Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 20:14:55 Player: Occam Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (334) 1670 Value Destroyed (7153) 7153 Prototype IDs (105) 2100 Alien Tech Used (1) 200 Bonus (5263) 5263 TOTAL SCORE: 27686 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 1032 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -878 Cogmind --------- Core Integrity 1513/1600 Matter 270/300 Energy 252/270 System Corruption 6% Temperature Cool (73) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Improved Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Large Storage Unit Advanced Quantum Shading Machine Structural Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite ECM Suite Advanced Reaction Control System Experimental Propulsion Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- Cooled Phase Cannon Phasing Sabre > --- INVENTORY (15) --- Light Quantum Reactor Q-thruster Impulse Thruster Array Impulse Thruster Array High-capacity Storage Unit Advanced Actuator Array Light Regenerative Plating Authchip [Armor] Advanced Trap Extractor (3/8 EM Surge) Transdimensional Reconstructor Micro-nuke Launcher Advanced Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Improved Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Quantum Shading Machine Structural Scanner Improved Melee Analysis Suite Improved Propulsion Shielding Light Regenerative Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Compact HERF Cannon Phasing Sabre > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Q-thruster Medium Storage Unit Advanced Actuator Array ECM Suite Experimental Propulsion Shielding Authchip [Armor] Advanced Component Analysis Suite Advanced Trap Extractor Transdimensional Reconstructor Cooled Phase Cannon Micro-nuke Launcher Advanced Datajack Enhanced Force Lance [Rating: 174] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Regenerative Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 5 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Utility 11 | . . . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 399 | 1 8 8 49 2 4 1 26 29 2 2 1 2 37 . . 5 . 41 3 21 . . 5 . 36 . 34 9 5 7 2 22 19 18 Power 28 | . 1 . 7 . . . 1 1 1 . . . . . . 1 . 3 . 2 . . . . 2 . 1 . . 2 1 1 . 4 Engine 10 | . 1 . 7 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . . 2 1 1 . 4 Propulsion 66 | . 3 . 13 . . . 9 8 . . . . 3 . . . . 4 1 2 . . 2 . 2 . 8 . . . . 1 7 3 Treads 26 | . 3 . 12 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40 | . . . 1 . . . . 8 . . . . 3 . . . . 4 1 2 . . 2 . 2 . 8 . . . . 1 5 3 Utility 180 | 1 2 4 17 2 1 . 7 17 . 1 . 1 28 . . 2 . 21 . 9 . . 3 . 18 . 15 1 . 5 1 10 7 7 Device 94 | 1 1 3 13 1 . . 5 6 . . . 1 15 . . 2 . 10 . 6 . . 2 . 6 . 9 . . 2 1 4 3 3 Storage 10 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 2 1 Processor 11 | . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 1 2 Hackware 29 | . . . 1 . . . . 4 . . . . 7 . . . . 4 . 2 . . . . 4 . 2 1 . . . 3 1 . Protection 36 | . . 1 1 1 . . 2 4 . 1 . . 5 . . . . 5 . . . . 1 . 7 . 3 . . 3 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | . 2 4 12 . 3 1 9 3 1 1 1 1 6 . . 2 . 13 2 8 . . . . 14 . 10 8 5 . . 10 5 4 Energy Gun 7 | . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Energy Cannon 14 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . 1 . 1 . . 2 2 1 Ballistic Gun 22 | . . . 7 . 1 1 7 1 . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . . . . . . . . . . 1 . . . . 3 2 2 . . . . 1 . 2 3 1 . . 3 . 1 Special Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . 2 1 1 . . . 1 . . . . 4 . 1 . . . . 4 . 1 4 1 . . . 1 1 Piercing Weapon 12 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 2 . 4 . . . . 1 1 1 Special Melee Weapon 21 | . . . . . 1 . . 1 . . 1 . 1 . . 1 . 1 . 2 . . . . 4 . 2 1 2 . . 3 1 . Unidentified Prototypes 25 | . . . 4 . . . 2 1 . . . . . . . 1 . 5 1 . . . 2 . 2 . 2 . . 3 . . 1 1 Parts Lost 30 | . . . 3 . . . 5 1 . . . 2 . . 1 . . 3 1 . . . . . 1 . 2 . 1 . 5 2 . 3 Power 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Utility 17 | . . . 3 . . . 1 1 . . . 1 . . . . . 1 . . . . . . 1 . 2 . . . 3 2 . 2 Weapon 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Highest Loss Streak 3 | . . . 1 . . . 2 1 . . . 2 . . 1 . . 2 1 . . . . . 1 . 1 . 1 . 3 1 . 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 85 77 80 94 100 100 100 96 98 100 100 96 100 97 93 99 100 100 100 100 98 100 99 99 99 100 91 90 98 94 Engine 6 | . 14 14 11 11 11 11 9 1 4 7 7 7 6 6 6 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 4 5 5 5 5 5 5 5 5 5 5 4 9 8 10 Treads 13 | . 27 28 22 22 22 22 26 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 23 30 30 30 30 25 26 26 26 26 28 28 29 29 29 29 29 25 26 26 26 26 26 26 28 29 28 Device 9 | . 14 14 17 11 4 . 7 5 7 2 . 3 15 13 13 13 13 8 . 4 5 5 5 5 5 5 5 5 5 3 . 5 8 10 Storage 8 | . 14 14 11 11 11 11 9 2 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 2 | . . . 5 . . . . 10 7 7 7 7 . . . . . 3 5 5 5 5 2 . . . . . . . . . 4 7 Hackware 16 | . . . 9 11 11 11 5 18 23 23 23 23 25 26 26 26 26 23 29 28 29 29 29 29 35 36 34 35 36 36 30 23 23 23 Protection 4 | . . . . 10 4 . 4 4 . 4 7 . 1 6 6 6 6 6 5 5 5 5 8 11 9 10 9 10 10 11 13 8 8 4 Energy Gun 4 | . 26 . 11 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Ballistic Gun 6 | . . . 10 22 1 21 17 1 . 1 . 6 5 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 7 7 7 7 5 6 6 1 . 3 . 3 5 5 5 5 4 5 4 4 . . . . 1 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 4 6 5 5 1 . . . . . 5 3 5 5 5 5 3 2 . Special Melee Weapon 1 | . . . . . 9 . . 6 7 5 6 . . 6 6 3 6 1 . 3 . . . . 4 . 2 . 3 5 4 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 13 52 52 62 62 62 19 28 28 14 18 18 16 21 20 20 20 20 28 27 34 34 34 36 36 36 35 37 35 42 33 33 48 74 74 Greatest Support 80 | 20 40 40 46 40 40 40 67 62 20 26 26 26 28 28 20 20 20 35 33 43 35 35 43 37 37 37 40 37 40 37 37 68 74 80 Greatest Overweight (x) 2 | . 1 1 2 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 40 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Capacity 18 | 8 19 20 20 20 32 40 40 12 8 8 8 8 7 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 14 17 Most Carried 40 | 6 20 20 20 20 26 40 40 36 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Carried 17 | 6 16 19 19 20 21 34 37 10 8 8 8 6 7 8 8 7 8 7 7 8 10 10 9 10 9 10 9 10 9 9 9 8 13 16 Final Capacity 40 | 8 20 20 20 20 40 40 40 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 20 15 Final Carried 40 | 6 19 20 20 20 26 40 36 8 8 8 8 7 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 9 10 20 15 Class Distribution -------------------- 21% | Mutant 19% | Wizard-Sprinter 16% | Hauler-Mutant 15% | Hacker-Sprinter 15% | Scavenger-Mutant 11% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7230 | 210 350 327 917 . 165 335 1377 300 5 48 . 24 374 . . 50 . 440 145 228 . . 22 . 483 . 311 191 188 . 20 170 392 158 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13060 | 196 699 345 2495 . . 561 1799 527 . . . 49 1333 126 . . . 1305 89 584 65 . . . 616 . 753 172 278 . . 539 305 224 Parts 773 | 15 63 23 150 . . 35 105 54 . . . 3 65 1 . . . 78 5 23 4 . . . 26 . 50 15 7 . . 30 11 10 Haulers Intercepted 28 | . 2 . 4 . . . 5 1 . . . . . . . . . 6 . 2 . . . . 2 . 2 . . . . 1 2 1 Recyclers Shooed 11 | . 1 . . . . 2 2 2 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 6 . 5 . 1 . . 7 . . . 1 . . . . . . 12 3 . . . . . Prevented 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 145 | . 11 8 44 . . 3 26 . . . . . 1 . . . . 12 . . 5 . . . 7 . 6 8 4 . . 6 . 4 Melee 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . 2 . . . . . . 1 Guns 81 | . 11 . 41 . . 3 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 45 | . . . . . . . . . . . . . . . . . . 10 . . 5 . . . 5 . 4 8 4 . . 6 . 3 Classes Destroyed 16 | 2 6 . 3 . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Worker 22 | . . . 1 . . . 1 8 . . . . 3 . . . . 3 . 2 . . . . 1 . 1 . . . . . 1 1 Builder 42 | . 4 . . . . 5 1 4 . . . . 7 . . . . 7 . 2 . . . . . . 5 . . . . 6 1 . Tunneler 23 | 5 2 2 3 . . 3 1 2 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . Hauler 28 | . 2 . 4 . . . 5 1 . . . . . . . . . 6 . 2 . . . . 2 . 2 . . . . 1 2 1 Recycler 29 | 1 2 1 4 . . 5 2 2 . . . . 5 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Operator 8 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Watcher 32 | . 3 . 5 . . . 5 3 . . . . 7 . . . . 2 . 1 . . . . 2 . 3 . . . . . . 1 Swarmer 69 | . 6 . 10 . . 3 6 . . . . . . . . . . 9 . . 5 . . . 5 . 4 8 4 . . 5 . 4 Grunt 49 | . 5 8 24 . . . 11 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 10 . . . 7 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 4 2 8 . . 4 6 4 . . . 1 2 . . . . 9 . 2 5 . . . 5 . 5 4 4 . . 5 2 4 Combat Bots Only 9 | . 3 2 6 . . 3 5 . . . . . 1 . . . . 9 . . 5 . . . 5 . 4 4 4 . . 5 . 4 Max Kills in Single Turn 5 | 1 2 1 2 . . 1 1 1 . . . 1 1 . . . . 4 3 1 4 . . . 4 . 4 3 2 . . 5 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . 4 . . 4 . . . 4 . 3 3 2 . . 5 . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1066 | . 44 17 198 . . 15 198 37 . 9 3 23 26 2 2 . 8 70 . 20 3 3 6 8 58 2 71 18 45 . 48 87 8 37 Missed 445 | . 20 6 58 . . 5 47 22 . 5 1 10 14 1 1 . 7 29 . 11 2 2 6 5 28 . 33 10 23 . 26 50 4 19 Damage Taken 9938 | . 228 159 1535 . . 79 2241 127 . 55 92 211 232 18 16 . 20 740 33 248 13 18 . 65 637 39 750 160 373 . 350 907 90 502 Core 1693 | . 25 33 167 . . 10 190 26 . 12 . 82 114 18 . . 20 157 . 111 . . . . 203 16 132 5 58 . 49 158 20 87 Absorbed by Shields 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . Redirected to Shielding 522 | . . . . . . . . . . . . . . . . . . 5 . . . . . 27 63 . 134 18 34 . 39 95 . 107 Regen/Repaired (Parts) 1916 | . . . 139 . . . 86 . . . . . 32 10 . . . 132 110 119 . 18 . . 358 . 295 107 48 126 23 141 171 1 Core Remaining (%) 79 | 100 . 76 . . . 55 65 . . . . 82 . . . . 82 . . . . . . 73 . . . . . . 59 87 98 94 Volleys Fired 521 | 12 75 34 138 . . 44 145 . . . . 1 1 . . . . 10 3 2 2 . . . 7 . 4 5 7 . . 9 . 22 Largest 2 | 2 2 2 2 . . 2 2 . . . . 1 1 . . . . 1 1 1 1 . . . 1 . 1 1 1 . . 1 . 1 Hottest 112 | 80 80 100 112 . . 46 48 . . . . 25 25 . . . . 90 39 39 39 . . . 49 . 49 49 49 . . 49 . 49 Shots Fired 963 | 24 150 61 278 . . 88 289 . . . . 1 1 . . . . 10 3 2 2 . . . 7 . 4 5 7 . . 9 . 22 Gun 825 | 24 150 . 272 . . 88 289 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Cannon 99 | . . 54 6 . . . . . . . . . . . . . . 3 . . . . . . 5 . 2 . 4 . . 4 . 21 Launcher 32 | . . . . . . . . . . . . . . . . . . 7 3 2 2 . . . 2 . 2 5 3 . . 5 . 1 Special 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 492 | . . 54 59 . . 88 289 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Thermal 439 | 24 150 7 219 . . . . . . . . . . . . . . 3 . . . . . . 5 . 2 . 4 . . 4 . 21 Explosive 32 | . . . . . . . . . . . . . . . . . . 7 3 2 2 . . . 2 . 2 5 3 . . 5 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 6 28 7 26 . . 9 16 . . . . 2 3 . . . . 5 6 . . . . . . . . . 3 . . 7 . 1 Robot Miss Streak 9 | 1 9 8 3 . . 2 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 846 | 16 86 30 192 . 4 59 201 28 . . 2 5 47 2 . 1 . 49 1 21 . . . . 35 . 22 6 8 . . 15 6 10 Core Hits 411 | 7 40 12 77 . . 18 81 12 . . . 2 18 2 . . . 37 12 10 7 . . . 13 . 18 16 7 . . 13 3 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . 2 11 . . 1 1 . . . . . . . . . . 6 . . . . . . 3 . 2 1 . . . . . . Burn 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . 1 1 . . . . . . Melee Attacks 728 | . . . . . 4 1 1 95 . . 11 5 105 4 . 2 3 111 . 70 2 . 4 . 81 . 95 15 5 . 2 42 27 43 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 438 | . . . . . . . 1 94 . . 10 5 86 4 . . . 16 . 42 2 . 4 . 68 . 53 5 . . . . 5 43 Piercing 267 | . . . . . . . . . . . . . 19 . . 1 2 92 . 25 . . . . 10 . 41 7 5 . 2 41 22 . Sneak Attacks 133 | . . . . . 4 1 . 21 . . 2 2 21 . . 1 . 26 . 12 . . . . 9 . 10 6 . . . 9 5 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 2 . . . . . . . Damage Inflicted 30760 | 180 986 539 3427 14 . 939 3221 1674 . . 83 252 2779 126 . . . 3491 684 1738 306 . . . 2326 . 2072 1158 1190 . . 1843 722 1010 Guns 8631 | 180 986 . 3320 . . 886 3221 . . . . 20 18 . . . . . . . . . . . . . . . . . . . . . Cannons 657 | . . 539 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Explosions 5974 | . . . . . . . . . . . . . . . . . . 944 684 465 306 . . . 325 . 428 785 737 . . 989 . 311 Melee 15460 | . . . . . . 53 . 1674 . . 83 232 2761 126 . . . 2547 . 1273 . . . . 2001 . 1644 373 453 . . 854 722 664 Ramming 38 | . . . 24 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5414 | . . 539 730 . . 886 3221 . . . . 20 18 . . . . . . . . . . . . . . . . . . . . . Thermal 3874 | 180 986 . 2673 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Explosive 5974 | . . . . . . . . . . . . . . . . . . 944 684 465 306 . . . 325 . 428 785 737 . . 989 . 311 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 53 | . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8219 | . . . . . . . . 1674 . . 83 232 2350 126 . . . 146 . 792 . . . . 1607 . 491 . . . . . 54 664 Piercing 7188 | . . . . . . . . . . . . . 411 . . . . 2401 . 481 . . . . 394 . 1153 373 453 . . 854 668 . Highest Corruption 8 | . 2 2 1 1 1 1 1 1 1 1 1 1 . . . . . 4 . . . . . 1 2 . 8 . . . . 7 . 6 Average Corruption 1 | . 2 2 1 1 1 1 1 1 1 1 1 1 . . . . . 3 . . . . . 1 1 . 5 . . . . 5 . 5 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . 8 . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . 14 20 28 9 2 3 4 . 1 1 . . . . . . . 7 . . . . . . 3 . 6 . . . . 8 . 6 Message Errors 29 | . 2 6 8 4 1 1 1 . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . 1 Matter Fused 21 | . 3 5 7 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Heat Flow Errors 18 | . 1 4 3 3 . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . 2 Energy Discharges 10 | . 3 1 . . . . 1 . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . 4 2 3 1 1 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . Data Loss (major) 7 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Misfires 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3938 | . . 10 . . . . . 489 . . . 27 688 . . . . 351 15 343 . . . . 611 . 323 92 230 . . 416 202 141 Projectiles 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 313 | . . . . . . . . . . . . . . . . . . 44 15 23 . . . . . . 6 10 94 . . 121 . . Melee 3615 | . . . . . . . . 489 . . . 27 688 . . . . 307 . 320 . . . . 611 . 317 82 136 . . 295 202 141 Knockbacks 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . . . . . . . . . . . . . . 17 33 . . . . . . . . 56 . . . 85 . . Shots 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . 1 . . Rammed 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 126 201 267 222 223 . 258 67 323 . 101 91 95 108 147 . . . 174 40 129 201 279 93 169 294 104 344 246 224 71 . 149 202 344 Average Temperature 64 | 57 27 45 52 93 . 140 15 143 . 54 47 45 57 78 . . . 44 15 51 110 137 37 82 45 48 74 85 105 38 . 17 63 95 Received Heat Transfer 2015 | . 63 98 462 . . . 945 30 . . . 18 51 9 . . 9 27 . 21 . . . 12 93 21 36 . 30 . 30 42 18 . Effects 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 5 . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Interference 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9100 | 400 2225 . 6438 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2100 | 30 226 83 491 150 . 90 468 292 . . . . 303 . . . . 628 200 2100 . . . . 248 84 519 . . . . 391 641 698 Initial 325 | . 19 6 1 150 . . 7 194 . . . . 94 . . . . 18 75 140 . . . . . 54 58 . . . . . 219 325 Average 254 | 15 92 23 316 57 . 28 244 190 . . . . 135 . . . . 288 183 1293 . . . . 120 67 228 . . . . 117 455 476 Maximum Alert Level 5 | . 1 . 2 . . . 2 1 . . . . 1 . . . . 2 1 5 . . . . 1 . 2 . . . . 1 2 2 Low Security (%) 54 | 100 95 100 16 100 . 100 46 59 . . . . 78 . . . . 31 19 1 . . . . 83 100 57 . . . . 74 . . Level 1 28 | . 4 . 63 . . . 24 40 . . . . 21 . . . . 46 80 . . . . . 16 . 29 . . . . 25 33 30 Level 2 12 | . . . 19 . . . 28 . . . . . . . . . . 22 . 16 . . . . . . 12 . . . . . 66 69 Level 3 1 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 2 1 6 . . . 4 6 . . . . 7 . . . . 7 . 13 . . . . 6 . 7 . . . . 4 4 6 Investigation 36 | . . 1 3 . . . 1 5 . . . . 6 . . . . 1 . 7 . . . . 4 . 5 . . . . 1 . 2 Extermination 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 Reinforcement 27 | . 2 . 3 . . . 2 . . . . . . . . . . 5 . 3 . . . . 2 . 1 . . . . 2 4 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . . . 3 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 35 | . 3 . 3 . . . 2 1 . . . . . . . . . . . 3 . . . . 2 . 4 . . . . 3 13 1 Communications Jammed 10 | . . . . . . . . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . Distress Signals 10 | . . . . . . . . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . Times Spotted 508 | . 24 7 52 . . 3 41 14 . 11 4 16 22 7 4 . 5 34 5 47 7 1 5 8 30 8 39 18 13 . 8 31 11 33 Peak Tracking Total 18 | . 5 2 6 . . 3 5 3 . 4 4 6 6 4 4 . 5 7 5 12 7 1 3 9 6 7 13 7 6 . 9 18 4 13 Tactical Retreats 94 | . 1 1 4 . . . 3 9 . 3 . 4 4 2 1 . 1 10 1 12 . . 1 . 8 . 8 4 2 . . 3 7 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 19 | . 1 . . . . . 2 1 . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 4 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 52 | . . . . . . . . 22 . . . . . . . . . 25 . . . . . . 5 . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 10 . . . . . . . Reprogrammed 34 | . . . . . . . . 4 . . . . . . . . . 16 . . . . . . 2 . 12 . . . . . . . Reused 12 | . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . 4 . . . . . . . Traps Extracted 13 | . . . . . . . . 4 . . . . . . . . . 4 . . . . . . 2 . 3 . . . . . . . Installed 12 | . . . . . . . . 4 . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . 5 . . . . . 4 . 4 . . 4 . . . 4 . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . 2 2 3 3 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 38 | . . . 5 . . . 3 . . . 1 . . . . . 1 3 . 15 1 . . . 1 . 2 1 . . . 3 . 2 Max in Single Turn 5 | . . . 1 . . . 1 . . . 1 . . . . . 1 2 . 5 1 . . . 1 . 1 1 . . . 1 . 1 Garrison Access 19 | . . . . . . . 1 2 . . . . 3 . . . . 2 . 2 . . . . 3 . 2 . . . . 2 . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 175 | . 6 2 13 . 1 . 10 20 1 2 3 . 20 1 . . . 12 . 14 . . 1 1 19 . 23 1 . 4 . 10 1 10 Terminals 95 | . 6 1 10 . . . 8 11 . . . . 10 . . . . 6 . 7 . . . 1 9 . 12 . . . . 6 . 8 Fabricators 23 | . . . . . . . . 4 . . . . 4 . . . . 2 . 3 . . . . 3 . 5 . . . . 2 . . Repair Stations 12 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 2 . 3 . . . . . . . Recycling Units 7 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Garrison Access 20 | . . . . . . . 1 3 . . . . 3 . . . . 2 . 2 . . . . 3 . 2 . . . . 2 . 2 Total Hacks 616 | . 16 3 53 . 1 . 36 56 1 2 23 . 82 1 . . . 54 . 45 . . 1 1 66 . 85 1 . 17 . 40 1 31 Successful 430 | . 7 2 32 . 1 . 18 29 1 2 23 . 46 1 . . . 37 . 35 . . 1 1 54 . 78 1 . 17 . 23 1 20 Failed 182 | . 8 1 21 . . . 17 26 . . . . 36 . . . . 17 . 10 . . . . 12 . 6 . . . . 17 . 11 Catastrophic 31 | . 1 1 3 . . . 3 5 . . . . 7 . . . . 2 . 2 . . . . 2 . . . . . . 1 . 4 Database Lockouts 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 299 | . 12 2 22 . 1 . 26 36 . . . . 53 . . . 1 29 . 24 . . 1 . 28 . 28 . . . . 24 1 11 Terminals 373 | . 16 2 38 . . . 33 33 . . . . 42 . . . . 35 . 29 . . . 1 40 . 51 . . . . 26 . 27 Fabricators 87 | . . . . . . . . 9 . . . . 24 . . . . 8 . 10 . . . . 8 . 17 . . . . 11 . . Repair Stations 39 | . . . 7 . . . 2 . . . . . 3 . . . . 4 . 4 . . . . 8 . 11 . . . . . . . Recycling Units 16 | . . . . . . . . 6 . . . . 5 . . . . 2 . . . . . . 2 . . . . . . . 1 . Scanalyzers 15 | . . . 8 . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . Garrison Access 38 | . . . . . . . 1 8 . . . . 8 . . . . 5 . 2 . . . . 3 . 4 . . . . 3 . 4 Terminal Hacks 218 | . 5 2 16 . 1 . 11 10 1 2 23 . 8 1 . . . 18 . 15 . . 1 1 24 . 38 1 . 17 . 8 . 15 Record 12 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . . . 5 . 3 . . Part Schematic 36 | . 1 . 2 . . . . 1 . . 11 . 2 . . . . 1 . 3 . . . . 4 . 6 . . 4 . . . 1 Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . 1 1 3 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 3 . . 4 . . . 4 Prototype ID Bank 18 | . 1 . 2 . . . 2 2 . . 3 . . . . . . . . . . . . . 1 . 3 . . 4 . . . . Open Door 9 | . . 1 . . . . . . 1 2 . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Branch Access Points 9 | . 1 . . . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 Machine Index 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Terminal Index 7 | . . . 1 . . . 1 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 Fabricator Index 5 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 Alert Level 13 | . . . 1 . . . 2 . . . . . 1 . . . . 3 . . . . . . 2 . 3 . . . . . . 1 Unreport Threat 16 | . . . 4 . . . . 1 . . . . . . . . . 4 . . . . . . 2 . 4 . . . . . . 1 Locate Traps 20 | . 1 . 1 . . . 3 2 . . . . 2 . . . . 2 . 1 . . . . . . 6 . . . . . . 2 Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Reprogram Traps 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 13 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 . 1 Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 51 | . . . . . . . . 4 . . . . 14 . . . . 5 . 8 . . . . 6 . 9 . . . . 5 . . Network Status 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . Load Schematic 27 | . . . . . . . . 3 . . . . 8 . . . . 2 . 4 . . . . 2 . 5 . . . . 3 . . Build 19 | . . . . . . . . . . . . . 5 . . . . 2 . 4 . . . . 3 . 3 . . . . 2 . . Repair Station Hacks 33 | . . . 4 . . . 2 . . . . . 2 . . . . 3 . 4 . . . . 8 . 10 . . . . . . . Scan Component 17 | . . . 2 . . . 1 . . . . . 1 . . . . 2 . 2 . . . . 4 . 5 . . . . . . . Repair 16 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 4 . 5 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 7 . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . Insert Component 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Analyze 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Garrison Access Hacks 19 | . . . . . . . 1 2 . . . . 3 . . . . 2 . 2 . . . . 3 . 2 . . . . 2 . 2 Seal Access 19 | . . . . . . . 1 2 . . . . 3 . . . . 2 . 2 . . . . 3 . 2 . . . . 2 . 2 Unauthorized Hacks 94 | . 2 . 5 . . . 4 11 . . . . 19 . . . . 9 . 6 . . . . 9 . 17 . . . . 8 1 3 Terminals 52 | . 2 . 5 . . . 4 4 . . . . 6 . . . . 4 . 4 . . . . 6 . 8 . . . . 6 . 3 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 10 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . 2 . . . . 2 . . Botnet 31 | . 2 . 3 . . . 3 3 . . . . 3 . . . . 3 . 3 . . . . 3 . 3 . . . . 2 . 3 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Operators 8 | . . . 2 . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Fabricators 27 | . . . . . . . . 4 . . . . 7 . . . . 3 . 2 . . . . 1 . 8 . . . . 2 . . Prioritize 10 | . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . 1 . 2 . . . . 1 . . Liberate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Haulers 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Recompile 10 | . . . . . . . . 3 . . . . 3 . . . . . . 1 . . . . . . 2 . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Mechanics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 13 | . . . . . . . . 3 . . . . 5 . . . . 2 . . . . . . 2 . . . . . . . 1 . Reject 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . Mask 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 112 | . 5 1 11 . . . 6 15 . . . . 15 . . . . 11 . 9 . . . . 10 . 13 . . . . 7 1 8 Full Trace Events 25 | . . 1 3 . . . 2 2 . . . . 3 . . . . 1 . 5 . . . . 4 . 3 . . . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 195 | . . . . . . . . . . . . . . . . . . . . 56 . . . . . . 139 . . . . . . . Total Robot Build Rating 40 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 28 . . . . . . . Part Schematics Acquired 56 | . 1 . 5 . . . . 1 . . 11 . 2 . . 15 . 1 . 3 . . . . 6 . 6 . . 4 . . . 1 Parts Built 16 | . . . . . . . . . . . . . 5 . . . . 1 . 3 . . . . 3 . 2 . . . . 2 . . Authchips 9 | . . . . . . . . . . . . . 4 . . . . 2 . 1 . . . . . . . . . . . 2 . . Time 1312 | . . . . . . . . . . . . . 414 . . . . 179 . 194 . . . . 313 . 64 . . . . 148 . . Total Part Build Rating 101 | . . . . . . . . . . . . . 23 . . . . 5 . 18 . . . . 21 . 16 . . . . 18 . . Parts Repaired 16 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 4 . 5 . . . . . . . Time 641 | . . . 57 . . . 32 . . . . . 70 . . . . 35 . 122 . . . . 153 . 172 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . 4 . . 1 . . 1 . . . . 1 . 3 . 1 . . . . 2 . . . . . . . . . Non-combat 10 | . . . . . 3 . . 1 . . . . . . . . . 3 . 1 . . . . 2 . . . . . . . . . Combat 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . . 4 . . 1 . . 1 . . . . 1 . 3 . 1 . . . . 2 . . . . . . . . . parse_system 6 | . . . . . 4 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . find_chute 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 40 | . . 1 . . . . . 1 . . . . 2 . . . . 1 20 2 . . . . 2 . 8 3 . . . . . . Largest Group 20 | . . 1 . . . . . 1 . . . . 2 . . . . 1 20 16 . . . . 1 . 3 3 . . . . . . Highest-Rated Group 715 | . . 31 . . . . . 26 . . . . 36 . . . . 26 715 628 . . . . 10 . 204 87 . . . . . . Highest-Rated Ally 68 | . . 31 . . . . . 26 . . . . 26 . . . . 26 50 50 . . . . 10 . 68 29 . . . . . . Total Orders 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 338 | . . 3 . . . . . . . . . . . . . . . . 105 175 . . . . . . 33 22 . . . . . . Total Damage 12276 | . . 40 . . . . . . . . . . . . . . . . 3511 5950 . . . . . . 2079 696 . . . . . . Kills 67 | . . . . . . . . . . . . . . . . . . . 6 46 . . . . . . 8 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 19 | . 1 1 3 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 3 . . 4 . . . 4 Derelict Logs Recovered 18 | . . 2 . 2 . . . . 1 2 . 1 . . 1 1 2 . . . 3 . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 25965 | 95 2051 1463 4530 1050 731 1038 2733 1366 77 203 76 178 1750 136 80 279 102 1091 337 1158 81 88 137 57 994 19 1487 323 171 378 133 588 514 471 Spaces Moved 31012 | 32 753 554 1559 436 378 558 1364 2551 268 667 125 596 2504 328 306 960 355 1995 188 2274 277 300 462 237 2071 87 2896 714 580 138 452 1110 1445 1492 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5721 | . 739 554 1559 436 378 558 1364 133 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 46 | 32 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25245 | . . . . . . . . 2418 268 667 125 596 2504 328 306 960 355 1995 188 2274 277 300 462 237 2071 87 2896 714 580 138 452 1110 1445 1492 Fastest Speed 5 | 120 120 240 240 240 160 160 145 26 26 17 17 17 14 14 26 26 26 5 24 15 25 25 17 24 21 21 18 21 18 21 21 18 13 8 Average Speed 56 | 120 235 240 240 240 184 160 150 34 26 25 24 25 25 25 26 26 26 24 24 24 25 25 24 24 22 21 21 21 20 21 21 18 13 13 Slowest Speed 320 | 120 240 240 320 240 240 160 161 161 26 26 26 26 91 26 26 26 26 100 25 25 25 25 25 24 24 21 92 21 89 21 21 18 90 86 Overloaded Moves 190 | . . . . . . . . . . 32 14 43 18 17 . . . 14 . 10 . . 8 . . . 1 . 29 . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . 2 . 1 1 . . . . . . 5 . 7 . . 2 . 1 4 4 . 2 . 1 4 5 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 99 99 97 94 77 97 83 55 48 75 78 77 47 51 48 86 62 48 81 55 38 61 68 47 47 69 63 75 69 60 64 36 50 41 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 10 | . . 1 . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 3 . . . . Known Exits Taken 12 | . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . 1 1 1 . 1 . . 1 . . . 1 1 . . Unknown Exits Taken 18 | 1 . 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . . . . . . 1 . . . . 1 1 1 . . 1 . Scrap Searched 28 | . . 1 . 2 . 1 . . 1 4 . 2 . 2 1 4 1 . . . 1 1 . . . . . 4 2 . 1 . . . Spaces Dug 461 | . . . . . . . 1 61 . . 3 . 53 2 . . 1 53 . 34 1 . 4 . 47 . 54 18 4 . 2 56 21 46 Terrain Destroyed 766 | . . 2 8 . . . 1 61 . . 3 . 53 2 . . 1 84 23 50 8 . 4 . 47 . 90 96 41 . 2 94 21 75 Melee 362 | . . . . . . . 1 61 . . 3 . 53 2 . . 1 34 . 34 1 . 4 . 31 . 52 3 . . 2 26 21 33 Projectile 35 | . . 2 . . . . . . . . . . . . . . . 3 . . . . . . 5 . 2 . 4 . . 4 . 15 AOE 369 | . . . 8 . . . . . . . . . . . . . . 47 23 16 7 . . . 11 . 36 93 37 . . 64 . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 37339 | 64 883 612 2082 438 410 635 1810 2914 275 696 152 613 3473 374 305 987 359 2380 474 2733 282 312 476 236 2449 82 3604 862 607 486 484 1399 1711 1680 Wait 4089 | 20 24 7 252 . . 1 223 145 4 29 17 9 780 43 . 15 2 169 279 344 2 13 2 . 231 . 540 124 12 333 29 168 186 86 Move 30901 | 31 752 553 1558 435 377 557 1363 2546 267 664 122 595 2503 327 305 959 354 1985 187 2259 276 299 457 236 2069 80 2887 713 576 137 449 1102 1436 1485 Hop 36 | . . . . . . . . 2 . 1 1 . . . . . . 5 . 7 . . 2 . 1 2 4 . 1 . 1 3 3 3 Pick Up 216 | . 15 4 28 . 22 25 27 11 . . . 1 17 . . 2 . 7 . 11 . . 1 . 5 . 12 . 1 1 . 8 10 8 Fast Attach 145 | 1 1 3 13 . 1 1 5 8 . . . . 17 . . 2 . 15 1 7 . . 4 . 11 . 16 1 . 6 . 10 12 10 Attach 80 | . 2 . 14 . . . 8 9 . . . 2 6 . . 3 . 5 1 4 . . 1 . 4 . 5 . 1 . 2 4 2 7 Detach 58 | . 3 . 7 . 1 1 4 10 . . . . 6 . . 1 . 6 1 1 . . 1 . 4 . 1 1 . . 1 1 4 4 Swap 178 | . 5 5 22 2 3 . 13 12 2 2 1 . 14 . . . . 21 1 10 . . . . 21 . 16 8 4 2 . 8 5 1 Drop 252 | . 6 6 43 . 2 5 21 40 2 . . . 24 . . 3 . 14 1 14 . . 4 . 10 . 18 . . 7 . 8 13 11 Fire 521 | 12 75 34 138 . . 44 145 . . . . 1 1 . . . . 10 3 2 2 . . . 7 . 4 5 7 . . 9 . 22 Melee 702 | . . . . . 4 1 1 95 . . 11 5 105 4 . 2 3 96 . 70 2 . 4 . 81 . 89 10 5 . 2 42 27 43 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 89 | . . . . . . . . 10 . . . . . . . . . 18 . . . . . . . . 12 . . . . 36 13 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 64 | . . . . . . . . 26 . . . . . . . . . 29 . 4 . . . . 5 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1053 | -10/Materials | Discovered new exit (range 10) 1208 | -10/Materials | Central database locked down 1300 | -10/Materials | Discovered new exit (range 11) 1496 | -10/Materials | Discovered new exit (range 16) 1856 | -10/Materials | Discovered new exit (range 10) 1900 | -10/Materials | Discovered new exit (range 6) 1964 | -10/Materials | Identified exit to Mines 2147 | -10/Materials | Entered Mines 2151 | -10/Mines | Found the Drone Emporium 2170 | -10/Mines | Found Prototype Device 2198 | -10/Mines | Discovered new exit (range 8) 2496 | -10/Mines | Learned location of Zion (-6) 2553 | -10/Mines | Excavation squad dispatched 2553 | -10/Mines | A large section of the Mines collapsed 2968 | -10/Mines | Learned 2 Materials zone layouts 3045 | -10/Mines | Discovered new exit (range 16) 3145 | -10/Mines | Discovered new exit (range 15) 3292 | -10/Mines | Received a Mining Laser from a helpful Derelict 3610 | -10/Mines | Entered Materials 3610 | -9/Materials | Evolved 2 slots: Utility x2 3611 | -9/Materials | Identified exit to Materials 3612 | -9/Materials | Identified Bomb Drone Bay 3902 | -9/Materials | Build established: Scavenger-Mutant 4198 | -9/Materials | Discovered new exit (range 7) 4549 | -9/Materials | Repaired Imp. Medium Laser 5939 | -9/Materials | Discovered exit to Materials (range 15) 6620 | -9/Materials | Repaired Hvy. Assault Rifle 7181 | -9/Materials | Build established: Mutant 7417 | -9/Materials | Discovered exit to Materials (range 3) 7548 | -9/Materials | Build established: Scavenger-Mutant 8140 | -9/Materials | Entered Mines 8161 | -9/Mines | Met a Derelict bent on vengeance 8252 | -9/Mines | Build established: Mutant 8436 | -9/Mines | Discovered exit to Materials (range 7) 8450 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8503 | -9/Mines | Discovered new exit (range 5) 8654 | -9/Mines | Discovered exit to Materials (range 5) 9036 | -9/Mines | Found a hidden stash of uninstalled traps 9190 | -9/Mines | Entered Exiles 9255 | -9/Exiles | Met 8R-AWN 9300 | -9/Exiles | Met EX-HEX 9371 | -9/Exiles | Met EX-BIN 9400 | -9/Exiles | Aligned with FarCom system 9403 | -9/Exiles | Given EX-Vault access code 9458 | -9/Exiles | Opened EX-Vault 9479 | -9/Exiles | Found Lightpack 2.0 9558 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9684 | -9/Exiles | Met EX-DEC 9750 | -9/Exiles | Visited The Gauntlet 9785 | -9/Exiles | Build established: Hauler-Mutant 9906 | -9/Exiles | Discovered new exit (range 10) 9921 | -9/Exiles | Left Exiles lab with Lightpack 2.0 9921 | -9/Exiles | Entered Mines 9965 | -8/Mines | Discovered exit to Materials (range 15) 10184 | -8/Mines | Discovered exit to Materials (range 5) 10959 | -8/Mines | Entered Materials 10959 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11613 | -8/Materials | Central database locked down 11891 | -8/Materials | Repaired Autogun 11919 | -8/Materials | Discovered new exit (range 16) 12466 | -8/Materials | Garrison activated, responded to threat 12858 | -8/Materials | Discovered new exit (range 8) 13692 | -8/Materials | Entered Factory 13692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14030 | -7/Factory | Identified exit to Storage 14030 | -7/Factory | Identified exit to Lower Caves 14174 | -7/Factory | Discovered new exit (range 15) 14224 | -7/Factory | Build established: Hacker-Scout 14589 | -7/Factory | Discovered new exit (range 16) 14606 | -7/Factory | Central database locked down 15058 | -7/Factory | Entered Lower Caves 15116 | -7/Lower Caves | Learned location of 1 exit from Factory 15132 | -7/Lower Caves | Discovered new exit (range 13) 15135 | -7/Lower Caves | Entered another Lower Caves area 15138 | -7/Lower Caves | Discovered new exit (range 8) 15162 | -7/Lower Caves | Learned Factory interactive machine intel 15182 | -7/Lower Caves | Encountered a Warlord checkpoint 15321 | -7/Lower Caves | Discovered new exit (range 3) 15338 | -7/Lower Caves | Entered Data Miner 15338 | -7/Data Miner | Discovered new exit (range 6) 15345 | -7/Data Miner | Met Data Miner 15353 | -7/Data Miner | Learned location of Section 7 (-2) 15353 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15357 | -7/Data Miner | Received God Mode back door access code from Data Miner 15361 | -7/Data Miner | Build established: Hacker-Sprinter 15365 | -7/Data Miner | Data Conduit disabled 15414 | -7/Data Miner | Entered Proximity Caves 15416 | -6/Proximity Caves | Spotted B-75 Beast 15589 | -6/Proximity Caves | Discovered new exit (range 11) 15592 | -6/Proximity Caves | Entered Factory 15592 | -6/Factory | Evolved 2 slots: Utility x2 15593 | -6/Factory | Identified exit to Factory 15594 | -6/Factory | Loaded intel: 51 interactive machine locations 15804 | -6/Factory | Fabricated Cld. VTOL Module? 15811 | -6/Factory | Identified exit to Lower Caves 15956 | -6/Factory | Repaired Cld. VTOL Module 16114 | -6/Factory | Fabricated Lgt. Regenerative Plating? 16368 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 16466 | -6/Factory | Fabricated Cld. VTOL Module (x1) 16736 | -6/Factory | Fabricated Imp. Hacking Suite? 17342 | -6/Factory | Entered Lower Caves 17451 | -6/Lower Caves | Spotted B-75 Beast 17476 | -6/Lower Caves | Discovered new exit (range 12) 17478 | -6/Lower Caves | Entered another Lower Caves area 17490 | -6/Lower Caves | Learned Factory emergency access door positions 17544 | -6/Lower Caves | Discovered new exit (range 5) 17558 | -6/Lower Caves | Entered Zion 17583 | -6/Zion | Given the Hacking Drone Bay 17586 | -6/Zion | Found Prototype Device 17586 | -6/Zion | Identified Hacking Drone Bay 17614 | -6/Zion | Learned 8 Factory zone layouts 17633 | -6/Zion | Found CR-A16's Pointy Stick 17681 | -6/Zion | Rebuked by Imprinter 17736 | -6/Zion | Received a hallucinogenic algorithm 17833 | -6/Zion | Discovered new exit (range 15) 17837 | -6/Zion | Entered Proximity Caves 17858 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17861 | -5/Proximity Caves | Learned Factory garrison access intel 17930 | -5/Proximity Caves | Discovered exit to Factory (range 10) 17939 | -5/Proximity Caves | Entered Factory 17939 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17940 | -5/Factory | Identified exit to Upper Caves 17941 | -5/Factory | Identified exit to Factory 17943 | -5/Factory | Loaded intel: 3 garrison access locations 18038 | -5/Factory | Destroyed 9 combat bots 18337 | -5/Factory | Discovered exit to Upper Caves (range 16) 18403 | -5/Factory | Repaired Cld. VTOL Module? 18726 | -5/Factory | Cargo convoy interrupted 18822 | -5/Factory | Build established: Hacker-Scout 18891 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 19030 | -5/Factory | Sucked down chute 19030 | -5/Factory | Entered Waste 19031 | -5/Waste | Met a frightened Derelict 19039 | -5/Waste | Spotted C-40 Crusher 19042 | -5/Waste | Spotted C-40 Crusher 19042 | -5/Waste | Spotted C-40 Crusher 19042 | -5/Waste | Spotted C-40 Crusher 19044 | -5/Waste | Spotted C-40 Crusher 19045 | -5/Waste | Discovered new exit (range 16) 19049 | -5/Waste | Spotted C-40 Crusher 19052 | -5/Waste | Warlord forces began an assault 19063 | -5/Waste | Allies destroyed C-40 Crusher 19068 | -5/Waste | Allies destroyed C-40 Crusher 19079 | -5/Waste | Allies destroyed C-40 Crusher 19085 | -5/Waste | Allies destroyed C-40 Crusher 19087 | -5/Waste | Allies destroyed C-40 Crusher 19098 | -5/Waste | Found Prototype Launcher 19098 | -5/Waste | Identified Hellfire Missile Launcher 19099 | -5/Waste | Lost 3 allies 19292 | -5/Waste | Build established: Hacker-Sprinter 19367 | -5/Waste | Entered Factory 19367 | -5/Factory | Accompanied by 16 allies 19561 | -5/Factory | Fabricated X-72 Disruptor (x2) 19657 | -5/Factory | Build established: Hacker-Scout 19742 | -5/Factory | Repaired Mni. Fusion Reactor 19817 | -5/Factory | Garrison activated, responded to threat 19852 | -5/Factory | Lost 3 allies 19939 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 19967 | -5/Factory | First assault squad dispatched 20005 | -5/Factory | Lost 3 allies 20086 | -5/Factory | Lost 3 allies 20153 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 20181 | -5/Factory | Fabricated Adv. System Shield (x1) 20273 | -5/Factory | Repaired Cld. VTOL Module 20342 | -5/Factory | Cargo convoy interrupted 20525 | -5/Factory | Entered Upper Caves 20553 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 20564 | -5/Upper Caves | Identified exit to Upper Caves 20565 | -5/Upper Caves | Learned 4 Factory zone layouts 20577 | -5/Upper Caves | Learned Factory stockpile data 20606 | -5/Upper Caves | Entered another Upper Caves area 20607 | -5/Upper Caves | Identified exit to Warlord 20608 | -5/Upper Caves | Discovered exit to Factory (range 16) 20694 | -5/Upper Caves | Entered Warlord 20739 | -5/Warlord | Visited the Vortex Lab 20748 | -5/Warlord | Warlord's base attacked by MAIN.C 20755 | -5/Warlord | Met Warlord 20757 | -5/Warlord | Opened Warlord's prototype stash 20759 | -5/Warlord | Found Prototype Device 20759 | -5/Warlord | Identified Exp. Phase Shifter 20770 | -5/Warlord | Found Ghost Barrier 20795 | -5/Warlord | Spotted B-86 Titan 20796 | -5/Warlord | Spotted B-75 Beast 20827 | -5/Warlord | Build established: Hacker-Sprinter 20829 | -5/Warlord | Discovered new exit (range 9) 20831 | -5/Warlord | Entered Proximity Caves 20880 | -4/Proximity Caves | Discovered exit to Factory (range 6) 20888 | -4/Proximity Caves | Entered Factory 20888 | -4/Factory | Evolved 2 slots: Utility x2 20977 | -4/Factory | Found Prototype Hackware 20977 | -4/Factory | Identified Exp. Hacking Suite 21036 | -4/Factory | Identified exit to Upper Caves 21036 | -4/Factory | Identified exit to Extension 21036 | -4/Factory | Identified exit to Armory 21102 | -4/Factory | Spotted B-86 Titan 21130 | -4/Factory | Fabricated Exp. Q-thruster? 21204 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 21225 | -4/Factory | Build established: Wizard-Sprinter 21337 | -4/Factory | Fabricated Ionic Axe? 21427 | -4/Factory | Repaired Imp. Propulsion Shielding 21477 | -4/Factory | Repaired Mni. Fusion Reactor? 21526 | -4/Factory | Repaired Lgt. Antimatter Reactor 21606 | -4/Factory | Repaired Electron Diverter 21645 | -4/Factory | Discovered new exit (range 5) 21814 | -4/Factory | Found Prototype Processor 21814 | -4/Factory | Identified Exp. Melee Analysis Suite 21882 | -4/Factory | Manually triggered Chute Trap 21882 | -4/Factory | Sucked down chute 21882 | -4/Factory | Entered Waste 21884 | -4/Waste | Spotted C-40 Crusher 21887 | -4/Waste | Spotted C-40 Crusher 21887 | -4/Waste | Spotted C-40 Crusher 21889 | -4/Waste | Spotted C-40 Crusher 21895 | -4/Waste | Spotted C-40 Crusher 21896 | -4/Waste | Spotted C-40 Crusher 21897 | -4/Waste | Discovered new exit (range 16) 21901 | -4/Waste | Entered Factory 21908 | -4/Factory | Discovered exit to Upper Caves (range 13) 21994 | -4/Factory | Discovered new exit (range 5) 22169 | -4/Factory | Fabricated Mic. Antimatter Reactor (x2) 22303 | -4/Factory | Central database locked down 22474 | -4/Factory | Spotted B-86 Titan 22492 | -4/Factory | Repaired Imp. Propulsion Shielding 22523 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 22550 | -4/Factory | Identified exit to Research 22651 | -4/Factory | Search patrols dispatched 22669 | -4/Factory | Repaired Broken Electron Diverter 22858 | -4/Factory | Fabricated X-77 Beamer? 22876 | -4/Factory | Fabricated X-77 Beamer? 22996 | -4/Factory | Repaired Imp. Propulsion Shielding 23041 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 23388 | -4/Factory | Entered Upper Caves 23416 | -4/Upper Caves | Learned Research terminal intel 23472 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23510 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23707 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23710 | -4/Upper Caves | Discovered new exit (range 5) 23711 | -4/Upper Caves | Entered another Upper Caves area 23848 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23856 | -4/Upper Caves | Learned location of Testing (-3) 23879 | -4/Upper Caves | Discovered new exit (range 14) 23882 | -4/Upper Caves | Entered Zhirov 23886 | -4/Zhirov | Discovered new exit (range 3) 23894 | -4/Zhirov | Learned location of Quarantine (-2) 23894 | -4/Zhirov | Learned location of Command (-1) 23900 | -4/Zhirov | Found Alien Artifact 23900 | -4/Zhirov | Identified Integrated Dissipator 23900 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24174 | -4/Zhirov | Found Alien Artifact 24260 | -4/Zhirov | Entered Proximity Caves 24260 | -3/Proximity Caves | Spotted B-86 Titan 24356 | -3/Proximity Caves | Lost 3 parts (1p2u) 24390 | -3/Proximity Caves | Discovered exit to Research (range 16) 24393 | -3/Proximity Caves | Entered Research 24393 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24394 | -3/Research | Loaded intel: 24 terminal locations 24479 | -3/Research | Fabricated Adv. Quantum Shading Machine (x1) 24685 | -3/Research | Identified exit to Research 24791 | -3/Research | Discovered new exit (range 10) 24855 | -3/Research | Found Unknown Launcher 24855 | -3/Research | Identified Gamma Bomb Array 24905 | -3/Research | Fabricated Exp. Q-thruster? 24927 | -3/Research | Found Enh. Force Lance 24968 | -3/Research | Spotted B-86 Titan 24981 | -3/Research | Entered another Research area 24981 | -2/Research | Warlord forces began assault on 0b10 24981 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25091 | -2/Research | Research machine network offline 25121 | -2/Research | Discovered new exit (range 10) 25254 | -2/Research | Spotted B-90 Cyclops 25410 | -2/Research | Borebot progress halted 25446 | -2/Research | Borebot progress halted 25489 | -2/Research | Discovered new exit (range 12) 25495 | -2/Research | Entered Access 25495 | -1/Access | Evolved 2 slots: Power x1, Utility x1 25539 | -1/Access | Identified exit to Command 25745 | -1/Access | Search patrols dispatched 25763 | -1/Access | Identified exit to Surface 25777 | -1/Access | Spotted B-99 Colossus 25828 | -1/Access | Energy Cycler disabled 25833 | -1/Access | Spotted B-99 Colossus 25833 | -1/Access | Spotted B-99 Colossus 25966 | *** | Escaped! Last Messages --------------- 25895_ Adv. Hacking Suite destroyed. 25895_ Imp. Propulsion Shielding destroyed. 25895_ A bubble of electromagnetic force engulfs the area. 25895_ Door malfunctions. 25911_ OS7L/I,LWI1ZMJUL3SQMRGF 25913_ Acquired Q-thruster. 25921_ K-01 Serf cleans the Wave Collapse Detector. 25937_ Acquired Impulse Thruster Array. 25938_ Dropped Com. HERF Cannon. 25939_ System corrupted: Heat flow error (+248). 25939_ Acquired Centrium Leg. 25940_ Dropped Centrium Leg. 25940_ Acquired Impulse Thruster Array. 25954_ Connecting with Terminal... 25955_ System corrupted: Heat flow error (+109). 25955_ The Access Shell folds into the floor. 25958_ Overheating: System interference. 25958_ Imp. Melee Analysis Suite temporarily disabled. 25958_ Adv. Reaction Control System temporarily disabled. 25958_ Phasing Sabre temporarily disabled. 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BB ### !!! | | ?????????G# "??" BB ### !!! | | ?????????"# "??" !! | | ?????????"# "" "??" | | ?????????"# @" "??" | | ?????????## "??" | | ?## "??" BB ####"#### | | ##+#####?## "??" BB??? ##### | | ##?## ""???????????### | | ##?## ####### ###########????????????## | | ##?## p###################????????????## | | ##?## ##??#######????????????????????## | | ##?## # ? ##????????????????????## | | ##?## # ##????????????????????## | | ##### Y ##????????????????????## | | ##### p# ##????????????????????## | | # ? ##????????????????????## | | # ??? ###???????????????????## | | # ????? ##???????????????????## | | #+######### # ?????? ###?????????????????####"""" | | # # ?????? ###?????????????????## ## | | # ##???????????????????????????### #### | | # ##??????????????????????????### ##### | | # ##?????????????????????????### ###??? | | # ##?????????????????????????## ###???? | | # ##?????????????????????????#####????? | | # ##?????????????????????????####?????? | | # ###############?????????????????????? | | # ###############?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 25 Armor Coverage 300 Resistance: TH 20 Propulsion Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 12 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 68 Defensive Hacking 34 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Flight Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Energy Well | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Ionic Axe | -4/Factory | Hacked Adv. Quantum Shading Machine | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Scanalyzed Lrg. Storage Unit | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Exp. Q-thruster | -4/Factory | Scanalyzed Antimissile System | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Cloaking Device | -1/Access | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-77 Beamer | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory | Authchip X-72 Disruptor | x2 | -5/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory Exp. Q-thruster | x1 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Ionic Axe | x1 | -4/Factory Mic. Antimatter Reactor | x2 | -4/Factory X-77 Beamer | x2 | -4/Factory X-77 Beamer | x2 | -4/Factory Adv. Quantum Shading Machine | x1 | -3/Research | Authchip Exp. Q-thruster | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed PulseColdReconfigurator Manual? 0 Play Time 08:26:50 Cumulative 365.3 hours Start 2024.06.16 @ 18:41:47 End 2024.06.21 @ 20:14:55 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 69 Adventurer 144 Explorer 0 Win Type 0 Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b4f9a5dc-0c22-4a93-ac11-94e0827fb6b9