Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.19 @ 18:23:42 Player: taylor Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (108) 540 Value Destroyed (3427) 3427 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 9236 Bonus ------- High Alert Combat Kills 21 Friendly Fire -92 Cogmind --------- Core Integrity 923/1150 Matter 253/300 Energy 154/200 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced ECM Suite Advanced Hacking Suite > --- WEAPON (4) ------- High-powered Shock Rifle > --- INVENTORY (12) --- Advanced Cryofiber Web Long-range Terrain Scanner Weapon Cycler Advanced ECM Suite Cloaking Device Improved System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Gravmag Array Linear Gravjet > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Hypervelocity Coil Gun Remote Datajack > --- INVENTORY -------- Advanced Cryofiber Web Advanced Heat Sink Long-range Terrain Scanner Weapon Cycler Advanced ECM Suite Cloaking Device Improved System Shield [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 13 | . 1 2 2 2 . . 2 . . 2 2 Power 1 | . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . Utility 8 | . . 1 1 1 . . 2 . . 1 2 Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 86 | 8 11 19 11 7 . . 16 . . 6 8 Power 13 | 1 2 4 2 1 . . 3 . . . . Engine 10 | 1 2 4 1 . . . 2 . . . . Core 3 | . . . 1 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 3 3 6 2 3 . . 5 . . 1 2 Treads 1 | 1 . . . . . . . . . . . Leg 9 | 2 3 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 15 | . . 2 2 3 . . 5 . . 1 2 Flight . | . . . . . . . . . . . . Utility 27 | 2 1 5 4 2 . . 5 . . 4 4 Device 15 | . . 2 3 1 . . 3 . . 3 3 Storage 5 | 1 1 2 . . . . 1 . . . . Processor 6 | 1 . 1 1 1 . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 5 4 3 1 . . 3 . . 1 2 Energy Gun 5 | 1 . . 2 . . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 1 4 3 1 1 . . 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . . 1 Parts Lost 12 | . . 1 . . . . . . . . 11 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 4 Utility 3 | . . . . . . . . . . . 3 Weapon 5 | . . 1 . . . . . . . . 4 Highest Loss Streak 7 | . . 1 . . . . . . . . 7 Average Slot Usage (%) 96 | . 98 97 99 98 100 100 94 93 93 94 90 Engine 11 | . 24 19 8 7 7 7 6 6 6 5 5 Core 4 | . . . 8 6 7 7 6 6 6 5 5 Leg 6 | . 24 19 . . . . . . . . . Hover 11 | . . . 24 21 21 21 13 12 12 16 13 Device 17 | . . 2 17 28 28 28 29 25 25 22 24 Storage 6 | . 12 17 3 . . . 1 6 6 5 5 Processor 11 | . 12 10 11 7 7 7 12 12 12 15 15 Energy Gun 5 | . 1 . 4 7 7 7 10 12 12 9 2 Ballistic Gun 18 | . 20 25 20 20 21 21 13 12 12 11 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 16 27 42 30 25 25 25 64 64 64 66 71 Greatest Support 65 | 20 20 23 34 42 42 42 51 51 51 65 65 Greatest Overweight (x) 9 | . 2 9 1 . . . 1 1 1 1 4 Average Overweight (x) . | . . 1 . . . . . 1 1 . 1 Largest Inventory Capacity 14 | 8 10 14 8 4 4 4 12 12 12 12 12 Average Capacity 8 | 7 8 9 5 4 4 4 6 12 12 12 12 Most Carried 11 | 3 3 9 8 4 4 4 9 9 9 11 10 Average Carried 5 | . 1 6 4 3 3 4 4 9 9 7 7 Final Capacity 12 | 8 10 8 4 4 4 4 12 12 12 12 12 Final Carried 11 | . 2 8 4 4 4 4 9 9 9 11 6 Class Distribution -------------------- 42% | Hacker-Skirmisher 26% | Hacker-Mutant 12% | Hacker-Gunner 10% | Hacker-Scout 8% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 2961 | 188 440 681 413 191 179 . 431 . . 63 375 Remotely . | . . . . . . . . . . . . Salvage Created 4473 | . 276 1178 758 355 233 . 865 . . 23 785 Parts 276 | . 16 90 50 22 14 . 41 . . 2 41 Haulers Intercepted 9 | . . 3 3 1 . . 2 . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 71 | . 7 26 11 3 6 . 9 . . . 9 Guns 71 | . 7 26 11 3 6 . 9 . . . 9 Classes Destroyed 11 | . 3 2 2 2 . . . . . . 2 Worker 4 | . . . 1 1 . . . . . . 2 Builder 1 | . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . 1 Hauler 9 | . . 3 3 1 . . 2 . . . . Recycler 3 | . . . . 1 . . 1 . . . 1 Watcher 19 | . 2 5 4 3 . . 2 . . 1 2 Swarmer 24 | . 2 9 3 2 3 . 3 . . . 2 Grunt 19 | . 5 10 4 . . . . . . . . Sentry 13 | . . 7 3 . 1 . 2 . . . . Hunter 8 | . . . 1 . 1 . 3 . . . 3 Programmer 7 | . . . . 1 1 . 1 . . . 4 Best Kill Streak 6 | . 2 6 6 6 3 . 3 . . 1 5 Combat Bots Only 6 | . 2 6 5 2 3 . 3 . . . 4 Max Kills in Single Turn 3 | . 1 3 2 1 3 . 1 . . 1 2 Gunslinging 2 | . . 2 1 . 2 . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Damage Taken 2722 | . 235 529 251 106 82 . 242 . . . 1277 Core 419 | . 33 63 33 7 26 . 30 . . . 227 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 93 | 100 86 84 94 . . 95 . . 96 100 . Volleys Fired 242 | . 37 58 38 22 8 . 31 . . 3 45 Largest 4 | . 2 3 3 3 4 . 4 . . 4 3 Hottest 186 | . 60 69 107 74 135 . 186 . . 186 125 Shots Fired 624 | . 62 143 112 66 25 . 109 . . 9 98 Gun 621 | . 62 143 112 66 25 . 109 . . 8 96 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . . . 1 2 Kinetic 546 | . 51 143 101 66 24 . 77 . . 4 80 Thermal 66 | . 11 . 11 . 1 . 32 . . 4 7 Explosive . | . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . 9 Robot Hit Streak 33 | . 22 20 33 10 10 . 22 . . 19 20 Robot Miss Streak 3 | . 2 2 2 1 1 . 3 . . . 2 Penetration Max 1 | . . . . 1 . . 1 . . . 1 Secondary Targets 16 | . 1 7 4 1 2 . . . . . 1 Max Gunslinging Chain 2 | . 1 2 1 1 2 . . . . . 1 Shots Hit Robots 492 | . 52 114 91 49 19 . 79 . . 7 81 Core Hits 202 | . 18 49 36 15 10 . 35 . . 2 37 Critical Hits 17 | . . 1 . 1 . . 2 . . . 13 Critical Kills 8 | . . . . . . . 2 . . . 6 Critical Parts Destroyed 9 | . . 1 . 1 . . . . . . 7 Melee Attacks 1 | . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8048 | . 614 1626 1287 811 284 . 1547 . . 117 1762 Guns 7649 | . 614 1626 1287 811 284 . 1547 . . 117 1363 Cannons . | . . . . . . . . . . . . Explosions 399 | . . . . . . . . . . . 399 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 6459 | . 504 1626 1163 811 264 . 993 . . 40 1058 Thermal 1108 | . 110 . 124 . 20 . 554 . . 77 223 Explosive 314 | . . . . . . . . . . . 314 Electromagnetic 167 | . . . . . . . . . . . 167 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 . . . . . 1 1 1 . 5 Average Corruption 1 | . 1 . . . . . 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . Effects 13 | . 3 . . . . . . 3 1 . 6 Message Errors 5 | . 2 . . . . . . 2 . . 1 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . 1 Targeting Errors 2 | . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 104 | . . . . . . . . . . . 104 Projectiles . | . . . . . . . . . . . . Explosions 104 | . . . . . . . . . . . 104 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . . . . . 83 Shots 2 | . . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 394 | . 204 86 192 194 118 . 394 . . 120 241 Average Temperature 63 | . 62 19 70 68 39 . 109 . . 62 69 Received Heat Transfer 612 | . 171 279 126 . 12 . 24 . . . . Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . 3 . . . . Heat Transferred 2091 | . 250 . 261 . 37 . 1036 . . 148 359 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Peak Influence 601 | . 157 293 334 476 . . 601 . . 22 244 Initial 68 | . . 6 . 68 . . 24 . . . . Average 117 | . 70 93 141 112 . . 264 . . 1 113 Maximum Alert Level 2 | . . 1 1 2 . . 2 . . . 1 Low Security (%) 80 | 100 100 87 70 92 . . 48 . . 100 66 Level 1 15 | . . 12 29 . . . 35 . . . 33 Level 2 3 | . . . . 7 . . 16 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . 4 . . 5 . . . 3 Investigation 3 | . . 1 . . . . 2 . . . . Extermination 7 | . . . . 2 . . 2 . . . 3 Reinforcement 2 | . . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 3 | . . 1 1 1 . . . . . . . Communications Jammed 15 | . . . . . . . . . . . 15 Distress Signals 14 | . . . . . . . . . . . 14 Times Spotted 116 | . 12 31 19 7 6 . 14 . 3 2 22 Peak Tracking Total 5 | . 2 4 5 3 3 . 3 . 3 1 4 Tactical Retreats 8 | . 1 . 2 1 . . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 7 | . 3 2 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 5 | . 5 . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 11 | . 6 5 . . . . . . . . . Reprogrammed 4 | . 3 1 . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled 13 | . . . 2 . . . 1 . . . 10 Max in Single Turn 6 | . . . 1 . . . 1 . . . 6 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 26 | . 7 6 2 3 1 . 4 . . . 3 Terminals 19 | . 7 6 2 . . . 2 . . . 2 Fabricators 5 | . . . . 2 . . 2 . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 55 | . 17 13 5 3 1 . 10 . . . 6 Successful 45 | . 17 8 5 3 1 . 7 . . . 4 Failed 10 | . . 5 . . . . 3 . . . 2 Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . Terminals 45 | . 17 13 5 . . . 6 . . . 4 Fabricators 8 | . . . . 2 . . 4 . . . 2 Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 17 8 5 . 1 . 3 . . . 3 Record 11 | . 1 3 2 . 1 . 2 . . . 2 Robot Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . Locate Traps 4 | . 3 1 . . . . . . . . . Disarm Traps 2 | . 1 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 5 | . 3 . 1 . . . . . . . 1 Fabricator Hacks 7 | . . . . 2 . . 4 . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . Build 6 | . . . . 2 . . 3 . . . 1 Repair Station Hacks 1 | . . . . 1 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 5 2 2 . . 2 . . . 2 Full Trace Events 4 | . . 2 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built 5 | . . . . 2 . . 3 . . . . Matter 471 | . . . . 219 . . 252 . . . . Time 125 | . . . . 58 . . 67 . . . . Total Robot Build Rating 18 | . . . . 6 . . 12 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 3 | . . . . 2 . . . . . . 1 Matter 446 | . . . . 212 . . . . . . 234 Time 111 | . . . . 53 . . . . . . 58 Total Part Build Rating 19 | . . . . 12 . . . . . . 7 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . 1 . . . . . . . 1 1 Non-combat 2 | . . 1 . . . . . . . 1 . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . 1 . . . . . . . 1 1 parse_system 2 | . . 1 . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Total Allies 5 | . . . . 2 . . 3 . . . . Largest Group 3 | . . . . 2 2 . 3 . . . . Highest-Rated Group 60 | . . . . 42 42 . 60 . . . . Highest-Rated Ally 21 | . . . . 21 21 . 20 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . 2 6 . 5 . . . . Total Damage 152 | . . . . 53 49 . 50 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 8089 | 88 1002 1624 700 774 620 67 1139 500 67 702 806 Spaces Moved 6344 | 46 619 915 481 779 686 114 1015 472 62 641 514 Core 12 | 10 . 1 . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 1531 | 36 619 876 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 4801 | . . 38 481 779 686 114 1015 472 62 641 513 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 116 52 52 52 52 52 106 106 52 102 Average Speed 85 | 104 127 149 55 52 52 52 67 106 106 52 105 Slowest Speed 500 | 120 180 500 116 52 52 52 110 106 106 102 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 84 68 37 24 82 20 22 69 14 20 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 5 | . . . . . 3 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 58 | . . . . . 1 . 2 . . 2 53 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . 1 . 2 . . 2 1 AOE 52 | . . . . . . . . . . . 52 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Total 8553 | 86 774 1057 831 1111 934 121 1417 471 63 1001 687 Wait 1734 | 24 89 31 281 289 239 8 314 . 2 344 113 Move 6333 | 45 618 914 480 778 685 113 1014 471 61 640 514 Hop . | . . . . . . . . . . . . Pick Up 90 | 8 11 21 9 8 1 . 23 . . 6 3 Fast Attach 7 | . . 3 1 1 . . 2 . . . . Attach 69 | 8 8 15 8 6 . . 13 . . 4 7 Detach . | . . . . . . . . . . . . Swap 11 | . 3 1 2 . . . 1 . . 2 2 Drop 60 | 1 3 13 12 7 1 . 19 . . 2 2 Fire 242 | . 37 58 38 22 8 . 31 . . 3 45 Melee 1 | . . 1 . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 5 | . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Power x1 304 | -10/Materials | Build established: Hacker-Mutant 361 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Discovered exit to Materials (range 4) 524 | -10/Materials | Identified exit to Mines 524 | -10/Materials | Discovered exit to Mines (range 10) 702 | -10/Materials | Discovered exit to Materials (range 8) 857 | -10/Materials | Discovered exit to Materials (range 16) 1091 | -10/Materials | Entered another Materials area 1091 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1637 | -9/Materials | Identified exit to Materials 1637 | -9/Materials | Discovered exit to Materials (range 9) 2010 | -9/Materials | Identified exit to Mines 2010 | -9/Materials | Discovered exit to Mines (range 14) 2066 | -9/Materials | Build established: Hacker-Gunner 2366 | -9/Materials | Discovered exit to Materials (range 12) 2562 | -9/Materials | Build established: Scavenger-Skirmisher 2715 | -9/Materials | Entered another Materials area 2715 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3408 | -8/Materials | Identified exit to Factory 3408 | -8/Materials | Discovered exit to Factory (range 14) 3415 | -8/Materials | Entered Factory 3415 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3605 | -7/Factory | Build established: Hacker-Skirmisher 3775 | -7/Factory | Fabricated H-55 Commando (x2) 3880 | -7/Factory | Fabricated Variable Charge Gun (x2) 3933 | -7/Factory | Garrison activated, responded to threat 4132 | -7/Factory | Local fabrication network quarantined 4152 | -7/Factory | Identified exit to Lower Caves 4152 | -7/Factory | Discovered exit to Lower Caves (range 9) 4189 | -7/Factory | Entered Lower Caves 4189 | -7/Lower Caves | Accompanied by 2 allies 4200 | -7/Lower Caves | Encountered a Warlord checkpoint 4431 | -7/Lower Caves | Identified exit to Lower Caves 4643 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4809 | -7/Lower Caves | Entered another Lower Caves area 4824 | -7/Lower Caves | Learned location of Zion (-7) 4863 | -7/Lower Caves | Identified exit to Factory 4863 | -7/Lower Caves | Discovered exit to Factory (range 10) 4876 | -7/Lower Caves | Entered Factory 4876 | -6/Factory | Evolved 2 slots: Utility x2 4877 | -6/Factory | Identified exit to Lower Caves 5075 | -6/Factory | Fabricated B-48 Gladiator (x3) 5084 | -6/Factory | Local fabrication network quarantined 5419 | -6/Factory | Build established: Hacker-Gunner 5896 | -6/Factory | Build established: Hacker-Skirmisher 6015 | -6/Factory | Entered Lower Caves 6499 | -6/Lower Caves | Identified exit to Lower Caves 6499 | -6/Lower Caves | Discovered exit to Lower Caves (range 8) 6515 | -6/Lower Caves | Entered another Lower Caves area 6519 | -6/Lower Caves | Encountered a Warlord checkpoint 6567 | -6/Lower Caves | Identified exit to Factory 6567 | -6/Lower Caves | Discovered exit to Factory (range 13) 6582 | -6/Lower Caves | Entered Factory 6582 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7001 | -5/Factory | Build established: Hacker-Scout 7256 | -5/Factory | Identified exit to Factory 7256 | -5/Factory | Discovered exit to Factory (range 22) 7284 | -5/Factory | Entered another Factory area 7284 | -4/Factory | Evolved 2 slots: Utility x2 7378 | -4/Factory | Fabricated Adv. Cryofiber Web (x1) 8090 | -4/Factory | Self-destructed Last Messages --------------- P-70 Sage resets H-77 Assassin, system corruption cleaned. Slammed into P-70 Sage. Penetrated by Slug. Hyp. Coil Gun destroyed. W-44 Eye distress signal jammed. Power Amplifier destroyed. H-77 Assassin destroyed. W-44 Eye distress signal jammed. System corrupted: Heat flow error (+286). W-44 Eye distress signal jammed. R-10 Processor collects Lgt. Antimatter Reactor. K-01 Serf collects debris. W-44 Eye distress signal jammed. [Achievement: Total Silence] W-44 Eye distress signal jammed. Gravmag Array destroyed. W-44 Eye distress signal jammed. R-10 Processor collects Coil Gun. W-44 Eye distress signal jammed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????# """ """ # """^""" # | | ?????????????# + #=% | | ?????????????# """ """ # + * | | ?????????????# """ """ # ""T"" ! # | | ?????????????# """ """ # """"" # | | ?????????????# ######## # | | ?????????????# = #] """ # # | | ?????????????# # "T" # # | | ?????????????#########+#### " " + ######## | | ?????????????????????# #??# # + | | ?????????????????????# #??# """" # ######## | | ?????????????????????# #??# """" # #???#### | | ????????????????####?# #??# """" # % #??????# | | ???????????????? #?# #??# """" # ######## | | ???????????????? ### #### # % # | | ???????????????? # ## """" # # | | ???????????????? # T ## """" # # | | ???????????????? + "" + """" # # | | ???????????????? # ## """" # # | | ?????????????? # ## # # | | ???????????? ?### ########### # | | ??????????# ????# #???????# # # | | ??????????######???### ########### # | | ???????????????????# | | ???????????????????# ! | | ???????????????????# @ w | | ???????????????????# p k | | ???????????????????# p % ! | | ???????????????????####+######R########## # | | ????????????????????? # [[= #???# # | | ??????????????????? """"# =%! #???# # | | ?????????????????# """"# =![ #???# # | | ?????????????????# """"# ]] #???# # | | ?????????????????# """"# ]! #???# # | | ?????????????????#] """ # ] #???# # | | ?????????????????# """"# #???# # | | ?????????????????# """"# #???# # | | ?????????????????# ????###########???# # | | ?????????????????#####??????????????????# # | | ????????????????????????????????????????# # | | ????????????????###########?????????????# + | | ????????????????# #?????????????# # | | ????????????????# #?????????????# # | | ????????????????# ############### # | | ????????????????# # # | | ????????????????# """ """ # # | | ????????????????# """ """ # # | | ????????????????# """ """ + # | | ????????????????# # # | | ??????????################# ###########+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 445 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 8 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Hacked Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Variable Charge Gun | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory Adv. Cryofiber Web | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gunslinger Hehehe I Spy My Command Is Your Wish This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed LightningOverloadMallet Manual? 0 Play Time 01:46:34 Cumulative 30.7 hours Start 2021.08.19 @ 16:10:15 End 2021.08.19 @ 18:23:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 21 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39459f50-7360-406b-b8c3-f471efb54464