Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 23:32:24 Player: pGoos Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (87) 87 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 2849 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Particle Charger Field Recycling Unit (0) Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Proton Missile Launcher > --- INVENTORY -------- Particle Charger Field Recycling Unit [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Backup Laser I Energy Gun Backup Laser I Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 66 | 3 14 11 4 6 3 25 Power 11 | 1 1 5 . 1 1 2 Engine 9 | 1 1 5 . . 1 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 20 | 2 4 2 1 2 . 9 Treads 1 | . . . . . . 1 Leg 8 | 2 . . . 2 . 4 Wheel . | . . . . . . . Hover 5 | . . 1 1 . . 3 Flight 6 | . 4 1 . . . 1 Utility 24 | . 4 3 2 2 2 11 Device 11 | . 1 1 2 1 1 5 Storage 3 | . 2 . . . . 1 Processor 7 | . 1 1 . 1 . 4 Hackware 1 | . . . . . . 1 Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 11 | . 5 1 1 1 . 3 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . 1 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 . . . . 1 Special Weapon 3 | . 2 . 1 . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 38 | . 8 2 8 4 4 12 Power 6 | . 2 1 1 . 1 1 Propulsion 18 | . 4 1 3 2 1 7 Utility 7 | . . . 2 . 2 3 Weapon 7 | . 2 . 2 2 . 1 Highest Loss Streak 7 | . 6 2 4 4 3 7 Average Slot Usage (%) 52 | . 67 38 70 56 27 51 Engine 4 | . 11 8 8 8 . . Core 1 | . . . . 3 3 2 Leg 5 | . 14 . . 3 7 5 Hover 5 | . . 4 25 9 . 3 Flight 3 | . 12 3 . . . 2 Device 5 | . . 11 8 8 4 3 Storage 2 | . 6 . . . . 3 Processor 14 | . 9 6 9 12 5 22 Hackware 1 | . . . . . . 2 Protection 1 | . . 1 6 . 2 . Energy Gun 3 | . . 3 8 9 . 2 Special Weapon 1 | . 7 . 4 . . . Naked Turns 80 | . . . . . 70 10 Heaviest Build 56 | 3 9 13 13 12 56 10 Greatest Support 80 | 10 8 14 23 20 20 80 Greatest Overweight (x) 5 | . 2 1 4 2 5 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 4 8 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 Average Carried 3 | 1 4 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 3 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 575 | 205 107 28 . 28 183 24 Remotely . | . . . . . . . Salvage Created 431 | . 109 . . . 298 24 Parts 11 | . 9 . . . 1 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 5 | . 4 . . . 1 . Melee 1 | . 1 . . . . . Guns 1 | . . . . . 1 . Cannons 1 | . 1 . . . . . AOE 2 | . 2 . . . . . Classes Destroyed 4 | . 2 . . . 1 1 Worker 1 | . . . . . . 1 Recycler 1 | . 1 . . . . . Swarmer 4 | . 4 . . . . . Compactor 1 | . . . . . 1 . Best Kill Streak 3 | . 3 . . . 1 1 Combat Bots Only 3 | . 3 . . . 1 . Max Kills in Single Turn 1 | . 1 . . . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3352 | . 483 261 640 200 251 1517 Core 1203 | . 212 145 137 98 153 458 Absorbed by Shields 100 | . . . . . . 100 Core Remaining (%) 63 | 100 15 63 75 . . . Volleys Fired 24 | . 9 . 5 . 10 . Largest 1 | . 1 . 1 . 1 . Hottest 100 | . 100 . 100 . 28 . Shots Fired 27 | . 9 . 5 . 12 1 Gun 16 | . 3 . . . 12 1 Cannon . | . . . . . . . Launcher 3 | . 3 . . . . . Special 8 | . 3 . 5 . . . Kinetic 15 | . 3 . . . 12 . Thermal 8 | . 3 . 5 . . . Explosive . | . . . . . . . Electromagnetic 4 | . 3 . . . . 1 Robot Hit Streak 8 | . 2 . . . 8 . Robot Miss Streak 10 | . 2 . . . 10 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 14 | . 3 . . . 11 . Core Hits 26 | . 11 . . 1 9 5 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 494 | . 158 . . 6 299 31 Guns 326 | . 27 . . . 299 . Cannons . | . . . . . . . Explosions 63 | . 63 . . . . . Melee . | . . . . . . . Ramming 57 | . 20 . . 6 . 31 Kinetic 326 | . 27 . . . 299 . Thermal 48 | . 48 . . . . . Explosive . | . . . . . . . Electromagnetic 63 | . 63 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . . 13 . 15 26 Average Corruption 16 | . . . 13 . 9 17 Corruption Purged . | . . . . . . . Effects 65 | . . . 4 . 8 53 Message Errors 8 | . . . 1 . . 7 Matter Fused 12 | . . . 1 . 2 9 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 7 | . . . . . . 7 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . 1 4 Data Loss (major) 3 | . . . 1 . 1 1 Misfires 3 | . . . . . 2 1 Alerts 2 | . . . . . . 2 Misdirections 21 | . . . 1 . 2 18 Overload Shots . | . . . . . . . Overflow Damage 4 | . 4 . . . . . Projectiles 4 | . 4 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . 22 . . 2 . 14 Shots 1 | . 1 . . . . . Rammed 13 | . 5 . . 1 . 7 Targets Rammed 14 | . 5 . . 2 . 7 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 146 | . 30 . 24 . 8 146 Average Temperature 20 | . 20 . 8 . 5 66 Received Heat Transfer 627 | . 36 99 162 . . 330 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . 100 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 85 | . 85 67 59 22 . 35 Average Influence 20 | . 39 44 32 9 . 8 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 2 1 1 . 8 Investigation 6 | . 1 1 1 1 . 2 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . 1 . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 19 8 11 4 6 36 Peak Tracking Total 10 | . 10 3 10 3 5 10 Tactical Retreats 16 | . 1 3 1 1 . 10 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 9 | . 1 1 1 1 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 11 | . 2 3 1 2 . 3 Terminals 6 | . 1 2 1 1 . 1 Fabricators . | . . . . . . . Repair Stations 4 | . . 1 . 1 . 2 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 5 7 3 5 . 7 Successful 11 | . 3 3 3 2 . . Failed 16 | . 2 4 . 3 . 7 Catastrophic 5 | . . . . 1 . 4 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 3 5 3 2 . 3 Fabricators . | . . . . . . . Repair Stations 9 | . . 2 . 3 . 4 Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 2 3 1 . . Emergency Access Points 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Security Status 1 | . . . . 1 . . Patrol Status 2 | . . 1 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 1 . 1 . . Refit 2 | . . 1 . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 2 1 2 . 3 Full Trace Events 3 | . . . . 1 . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 13 . Total Damage 208 | . . . . . 208 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 1905 | 38 300 263 205 136 163 800 Spaces Moved 2284 | 52 311 382 271 152 186 930 Core 1299 | 49 191 162 10 13 149 725 Treads . | . . . . . . . Legs 130 | 3 . . . 19 37 71 Wheels . | . . . . . . . Hover 606 | . . 91 261 120 . 134 Flight 249 | . 120 129 . . . . Fastest Speed 37 | 50 37 40 50 50 50 50 Average Speed 68 | 54 74 60 61 81 72 70 Slowest Speed 270 | 120 150 100 250 150 270 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 34 | 3 62 25 25 4 92 31 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . 5 . . . Terrain Destroyed 5 | . . . 5 . . . Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2576 | 60 368 414 295 162 204 1073 Wait 102 | . 9 12 13 . 1 67 Move 2277 | 51 309 381 269 152 185 930 Hop 1 | . 1 . . . . . Pick Up 19 | 5 8 3 1 . . 2 Fast Attach 51 | 3 9 8 1 6 2 22 Attach 14 | . 5 2 3 . 1 3 Detach 12 | . 4 . 1 1 2 4 Swap 1 | . . 1 . . . . Drop 28 | 1 10 7 1 1 3 5 Fire 24 | . 9 . 5 . 10 . Melee . | . . . . . . . Ram 11 | . 4 . . . . 7 Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis 34 | . . . 1 . . 33 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Core integrity fell below 50% 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 369 | -9/Materials | Lost 6 parts (1p4n1w) 592 | -9/Materials | Discovered new exit (range 16) 602 | -9/Materials | Identified exit to Materials 602 | -9/Materials | Entered another Materials area 602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -8/Materials | Crushed by falling debris 741 | -8/Materials | System corruption reached 10% 771 | -8/Materials | Lost 4 parts (2u2w) 799 | -8/Materials | Discovered new exit (range 15) 806 | -8/Materials | Identified exit to Factory 807 | -8/Materials | Entered Factory 807 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 834 | -7/Factory | Lost 4 parts (1p3n) 938 | -7/Factory | Lost 4 parts (2n2w) 943 | -7/Factory | Sucked down chute 943 | -7/Factory | Entered Waste 944 | -7/Waste | Met a frightened Derelict 951 | -7/Waste | Spotted C-40 Crusher 958 | -7/Waste | EMP discharged 972 | -7/Waste | Destroyed C-40 Crusher 977 | -7/Waste | Found Damper Plating 1000 | -7/Waste | Spotted C-40 Crusher 1018 | -7/Waste | Crushed by Compactor (1 part destroyed) 1019 | -7/Waste | Spotted C-40 Crusher 1029 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1051 | -7/Waste | Spotted C-40 Crusher 1058 | -7/Waste | EMP discharged 1058 | -7/Waste | System corruption reached 10% 1060 | -7/Waste | Lost 3 parts (1p1n1u) 1062 | -7/Waste | Spotted C-40 Crusher 1068 | -7/Waste | Crushed by Compactor (1 part destroyed) 1072 | -7/Waste | Spotted C-40 Crusher 1096 | -7/Waste | Discovered new exit (range 16) 1106 | -7/Waste | Entered Factory 1535 | -7/Factory | Lost 7 parts (1p3n2u1w) 1613 | -7/Factory | Core integrity fell below 50% 1798 | -7/Factory | Core integrity fell below 20% 1906 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01807_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 01809_ K-01 Serf cleans the Megafabricator. 01811_ K-01 Serf cleans the Terminal. 01813_ K-01 Serf cleans the Megafabricator. 01832_ System corrupted: Heat flow error (+114). 01837_ Imp. Titanium Leg destroyed. 01847_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01848_ System corrupted: Matter fused (-6). 01852_ O-24 Administrator uses terminal to summon reinforcements. 01852_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 01852_ O-24 Administrator locks terminal. 01853_ Terminal unresponsive. 01856_ ALERT: Rogue bot located, Programmers report to Factory Zone 4K. 01859_ Acquired Imp. Sensor Array. 01882_ System corrupted: Component data lost. 01891_ Adv. Treads destroyed. 01895_ Com. Battery destroyed. 01897_ S-27 Virus destroyed. 01903_ System corrupted: Matter fused (-8). 01904_ R-06 Scavenger collects VTOL Module. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????#########+####????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ??????????? | | ??????????????????????????+ ???????????? | | ??????????????????????????# r?????????????? | | ??????????????????????????# #???????????????? | | ????????????## ########## ###############?? | | ????????????# u # !#?? | | ????????????# @ # [ ???? | | ????????????+ # """???? | | ????????????# s "F"" """???? | | ????????????# # """" = """ #?? | | ????????????#####+######### ss# #?? | | ??????????????????????????# ####+############ | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# r | | ??????????????????????????# | | ??????????????????????????# % | | ??????????????????????????# ################ | | ??????????????????????????# #??????????????# | | ????????????????????????? #??????????????# | | ???????????????????????? #??????????????# | | ????????????????????????? #??????????????# | | ????????????????????????? ???????????????# | | ??????????????????????????? ???????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 62 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedThunderProcessor Manual? 0 Play Time 00:54:01 Cumulative 30.7 hours Start 2020.06.01 @ 20:39:06 End 2020.06.01 @ 23:32:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e57a933e-8933-4722-a2e9-96ff1a2e1112