Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 18:41:31 Player: Superbantom Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1261) 1261 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3394 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Maul > --- INVENTORY (20) --- Improved Ion Engine Small Storage Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Insulated Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Maul > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Heat Sink Heat Sink Small Storage Unit Improved Signal Interpreter Light Armor Plating Light Armor Plating Improved Medium Laser Improved Medium Laser Field Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 43 | 6 9 1 14 13 Power 7 | 1 2 1 2 1 Engine 7 | 1 2 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 . 6 1 Treads 8 | 2 . . 5 1 Leg 3 | . 2 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 2 5 Device 4 | . 1 . 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 2 3 . 4 6 Energy Gun 7 | 1 2 . 1 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 3 2 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 35 | . 2 1 10 22 Power 5 | . 1 1 1 2 Propulsion 11 | . . . 6 5 Utility 7 | . . . 1 6 Weapon 12 | . 1 . 2 9 Highest Loss Streak 21 | . 1 1 8 21 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 4 6 9 Power . | . . . . 1 Propulsion 1 | . 1 3 . . Utility 2 | . . 1 3 4 Weapon 1 | . . . 2 3 Tool/Special . | . . . . . Unused Backups 3 | . . . 1 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 88 95 88 80 Engine 10 | . 12 9 10 6 Treads 24 | . 15 28 31 25 Leg 5 | . 12 . 4 . Device 4 | . 4 14 2 3 Storage 11 | . 14 14 11 9 Protection 4 | . . . 7 6 Energy Gun 8 | . 17 14 3 5 Ballistic Gun 10 | . 5 . 15 13 Ballistic Cannon 3 | . 5 14 2 . Impact Weapon 1 | . . . . 5 Peak Build Rating 21 | 6 7 7 16 21 Average Rating 9 | 4 6 6 10 15 On Entrance 7 | . 6 7 7 16 Avg Prop Armor Cover (%) 4 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 60 | 12 50 50 56 60 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 15 | . 1 1 14 15 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 5 9 20 20 20 Most Carried 16 | 3 5 5 12 16 Average Carried 5 | 1 3 4 6 9 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | 2 4 5 12 3 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1084 | 185 232 . 443 224 Remotely . | . . . . . Salvage Created 1582 | . 503 41 698 340 Parts 94 | . 30 3 41 20 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 8 | . 5 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 13 3 14 8 Guns 32 | . 8 2 14 8 Cannons 6 | . 5 1 . . Classes Destroyed 9 | . 2 1 3 3 Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Mechanic 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 12 | . . 3 6 3 Grunt 19 | . 13 . 3 3 Brawler 1 | . . . . 1 Sentry 6 | . . . 5 1 Best Kill Streak 5 | . 3 3 4 5 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 439 | . 91 38 121 189 Missed 122 | . 32 12 32 46 Hits 317 | . 59 26 89 143 Melee 4 | . . . . 4 Projectile 313 | . 59 26 89 139 Critical Strikes 10 | . 2 . 2 6 Damage Taken 4506 | . 851 202 1043 2410 Core 957 | . 190 38 178 551 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . 8 55 . Volleys Fired 157 | . 56 7 46 48 Largest 3 | . 2 2 2 3 Hottest 119 | . 115 70 70 119 Shots Fired 293 | . 108 14 90 81 Gun 264 | . 90 7 86 81 Cannon 29 | . 18 7 4 . Launcher . | . . . . . Special . | . . . . . Kinetic 172 | . 39 7 84 42 Thermal 121 | . 69 7 6 39 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 8 3 9 19 Robot Miss Streak 5 | . 5 3 5 3 Penetration Max . | . . . . . Secondary Targets 8 | . 1 . 5 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 196 | . 65 7 61 63 Core Hits 82 | . 28 3 29 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 4 . . 2 Burn 6 | . 4 . . 2 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3103 | . 967 91 825 1220 Guns 2630 | . 724 42 788 1076 Cannons 329 | . 243 49 37 . Explosions 144 | . . . . 144 Melee . | . . . . . Ramming . | . . . . . Kinetic 1688 | . 371 49 759 509 Thermal 1271 | . 596 42 66 567 Explosive 144 | . . . . 144 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . 3 . . 42 Projectiles 3 | . 3 . . . Explosions 42 | . . . . 42 Melee . | . . . . . Knockbacks 2 | . 1 1 . . Impact . | . . . . . Kinetic 2 | . 1 1 . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . . 69 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 611 | . 611 . 17 317 Average Temperature 126 | . 151 . 4 131 Received Heat Transfer 1986 | . 477 . 303 1206 Effects 13 | . 12 . . 1 Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Interference 2 | . 1 . . 1 Short Circuit 2 | . 2 . . . Damage (minor) 2 | . 2 . . . Damage (major) 3 | . 3 . . . Damage (core) 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 5 . . 2 Heat Transferred 3366 | . 2023 100 150 1093 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 196 | . 145 115 188 196 Initial 60 | . . 40 29 60 Average 66 | . 68 80 75 58 Influence Increases 1131 | . 315 95 455 266 Destroy 0b10 Robot/C 780 | . 260 60 300 160 Destroy 0b10 Robot/NC 30 | . 5 . 15 10 Destroy Leader 194 | . 50 10 102 32 Allied During Kill 2 | . . . 2 . Successful Hack 41 | . . . 35 6 Disable Machine 45 | . . 15 . 30 Destroy Structure 39 | . . 10 1 28 Influence Decreases 1131 | . 210 125 386 410 Entered New Map 195 | . . 65 46 84 Time Decay 604 | . 190 50 268 96 Lost Part 162 | . 20 10 52 80 Lost Ally 20 | . . . 20 . Purge Threat 150 | . . . . 150 Squads Dispatched 11 | . 3 . 2 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 7 | . 3 . 2 2 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 26 3 22 17 Peak Tracking Total 7 | . 5 3 7 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 2 | . . 1 . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 4 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . . . 11 4 Successful 8 | . . . 6 2 Failed 6 | . . . 4 2 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 11 | . . . 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Prototype ID Bank 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Registered Components 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 40 | . . . 40 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1616 | 82 484 106 613 331 Spaces Moved 606 | 47 195 35 240 89 Core 9 | 3 . . 2 4 Treads 505 | 44 103 35 238 85 Legs 92 | . 92 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 160 160 Average Speed 175 | 152 151 240 185 187 Slowest Speed 800 | 160 240 240 750 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 37 9 27 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 41 | . . 10 . 31 Melee 6 | . . . . 6 Projectile . | . . . . . AOE 35 | . . 10 . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 858 | 55 275 43 316 169 Wait . | . . . . . Move 602 | 46 194 34 239 89 Hop . | . . . . . Pick Up 29 | 3 8 1 12 5 Fast Attach 16 | 5 1 1 8 1 Attach 23 | 1 2 . 4 16 Detach 1 | . . . . 1 Swap 16 | . 8 . 5 3 Drop 8 | . 6 . 2 . Fire 157 | . 56 7 46 48 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Core integrity fell below 50% 521 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Entered Mines 582 | -10/Mines | Core integrity fell below 20% 646 | -10/Mines | Discovered new exit (range 12) 647 | -10/Mines | Received a Mining Laser from a helpful Derelict 673 | -10/Mines | Entered Materials 673 | -9/Materials | Accompanied by 1 ally 673 | -9/Materials | Evolved 2 slots: Propulsion x2 867 | -9/Materials | Lost 8 parts (1p4n1u2w) 1104 | -9/Materials | Build established: Scavenger-Mutant 1250 | -9/Materials | Central database locked down 1267 | -9/Materials | Discovered new exit (range 11) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1334 | -8/Materials | Garrison activated, responded to threat 1543 | -8/Materials | Core integrity fell below 50% 1573 | -8/Materials | Core integrity fell below 20% 1617 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01542_ Critical hit (Burn: +37). 01544_ Overheating: System interference. 01544_ Imp. Medium Laser temporarily disabled. 01544_ R-06 Scavenger collects Lgt. Ion Engine. 01547_ R-06 Scavenger collects Particle Gun. 01549_ Lgt. Armor Plating destroyed. 01550_ Critical hit (Burn: +37). 01553_ M-13 Machinist repairs I-25 Savior. 01556_ Particle Gun melted. 01556_ G-47 Trooper destroyed. 01556_ Imp. Medium Laser destroyed. 01559_ G-47 Trooper suffers critical hit (Burn). 01560_ Imp. Ion Engine destroyed. 01573_ G-47 Trooper destroyed. 01586_ Imp. Medium Laser destroyed. 01594_ Acquired Particle Gun. 01606_ Acquired 57 matter. 01609_ Critical hit (Burn: +37). 01613_ Particle Gun destroyed. 01614_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????!????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????# ?" | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#= " | | ??????????????????????????????????????????????? " | | ???????????????????????????????????????????????? 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Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterSuperdenseRay Manual? 0 Play Time 00:22:20 Cumulative 26.4 hours Start 2026.10.25 @ 18:23:31 End 2026.10.25 @ 18:41:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2081e480-8abb-4d90-b5d7-c26821e06f8f