Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 21:39:42 Player: Enathri Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (399) 399 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3719 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 700/700 Matter 244/300 Energy 465/465 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Compact Battery ECM Suite Light Armor Plating Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Improved EM Shotgun Light Assault Rifle Hammer > --- INVENTORY (20) --- Titanium Leg Hardlight Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Compact Battery ECM Suite Light Armor Plating Light Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle Hammer > --- INVENTORY -------- Titanium Leg High-capacity Storage Unit [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Compact Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . 2 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 37 | 6 2 . 16 11 2 . Power 3 | 1 . . 1 1 . . Engine 3 | 1 . . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 3 . . 4 2 . . Treads . | . . . . . . . Leg 3 | 3 . . . . . . Wheel 2 | . . . . 2 . . Hover 2 | . . . 2 . . . Flight 2 | . . . 2 . . . Utility 12 | . 2 . 4 4 2 . Device 3 | . 1 . . 1 1 . Storage 3 | . . . 1 1 1 . Processor 1 | . . . 1 . . . Hackware 2 | . . . 2 . . . Protection 3 | . 1 . . 2 . . Artifact . | . . . . . . . Weapon 13 | 2 . . 7 4 . . Energy Gun 9 | 2 . . 6 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 13 | . . . 6 7 . . Power 2 | . . . 2 . . . Propulsion 2 | . . . 1 1 . . Utility 5 | . . . 2 3 . . Weapon 4 | . . . 1 3 . . Highest Loss Streak 7 | . . . 3 7 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 95 100 84 80 92 92 Engine 7 | . 14 14 3 5 7 7 Leg 8 | . 28 28 9 . . . Wheel 6 | . . . . 13 15 15 Hover 2 | . . . 4 4 . . Flight 2 | . . . 8 . . . Device 9 | . 11 14 11 7 7 7 Storage 4 | . . . 1 4 15 15 Processor 1 | . . . 3 1 . . Hackware 10 | . . . 21 11 7 7 Protection 9 | . 12 14 3 9 15 15 Energy Gun 13 | . 28 28 11 8 7 7 Ballistic Gun 5 | . . . 7 7 7 7 Impact Weapon 2 | . . . . 5 7 7 Naked Turns . | . . . . . . . Heaviest Build 65 | 6 10 10 13 25 65 65 Greatest Support 24 | 20 20 20 20 24 24 24 Greatest Overweight (x) 2 | . . . . 1 2 2 Average Overweight (x) . | . . . . . 2 2 Largest Inventory Capacity 20 | 5 5 5 5 5 20 20 Average Capacity 6 | 5 5 5 5 5 19 20 Most Carried 5 | 4 5 5 5 4 3 2 Average Carried 2 | 1 4 4 3 1 2 2 Final Capacity 20 | 5 5 5 5 5 20 20 Final Carried 5 | 4 5 5 4 3 2 2 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Mutant 24% | Hacker-Mutant 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 519 | 295 11 9 98 106 . . Remotely . | . . . . . . . Salvage Created 578 | 68 11 93 235 171 . . Parts 46 | 4 4 10 15 13 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 17 | 1 . 4 7 5 . . Melee 1 | . . . . 1 . . Guns 16 | 1 . 4 7 4 . . Classes Destroyed 7 | 2 1 1 2 1 . . Worker 1 | 1 . . . . . . Tunneler 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . . 3 4 3 . . Grunt 4 | 1 . 1 1 1 . . Brawler 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Best Kill Streak 6 | 1 1 3 6 4 . . Combat Bots Only 5 | 1 . 3 5 4 . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 201 | 4 1 32 86 77 . 1 Missed 60 | 1 1 11 19 27 . 1 Damage Taken 1512 | 36 . 210 701 565 . . Core 428 | 12 . 12 191 213 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 95 . 90 52 61 . . Volleys Fired 51 | 4 4 8 27 8 . . Largest 3 | 2 2 2 2 3 . . Hottest 132 | 90 90 90 126 132 . . Shots Fired 85 | 8 8 15 43 11 . . Gun 84 | 8 8 15 43 10 . . Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 17 | . . . 16 1 . . Thermal 59 | 8 8 15 27 1 . . Explosive . | . . . . . . . Electromagnetic 9 | . . . . 9 . . Robot Hit Streak 10 | 2 1 3 10 5 . . Robot Miss Streak 4 | 2 4 2 3 1 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 49 | 4 2 8 26 9 . . Core Hits 30 | 3 1 6 13 7 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 1 . . . Burn 3 | . . 2 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 786 | 60 22 114 419 171 . . Guns 738 | 60 22 114 417 125 . . Cannons 23 | . . . . 23 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 25 | . . . 2 23 . . Kinetic 154 | . . . 144 10 . . Thermal 469 | 60 22 114 273 . . . Explosive . | . . . . . . . Electromagnetic 138 | . . . . 138 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 2 2 . 12 . . Average Corruption 7 | . 2 2 . 11 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 1 . 11 . . Message Errors 3 | . . . . 3 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 3 . . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 10 | . . . . 10 . . Shots . | . . . . . . . Rammed 7 | . . . . 7 . . Targets Rammed 8 | . . . 1 7 . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 432 | 108 39 213 432 271 3 . Average Temperature 112 | 43 22 96 166 103 3 . Received Heat Transfer 375 | 18 . 60 171 126 . . Effects 3 | . . . 2 1 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 . 1 1 . . . Heat Transferred 1372 | 161 62 446 703 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 213 | 25 55 111 213 186 88 61 Initial 89 | . 16 21 42 89 84 61 Average 99 | 6 38 93 122 152 84 61 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 99 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 1 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | 1 3 7 11 13 . 1 Peak Tracking Total 6 | 1 1 4 4 6 . 3 Tactical Retreats 4 | . . . 1 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 6 | . 2 . . 3 1 . Terminals 5 | . 2 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 11 | . 3 . . 7 1 . Successful 10 | . 2 . . 7 1 . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 3 . . 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . . 5 1 . Record 5 | . 2 . . 3 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . 3 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 1126 | 120 166 61 282 347 113 37 Spaces Moved 865 | 90 116 30 234 285 93 17 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 269 | 71 116 30 52 . . . Wheels 307 | . . . . 197 93 17 Hover 219 | . . . 131 88 . . Flight 51 | . . . 51 . . . Fastest Speed 37 | 50 120 120 37 56 120 120 Average Speed 93 | 105 120 120 68 86 120 120 Slowest Speed 120 | 120 120 120 120 105 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 6 24 11 20 21 4 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1091 | 104 134 39 315 371 95 33 Wait 87 | 2 12 . 20 53 . . Move 859 | 89 115 29 233 284 92 17 Hop . | . . . . . . . Pick Up 15 | 3 1 1 6 4 . . Fast Attach 22 | 5 2 . 7 8 . . Attach 14 | . . . 9 3 2 . Detach 7 | . . . 5 1 1 . Swap 1 | 1 . . . . . . Drop 11 | . . 1 7 3 . . Fire 51 | 4 4 8 27 8 . . Melee . | . . . . . . . Ram 7 | . . . . 7 . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 11) 287 | -10/Materials | Entered Mines 324 | -10/Mines | Discovered new exit (range 5) 328 | -10/Mines | Build established: Mutant 348 | -10/Mines | Entered Materials 348 | -9/Materials | Evolved 2 slots: Utility x2 469 | -9/Materials | Lost 3 parts (2p1u) 554 | -9/Materials | Lost 3 parts (1n1u1w) 600 | -9/Materials | Discovered new exit (range 15) 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 748 | -8/Materials | Lost 7 parts (1n3u3w) 768 | -8/Materials | System corruption reached 10% 966 | -8/Materials | Discovered new exit (range 11) 977 | -8/Materials | Entered Factory 977 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -7/Factory | Build established: Scavenger-Mutant 1088 | -7/Factory | Identified exit to DSF 1090 | -7/Factory | Entered DSF 1107 | -7/DSF | Additional patrols routed to DSF 1127 | -7/DSF | Self-destructed Last Messages --------------- 01101_ Field strength at 50. 01102_ Field strength at 40. 01103_ Field strength at 30. 01104_ Field strength at 20. 01105_ Field strength at 10. 01106_ Stasis field depleted. 01106_ Triggered Stasis Trap. 01106_ A bubble of rippling energy engulfs the area. 01106_ Field strength at 90. 01107_ Hostiles detected in DSF, routing additional patrols. 01107_ Field strength at 80. 01108_ Field strength at 70. 01109_ Field strength at 60. 01110_ Field strength at 50. 01111_ Field strength at 40. 01112_ Field strength at 30. 01113_ Field strength at 20. 01114_ Field strength at 10. 01115_ Stasis field depleted. 01123_ Slug penetrates Wall. 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H ???????????? ????????? | | ??????????????????? ???????????? ????????? | | ??????????????????? ???????????? ????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Made in Tau Ceti IV System Compromised Challenges ------------ None Game ------ Seed MinesnifferLatentPenetrator Manual? 0 Play Time 00:38:24 Cumulative 2.3 hours Start 2024.05.27 @ 09:13:03 End 2024.05.28 @ 21:39:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 25x17 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 191ddbbd-a21e-4eb1-91b0-7eb8b415752a