Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 15:32:06 Player: Cipherpunk Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (249) 1245 Value Destroyed (8751) 8751 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3934) 3934 TOTAL SCORE: 18950 Bonus ------- High Alert Combat Kills 1019 Follower Combat Kills 740 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1572 Friendly Fire -397 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Axe > --- INVENTORY (4) ---- Reinforced Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Launcher Guidance Computer Improved Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- Neutron Cannon Neutron Cannon Ionic Axe > --- INVENTORY -------- Advanced Heat Sink Improved Medium Armor Plating Layered Heavy Armor Plating EM Shield Advanced Hacking Suite Neutron Cannon Neutron Cannon Neutron Cannon Neutron Cannon Scatter Rocket Array [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 7 | . . . 1 . 2 2 1 1 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 227 | . 12 4 19 33 39 9 28 48 5 16 14 Power 19 | . 2 . 2 2 2 . 2 7 . 2 . Engine 13 | . 2 . 2 2 2 . 2 1 . 2 . Core 6 | . . . . . . . . 6 . . . Reactor . | . . . . . . . . . . . . Propulsion 52 | . 2 . 4 10 13 1 5 11 . 1 5 Treads 17 | . . . . . 3 1 5 8 . . . Leg 35 | . 2 . 4 10 10 . . 3 . 1 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 60 | . 2 . 6 2 15 3 12 14 1 3 2 Device 29 | . . . 1 . 3 2 10 11 . . 2 Storage 5 | . 2 . 1 . 1 . . . . 1 . Processor 8 | . . . 2 . 3 . 1 2 . . . Hackware . | . . . . . . . . . . . . Protection 18 | . . . 2 2 8 1 1 1 1 2 . Artifact . | . . . . . . . . . . . . Weapon 96 | . 6 4 7 19 9 5 9 16 4 10 7 Energy Gun 13 | . . . 4 4 . . . 1 . . 4 Energy Cannon 48 | . 2 1 1 5 5 4 8 12 2 6 2 Ballistic Gun 10 | . 4 2 1 3 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 18 | . . 1 1 3 4 1 1 1 2 4 . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 3 | . . . . 3 . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 6 1 . 3 2 . . 1 Parts Lost 56 | . 2 . 1 4 8 . 3 14 1 7 16 Power 9 | . 1 . . . 2 . 1 1 . 2 2 Propulsion 9 | . . . . . . . . 4 . . 5 Utility 20 | . . . . 2 4 . 1 5 1 2 5 Weapon 18 | . 1 . 1 2 2 . 1 4 . 3 4 Highest Loss Streak 10 | . 1 . 1 1 3 . 1 5 1 3 10 Average Slot Usage (%) 94 | . 95 100 99 99 93 92 96 93 94 87 92 Engine 7 | . 13 14 11 11 8 7 6 2 . . 10 Core 2 | . . . . . . . . 7 11 4 . Treads 6 | . . . . . 4 23 19 14 . . . Leg 17 | . 28 28 33 33 22 . . 1 17 16 15 Device 11 | . . . 1 . 8 15 25 23 17 12 13 Storage 13 | . 24 28 22 22 17 7 6 5 5 9 10 Processor 8 | . . . 1 . 6 7 7 13 17 17 15 Protection 6 | . . . 7 10 6 15 9 4 5 4 6 Energy Gun 1 | . 3 . 15 5 . . . . . . 1 Energy Cannon 13 | . 10 7 1 8 17 15 19 16 14 13 8 Ballistic Gun 2 | . 13 14 5 5 . . . . . . . Launcher 1 | . . 6 . . . . . . 1 2 4 Naked Turns 58 | . . . . . . . . . . . 58 Heaviest Build 97 | 10 33 33 48 55 84 86 93 95 95 97 97 Greatest Support 84 | 20 20 20 30 30 62 70 84 84 60 60 60 Greatest Overweight (x) 4 | . 1 1 1 1 3 2 1 4 1 2 1 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 1 . Largest Inventory Capacity 18 | . 14 14 16 16 18 12 12 12 12 12 12 Average Capacity 13 | . 12 14 15 16 16 12 12 12 12 12 11 Most Carried 16 | . 14 14 16 16 16 12 12 12 12 10 12 Average Carried 12 | . 9 14 14 15 14 11 11 11 11 7 10 Final Capacity 16 | 6 14 14 16 16 12 12 12 12 12 12 4 Final Carried 16 | 6 14 14 16 16 11 12 11 12 10 10 1 Class Distribution -------------------- 44% | Mutant 19% | Scavenger-Mutant 13% | Gunner 12% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Matter Collected 3627 | 200 168 103 293 642 414 75 290 485 235 448 274 Remotely . | . . . . . . . . . . . . Salvage Created 10010 | . 431 113 384 1636 2169 595 1023 2101 523 554 481 Parts 457 | . 31 19 21 88 106 32 42 82 15 13 8 Haulers Intercepted 12 | . 1 . 1 2 3 1 3 1 . . . Recyclers Shooed 6 | . . . . 3 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . . 20 18 88 Prevented 19 | . . . . . . . . . . 1 18 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 189 | . 10 12 10 29 41 8 9 32 10 15 13 Melee 1 | . . . . . . . . . . . 1 Guns 38 | . 7 3 6 19 . . . . . . 3 Cannons 105 | . 3 1 . 9 34 6 9 28 8 5 2 AOE 42 | . . 8 4 1 5 2 . 3 2 10 7 Classes Destroyed 17 | . 6 . 4 1 2 1 . . 1 . 2 Worker 17 | . . . 1 . 4 . 4 8 . . . Builder 3 | . . . 1 1 1 . . . . . . Hauler 12 | . 1 . 1 2 3 1 3 1 . . . Recycler 10 | . 1 . . 4 1 1 1 2 . . . Mechanic 2 | . . . . 2 . . . . . . . Operator 5 | . 1 . . 2 2 . . . . . . Watcher 10 | . 2 . . . 3 1 1 3 . . . Swarmer 39 | . 6 12 4 6 6 . . 4 . 1 . Grunt 99 | . 4 . 2 17 27 6 4 12 8 10 9 Brawler 7 | . . . 2 1 1 . . 1 . 1 1 Duelist 4 | . . . . . . . . . 1 2 1 Protector 1 | . . . . . 1 . . . . . . Sentry 24 | . . . 2 6 5 . 2 7 1 1 . Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . Programmer 13 | . . . . . . 2 3 8 . . . Striker 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 3 7 5 5 5 3 8 6 5 8 Combat Bots Only 8 | . 3 3 5 4 4 4 2 6 6 5 8 Max Kills in Single Turn 5 | . 1 3 3 2 2 3 2 5 2 4 5 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 3 3 1 2 2 . 2 1 4 5 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Damage Taken 12352 | . 430 200 400 1074 2227 337 610 2428 611 1644 2391 Core 1705 | . 93 40 105 187 205 31 28 308 52 142 514 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 46 . 27 62 95 96 . . . . Volleys Fired 571 | . 56 19 39 111 151 17 36 76 18 23 25 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 3 Hottest 278 | . 80 80 90 136 136 136 204 278 270 270 180 Shots Fired 1187 | . 95 28 78 192 295 34 108 211 44 59 43 Gun 304 | . 67 18 76 123 . . . 1 . . 19 Cannon 846 | . 28 7 . 60 286 33 108 209 42 53 20 Launcher 37 | . . 3 2 9 9 1 . 1 2 6 4 Special . | . . . . . . . . . . . . Kinetic 170 | . 56 18 20 76 . . . . . . . Thermal 923 | . 39 7 20 105 286 33 108 210 42 53 20 Explosive 31 | . . 3 2 9 4 . . 1 2 6 4 Electromagnetic 44 | . . . 36 2 5 1 . . . . . Entropic 19 | . . . . . . . . . . . 19 Robot Hit Streak 52 | . 12 4 10 20 15 18 13 52 14 28 11 Robot Miss Streak 5 | . 2 3 4 4 5 1 3 3 2 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 775 | . 65 12 46 118 196 26 71 154 27 33 27 Core Hits 466 | . 23 13 23 55 86 18 36 92 26 46 48 Critical Hits 74 | . 1 2 . 6 36 3 6 14 1 3 2 Critical Kills 25 | . . 1 . 1 12 1 2 6 1 1 . Critical Parts Destroyed 47 | . 1 1 . 5 22 2 4 8 . 2 2 Melee Attacks 36 | . . . . 32 . . . . . . 4 Impact 32 | . . . . 32 . . . . . . . Slashing 4 | . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25666 | . 745 443 1476 2203 5332 733 1792 6788 1454 2567 2133 Guns 3142 | . 324 57 702 1272 . . . 23 . . 764 Cannons 15209 | . 421 54 . 704 4038 563 1732 5207 1084 1207 199 Explosions 7038 | . . 332 774 214 1294 170 . 1498 370 1338 1048 Melee 135 | . . . . 13 . . . . . . 122 Ramming 142 | . . . . . . . 60 60 . 22 . Kinetic 1191 | . 268 57 158 708 . . . . . . . Thermal 17104 | . 477 54 375 1244 4166 563 1732 6003 1084 1207 199 Explosive 5203 | . . 332 572 214 633 . . 696 370 1338 1048 Electromagnetic 1127 | . . . 371 24 533 170 . 29 . . . Impact 13 | . . . . 13 . . . . . . . Slashing 122 | . . . . . . . . . . . 122 Piercing . | . . . . . . . . . . . . Entropic 764 | . . . . . . . . . . . 764 Highest Corruption 7 | . 3 3 . . 1 . 6 4 4 6 7 Average Corruption 2 | . 2 3 . . 1 . 1 2 4 4 2 Corruption Purged 1 | . . . . . . . . 1 . . . Effects 119 | . 15 16 . . 3 . 4 22 26 25 8 Message Errors 23 | . 4 2 . . 2 . 1 2 5 4 3 Matter Fused 26 | . 2 3 . . . . . 7 9 5 . Heat Flow Errors 14 | . 1 2 . . . . 1 3 2 4 1 Energy Discharges 16 | . 2 3 . . . . . 5 2 3 1 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 22 | . 3 4 . . . . . 2 5 5 3 Targeting Errors 14 | . 3 1 . . 1 . 2 2 2 3 . Weapon Failures 3 | . . 1 . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 739 | . 15 . 15 16 115 . 50 325 21 79 103 Projectiles 366 | . 13 . . 12 54 . 50 145 21 71 . Explosions 371 | . 2 . 15 4 61 . . 179 . 7 103 Melee 2 | . . . . . . . . 1 . 1 . Knockbacks 1 | . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 610 | . 57 8 . 26 112 20 . 110 41 124 112 Shots 22 | . 2 1 . 1 6 1 . 3 2 5 1 Rammed 12 | . . . . . . . 4 4 . 4 . Targets Rammed 12 | . . . . . . . 4 4 . 4 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 567 | . 253 257 248 264 322 126 198 567 363 389 345 Average Temperature 87 | . 68 63 79 55 93 44 98 125 99 105 107 Received Heat Transfer 3330 | . 108 . 126 399 918 117 150 576 189 342 405 Effects 10 | . . . . . . . . 7 . 2 1 Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . 1 . 1 1 Interference 1 | . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . 1 . 1 . Robots Melted 3 | . . . . . 2 . . 1 . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . Parts Melted 31 | . . . . 1 10 2 3 14 1 . . Heat Transferred 23041 | . 1013 111 694 2516 7368 962 2849 5878 725 800 125 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 2 . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Peak Influence 1076 | . 185 227 531 773 1076 622 210 720 . . . Average Influence 349 | . 66 114 268 433 659 505 94 405 . . . Maximum Alert Level 3 | . . 1 2 3 3 2 1 3 . . . Low Security (%) 38 | . 100 78 33 10 . . 91 25 . . . Level 1 17 | . . 21 42 39 8 . 8 16 . . . Level 2 34 | . . . 24 38 52 100 . 55 . . . Level 3 9 | . . . . 11 39 . . 2 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 2 6 5 4 2 7 . . . Investigation 6 | . 1 . 1 2 . 1 . 1 . . . Extermination 7 | . . . . . . 2 2 3 . . . Reinforcement 10 | . 1 . 1 3 4 . . 1 . . . Assault 4 | . . . . 1 1 1 . 1 . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Distress Signals 13 | . . . 1 4 5 . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 339 | . 20 15 29 50 86 12 14 55 14 17 27 Peak Tracking Total 11 | . 4 3 6 6 6 4 3 7 7 5 11 Tactical Retreats 30 | . 4 . 2 3 13 . 2 3 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Traps Triggered 10 | . 4 . 1 1 . . 2 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 22 | . . . . 2 . . . . . . 20 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Machines Disabled 24 | . 3 . 1 9 4 1 . 5 . . 1 Max in Single Turn 2 | . 2 . 1 1 1 1 . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Machines Accessed 36 | . 3 . 5 9 . 6 5 5 . . 3 Terminals 24 | . 3 . 4 7 . 3 3 4 . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 4 | . . . 1 1 . 1 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 79 | . 8 . 12 20 . 16 10 9 . . 4 Successful 44 | . 3 . 7 11 . 8 7 4 . . 4 Failed 35 | . 5 . 5 9 . 8 3 5 . . . Catastrophic 2 | . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 8 . 2 8 . 10 4 4 . . . Terminals 60 | . 8 . 10 16 . 10 8 8 . . . Fabricators 4 | . . . . . . 3 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 6 | . . . 2 2 . 1 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 25 | . 1 . 4 6 . 3 4 3 . . 4 Record 3 | . . . 1 . . . . . . . 2 Robot Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 2 | . . . 1 . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 5 | . . . . 3 . . . . . . 2 Branch Access Points 2 | . . . . . . 1 . 1 . . . Alert Level 5 | . . . 1 . . 1 2 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 1 . 1 1 . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 3 | . . . 1 . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 36 | . 9 . 4 8 . 9 3 3 . . . Terminals 13 | . 2 . 2 3 . 4 1 1 . . . Track 3 | . 1 . . 1 . . . 1 . . . Botnet 7 | . 1 . 1 2 . 2 1 . . . . Disrupt 2 | . . . 1 . . 1 . . . . . Operators 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Reject 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 3 . 5 6 . 5 4 4 . . . Full Trace Events 2 | . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . Matter 212 | . . . . . . . 212 . . . . Time 53 | . . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . . . 2 . . 5 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Total Allies 17 | . . 5 . 10 . . . . 2 . . Largest Group 10 | . . 3 2 10 . . . . 2 2 . Highest-Rated Group 88 | . . 57 47 88 . . . . 59 59 . Highest-Rated Ally 31 | . . 31 31 16 . . . . 30 30 . Total Orders 1 | . . . . 1 . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . Ally Attacks 198 | . . 11 73 96 . . . . 6 12 . Total Damage 2453 | . . 107 1027 934 . . . . 157 228 . Kills 38 | . . 3 17 14 . . . . 2 2 . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Robot Analysis Total 2 | . . . 1 . . . . 1 . . . Derelict Logs Recovered 6 | . . 3 . . . . . . 1 2 . Drone Launches 16 | . . . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Turns Passed 14418 | . 948 941 783 1823 1889 789 1636 1869 1226 1291 1223 Spaces Moved 7334 | 1 509 589 412 868 821 398 765 824 758 641 748 Core 55 | . . . . . . . . . . . 55 Treads 2000 | . . . . . 134 398 765 703 . . . Legs 5279 | 1 509 589 412 868 687 . . 121 758 641 693 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 150 150 175 160 150 150 150 50 Average Speed 155 | 120 142 150 150 150 158 175 166 171 150 150 142 Slowest Speed 240 | 120 150 150 150 150 220 192 180 240 150 180 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 1 54 97 46 93 63 13 17 23 84 68 86 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 2 | . . . . . . . . . 2 . . Spaces Dug 23 | . . . . 15 . . . . 5 . 3 Terrain Destroyed 564 | . 5 18 37 73 79 . 1 83 77 153 38 Melee 1 | . . . . 1 . . . . . . . Projectile 53 | . . . . . 2 . 1 24 12 5 9 AOE 510 | . 5 18 37 72 77 . . 59 65 148 29 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Total 9208 | . 655 623 505 1159 1122 461 1049 1097 796 893 848 Wait 691 | . 41 8 8 54 66 15 185 74 . 204 36 Move 7323 | . 508 588 411 867 820 397 764 823 757 640 748 Hop . | . . . . . . . . . . . . Pick Up 139 | . 21 1 14 20 16 12 9 29 2 6 9 Fast Attach 63 | . 3 . 1 8 8 1 12 21 . 3 6 Attach 58 | . 2 . 4 3 14 3 7 13 1 6 5 Detach 20 | . 1 . 1 2 5 . 6 5 . . . Swap 106 | . 7 4 14 22 17 5 9 14 4 7 3 Drop 169 | . 16 3 13 32 25 11 17 38 2 . 12 Fire 571 | . 56 19 39 111 151 17 36 76 18 23 25 Melee 36 | . . . . 32 . . . . . . 4 Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . . . 1 . 4 . Crush 7 | . . . . . . . 4 3 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 12 | . . . . . . . . . 12 . . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Discovered new exit (range 14) 949 | -10/Materials | Entered Mines 999 | -10/Mines | Learned Materials stockpile data 1092 | -10/Mines | Build established: Scavenger-Mutant 1233 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1296 | -10/Mines | Learned location of Storage (-9) 1439 | -10/Mines | Discovered new exit (range 10) 1515 | -10/Mines | Core integrity fell below 50% 1672 | -10/Mines | Learned location of Zion (-7) 1736 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1886 | -10/Mines | Discovered new exit (range 2) 1890 | -10/Mines | Entered Materials 1890 | -9/Materials | Accompanied by 2 allies 1890 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1891 | -9/Materials | Identified exit to Storage 1901 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2358 | -9/Materials | Discovered new exit (range 12) 2394 | -9/Materials | Discovered exit to Storage (range 16) 2425 | -9/Materials | Build established: Mutant 2561 | -9/Materials | Discovered new exit (range 15) 2673 | -9/Materials | Entered Storage 3259 | -9/Storage | Core integrity fell below 50% 3396 | -9/Storage | Discovered new exit (range 16) 3798 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3873 | -9/Storage | First assault squad dispatched 4496 | -9/Storage | Entered Materials 4496 | -8/Materials | Evolved 2 slots: Utility x2 5125 | -8/Materials | Discovered new exit (range 7) 5302 | -8/Materials | Lost 3 parts (2u1w) 5696 | -8/Materials | First assault squad dispatched 5765 | -8/Materials | Discovered new exit (range 10) 6385 | -8/Materials | Identified exit to Factory 6385 | -8/Materials | Entered Factory 6385 | -7/Factory | Evolved 2 slots: Utility x2 6396 | -7/Factory | Identified exit to Lower Caves 6785 | -7/Factory | First assault squad dispatched 7040 | -7/Factory | Discovered new exit (range 7) 7058 | -7/Factory | Identified exit to Factory 7174 | -7/Factory | Entered another Factory area 7174 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7462 | -6/Factory | Build established: Tank 7496 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 7693 | -6/Factory | Found Prototype Launcher 7693 | -6/Factory | Identified Scatter Rocket Array 8508 | -6/Factory | Discovered new exit (range 14) 8554 | -6/Factory | Identified exit to Factory 8810 | -6/Factory | Entered another Factory area 8810 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8938 | -5/Factory | Garrison activated, responded to threat 9412 | -5/Factory | Build established: Scavenger-Tank 9423 | -5/Factory | Lost 5 parts (1n3u1w) 9816 | -5/Factory | Build established: Scavenger-Gunner 10010 | -5/Factory | First assault squad dispatched 10315 | -5/Factory | Discovered new exit (range 13) 10403 | -5/Factory | Identified exit to Factory 10420 | -5/Factory | Identified exit to Upper Caves 10679 | -5/Factory | Entered Upper Caves 10761 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10998 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11087 | -5/Upper Caves | Build established: Gunner 11571 | -5/Upper Caves | Discovered new exit (range 10) 11583 | -5/Upper Caves | Identified exit to Upper Caves 11905 | -5/Upper Caves | Entered another Upper Caves area 11905 | -5/Upper Caves | Accompanied by 2 allies 11988 | -5/Upper Caves | Discovered exit to Factory (range 5) 12100 | -5/Upper Caves | Learned Factory stockpile data 12256 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12304 | -5/Upper Caves | Lost 3 parts (1p1u1w) 12616 | -5/Upper Caves | Core integrity fell below 50% 13020 | -5/Upper Caves | Build established: Mutant 13045 | -5/Upper Caves | Identified exit to Warlord 13196 | -5/Upper Caves | Entered Warlord 13247 | -5/Warlord | System corruption cleaned by Quarantine Array 13384 | -5/Warlord | Build established: Scavenger-Mutant 13414 | -5/Warlord | Opened side exit 13531 | -5/Warlord | Found Prototype Energy Gun 13554 | -5/Warlord | Met Warlord 13579 | -5/Warlord | Warlord's base attacked by MAIN.C 13834 | -5/Warlord | Found Signal Generator 13929 | -5/Warlord | Warlord forces counterattacked 14074 | -5/Warlord | Found Prototype Energy Gun 14074 | -5/Warlord | Identified Vortex Shotgun 14078 | -5/Warlord | Found Vortex Shotgun 14196 | -5/Warlord | Spotted Striker 14214 | -5/Warlord | Destroyed Striker 14256 | -5/Warlord | Destroyed 8 combat bots 14302 | -5/Warlord | Lost 6 parts (3u3w) 14318 | -5/Warlord | Spotted B-86 Titan 14319 | -5/Warlord | Spotted Striker 14325 | -5/Warlord | Spotted Striker 14334 | -5/Warlord | Spotted Executioner 14343 | -5/Warlord | Released all parts (5) 14344 | -5/Warlord | Core integrity fell below 20% 14374 | -5/Warlord | Lost 10 parts (2p5n2u1w) 14406 | -5/Warlord | Spotted B-75 Beast 14419 | -5/Warlord | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 14402_ Slug penetrates Reinforced Barrier. 14402_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 14402_ Warlord destroyed. 14405_ Rnf. Antimatter Reactor self-destruct mechanism malfunctions. 14405_ Acquired Rnf. Antimatter Reactor. 14411_ Acquired Carbon-fiber Leg. 14411_ Slug penetrates Executioner. 14411_ Executioner knocked back. 14411_ Slug penetrates God Mode. 14411_ B-86 Titan suffers critical hit. 14411_ Slug penetrates God Mode. 14412_ Prototype Leg severed. 14414_ God Mode destroyed. 14414_ Penetrated by Slug. 14414_ Slug penetrates Reinforced Barrier. 14414_ Penetrated by Slug. 14418_ Imp. Melee Analysis Suite fried. 14418_ L-41 Fighter destroyed. 14419_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????########## | | ????????????????????????????????####????# | | ???????????????????????????????##" "##??# | | ??????????????????????????????##"! "]#??# | | ??????????????????????????????#""%*[ #??# " "" " | | ??????????????????????????????#"" !#??# """""" | | ??????????????????????????????##" #;??# """" | | ?????????????##############???# #??# | | ?????????????#""" " """" "#???# #### | | ?????????????# ##### # ## #" # # | | ?????????????#" %#;%# # # | | ?????????????# %=E% ^ BB | | ?????????????#" =/%!%%% BB | | ?????????????#" *@//% % | | ?????????????#" *!##;; "" | | ?????????????#" #??# BB " | | ?????????????#"""""""" #??#% =B%! % &! | | ?????????????######### #??# !% !!! | | ????????????????????# #??# = ! % !![ # | | ????????????????????" #??# = | | ????????????????????" #??# | | ????????????????????" #??# ! | | ????????????????????#X #?## # | | ????????????????????#######?#" " %%% | | ????????????????????????????## " % | | ????????????????????????###### " %% " | | ????????????????????????#!! # % | | ????????????????????????# !+ | | ???????????######????####! # ### | | ????######## ## ###### ####### ### * | | ????# / ## """=% | | ????# ######################## " ![ | | ????# #??????????????????????# # | | ##### #??????????????????????# # | | # #???????????????????######+#### | | # #???????????????????# # | | / #???????????????????# # ! | | " # #???????????????????# # =% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 65 Energy Generation 31 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 30 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseLatentGravjet Manual? 0 Play Time 02:55:38 Cumulative 83.2 hours Start 2019.12.31 @ 17:27:28 End 2020.01.01 @ 15:32:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 952803b4-dfca-4c2b-81f3-1cb826f87a68