Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 13:20:10 Player: Zntyl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (10) 50 Value Destroyed (200) 200 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 450 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 6 6 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 8 | 2 6 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon 4 | . 4 Launcher 2 | . 2 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Slot Usage (%) 70 | . 70 Engine 10 | . 10 Wheel 21 | . 21 Storage 14 | . 14 Energy Gun 4 | . 4 Ballistic Gun 4 | . 4 Ballistic Cannon 14 | . 14 Launcher 1 | . 1 Naked Turns . | . . Heaviest Build 14 | 11 14 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 4 | 4 3 Average Carried 1 | 1 2 Final Capacity 8 | 8 8 Final Carried 1 | 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 182 | 77 105 Remotely . | . . Salvage Created 132 | . 132 Parts 12 | . 12 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 9 | . 9 Cannons 4 | . 4 AOE 5 | . 5 Classes Destroyed 3 | . 3 Worker 1 | . 1 Swarmer 5 | . 5 Grunt 4 | . 4 Best Kill Streak 5 | . 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 3 | . 3 Gunslinging . | . . Exploded 3 | . 3 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 831 | . 831 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 29 | . 29 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 40 | . 40 Gun . | . . Cannon 36 | . 36 Launcher 4 | . 4 Special . | . . Kinetic 36 | . 36 Thermal . | . . Explosive 4 | . 4 Electromagnetic . | . . Robot Hit Streak 4 | . 4 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 15 | . 15 Core Hits 14 | . 14 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 644 | . 644 Guns . | . . Cannons 302 | . 302 Explosions 342 | . 342 Melee . | . . Ramming . | . . Kinetic 302 | . 302 Thermal . | . . Explosive 342 | . 342 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 18 | . 18 Projectiles 18 | . 18 Explosions . | . . Melee . | . . Knockbacks 5 | . 5 Impact . | . . Kinetic 4 | . 4 Secondary 1 | . 1 Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 115 | . 115 Average Temperature 45 | . 45 Received Heat Transfer 285 | . 285 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 186 | . 186 Initial . | . . Average 57 | . 65 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Jun Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 4 | . 4 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 11 | . 11 Successful 8 | . 8 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual 11 | . 11 Terminals 11 | . 11 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 8 | . 8 Terminals 8 | . 8 Assimilate 2 | . 2 Botnet 4 | . 4 Operators 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 10 | . 10 Highest-Rated Ally 10 | . 10 Total Orders 3 | . 3 STAY 2 | . 2 FOLLOW 1 | . 1 Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 305 | 39 266 Spaces Moved 240 | 38 202 Core 30 | 14 16 Treads . | . . Legs . | . . Wheels 210 | 24 186 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 83 | 68 85 Slowest Speed 200 | 80 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 23 | 3 43 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 15 | . 15 Melee . | . . Projectile . | . . AOE 15 | . 15 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 306 | 50 256 Wait 11 | . 11 Move 239 | 37 202 Hop . | . . Pick Up 11 | 7 4 Fast Attach . | . . Attach 12 | 6 6 Detach 2 | . 2 Swap . | . . Drop 2 | . 2 Fire 29 | . 29 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 40 | -11/Junkyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Core integrity fell below 20% 306 | -10/Materials | Lost 6 parts (1p2n3w) 306 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00291_ U-05 Engineer lays Concrete. 00291_ K-01 Serf collects debris. 00293_ U-05 Engineer lays Concrete. 00294_ K-01 Serf collects debris. 00295_ U-05 Engineer lays Concrete. 00295_ K-01 Serf collects debris. 00297_ U-05 Engineer lays Concrete. 00297_ K-01 Serf collects debris. 00298_ U-05 Engineer lays Concrete. 00299_ K-01 Serf collects debris. 00299_ Acquired 3 matter. 00300_ U-05 Engineer builds a Wall. 00300_ Acquired 10 matter. 00301_ K-01 Serf collects debris. 00304_ Destroyed Flight Unit. 00304_ S-10 Pest knocked back. 00304_ U-05 Engineer lays Concrete. 00305_ K-01 Serf collects debris. 00305_ U-05 Engineer lays Concrete. 00306_ K-01 Serf collects debris. 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