 4 3 . . . . . . . . . 4 Builder 2 | . . . . . . . . . . . . . . . . 2 Tunneler 6 | 3 . 1 . . 1 . . . . . . . . . . 1 Hauler 3 | . 2 . . . . . . . . . . . . . . 1 Recycler 10 | 1 1 2 . . 1 1 . . . . . . . . . 4 Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 5 | . 1 . . . 1 1 . . . . . . . . . 2 Swarmer 33 | . 6 . . . 7 2 4 1 . . 3 . . . 6 4 Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 59 | . 12 1 . . 11 5 . 4 . 7 . 6 3 . 4 6 Brawler 4 | . . . . . . . . 2 . 1 . 1 . . . . Duelist 5 | . . . . . 1 . . 2 . 1 . . 1 . . . Sentry 13 | . . . . . 5 2 . 1 . 1 . . 1 . 2 1 Hunter 5 | . . . . . . . . . . . . 1 . . . 4 Programmer 13 | . . . . . . 2 . . . 1 . . . . 2 8 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . 1 . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . Butcher 4 | . . . . . . . . . . . . . 4 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 22 | 2 6 1 . 4 8 3 4 9 . 4 3 4 6 . 6 22 Combat Bots Only 13 | . 6 1 . 4 8 3 4 9 . 4 3 4 6 . 6 13 Max Kills in Single Turn 11 | 1 2 1 . 2 3 1 2 4 . 2 2 2 2 . 4 11 Gunslinging 1 | . . . . . . . . . . . 1 . . . 1 . Exploded 5 | . 2 . . 2 3 . 2 4 . 2 . 2 2 . 4 5 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 846 | . 106 2 . 18 104 151 9 8 . 33 4 12 25 . 119 255 Missed 254 | . 28 1 . 4 26 47 5 4 . 10 . 5 10 . 25 89 Hits 592 | . 78 1 . 14 78 104 4 4 . 23 4 7 15 . 94 166 Melee 15 | . . 1 . 5 . . . . . . . . 9 . . . Projectile 577 | . 78 . . 9 78 104 4 4 . 23 4 7 6 . 94 166 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 23 | . . . . . 3 2 . . . 1 . . 2 . 5 10 Part Disruptions 2 | . . . . 1 . 1 . . . . . . . . . . Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . Damage Taken 10687 | . 877 29 . 313 1126 1117 58 136 . 425 61 136 641 . 2131 3637 Core 1807 | . 177 . . 13 210 66 27 14 . . . . 105 . 176 1019 Absorbed by Shields 92 | . . . . . 92 . . . . . . . . . . . Redirected to Shielding 54 | . 26 . . 18 10 . . . . . . . . . . . Ignored by Resistances 4 | . . . . . . . . . . . . . . . . 4 Regen/Repaired (Parts) 157 | . 109 . . . 48 . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 24 61 . . . . 84 . . . . 66 . Volleys Fired 382 | 7 87 14 . 15 86 37 3 8 . 22 2 8 12 . 41 40 Largest 3 | 2 2 2 . 2 2 3 2 2 . 3 3 3 3 . 3 3 Hottest 117 | 40 40 40 . 40 80 71 66 72 . 95 88 88 114 . 106 117 Shots Fired 813 | 14 170 28 . 28 162 108 6 14 . 39 6 18 30 . 97 93 Gun 652 | 14 166 28 . 26 152 108 . . . 16 6 6 8 . 92 30 Cannon 69 | . . . . . 3 . . . . . . . 6 . 3 57 Launcher 92 | . 4 . . 2 7 . 6 14 . 23 . 12 16 . 2 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 717 | 14 166 28 . 26 152 108 . . . 16 6 6 14 . 94 87 Thermal 4 | . . . . . 3 . . . . . . . . . 1 . Explosive 54 | . 4 . . 2 7 . 6 6 . 7 . 6 8 . 2 6 Electromagnetic 38 | . . . . . . . . 8 . 16 . 6 8 . . . Robot Hit Streak 35 | 12 14 6 . 4 35 17 1 7 . 8 5 8 7 . 14 14 Robot Miss Streak 6 | . 5 2 . 5 3 3 3 1 . 3 1 1 3 . 6 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 11 | . 1 . . . 3 2 . . . . 1 . . . 4 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . 1 . . . 1 . Shots Hit Robots 525 | 12 113 17 . 12 110 83 3 8 . 19 4 16 16 . 61 51 Core Hits 386 | 6 45 9 . 14 62 32 7 21 . 29 3 18 26 . 31 83 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . 1 . . . . . . . . . 2 Critical Strikes 8 | . . . . 1 . 1 . . . . . . . . . 6 Destroy 4 | . . . . 1 . 1 . . . . . . . . . 2 Blast 3 | . . . . . . . . . . . . . . . . 3 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 65 | . 15 9 . . 4 6 3 . . . . 2 3 . 13 10 Impact 34 | . 15 8 . . 4 6 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . 1 3 . 13 10 Sneak Attacks 6 | . . 1 . . . 2 2 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17449 | 130 1641 234 . 355 2109 1461 338 1000 . 1332 87 1036 1675 . 1709 4342 Guns 6854 | 130 1311 234 . 148 1594 1325 . . . 178 87 81 89 . 1355 322 Cannons 1116 | . . . . . . . . . . . . . 31 . 35 1050 Explosions 9033 | . 329 . . 199 512 . 330 1000 . 1154 . 955 1555 . 152 2847 Melee 376 | . . . . . . 128 . . . . . . . . 167 81 Ramming 70 | . 1 . . 8 3 8 8 . . . . . . . . 42 Kinetic 7970 | 130 1311 234 . 148 1594 1325 . . . 178 87 81 120 . 1390 1372 Thermal 126 | . . . . . . . . 96 . . . . 30 . . . Explosive 7372 | . 329 . . 199 512 . 330 622 . 515 . 712 1154 . 152 2847 Electromagnetic 1535 | . . . . . . . . 282 . 639 . 243 371 . . . Impact 128 | . . . . . . 128 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 248 | . . . . . . . . . . . . . . . 167 81 Highest Corruption 9 | . . . . . . 1 1 1 1 1 . . 3 . 4 9 Average Corruption 1 | . . . . . . 1 1 1 1 1 . . 2 . 3 2 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . 2 10 7 1 14 . . 1 . 8 9 Message Errors 12 | . . . . . . . 3 1 . 5 . . . . 2 1 Matter Fused 14 | . . . . . . 1 2 1 . 5 . . 1 . 2 2 Heat Flow Errors 7 | . . . . . . . 2 . 1 1 . . . . 1 2 Energy Discharges 7 | . . . . . . 1 . 1 . 2 . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 2 1 . 1 . . . . 1 . Data Loss (major) 4 | . . . . . . . 1 1 . . . . . . . 2 Alerts 2 | . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 293 | . . . . 8 . 73 43 3 . . . 26 4 . . 136 Projectiles 69 | . . . . . . . . . . . . . . . . 69 Explosions 147 | . . . . 8 . . 39 3 . . . 26 4 . . 67 Melee 77 | . . . . . . 73 4 . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . 1 . . 11 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 10 | . . . . . . . . . . . . . 1 . . 9 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 572 | . 11 . . 40 . . . 48 . 58 . . 185 . 22 208 Shots 16 | . 1 . . 1 . . . 2 . 2 . . 5 . 1 4 Rammed 10 | . 1 . . 1 . 1 1 . . . . . . . . 6 Targets Rammed 13 | . 1 . . 1 1 2 1 . . . . . . . . 7 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed 2 | . . . . . 1 1 . . . . . . . . . . Highest Temperature 634 | . 9 . . 13 84 141 243 93 231 252 24 49 133 . 634 169 Average Temperature 111 | . 5 . . 9 17 59 68 44 123 52 14 22 60 . 218 56 Received Heat Transfer 2346 | . 360 . . 60 426 327 . 27 . 81 . 36 54 . 603 372 Effects 26 | . . . . . . . . . . . . . . . 26 . Shutdowns 3 | . . . . . . . . . . . . . . . 3 . Energy Bleed 5 | . . . . . . . . . . . . . . . 5 . Interference 7 | . . . . . . . . . . . . . . . 7 . Matter Decay 6 | . . . . . . . . . . . . . . . 6 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . . . . 1 Impact Corruptions 4 | . . . . . . 2 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . Heat Transferred 150 | . . . . . . . . 100 . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . 1 . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . 1 . . . 1 . . . . . . . . . . 3 Low Security (%) 88 | 100 89 100 . 100 71 100 . . . . 100 . . . . 68 Level 1 8 | . 10 . . . 28 . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . . 8 Level 3 1 | . . . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 841 | 10 248 69 . 6 277 109 . . . . 61 . . . . 841 Initial 109 | . . 54 . . . 109 . . . . 38 . . . . 22 Average 85 | 1 101 11 . . 142 49 . . . . 13 . . . . 206 Influence Increases 4487 | 20 554 103 . 13 716 365 90 203 . 455 99 190 100 . 405 1174 Destroy 0b10 Robot/C 2920 | . 360 80 . . 480 220 80 200 . 340 60 160 100 . 340 500 Destroy 0b10 Robot/NC 200 | 20 30 15 . . 40 25 . . . . . . . . . 70 Destroy Leader 486 | . 76 . . . 112 72 10 . . 60 10 30 . . 40 76 Allied During Kill 46 | . . 8 . . . . . 3 . 25 . . . . 10 . Successful Hack 106 | . 14 . . . 50 . . . . . 28 . . . . 14 Disable Machine 195 | . 15 . . . . 15 . . . . . . . . . 165 Destroy Structure 354 | . 29 . . 13 34 3 . . . . 1 . . . . 274 Lose Combat Pursuer 180 | . 30 . . . . 30 . . . 30 . . . . 15 75 Influence Decreases 3759 | 20 415 189 53 13 475 605 91 116 87 393 161 78 196 16 369 482 Entered New Map 434 | . . 85 53 . . 132 1 . 87 . 24 . 22 16 . 14 Time Decay 2920 | 20 405 104 . . 435 453 90 116 . 383 137 78 154 . 299 246 Lost Part 385 | . 10 . . 13 40 20 . . . 10 . . 20 . 50 222 Lost Ally 20 | . . . . . . . . . . . . . . . 20 . Squads Dispatched 18 | . 4 . . . 2 5 . 1 . . . . 1 . 1 4 Investigation 5 | . 3 . . . 1 . . . . . . . . . 1 . Extermination 4 | . . . . . . 3 . . . . . . . . . 1 Reinforcement 7 | . 1 . . . 1 2 . . . . . . . . . 3 Assault 2 | . . . . . . . . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 14 | . 3 . . 3 2 . . 1 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 211 | . 29 3 . 10 41 15 4 8 . 17 3 7 11 . 18 45 Peak Tracking Total 18 | . 6 2 . 5 5 6 4 9 . 4 3 4 6 . 7 18 Tactical Retreats 13 | . 2 1 . 4 . 1 . . . 1 . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 5 | . 4 . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 16 | . 1 . . . . 1 . 1 . . . . 1 . 1 11 Max in Single Turn 4 | . 1 . . . . 1 . 1 . . . . 1 . 1 4 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 36 | . 8 . 4 . 11 2 1 2 3 . 2 . . . 1 2 Terminals 20 | . 6 . . . 9 2 . . . . 1 . . . 1 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 102 | . 24 . 4 . 26 2 1 6 26 . 7 . . . 3 3 Successful 68 | . 11 . 4 . 13 . 1 6 26 . 3 . . . 3 1 Failed 34 | . 13 . . . 13 2 . . . . 4 . . . . 2 Catastrophic 5 | . 1 . . . 1 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 17 . . . 17 1 . . . . . . . . . 1 Terminals 46 | . 16 . . . 21 2 . . . . 2 . . . 3 2 Fabricators 5 | . . . . . . . . . . . 5 . . . . . Repair Stations 9 | . 5 . . . 4 . . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 50 | . 2 . 4 . 5 . 1 6 26 . 2 . . . 3 1 Record 19 | . . . 4 . . . . 5 6 . 1 . . . 3 . Part Schematic 14 | . 1 . . . . . . . 13 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . 4 . . . 3 . . . . . . . . . . . Scan Component 4 | . 2 . . . 2 . . . . . . . . . . . Repair 3 | . 2 . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 5 . . . 5 . . . . . . . . . . . Terminals 8 | . 3 . . . 5 . . . . . . . . . . . Botnet 6 | . 2 . . . 4 . . . . . . . . . . . Skim 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 11 2 . . . . 2 . . . 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . . . . Time 90 | . 52 . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . 1 . . . . 1 . . . . 1 . . . . Non-combat 2 | . . . . . . . 1 . . . . 1 . . . . Combat 1 | . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . 1 . . . . 1 . . . . 1 . . . . parse_system 3 | . . 1 . . . . 1 . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 10 | . . 3 . . . . . 2 . . . . 3 2 . . Largest Group 3 | . . 3 2 2 . . . 2 2 2 . . 2 3 3 . Highest-Rated Group 73 | . . 40 24 24 . . . 48 48 48 . . 40 73 73 . Highest-Rated Ally 33 | . . 16 16 16 . . . 32 32 32 . . 20 33 33 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . 16 . 10 . . . . . 22 . . . . 9 . Total Damage 1248 | . . 181 . 123 . . . . . 691 . . . . 253 . Kills 17 | . . 4 . 3 . . . . . 8 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 16176 | 27 1077 647 807 730 926 1196 1333 922 . 1291 567 1464 1509 1105 1814 761 Optics 3498 | . . . . . . . . . . . . 97 1509 1105 787 . Sensors 9847 | . . . . . . . 1332 922 . 1291 547 1337 1160 1105 1599 554 Structural 7779 | . 300 . . . 924 1195 516 . . . 566 1464 883 . 1597 334 Seismic 4040 | 27 777 647 807 730 169 883 . . . . . . . . . . Decoding 687 | . . . . . . . . . . . . . . . . 687 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 2 . 2 . 1 . 2 3 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . . . . . . 35 Items 35 | . . . . . . . . . . . . . . . . 35 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 19284 | 97 1689 715 807 915 1629 1197 1399 1412 150 1642 567 1464 1509 1105 2146 841 Spaces Moved 10149 | 41 619 266 337 352 758 633 850 842 91 970 340 834 853 676 1162 525 Core 85 | 2 . . . . . . . . . . . . . . . 83 Treads 9642 | 37 619 266 337 352 758 633 850 842 91 970 340 834 853 676 1162 22 Legs 420 | . . . . . . . . . . . . . . . . 420 Wheels 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 155 156 160 160 160 160 160 160 160 162 162 50 Average Speed 166 | 151 173 240 240 240 159 157 160 160 160 160 160 160 161 162 163 111 Slowest Speed 250 | 160 240 240 240 240 160 160 160 160 160 160 160 162 162 162 245 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 95 40 77 72 72 14 92 95 68 96 10 69 94 80 97 20 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 8 | . . 1 . . . . . 2 1 . . 1 . 2 1 . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 27 | . . . . 2 . . 5 2 . 2 . 4 4 4 4 . Spaces Dug 39 | . 11 . . . 6 3 . . . 12 . 1 3 . 2 1 Terrain Destroyed 580 | . 27 . . 14 35 3 23 26 . 64 . 84 114 . 41 149 Melee 24 | . 11 . . . 4 3 . . . . . 1 3 . 1 1 Projectile 26 | . . . . . 3 . . . . . . . 3 . 4 16 AOE 530 | . 16 . . 14 28 . 23 26 . 64 . 83 108 . 36 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 11681 | 60 1040 300 336 393 1010 756 875 892 96 1019 359 940 943 686 1294 682 Wait 529 | . 248 2 . 15 80 22 7 17 . . . 63 27 . 26 22 Move 10133 | 40 618 265 336 351 757 632 849 841 90 969 339 833 852 675 1161 525 Hop . | . . . . . . . . . . . . . . . . . Pick Up 94 | 4 19 2 . 3 21 15 . 1 . 2 4 5 1 2 7 8 Fast Attach 38 | 8 2 . . 1 1 1 . . 3 . . . 6 3 3 10 Attach 51 | . . . . 2 9 4 . . . 1 2 . 4 . 10 19 Detach 19 | 1 . . . . . 1 . . . . . . 1 2 2 12 Swap 215 | . 36 6 . 3 32 18 12 3 . 21 7 18 10 2 29 18 Drop 97 | . 14 2 . 2 19 18 . 1 3 4 5 11 3 2 2 11 Fire 382 | 7 87 14 . 15 86 37 3 8 . 22 2 8 12 . 41 40 Melee 65 | . 15 9 . . 4 6 3 . . . . 2 3 . 13 10 Ram 6 | . . . . . . . . . . . . . . . . 6 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 6 | . 1 . . 1 1 2 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 45 | . . . . . . . . 21 . . . . 24 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 9) 904 | -10/Materials | Core integrity fell below 50% 915 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Discovered new exit (range 6) 1165 | -10/Materials | Repaired Assault Rifle 1194 | -10/Materials | Repaired Grenade Launcher 1787 | -10/Materials | Entered Mines 1792 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1907 | -10/Mines | Learned location of Zion (-6) 1912 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2276 | -10/Mines | Murdered YI-UF0 2293 | -10/Mines | Excavation squad dispatched 2293 | -10/Mines | A large section of the Mines collapsed 2293 | -10/Mines | Found YI-UF0's Bottomless Matter Pit 2493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2493 | -10/Mines | Discovered new exit (range 5) 2502 | -10/Mines | Entered Exiles 2502 | -10/Exiles | Found Exiles lab abandoned 2502 | -10/Exiles | Accompanied by 2 allies 2534 | -10/Exiles | Discovered new exit (range 15) 3282 | -10/Exiles | Discovered new exit (range 12) 3309 | -10/Exiles | Entered Mines 3309 | -9/Mines | Accompanied by 2 allies 3332 | -9/Mines | Met a Derelict bent on vengeance 3339 | -9/Mines | Assembled infested the area 4130 | -9/Mines | Discovered new exit (range 16) 4224 | -9/Mines | Entered Materials 4224 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4677 | -8/Materials | Destroyed 8 combat bots 4728 | -8/Materials | Discovered new exit (range 8) 4833 | -8/Materials | Identified exit to Factory 4955 | -8/Materials | Repaired Imp. Light Armor Plating 5853 | -8/Materials | Entered Factory 5853 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6927 | -7/Factory | Discovered new exit (range 11) 6946 | -7/Factory | Identified exit to Lower Caves 7050 | -7/Factory | Entered Lower Caves 7473 | -7/Lower Caves | Build established: Assassin 7854 | -7/Lower Caves | Build established: Mutant 8166 | -7/Lower Caves | Discovered new exit (range 3) 8187 | -7/Lower Caves | Identified exit to Lower Caves 8449 | -7/Lower Caves | Entered another Lower Caves area 8477 | -7/Lower Caves | Build established: Skirmisher 8558 | -7/Lower Caves | Discovered new exit (range 10) 8613 | -7/Lower Caves | Identified exit to Factory 8615 | -7/Lower Caves | Encountered a Warlord checkpoint 8974 | -7/Lower Caves | Entered an active Warlord outpost 8998 | -7/Lower Caves | Learned Extension trap positions 8998 | -7/Lower Caves | Learned Research terminal intel 8998 | -7/Lower Caves | Learned Armory terminal intel 9393 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9428 | -7/Lower Caves | Destroyed 9 combat bots 9439 | -7/Lower Caves | Discovered new exit (range 7) 9511 | -7/Lower Caves | Identified exit to Data Miner 9680 | -7/Lower Caves | Build established: Tank 9861 | -7/Lower Caves | Entered Data Miner 9861 | -7/Data Miner | Accompanied by 2 allies 9863 | -7/Data Miner | Discovered new exit (range 7) 9893 | -7/Data Miner | Met Data Miner 9924 | -7/Data Miner | Learned location of Section 7 (-3) 9924 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9949 | -7/Data Miner | Received God Mode back door access code from Data Miner 10010 | -7/Data Miner | Identified exit to Proximity Caves 10011 | -7/Data Miner | Entered Proximity Caves 10011 | -6/Proximity Caves | Accompanied by 2 allies 10327 | -6/Proximity Caves | Build established: Skirmisher 10670 | -6/Proximity Caves | Learned Factory trap positions 11653 | -6/Proximity Caves | Entered Factory 11653 | -6/Factory | Evolved 2 slots: Utility x2 11654 | -6/Factory | Identified exit to Factory 11655 | -6/Factory | Loaded intel: 82 trap records 12084 | -6/Factory | Discovered new exit (range 4) 12089 | -6/Factory | Identified exit to Lower Caves 12220 | -6/Factory | Entered Lower Caves 12673 | -6/Lower Caves | Found DCF Scrap (13 items) 13404 | -6/Lower Caves | Build established: Derelict-Assassin 13613 | -6/Lower Caves | Discovered new exit (range 7) 13663 | -6/Lower Caves | Identified exit to Lower Caves 13684 | -6/Lower Caves | Entered another Lower Caves area 13699 | -6/Lower Caves | Discovered exit to Factory (range 11) 14195 | -6/Lower Caves | Build established: Skirmisher 14198 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14220 | -6/Lower Caves | Encountered a Warlord checkpoint 14537 | -6/Lower Caves | Attacked by a faux Warlord 14795 | -6/Lower Caves | Build established: Derelict-Skirmisher 14854 | -6/Lower Caves | Discovered new exit (range 7) 14877 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15021 | -6/Lower Caves | Found Alien Artifact 15021 | -6/Lower Caves | Identified Core Expander 15021 | -6/Lower Caves | Installed Core Expander, added new Utility slot 15191 | -6/Lower Caves | Identified exit to Zion 15193 | -6/Lower Caves | Entered Zion 15193 | -6/Zion | Accompanied by 1 ally 15289 | -6/Zion | Discovered new exit (range 17) 15311 | -6/Zion | Build established: Derelict-Assassin 15317 | -6/Zion | Found Prototype Device 15426 | -6/Zion | Loaded intel: 4 derelict terminal locations 15470 | -6/Zion | Learned location of Armory (-3) 15577 | -6/Zion | Found CR-A16's Pointy Stick 15753 | -6/Zion | Learned location of Warlord (-5) 15850 | -6/Zion | Gained Derelict followers 15968 | -6/Zion | Found Prototype Launcher 15968 | -6/Zion | Identified Rocket Array 16294 | -6/Zion | Identified exit to Proximity Caves 16298 | -6/Zion | Entered Proximity Caves 16298 | -5/Proximity Caves | Accompanied by 3 allies 16611 | -5/Proximity Caves | Build established: Derelict-Skirmisher 16797 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16888 | -5/Proximity Caves | Learned Factory terminal intel 17056 | -5/Proximity Caves | Spotted B-75 Beast 17080 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17086 | -5/Proximity Caves | Destroyed B-75 Beast 17116 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 17291 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17344 | -5/Proximity Caves | Lost 3 parts (2n1w) 17405 | -5/Proximity Caves | Learned Extension trap positions 17405 | -5/Proximity Caves | Learned Factory trap positions 17682 | -5/Proximity Caves | Build established: Scavenger-Tank 18060 | -5/Proximity Caves | Learned Factory stockpile data 18444 | -5/Proximity Caves | Entered Factory 18444 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18445 | -5/Factory | Loaded intel: 110 trap records 18447 | -5/Factory | Loaded intel: 26 terminal locations 19136 | -5/Factory | Cargo convoy interrupted 19200 | -5/Factory | Destroyed 13 combat bots 19221 | -5/Factory | Core integrity fell below 50% 19231 | -5/Factory | Released all parts (6) 19241 | -5/Factory | Core integrity fell below 20% 19267 | -5/Factory | Lost 20 parts (5p2n7u6w) 19285 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 19237_ Dropped Imp. Datajack. 19237_ U-05 Engineer builds a Wall. 19237_ Penetrated by Slug. 19237_ U-05 Engineer lays Concrete. 19238_ Acquired Prototype Storage. 19238_ U-05 Engineer builds a Wall. 19239_ K-01 Serf collects debris. 19240_ Penetrated by Slug. 19240_ K-01 Serf collects debris. 19241_ U-05 Engineer builds a Wall. 19242_ Identified YI-UF0's Bottomless Matter Pit. 19245_ System corrupted: Heat flow error (+194). 19266_ System corrupted: Matter fused (-5). 19271_ Acquired System Shield. 19274_ W-25 Informer sends out distress signal. 19281_ Slammed into P-70 Sage. 19281_ P-70 Sage knocked back. 19282_ Slammed into P-70 Sage. 19285_ System corrupted: Heat flow error (+119). 19285_ Slammed into P-70 Sage. 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 7% | -10/Materials Grenade Launcher | 73% | -10/Materials Imp. Light Armor Plating | 73% | -8/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GreatRecyclingMachine Manual? 0 Play Time 03:10:55 Cumulative 245.7 hours Start 2025.06.06 @ 12:16:38 End 2025.06.07 @ 10:37:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfbe5cf3-76e3-4fcb-b8a9-961565596ec0