Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 04:58:45 Player: Lyra Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3062) 3062 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 6988 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 20 Friendly Fire -66 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 81/100 System Corruption 8% Temperature Cool (0) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (7) ------ Target Analyzer System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Large Storage Unit Improved Actuator Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Launcher Guidance Computer Launcher Guidance Computer Hacking Suite System Shield System Shield System Shield System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Advanced ECM Suite [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 5 | . . 1 . 2 . 2 . . Weapon . | . . . . . . . . . Parts Attached 135 | 6 9 30 5 51 1 20 11 2 Power 8 | 1 1 3 1 1 . . 1 . Engine 7 | 1 . 3 1 1 . . 1 . Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 43 | 2 3 10 3 15 . 6 4 . Treads 4 | . . 1 . 1 . 2 . . Leg 5 | . . . . 4 . . 1 . Wheel 5 | 2 1 2 . . . . . . Hover 18 | . 2 3 3 7 . 2 1 . Flight 11 | . . 4 . 3 . 2 2 . Utility 44 | 1 1 7 1 20 1 11 2 . Device 12 | . . 2 . 6 1 2 1 . Storage 6 | 1 . 1 . 4 . . . . Processor 6 | . . . . . . 5 1 . Hackware 9 | . 1 . . 4 . 4 . . Protection 11 | . . 4 1 6 . . . . Artifact . | . . . . . . . . . Weapon 40 | 2 4 10 . 15 . 3 4 2 Energy Gun 8 | . 2 5 . 1 . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 8 | 2 2 1 . 3 . . . . Ballistic Cannon 8 | . . . . 3 . . 3 2 Launcher 8 | . . 3 . 3 . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . 5 . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 3 . 2 . 2 . . Parts Lost 53 | . 3 13 . 13 2 10 8 4 Power 6 | . 1 2 . 2 . . 1 . Propulsion 22 | . 1 4 . 6 2 4 4 1 Utility 14 | . . 2 . 5 . 3 2 2 Weapon 11 | . 1 5 . . . 3 1 1 Highest Loss Streak 10 | . 2 5 . 4 2 6 6 10 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 84 | . 93 86 66 86 76 65 82 45 Engine 4 | . 4 9 7 4 . . . . Core 1 | . 9 . . . . . . . Treads 1 | . . . 3 . . 2 7 . Leg 4 | . . . . 12 . . 6 . Wheel 7 | . 14 18 . . . . . . Hover 5 | . 13 1 29 6 . 3 3 . Flight 1 | . . 1 . 2 22 4 . 12 Device 4 | . . 5 . 8 2 3 2 . Storage 7 | . 14 11 3 8 6 . . . Processor 2 | . . . . . . 9 12 7 Hackware 19 | . 13 11 11 15 36 34 37 22 Protection 4 | . . 5 11 10 . . . . Energy Gun 5 | . 4 19 . 1 . . . . Ballistic Gun 4 | . 19 1 . 3 . . . . Ballistic Cannon 2 | . . . . 5 . . 7 2 Slashing Weapon 2 | . . . . 4 9 5 2 . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 12 15 28 10 46 13 6 19 6 Greatest Support 41 | 20 20 24 18 41 13 40 40 8 Greatest Overweight (x) 5 | . 1 3 . 5 . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 10 5 5 5 Average Capacity 8 | 6 8 8 6 12 8 5 5 5 Most Carried 15 | 1 8 10 8 15 10 5 5 5 Average Carried 6 | . 7 5 5 10 8 3 3 4 Final Capacity 10 | 8 8 10 5 10 5 5 5 5 Final Carried 10 | 1 8 9 5 10 5 5 5 4 Class Distribution -------------------- 45% | Mutant 42% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Matter Collected 2652 | 206 551 395 60 803 . 210 427 . Remotely 349 | . . . . 349 . . . . Salvage Created 3580 | . 625 1455 . 1032 . 204 264 . Parts 197 | . 37 80 . 58 . 12 10 . Haulers Intercepted 12 | . 2 5 . 5 . . . . Recyclers Shooed 5 | . . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 . Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Combat Hostiles Destroyed 75 | . 10 26 . 25 . 6 8 . Melee 9 | . . . . 6 . 2 1 . Guns 30 | . 10 16 . 4 . . . . Cannons 12 | . . 1 . 4 . . 7 . AOE 24 | . . 9 . 11 . 4 . . Classes Destroyed 14 | . 5 7 . 1 . . 1 . Worker 7 | . 2 2 . 1 . 2 . . Builder 4 | . . 1 . 3 . . . . Tunneler 3 | . . 1 . . . 2 . . Hauler 12 | . 2 5 . 5 . . . . Recycler 5 | . . 2 . 3 . . . . Operator 4 | . 2 1 . 1 . . . . Watcher 4 | . 2 2 . . . . . . Swarmer 17 | . . 3 . 7 . 6 1 . Grunt 39 | . 10 13 . 12 . . 4 . Brawler 2 | . . 2 . . . . . . Duelist 3 | . . 2 . . . . 1 . Sentry 12 | . . 6 . 5 . . 1 . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 12 | . 4 7 . 12 . 4 5 . Combat Bots Only 8 | . 4 4 . 8 . 4 5 . Max Kills in Single Turn 4 | . 2 4 . 4 . 4 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 . 2 . 4 . . Melee 1 | . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Damage Taken 6462 | . 466 1668 . 1912 120 1006 1124 166 Core 1652 | . 95 354 . 411 85 442 192 73 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 45 | 100 62 . 11 . 9 . . . Volleys Fired 241 | . 56 106 . 59 . 1 18 1 Largest 2 | . 2 2 . 2 . 1 2 1 Hottest 112 | . 85 112 . 88 . 36 96 48 Shots Fired 414 | . 90 179 . 105 . 1 38 1 Gun 277 | . 90 167 . 20 . . . . Cannon 112 | . . 5 . 68 . . 38 1 Launcher 25 | . . 7 . 17 . 1 . . Special . | . . . . . . . . . Kinetic 221 | . 79 17 . 86 . . 38 1 Thermal 168 | . 11 155 . 2 . . . . Explosive 25 | . . 7 . 17 . 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 8 9 . 6 . 5 11 3 Robot Miss Streak 8 | . 6 8 . 2 . . 4 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 292 | . 54 111 . 88 . 12 26 1 Core Hits 169 | . 26 59 . 62 . 10 12 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 16 | . 3 9 . 2 . . 2 . Burn 11 | . 2 9 . . . . . . Destroy 1 | . 1 . . . . . . . Blast 3 | . . . . 1 . . 2 . Sever 1 | . . . . 1 . . . . Melee Attacks 58 | . . . . 38 1 14 5 . Impact . | . . . . . . . . . Slashing 58 | . . . . 38 1 14 5 . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 3 . 5 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . . Damage Inflicted 8588 | . 752 2438 . 3821 . 785 764 28 Guns 2506 | . 746 1543 . 217 . . . . Cannons 1771 | . . 84 . 994 . . 665 28 Explosions 2656 | . . 811 . 1627 . 218 . . Melee 1633 | . . . . 969 . 565 99 . Ramming 22 | . 6 . . 14 . 2 . . Kinetic 2682 | . 583 214 . 1192 . . 665 28 Thermal 1721 | . 163 1539 . 19 . . . . Explosive 2530 | . . 685 . 1627 . 218 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1633 | . . . . 969 . 565 99 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 3 3 . . 5 7 8 Average Corruption 4 | . . 3 3 . . 2 6 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . 21 . . . 2 22 1 Message Errors 14 | . . 7 . . . 1 6 . Matter Fused 12 | . . 6 . . . . 5 1 Heat Flow Errors 5 | . . 4 . . . 1 . . Energy Discharges 5 | . . 2 . . . . 3 . Data Loss (minor) 6 | . . 1 . . . . 5 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 3 | . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 217 | . . 15 . 118 . 69 15 . Projectiles 15 | . . . . . . . 15 . Explosions 83 | . . 15 . 68 . . . . Melee 119 | . . . . 50 . 69 . . Knockbacks 12 | . . . . 10 . . 2 . Impact . | . . . . . . . . . Kinetic 11 | . . . . 9 . . 2 . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 484 | . 2 268 . 182 . 32 . . Shots 12 | . . 6 . 5 . 1 . . Rammed 5 | . 2 . . 1 . 2 . . Targets Rammed 6 | . 2 . . 2 . 2 . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 356 | . 108 350 . 356 . 248 45 . Average Temperature 96 | . 32 98 . 127 . 115 20 . Received Heat Transfer 1767 | . 240 471 . 477 45 282 252 . Effects 5 | . . 1 . 3 . 1 . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . . 1 . . . 1 . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 1 10 . . . . . . Heat Transferred 4799 | . 518 4244 . 37 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Peak Influence 517 | . 214 517 138 461 64 290 . . Initial 138 | . . 44 138 53 9 28 . . Average 194 | . 115 218 138 271 34 73 . . Maximum Alert Level 2 | . 1 2 . 2 . 1 . . Low Security (%) 53 | 100 96 38 100 23 100 91 . . Level 1 38 | . 3 48 . 63 . 8 . . Level 2 8 | . . 13 . 13 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 5 3 . 2 . 6 . . Investigation 8 | . 4 1 . 1 . 2 . . Extermination 2 | . . . . . . 2 . . Reinforcement 6 | . 1 2 . 1 . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Distress Signals 12 | . 1 4 . 6 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 21 36 . 52 5 24 14 5 Peak Tracking Total 11 | . 5 5 . 8 5 11 7 5 Tactical Retreats 16 | . 3 1 . 6 . 5 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Traps Triggered 6 | . 2 . . 1 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . 3 1 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Machines Disabled 12 | . . 6 . 4 1 . 1 . Max in Single Turn 3 | . . 3 . 2 1 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Machines Accessed 35 | . 8 8 . 10 1 7 1 . Terminals 26 | . 6 6 . 9 1 4 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 2 . 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 124 | . 32 27 . 39 5 20 1 . Successful 82 | . 20 21 . 25 5 10 1 . Failed 42 | . 12 6 . 14 . 10 . . Catastrophic 4 | . 1 . . 2 . 1 . . Database Lockouts . | . . . . . . . . . Manual 79 | . 21 14 . 30 2 12 . . Terminals 99 | . 26 19 . 35 5 14 . . Fabricators 4 | . . . . . . 4 . . Repair Stations . | . . . . . . . . . Recycling Units 20 | . 6 8 . 4 . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 43 | . 12 9 . 14 5 2 1 . Record 2 | . 1 . . . . . 1 . Part Schematic 5 | . . . . 3 1 1 . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . Level Access Points 2 | . . 1 . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 3 | . 1 1 . 1 . . . . Repair Station Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 9 | . 2 3 . 3 1 . . . Unreport Threat 8 | . . 3 . 4 . 1 . . Hauler Manifests 2 | . 1 1 . . . . . . Registered Components 1 | . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 . . Load Schematic 2 | . . . . . . 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . 3 4 . 2 . . . . Report Inventory 5 | . 2 2 . 1 . . . . Retrieve Components 4 | . 1 2 . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 26 | . 5 8 . 9 . 4 . . Terminals 16 | . 2 4 . 7 . 3 . . Track 1 | . . 1 . . . . . . Assimilate 1 | . . . . . . 1 . . Botnet 13 | . 2 3 . 6 . 2 . . Disrupt 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 3 4 . 2 . 1 . . Reject 4 | . 1 2 . 1 . . . . Mask 6 | . 2 2 . 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 8 7 . 8 1 6 . . Full Trace Events 5 | . 3 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . 3 1 1 . . Parts Built 3 | . . . . . . 3 . . Authchips 1 | . . . . . . 1 . . Time 78 | . . . . . . 78 . . Total Part Build Rating 11 | . . . . . . 11 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . 8 12 . 9 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 32 | . . . . . . 32 . . Highest-Rated Ally 16 | . . . . . . 16 . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . Total Damage 52 | . . . . . . 52 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Turns Passed 5375 | 45 979 1223 24 1692 43 518 821 30 Spaces Moved 4873 | 45 1039 888 30 1211 109 805 674 72 Core 421 | 6 . . . 5 . 234 176 . Treads 226 | . . 3 . 44 . 12 167 . Legs 427 | . . . . 426 . . 1 . Wheels 1268 | 39 473 756 . . . . . . Hover 1640 | . 566 35 30 526 . 217 266 . Flight 891 | . . 94 . 210 109 342 64 72 Fastest Speed 32 | 50 56 34 52 32 32 35 32 32 Average Speed 81 | 76 73 86 52 99 34 49 106 34 Slowest Speed 380 | 80 116 250 52 380 40 170 170 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 2 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 98 79 10 90 44 27 77 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 16 | . . . . 14 . 2 . . Terrain Destroyed 266 | . . 113 . 139 . 7 7 . Melee 2 | . . . . . . 2 . . Projectile 17 | . . . . 10 . . 7 . AOE 247 | . . 113 . 129 . 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Total 5780 | 52 1171 1171 39 1541 112 891 725 78 Wait 303 | 1 35 95 1 123 . 35 11 2 Move 4855 | 44 1038 887 29 1210 108 800 667 72 Hop 5 | . . . . . . 2 3 . Pick Up 96 | 1 20 25 . 37 1 7 5 . Fast Attach 48 | 6 1 10 . 15 . 12 4 . Attach 57 | . 7 11 5 19 1 6 6 2 Detach 13 | . 1 2 2 3 . 1 3 1 Swap 31 | . 1 9 . 17 . 3 1 . Drop 66 | . 10 26 2 23 1 2 2 . Fire 241 | . 56 106 . 59 . 1 18 1 Melee 53 | . . . . 33 1 14 5 . Ram 3 | . 2 . . 1 . . . . Kick 1 | . . . . 1 . . . . Crush 2 | . . . . . . 2 . . Escape Stasis . | . . . . . . . . . Rewire 6 | . . . . . . 6 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Discovered new exit (range 10) 232 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Identified exit to Materials 1176 | -9/Materials | Lost 4 parts (1p2n1w) 1979 | -9/Materials | Core integrity fell below 50% 2116 | -9/Materials | Discovered new exit (range 12) 2236 | -9/Materials | Core integrity fell below 20% 2248 | -9/Materials | Entered Mines 2270 | -9/Mines | Discovered exit to Materials (range 4) 2272 | -9/Mines | Entered Materials 2272 | -8/Materials | Evolved 2 slots: Utility x2 2275 | -8/Materials | Lost 5 parts (1p1n3w) 2400 | -8/Materials | Destroyed 8 combat bots 2510 | -8/Materials | Discovered new exit (range 3) 2693 | -8/Materials | Build established: Scavenger-Mutant 2938 | -8/Materials | Lost 4 parts (1p1n2u) 3278 | -8/Materials | Build established: Hacker-Mutant 3317 | -8/Materials | Discovered new exit (range 4) 3432 | -8/Materials | Discovered new exit (range 13) 3705 | -8/Materials | Core integrity fell below 50% 3747 | -8/Materials | Lost 4 parts (3n1u) 3960 | -8/Materials | Discovered new exit (range 11) 3964 | -8/Materials | Entered Storage 3981 | -8/Storage | Identified exit to Factory 3981 | -8/Storage | Identified exit to Recycling 3993 | -8/Storage | Core integrity fell below 20% 4007 | -8/Storage | Entered Factory 4007 | -7/Factory | Evolved 2 slots: Utility x2 4116 | -7/Factory | Discovered new exit (range 20) 4138 | -7/Factory | Identified exit to Lower Caves 4202 | -7/Factory | Fabricated Hyb. Deuterium Engine (x2) 4428 | -7/Factory | Lost 6 parts (2n3u1w) 4430 | -7/Factory | Core integrity fell below 50% 4452 | -7/Factory | Fabricated System Shield? 4525 | -7/Factory | Entered Lower Caves 4539 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4991 | -7/Lower Caves | Identified exit to Lower Caves 5199 | -7/Lower Caves | Encountered a Warlord checkpoint 5298 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5316 | -7/Lower Caves | Core integrity fell below 20% 5346 | -7/Lower Caves | Entered another Lower Caves area 5347 | -7/Lower Caves | Encountered a Warlord checkpoint 5376 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05302_ Y-64 Sentinel: "REQUESTING BACKUP." 05302_ Arm. Treads destroyed. 05309_ Airjet destroyed. 05318_ S-27 Virus destroyed. 05319_ Phase Shifter destroyed. 05322_ Acquired VTOL Module. 05323_ Aluminum Leg destroyed. 05325_ Acquired VTOL Module. 05327_ S-27 Virus destroyed. 05328_ Greatsword destroyed. 05332_ System Shield destroyed. 05336_ System corrupted: Matter fused (-5). LOCATION=LOWER CAVES GOAL=ESCAPE 05347_ 24-BA3(M): "WARLORD FOREVER!" 05356_ System Shield destroyed. 05362_ VTOL Module destroyed. 05365_ Hacking Suite destroyed. 05370_ System corrupted: Matter fused (-8). 05376_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????## ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????? ##????####??????????????? | | ????????????????????????# ##### ##?????????????? | | ????????????????????????# ## ##????????????? | | ????????????????????#???# ##########???? | | ????????????????????# ???# #???? | | ???????????????????## ??# ## #???? | | ???????????# ##### #?# #### ##### ###?? | | ????????????# ### #??## ###### ### | | ?????????????# ## #???# #### ## | | ??????????????# @# #??## ### | | ??????????????# ## p #?## # | | ?????????????????????## ## #?# # | | ??????????????????????## ### #?# # | | ???????????????????????##??# #?## #### # | | ???????????????????????????# #??# ##### | | ???????????????????????????? #??## | | ???????????????????????????? #???# """ | | ???????????????????????????? ???# """"" | | ????????????????????????????##?### """"" ##### | | ??????????????????????????????## # " " ##### | | ?????????????????????????????## """ """ # | | ????????????????????????????## """ """ # | | ???????????????????????????## """ """ # | | ??????????????????????????## ?? | | ??????????????????????????# ?? | | ?????????????????????????## ## ?? | | ?????????????????????????# ### # #? | | ?????????????????????????# ### ## ##?? | | ?????????????????????????## ### ### #??? | | ??????????????????????????# ## ### #??? | | ?????????????????????????## #??? | | ????????????????????????## ##?? | | ????????????????????????# ### ### | | ????????????????????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Phase Shifting 5 Evasion (%) 71 Melee Accuracy 5 Launcher Accuracy 40 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Hacked System Shield | -8/Materials | Hacked Hyb. Deuterium Engine | -8/Materials | Hacked Imp. Target Analyzer | -8/Storage | Hacked Exp. Heat Sink | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyb. Deuterium Engine | x2 | -7/Factory | Authchip System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyGrenadeSheargun Manual? 0 Play Time 01:32:18 Cumulative 81.9 hours Start 2022.05.19 @ 03:17:05 End 2022.05.19 @ 04:58:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 57 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c1f8f5a1-1bb1-47ff-95c5-1469bca4b4e7