Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.29 @ 16:18:11 Player: Jim Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2088) 2088 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5116 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit Reactive Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Structural Scanner Advanced Sensor Array Signal Interpreter Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Missile Launcher > --- INVENTORY -------- Improved Ion Engine Structural Scanner Advanced Sensor Array Signal Interpreter Weapon Shielding Hardened Medium Armor Plating Reactive Plating Heavy Particle Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . 1 . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 34 | . 2 6 2 15 9 Power 7 | . 1 . . 4 2 Engine 6 | . 1 . . 4 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | . . 2 . 4 1 Treads . | . . . . . . Leg 7 | . . 2 . 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . . 1 . 2 4 Device 2 | . . . . 1 1 Storage 1 | . . . . 1 . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | . 1 3 2 5 2 Energy Gun 2 | . . . . 2 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | . . 2 1 . . Ballistic Cannon 2 | . 1 1 . . . Launcher 2 | . . . . 2 . Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 21 | . . 1 1 3 16 Power 5 | . . . 1 . 4 Propulsion 5 | . . . . 1 4 Utility 4 | . . . . 1 3 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 10 | . . 1 1 2 10 Average Slot Usage (%) 90 | . 100 96 93 93 72 Engine 15 | . 25 20 13 14 7 Leg 24 | . 25 29 30 24 16 Device 2 | . . . . 8 2 Storage 12 | . 12 10 10 14 13 Processor 8 | . . 10 10 8 12 Protection 6 | . 12 10 10 . 4 Energy Gun 4 | . . . . 7 9 Ballistic Gun 7 | . 14 12 10 4 . Ballistic Cannon 2 | . 9 4 . . . Launcher 2 | . . . . 5 3 Special Weapon 2 | . . . 9 4 . Naked Turns . | . . . . . . Heaviest Build 47 | 17 24 23 23 47 47 Greatest Support 55 | 20 20 33 33 38 55 Greatest Overweight (x) 10 | . 1 . . 1 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 12 | . 8 8 8 12 12 Average Capacity 9 | . 8 8 8 11 11 Most Carried 10 | . 8 8 8 10 9 Average Carried 6 | . 7 6 7 6 6 Final Capacity 12 | 8 8 8 8 12 8 Final Carried 8 | 7 8 8 8 8 4 Class Distribution -------------------- 69% | Hacker-Mutant 12% | Scavenger-Mutant 9% | Hacker-Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1128 | 200 118 153 68 452 137 Remotely . | . . . . . . Salvage Created 2077 | . 137 299 27 1001 613 Parts 130 | . 12 20 . 67 31 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 3 | . . 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 2 10 2 20 13 Guns 14 | . 2 4 . 4 4 Cannons 9 | . . 6 1 1 1 AOE 23 | . . . . 15 8 Classes Destroyed 11 | . 3 2 . 5 1 Worker 4 | . . . . 4 . Builder 6 | . 1 . . 4 1 Tunneler 2 | . . . . 1 1 Hauler 3 | . . . . 3 . Recycler 2 | . . . . 1 1 Watcher 4 | . 2 . . 2 . Swarmer 8 | . . 2 . 5 1 Grunt 29 | . 2 7 2 10 8 Brawler 1 | . . . . . 1 Sentry 6 | . . 1 . 4 1 Hunter 3 | . . . . 1 2 Best Kill Streak 13 | . 4 4 2 13 9 Combat Bots Only 7 | . 2 4 2 7 7 Max Kills in Single Turn 7 | . 1 1 1 7 3 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3639 | . 76 632 94 524 2313 Core 950 | . 7 137 18 80 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 97 . 61 85 . Volleys Fired 144 | . 14 41 7 51 31 Largest 3 | . 2 2 2 3 3 Hottest 165 | . 55 55 120 156 165 Shots Fired 248 | . 28 76 14 70 60 Gun 143 | . 14 53 7 35 34 Cannon 49 | . 14 23 . . 12 Launcher 40 | . . . . 26 14 Special 16 | . . . 7 9 . Kinetic 128 | . 28 76 7 17 . Thermal 27 | . . . 7 9 11 Explosive 40 | . . . . 26 14 Electromagnetic 53 | . . . . 18 35 Robot Hit Streak 57 | . 14 25 17 46 57 Robot Miss Streak 2 | . 2 2 1 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 206 | . 21 62 11 65 47 Core Hits 146 | . 9 19 3 65 50 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5364 | . 293 611 106 2418 1936 Guns 1403 | . 150 313 30 464 446 Cannons 544 | . 143 296 . . 105 Explosions 3217 | . . . . 1839 1378 Melee . | . . . . . . Ramming 15 | . . 2 . 6 7 Kinetic 1033 | . 293 609 30 101 . Thermal 684 | . . . 76 235 373 Explosive 2774 | . . . . 1713 1061 Electromagnetic 858 | . . . . 363 495 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 156 | . 8 . . 81 67 Projectiles 8 | . 8 . . . . Explosions 148 | . . . . 81 67 Melee . | . . . . . . Knockbacks 6 | . . 6 . . . Impact . | . . . . . . Kinetic 6 | . . 6 . . . Secondary . | . . . . . . Self-Inflicted Damage 222 | . . . . 54 168 Shots 9 | . . . . 3 6 Rammed 9 | . . . . . 9 Targets Rammed 11 | . . 1 . 1 9 Kicked 2 | . . 1 . 1 . Crushed . | . . . . . . Highest Temperature 558 | . 124 105 413 72 558 Average Temperature 98 | . 52 37 224 26 172 Received Heat Transfer 1314 | . 66 465 84 324 375 Effects 3 | . . . 2 . 1 Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 1 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . . 2 . Heat Transferred 1618 | . . . 480 740 398 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 2 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 571 | . 99 311 43 483 571 Average Influence 178 | . 54 184 30 227 299 Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 66 | . 100 44 100 68 33 Level 1 21 | . . 55 . 12 35 Level 2 12 | . . . . 19 30 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 . 2 7 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 8 | . . 1 . 2 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 10 | . 1 2 . 4 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 5 20 2 32 29 Peak Tracking Total 7 | . 3 6 2 5 7 Tactical Retreats 7 | . . 3 . . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 5 | . 1 . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 6 | . . . . 4 2 Max in Single Turn 2 | . . . . 2 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 8 | . 4 3 . 1 . Terminals 8 | . 4 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 9 8 . 1 . Successful 15 | . 7 7 . 1 . Failed 3 | . 2 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 9 8 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 7 7 . 1 . Record 12 | . 5 7 . . . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2303 | . 396 421 328 637 521 Spaces Moved 1275 | 1 229 245 233 336 231 Core 32 | . . . . . 32 Treads . | . . . . . . Legs 1243 | 1 229 245 233 336 199 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 138 | 120 149 120 120 142 160 Slowest Speed 550 | 120 150 120 120 150 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 45 29 67 47 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 314 | . . . . 182 132 Melee . | . . . . . . Projectile . | . . . . . . AOE 314 | . . . . 182 132 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1536 | . 254 306 265 423 288 Wait 31 | . 4 7 20 . . Move 1270 | . 228 244 232 335 231 Hop . | . . . . . . Pick Up 32 | . 4 6 2 16 4 Fast Attach . | . . . . . . Attach 25 | . 1 5 . 11 8 Detach . | . . . . . . Swap 9 | . 1 1 2 4 1 Drop 10 | . 2 1 2 5 . Fire 144 | . 14 41 7 51 31 Melee . | . . . . . . Ram 9 | . . . . . 9 Kick 2 | . . 1 . 1 . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Power x1 301 | -10/Materials | Build established: Hacker-Mutant 387 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Discovered exit to Materials (range 5) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 804 | -9/Materials | Identified exit to Mines 804 | -9/Materials | Discovered exit to Mines (range 6) 818 | -9/Materials | Entered Mines 818 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1052 | -9/Mines | Learned Materials interactive machine intel 1076 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1127 | -9/Mines | Found a hidden stash of uninstalled traps 1142 | -9/Mines | Identified exit to Materials 1142 | -9/Mines | Discovered exit to Materials (range 4) 1145 | -9/Mines | Received a Mining Laser from a helpful Derelict 1146 | -9/Mines | Entered Materials 1146 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1147 | -8/Materials | Loaded intel: 19 interactive machine locations 1699 | -8/Materials | Destroyed 7 combat bots 1771 | -8/Materials | Identified exit to Factory 1771 | -8/Materials | Discovered exit to Factory (range 9) 1783 | -8/Materials | Entered Factory 1783 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -7/Factory | Destroyed 7 combat bots 2169 | -7/Factory | Lost 10 parts (2p4n1u3w) 2173 | -7/Factory | Core integrity fell below 50% 2224 | -7/Factory | Core integrity fell below 20% 2304 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02226_ Acquired EM Pulse Cannon. 02229_ Slug penetrates Wall. 02243_ Slammed into P-60 Hacker. 02254_ Slug penetrates Wall. 02254_ Slammed into P-60 Hacker. 02259_ Slug penetrates Wall. 02259_ Slammed into P-60 Hacker. 02265_ EM Pulse Cannon permanently disabled. 02265_ Destabilizing: Short circuit. 02270_ Slammed into P-60 Hacker. 02276_ Destabilizing: Core damaged (-7). 02281_ Critical hit. 02281_ Slammed into P-60 Hacker. 02283_ ALERT: Rogue bot located, Programmers report to Factory Zone 2W. 02284_ Broken EM Pulse Cannon destroyed. 02287_ Slammed into P-60 Hacker. 02293_ Med. Storage Unit destroyed. 02297_ System corrupted: Substantial component data lost. 02303_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02303_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????k???????????????????????? | | ?????????????????????????u???????????????????????? | | ?????????????????????????k???????????????????????? | | ?????????????????????????u???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????################# #??????????????????????? | | ????????# / ^ #??????????????????????? | | ????????# """ #########p #??????????????????????? | | ????????# """ #???????# #??????????????????????? | | ????????# """ #???????# #??????????????????????? | | ????????# #???????# @#??????????????????????? | | ????????# !######### ##?????????????????????? | | # ######/###"""T "# # ?????????????????? | | #! ! ![%h + !?????????????????? | | # ###### *% #?????#####???????????? | | ???????????# "" " ##????? ??????????? | | ???????????# ""T" ##????? "??????????? | | ???????????# "" # #???? "??????????? | | ???????????# p# #????" ??#???????? | | ???????????# %a# #????" """#???????? | | ???????????############## ###????" "" #???????? | | ?????????????????? ##?????" #???????? | | ?????????????????? ! ### ##?????" #???????? | | ?????????????????? #?# #??????" #???????? | | ?????????????????? #?# #??????? #???????? | | ??????????????????"Y" #?# #??????? ?????????? | | ??????????????????""" ###a###????? ??????????#? | | ????????????????????? #! #######+############ | | ??????????????######+## T | | ???????????" *! | | ??????????????######+## =%= = | | ??????????????????????# ! ###### #### #???# | | ??????????????????????######## ## #???### | | ?????????????????????????????# ## ##### # | | ?????????????????????????????# ## ##! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed RagnarokInertialExpander Manual? 0 Play Time 00:44:50 Cumulative 15.0 hours Start 2020.08.29 @ 15:26:41 End 2020.08.29 @ 16:18:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 22 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e1abb10-b312-4ff4-af14-fb0fba7143b5